The magazine for hardcore Amiga enthusiasts!
Prom the makers of AMIGA
FORMAT
Visual
Vibrance!
We review and rate
three new graphics
programs - Photogenics,
ImageFX 2.0 and
Personal Paint 6.1
Plus - the real story of
the rise and fall of
Commodore. Find out why
they really went into
liquidation and exactly
what has happened since
Wordworth 3.1 & 3.1SE -
has Digita got it right this
time? See page 21
ISSUE 46 • FEBRUARY 1995 • £2.50
uiure
V-LAB MOTION is it a PAR beater? PIZZAZ, WORDWORTH 3.1
AND AURA reviewed, C PROGRAMMING, COMMS, ASSEMBLER Your guarantee
AND MUSIC tutorials & THE BEST OF AMIGA PD & SHAREWARE of value
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All our monitors are UK s-pec. All monitors I
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Microvitec Autoscan1438
.28 dpi, 15.38 KHz, all Amiga
modes, AGA compatible. No |
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I Distant Suns 5
Personal Paint V4
I Tech nosound Turbo
I Tec h r osound Tu rbo 2
Word worth 2 AG A with Print Mgr & Day I
| To Day Planner £39:93 |
Workbench 2.1 software and ROM
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ti It and gwivetl stand on ly £9.99 when
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ISUPRA 28 ACCELERATOR!
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28 Mhz, uses A 500 side port so
there Is no Internal fitting
nowonly£127.99<
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Amiga 5001600/ 1 200 PSU £39.99
Amiga 500/500 Plus keyboards £45.99
Amiga 500 Plus Motti erboard £29.99
Amiga500PlLiscases E12.99
QUALITY MOUSE MATS E3.99
10 CAPACITY DISK BOX £0.99
20 CAPACITY DISK BOX £2.99
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100 CAP LOCKABLE DISK BOX £5.49
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'add ES.flo delivery II purchasing just Due Pdsso or Ban* bo>
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AMIGA A500 DUST COVER £3.99
AMIGA 600 COVER £2.99
14" MONITOR DUSTCOVER £6.99
Keyboard Membrane Covers E14.95
AMIGA TO SCART CABLES C9.99
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AM IG A CONT R OL S T ATIONS
A500 or 1200 VERSION £36.99
A600 VERSION
PRIMA A5O0 512kfiAM(noclock) E19.99
PRIMA A500 Plus 1 Mb RAM E34.99
PRIMAA6001MbRAM(wHhdock) E39.99
32 BIT RAM (for A4000 etc)
2 Mb SIMM
£99.99
4 Mb SIMM
£149.99
8 Mb SIMM
E284.99
CHIPS
Co pro's lor use with A4OO0 & accelerators
SPEED
25 Mhz
33 Mhz
50 Mhz
PLC
E45.99
£53.99
N.A
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£49.99
E89.99
E1 37.99
1mb by 8/9 SIMMS (1 Mb) £34.99
4 Mb by 9SIMMS (4 Mb) £144.99
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1Mbby4ZIPS(1/2Mb) £32.99
256 by 4 ZIPS (each) E5 99
256by4DRAM(DILs) (each) £5.99
Kickstart1.3 £23.99
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K i c kr.ta rt 2 . 05 (( or u se I n A600 ) £30.99
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Super Den ise £18.99
6571-0326 Keyboard controller £13.99
CIA B520A I/O controller £1 0.99
PRIMA CO-PRO & RAM
no lull potential ol your A12D0 wiln t
llmndDor expanaiun. inc real lillifi ilut k
|1 MB RAM £91.991
2 MB RAM £139.99
■ 4MB RAM £194.99
|8 MB RAM £339.99
|2 MB & 33 MHz CO PRO £194.99
|4 MB & 33 MHz CO PRO £244.99
Is MB & 33 MHz CO PRO £389.99 |
Hard Drives
2.5" Hard Drives for 600/
1200 with installation kit
inc. software, cablesand instructions
60 Mb... .'E 129. 99 130Mb...'£1S9.99
90Mb,...'E139.99240Mb...'E24999
Seagate 3.5" Hard Drives I
with A1 200 installation kit |
(We [Kcmnwnd IS" Se.jgate drives tor in eir ease o1
Inalallaiiofi. Although other makes are compatible,
l^u a 3,i1u a i n ,::a* ;r;r I u in stall beeauae or met r size)
inc. software, cables and instructions
260Mb. ...-E1 59.99 3S0Mb...*£219.99|
420Mb....'E234.99 540Mb... - £269,9« f
7 20 Mb.. £359.99
3.5"H/dri\ieupgradekitnoHDonly£22.99
"Just Add £1 00 f or f itti ng 2. 5 ' ■ drives
or £35 . M f or f itti ng 3.5' ' drives
Bare 3.5" IDE Hard Drives
260Mb £1 35.99 350Mb E1 59.99
420Mb £174 99 540Mb....£219.99
Full Selection of SCSI drive available EPO A I
Graphics Tablet
Xav
AMI!
AWARD!
A"taiGA_jcei
I The amazing new graphics tablet for trie Amig;
I developed with the help of Firsl Computers. 9-T :
I raled in Amiga Shopper August issue! Require:
w»«"" only £59.99
R0MB0 PRODUCTS
VIDI 12 RT £139. 9£
f'.'jtiil time c^lgur digiliairig Ii::.;ii any viiJsu suli-..*-
Full AGA support, fttqu I tea 1 2 Vil t PS U CI 2.99
VIDI 24 RT £214.9£
:■"■: trlt quality reai tlm» colour digitising From in
video source. Full ASA supporl. fl*qiri-g n2 Vol
PSU t12.B9
VIDI12AGA £59. 9£
Full support for AGA c dip set. Colour innagoa caplurtd I
than a sec and. mono imaged ir h.-j'\ 1it¥la '.villi an
1 sour» Multlla&hing s w, cut & pasta.
CD ROM Drives MICE&TRACKERBALLS
A1200 OVERDRIVE CD-ROM
Now with Alien Breed, Project X, F17
Challenge, Qwak, Brutal Football
only £229.99
I Inhwnal SCSI C O-HOH dri™s lor H» Al fiLW:2O0O 40QD f with I
] Suitat>leSCi' : ll-l.ii:.-. Al (|-iv,?s iir.iinnflii'.iirs w&will P
rcadCDTVCLV32iPCICO9Ca0'ii.a-idd'JliJ>sXi EAl*rnalhllS
frsr fl^fJIVl :il no Jvailaolc
IN EC Multispin 2X1 Internal £1 67. 99 1
|»2G5MsAccESi;!ime»3'i5KBLri!in!i1erratC'
ISONYCDU 561-25 E1 14.99
»ntf rns I scsi CD-ROM driv« lor 3QM 40QD
■TOSHIBA 3501 Bouadspeed £254.99 1
I • 3&5Ms Acc&sb time" 390K B transter rale
External version.E259.99
Tandon IDECD ROM Controller
Iforusewith Mitsumi only£64.99|
lGVPA4008SCSIrxintroller £122.991
loktaaon ScSi controller £1 1 9 9Q T
| Alpha Data Mega Moused 2.9S
90% rating. 400 Dpi
Zydec Trackball £29.99
Alfa Data Crystal
Trackball only £34.99
Stereo/Speaker Systems
lAerospaceDeluxe £47.9?
ZyFi Stereo System E33.9E
ZyFi Pro Stereo System £57.9!
GENLOCKS
| VilS| ISl, [SviTsi SVliSBj Video 8 MM.
ha ma on demo now;
I The Professional answer
\hama292 £279.99
S-Video, and composite compatible
\hama290 £688.99
| S- Video, andcomposite mixing, plus far more
hama A-CUT Video
Editor £185.99
I GVP Genlock £289.99
features professional SVHS output
iRocgenPEus £164,99
I includes dual ccnitoBlot oveilay and keylMHa elleda. extra
I RGB p^sslhrta. Check r.orcompulbbilily
Rendale8802FMC £164.99
| Rocgen Rockey £1 64.99
■ i ■ ■ i : ] special e1 recta In video product Ion wklh
SCANNERS
Alfa Scan only £114.99
ha nrj held scanner rtUh 25* flrey&nslessnd up 1o 900 Dpi
add £25.00 for OCR software
Alfa Data Alfa Colour Scan
Ifttiit sr,;inrit:r,wilh2n6K Lu ^ jrs ri \z Cult -' Ltd ifiilion
only £329.99
Power Scanner V4 £1 1 9.99
WltniheiateBl vafalon4S''w IrxbngWt Edarp grgu hH i^rforrrurKc.
^'--ibwscannedifriafje display rnanlpulalionoplion^.plirsCrEanup.
" — resize t flip
I Colour version only £239.99
I EPSON GT650Q Colour Flatbed
Only £589.50 phone 1or details
Art Department Pro
Scanner software £99.99
SOFTWARE
MISCELLANEOUS
DistantSuns5 £35.9!
MUSIC/SOUND
Del me Music Constat ct i on Set v2 £59.9!
Pro Midi Interface by Microdsal E24.9!
TechnoSoundTurbc2 E28.9!
Tecno Sound Turbo £20.9!
PROGRAMMING
Amos Professional E 47 . 91
Amos Professional Compiler E24.9:
Bli28aslc2 £53.9!
Devpac3 £50,9!
PUBLIC DOMAIN Top 21
Amiga CD-BOM drives ufils (PDACD1 ) 2diskt3.5
C h pari 1 rj Pack ;PDAC!=;. I disk £ 1 2 5
Cllpart Disk 1 (MacArt) (PDAC»1)1 disk.d 5
ClipartDisk9(Garfleldi (PDACM) 1 disk. E1 .5
Cllpart Disk 4 (Food] (PDACM)1 dlsk.C1.5
Am I Base Pro vl I (PDAC01)1 disk. £1.5
9 Fingers Demo (PDA033)2disk.£2.2
EdwDrdProW (PDMD5J1 disk.EI .5
EasyCakPltis (PDA006) 1 disk.EI .5
KlondykeAGA IPDA013)3dlsk.£2.7
MiadwarpAGADemc (PDA015) 1 disk.EI .5
Motorola invaders AGA (PDA016)2disk.E2.2
MaglcWorkbenchUtils (P0M1 7) 1 d lsk.£1 .5
PC Task Emulator (PDA01 9)1 disk.EI. 5
Spectmtn Emulalorirnslcm 1 .7 PDA027) 1 disk.EI .5
Spectrum Cames Disk. (PDA026) 1 disk.EI .5
Fit Chicks AGA (PDA[13C)2dlsk£2,2
Mega Ball AGA (PDA050) 1 disk.EI 5
Reloklcku iPDAonndisk
Andys WB 3Ulils i'PDA031'|1 disk
Firsl Foms Disk 2 i PDAFOJi 1 d i sk
Firsl Fonls Disk 1 (PDAFD1)1 disk P2.5
UTILITIES
Directory Opus 4 £51.9
GP FAX 2.3 software £49.9
Xcopy Pro inc. hardware E21.9
VIDEO AND GRAPHICS
Deluxe Paint 4 AGA £39.9
Make Path tor Vista £9.9
Vista Pro 3 (4Mb required) £29.9
WORD PROCESSING/DTP
Final Writer DTP NEW! £72.9
Final Co pyV2 UK.. WeivLow Price! £48.9
Pagestream 3 U.K. version £249.9
Pro Pace V4 E109.9
Protext 4.3 W.'P £39.9
Wordworth 2 AGA inc Print Mgr £34.9
Wordworth 3 £79. 9
CONTENTS
.nTHIS issue
AMIGA SHOPPER FEBRUARY 1995 No 46
FEATURES REGULARS
m wise man once told me that "a
At rolling slug gathers no moss".
Wise words, I think you'll agree. In
the spirit of the aforementioned slug,
we here at Amiga Shopper are forever
looking to push forward the
boundaries of magazine publishing.
We don't have any comprehensive
roundups of slug ml/ability, but we do
have the real story of the rise and fall
of Commodore, not to mention
reviews of three new graphics
programs. What more could a
downwardly mobile slug ask for?
Richard Baguley - Editor
Visual Vibrance
Three new graphics programs
have hit the scene.
Which could turn you into a
pixeliated Picasso?
Is Wordworth 3.1 Just
what the doctor
ordered? Will
Wordworth 3.1SE fill
a hole in the word
processor market?
Jeff Walker examines
them both on page 21
The second D of 3D
Is... Decoration. Learn
how to wallpaper your
virtual world with Mojo
of Foundation Imaging
- on page 32.
COMMODORE
- THE REAL STORY 8
Find out what really happened to
Commodore International with our in-depth
feature. Tim Green investigates.
THE THREE DS OF 3D 3a
Mojo Seffa of Foundation imaging gets on
to the second D - Decoration.
PUBLIC DOMAIN 76
Graeme Sandiford checks out the latest
iow-cost and no-cost serious software,
REVIEWS
PIZZAZ 16
Can this newcomer overcome the old
classics of the video titling world? Gary
White ley checks it out.
V-LAB MOTION 1 8
A PAR beater for under £500? Gar Whiteley
investigates the latest V-Lab product.
WORDWORTH 3.1 21
Has version 3.1 overcome the problems
with 3.0? Jeff Walker spills the beans...
WORDWORTH 3.1 SE
24
Will the Special Edition of this program
really run on an un expanded A1200? Chris
Bailes finds out the truth.
PAINT PROGRAMS 26
Graeme Sandiford and R Shamms Mortier
investigate 3 new paint programs.
TUTORIALS
COMMS 42
Can politicians really be on line? Wavey
■ Davey Winder investigates.
CHESS 62
Finally! A version you can actually play! Cliff
Ramshaw makes his move in our on-going
programming tutorial
C PROGRAMMING 69
Find those lost files with our home-grown
finder utility. Toby Simpson gets busy.
MUSIC 72
Tim Tucker looks at a new 12-bit Assembler
and offers hints and tips for successful
sampling.
ASSEMBLER 88
Get the most out of your coverdisk with our
on-going Assembler tutorials.
NEWS 4
Who owns Commodore? What happened at
the World of Amiga Show? What hot new
products are on the way? Find out ail this
and more in our boffo news section!
NEXT MONTH 1 4
Can you face the future? Find out all about
what will be changing in the next issue of
Amiga Shopper!
INDUSTRY COMMENT 75
Find out what the people who really count
think about the issues of the day.
This month - Dale Larson talks about
networking and Richard Baguley muses on
Computer Shows.
AMIGA SHOPPER
AWARDS 39
Your chance to vote for the great and the
good and win a £400 spending spree!
MARKETPLACE 44
Amiga Shopper's own classified section.
Check out the software and hardware
bargains!
AMIGA ANSWERS 49
Our expert panel provides solutions to
more of your real-life Amiga problems.
MAIL ORDER 58
Find out what bargains we have in store
for you.
READER ADS 46
Pick up a bargain with our three pages of
free reader advertisements!
USER GROUPS 85
Get in touch with Amiga users in your area
and around the globe.
BACK ISSUES 90
Catch up on all those exciting articles you
missed before.
BUYING ADVICE
AND ADVERTISERS
INDEX 93
You'd be mad to make an Amiga purchase
before reading this vital advice.
LETTERS 94
What do you think about the future of the
Amiga? Who do you think should buy the
remains of Commodore? Express yourself
and win £25!
COMPETITION 98
Win one of six copies of Photogenicsl Pius,
fifty spiffing Photogenics T-Shirts to be won!
Your chance to vote on the
best Amiga products! Plus,
you could win a spending
spree! See page 39.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
NEWS
COMMODORE
- Said ta the UK?
Still no firm decision, but both
CEI and Commodore UK are
confident of buy-out success.
B
oth bidders In the ongoing
Commodore buy-out saga
are confident of success.
David Pleasance (head of the UK
bid) is confident of signing a deal in
early January, while Alex Amor
(head of Creative Equipment
International (CEI) believes that he
will have tied up a deal with the
liquidators before Christmas.
Meanwhile, rumours were
circulating that the bid from Florida
based CEI has failed, as one of their
main backers is rumoured to
have pulled out.
However, CEI Boss
Alex Amor denied this.
"I'm afraid that the
rumour has been
started by one of
our competitors.
Let's just leave it
at that. We have
been in this thing
for the long term
and once the
package and the
partners are brought
to the table, the
industry will look at it as
a maintainable
acquisition. One of our partners
is one of the world's leading
manufacturers, so I think this will be
a big boost to the Amiga community."
Although CEI are based in the US,
the European market features very
highly in their plans. "85% of our
advertising budget is designed to
push the A1200 and CD32 in the
UK Market, and the budget is more
than Commodore UK spent in the
last four years of operation,"
Alex Amor announced. "Our
preliminary plans call for 36
individuals in the UK office."
If his bid is successful, Alex
hopes to get new Amigas into the
shops in March or April. "I believe we
can be successful with that if there
are no obstacles. There have been a
lot of changes taking place. It has
been a dynamic situation. However, I
think now we are in a situation where
they realise that a closure (of the
deal) needs to occur soon. We are
talking to the engineers on a daily
basis, so I think we have the ability
to do something quickly and bring it
back on line."
The Amiga
has always been
successful, partly
thanks to its
excellent software
bundles, so what
would CEI be
planning to
get the Amiga
back up where it
belongs?
"We would bring the
A1200 back with a sort of
re-introduction bundle,
which would include
somewhere between twelve and
fourteen software titles. We would
just like to show that we are back
very strongly and that this is a
company that understands the market
better than the old one,"
If his bid succeeds, what would
be the fate of Commodore UK? "I
have made an offer several times
that we were more than happy to
work together (with Commodore UK),
but they have not wanted to do that,
so we will proceed on our course. We
have good plans for the UK market. I
know there are smoke and mirrors
being held up in the UK by our
competition, but 1 think this is going
to come right down to the end."
Meanwhile, David Pleasance is
very confident about the prospects for
his own bid. This was lodged with the
liquidators on Tuesday 6th December,
and a deposit was paid at the same
time. "We have already put a
substantial amount of money in the
bank," he told Amiga Shopper at the
World of Amiga Show.
"There is a meeting of the
Creditors on the 21st of December
where we will try and get their
approval for this bid. We don't need
the creditors approval for the
process, but it would be easier,
because we want to take the
jurisdiction from the US court (where
if would take months) to the
Bahamas. If the creditors agree... we
will then go through the same court
bidding process in the Bahamas as is
compulsory in the US." This process
is likely to take about three weeks
from the time the creditors approve
the deal, although this may take
longer due to the Christmas break.
THE BIDDING AND
MYSTERY BACKERS
The bidding works in a fairly simple
way - Commodore UK make a bid and
the other bidders have to bid half a
million pounds more. Commodore
then have the option to bid more.
"That shouldn't take more than a day,
or perhaps a couple of hours." David
Pleasance said, "this (the buy-out
process) has been longer than re-runs
of Dallas, but three to four weeks
shouldn't make much difference. We
hope to make an announcement
within three to four weeks (ie. mid
January) that we have the Company".
So who is putting up the money
behind the UK bid? David Pleasance
wasn't saying, but it sounds like
somebody big. "I can't tell you (who
the backers are), but when you find
out you will realise that it is extremely
substantial and will give the Amiga an
immediate worldwide presence," said
Pleasance. "It's not just a normal
management buy-out. We would run
the business organically and within
three to five years go on to the stock
exchange. We have to be very
careful, because there are a lot of
things at stake. Until the ink is dry,
we can't tell everybody what we have
planned, but we think you will be
genuinely surprised."
Although there is no firm
information on who will win the
bidding process and acquire the
remains of Commodore International,
it is very unlikely that any new Amigas
will be in the shops until April.
"I would say that, all things going
according to plan, we would get
Amigas back into the shops in April,"
Pleasance confirmed. "The biggest
problem is ordering the components.
We have stocks of the custom chips
in our manufacturing plant... the
main problem lies with parts such as
the DRAM, because Commodore
obviously doesn't have an allocation
at the moment. Fortunately, we
have a lot of support from the
peripheral manufacturers. It's just a
question of the timescale... you order
something and it takes twelve weeks
to manufacture."
ext month sees some big
Improvements to your favourite
Amiga magazine. The March Issue,
on sale Tuesday 7th February, will be
the first to feature two coverdisks,
packed with all manner of wonderful
serious Amiga stuff - complete programs
(worth up to £100 In some casesl),
invaluable utilities and exclusive
upgrades to existing packages.
Inside there's the same essential and
unmissable mix of reviews, tutorials and
advice, but there's a whole new section
dedicated to helping you get the most out
of your coverdisks (and not just the ones
on this magazine either, but also
coverdisks from our sister magazine
Amiga Format and elsewhere). We'll be
kicking off with ten pages of stuff on
AMOS Professional, as found on the
January Amiga Format coverdisk.
So how are we going to pack all of
this into Amiga Shopper? Simple - more
pages! Each issue of Amiga Shopper will
be thicker, with all of the pages printed in
full colour on glossy paper. The cost of
the magazine will be rising to £3.95, but
we will continue to give you the best value
for money for the serious Amiga user.
"Shopper will of course continue
to be the only 100% serious Amiga
magazine worth considering," said
Future's Amiga Group Publisher, Steve
Carey, "but the addition of coverdisks
means we'll be able to provide much more
interactive tutorials, as well as offering
valuable, full-price programs." The all-new,
singing, dancing Amiga Shopper is on sale
in all newsagents of taste and distinction,
from Tuesday 7th February. Demand is
sure to be high, so reserve your copy now!
The price printed in
our review of
Personal Paint 6.1 1:
£54.95. but if you buy
the program before
the end of January,
and mention that you
are a reader of Amiga
Shopper, you can buy
a copy of Personal
Fonts Maker for an
additional £5.
Ramiga
International are on
■Bt 01690 770304
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
WORLD OF AMIGA SHOW NEWS
OPALVISION MODULES HERE AT LAST?
White Knight Technology were showing a very
late Beta version of the long awaited Opalvision
Video Processor at the recent World of Amiga Show.
The developers (Centaur Developments) had originally
planned to add a single chip to the Opalvision main board
to give the video effects.
However, they have now decided to expand this to a
whole new Zorro board, which offers a wide range of
features, including user definable digital video effects
(where you can take two video sources and cut between
them in a variety of weird and unusual ways).
Any video signal can also be displayed in a resizable
window on the workbench, so you can watch neighbours
while raytracing. There is also a 35 Ms Character
Generator and a broadcast quality genlock included as
part of the card, which can cope with Composite, S-Video
or component video signals.
There are still a few bugs in the software and
hardware, but White Knight are hopeful that these minor
problems will be fixed in time for a February release. The
price for the Video Processor is expected to be around
£1075, with the Opalvision main board (which is also
required} costing around £650.
White Knight were also showing the Digital
Broadcaster Elite Non-linear video editing system. This is
an improved version of the Digital Broadcaster 32 system
previewed in our October issue. This new card can also
cope with digital Dl signals and Betacam SP component
signals, moving it even further into the high end of non-
linear video editing at a fraction of the price of systems on
other platforms.
White Knight Technology are on w 0192 822321.
Ramiga were demonstrating the
Silicon Studio Digital Audio
Workstation system. This is
based around an A4000 (fitted
with a Warp accelerator) and is
designed as a high end audio
workstation.
Available as a complete
workstation or as an addon card
for the A4000. this system can
mix up to 24 tracks of full CD
quality sound at once, if you can
get away with a lower sample
rate (32Khz; up to 32 tracks can
be mixed at once.
The Silicon Studio system is
distributed by Ramiga Int on
= 01690 770304
I ma
e a CD..
ordon Harwood Computers are
- distributing the Imagine 3.0
enhancer CD. produced by the
German company Oberland.
This disc contains several
hundred models, textures and fonts,
including a selection of rather nice
images of clouds, sunny beaches
and the like for use as backdrops.
The famous German Imagine
user Horst Kolodziejczyk has
contributed a selection of obiects
! ft 'K t *-. : oy3i
. '■» k. ... *J -
■ O V» v» *.
'*»■
One of the objects on
the CD Is this excellent
Harley-Davidson
motorbike.
and some excellent renders of them.
The disc costs £49.95 and is
available in the UK from Gordon
Harwood's are on = 01773 836781.
The Imagine 3.0 enhancer CD co
several excellent images by the noted
German animator Horst Kolodziejczyk.
«*3-5ac
CYBER GET REAL
■% hase 5 digital products were
showing two rather nice looking
new projects on the Gordon
Harwood's stand - CyberVison 64
and the Cyberstorm accelerator.
The Cyberstorm is the world's
first 68060 accelerator for the
Amiga, and Phase 5 were showing a
working prototype. This board is
modular, so you can upgrade to a
CPU with a higher clock speed when
they become available.
At present, the manufacturing of
this board is being held back by the
lack of any 68060 chips, but
Motorola hope to start shipping
these in January, and production
models of this accelerator should be
available in February.
initially, only models running at
50Mhz will be available. This gives a
pretty significant speed increase - a
render which took 10 m ins 34
seconds on a standard A4000/040
would only take 2 minutes 45
seconds on one fitted with a
Cyberstorm 68060 accelerator.
The sysinfo speed test gives a
rather nice 27.79 million floating
point instructions per second, against
4.84 for a standard A4000/040.
MODULAR NATURE
The modular nature of this cards
means that you can ad additional
features as you need them,
and Phase 5 are planning an I/O
module, which will have a fast
SCSI-1 1 interface, an Ethernet
controller and a high speed serial
port. Prices for the Cyberstorm have
not yet been finalised.
The Cybervision 64 is a new 24-
bit graphics card. It's based around
the Trio64 graphics chip (as used on
a variety of high end PC graphics
cards), which incorporates a powerful
64-bit blitter which can throw data
around at a ston kingly fast 100 Mb
per second.
With a suitably fast CPU, the card
can transfer data to and from the
Amigas memory at the extremely
good rate of 16Mb per second.
Also built into the card is a
hardware planar-to-chunky converter
similar to the one built into the CD32.
Phase 5 are planning to ship this
card in quantity in February.
Phase 5 are on " 01049 69
5481844.
Gordon Harwood's are on
« 01773 836781.
HiSoft were showing their new
Squirrel SCSI Super-triple CD
ROM drive. This triple speed
mechanism boasts a pretty good
data transfer rate of 510K per
second, is multl session
compatible and has a very good
190Ms average access time It's
priced at £249
Hisoft were also showing
their latest product, the Squirrel
SCSI interface. This plugs into
the PCMCIA slot of the A1200 or
A600, and can support up to
seven SCSI devices such as Hard
Drives, Tape streamers, DAT
drives, etcetera.
It has a full SCSI 2 interface
and is also very reasonably
priced at £69.95.
Power Computing were showing
an early version of their 24-bit
hand scanner. Although the
software is still in Beta testing.
the image quality produced by
this scanner looks excellent. You
will, however, need a pretty
powerful machine to cope with
resolution 24-bit images contain.
Power Computing are on *?
01234 273000.
Jim Drew (designer of the
Em plant emulation system) was
at the show, demonstrating the
latest version of his Mac
emulator and a pre-release
version of the PC emulator.
Although this is not complel
it was shown running several bi
of diagnostic software. Jim is
although there is still some way
to go in the coding process.
The Emplant is distributed in
the UK by Blitfersoft on
o 0908 220196.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
NEWS
SON OF MOTION MASTER
M eridian Software Distribution
are now supplying PC Task
version 3.0.
It costs £79.95 provides
software emulation of 80286-
based PCs. An upgrade from
version 2.0 is available for
£34.95 plus £2.00 P&P.
PC Task 3.0 has plenty of
new features and improved multi-
tasking. New features include:
support for HD floppies and CD-
ROM, 256 colours for AGA
machines, support for up to
16Mb of RAM, compatibility
with graphics boards, emulation
of several graphics modes
including SVGA and serial
mouse emulation.
Version 3.0 can be
purchased directly from Meridian
Software Distribution on » 0181
543 3500.
Upgrades can be obtained
from Emerald Creative
Technology Ltd by sending your
original program disk and order^
to: 54 Wandle Bank, London,
SW19 1DW.
The Fusion genlock, produced by
Amitek, is aimed at both the
home and professional market.
For a price of £99 you'll get
he genlock and a free copy of
the Scala HT-100 video-titling
package.
The genlock has a simple
design, just three setting controls
and a slider. The slider controls
the fading and the other
controllers select the display
modes, which can be picture only,
graphics only and overlay.
The Amitek Fusion is
Silica w 0181 309 1111.
US Robotics have cut the priceof
their Courier V.34 corporate
desktop modem by £100, from
£499 to £399.
A flash ROM upgrade for
existing users of the Courier
V.Fast Class product launched in
May 1994 can be obtained by
logging on to US Robotics BBS
and downloading the appropriate
software.
etroGrafx have just finished work on volume two
_i of their Motion Master collection. The Motion
Master collections are tools that add new features to
Lightwave. This volume comprises four new programs:
Chlld2World, Point at, Volume Cube and Wobbler.
Although Wobbier sounds like an unpleasant
affliction or something unsavoury, it's actually a useful
animation tool, it can be used to simulate wobbly
substances such as jelly or fat on figure, ft achieves
this effect by giving control over the object's blobbyness
and damping.
Point at performs a function that should really have
been included in Lightwave 3.5, Using Point at, any
object can target another. This is particularly useful
when you are animating scenes that involve tracking
motions, such as a gunturret targeting a plane.
Child2World is a coordinate translator. You can load
a scene file and produce separate motion files for
parent and child objects. This stops un-parented objects
from snapping back to their original position.
Volume cube can be used to define a volume 3D
space. You can then place other objects inside this
I The Motion Master coil
that add new features to Lightwave,
volume. Velocities can be given and then a scene will be
generated with all the objects bouncing around inside
the volume.
If you would like to find out more about Motion
Master Volume 2, or other MetroGrafx product, contact
Premier Vision on « 0171 721 7050.
TERMITE TAKES BITE OUT OF COMMS
Termite is a new comms package from Oregon
Research. Termite is being distributed in the UK by
HlSoft for £39,95.
It is intended to be easy to use and flexible. It has support
for speeds from 300 to 115,200bps and uses XPR libraries to
add transfer protocols.
One of the programs best features is its user-configurable
button-bar. You can assign macros, ARexx scripts and even
programs. You can also add your own IFF images as icons.
The program can
follow your actions and
record them as a
script. This is
particularly useful for
recording logging-on
procedures.
Hi Soft can be
contacted on • 0525
718181.
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BULLETIN BOARD RAID
The ELS PA (European Leisure Software
Publishers Association) have meet with more
success In their fight against software piracy.
ELSPA's Crime Unit raided the Birmingham-based
Krypt BBS.
As a result of the raid over £3,000 of computer
equipment was confiscated and the bulletin board's
operator has been fined £500. As with most BBSs,
users uploaded games and in return received other
pirated games.
This, along with other similar operations, latest
raid confirms the ELSPA's intention to reduce piracy
in Europe. The Crime Unit's Chief Investigator, John
Loader, has been reported as saying, "ELSPA has
calculated that the cost of leisure software piracy is
£778. 5M in the UK alone. Obviously this degree of
loss cannot continue unchecked which is why ELSPA
has been so active in pursuing software pirates and
bringing them to justice".
Amiga Shopper wishes them every success.
MEET OUR SISTERS
Don't buy a turkey this
- --i Christmas...
CANNON
FODDER 2
PO^tBOBIVt
SUPER ,
STARDUST
L
Jonathan Davles Is the self-styled
Editor of Amiga Power, the
world's least serious and most
attitudinal Amiga magazine.
"Hasten back to the newsagent
and you might just catch one of the
remaining Christmas Amiga Powers.
(It's blue, with "Don't buy a turkey
this Christmas" written on it, in case
you're having trouble finding it. There
are three disks on the front, with
demos of Cannon Fodder 2, Super
Stardust, Powerdrive, Overlord and
Gunfighters on them. And there's
some stuff about choosing the best
games for Christmas, which could
probably be adapted to apply to the
New Year). Hurry, hurry!"
Sue Grant Is the deputy editor of
Amiga Format, the world's
biggest selling Amiga magazine.
"in the fabulous February issue of
Amiga Format we have wired up
Suemylove and plugged her into the
Internet. But, seriously folks, Amiga
Shopper's own gorgeous Mr Baguley
cross pollinates with AF to explain
Comms and the Internet in explicit
detail. Plus! We have games reviews
of the latest Lemmings, a head-to-
head between beat-em -ups Shaq Fu
and Shadowfighter and a look at the
Battle For The Ashes. And don't miss
your chance to win your very own
snowboard and snowboarding gear
with Wei la Shockwaves."
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
The World's First Multi-Platform Emulation System!
Macintosh® Emulation Module
The Macintosh emulation module is a 'generic' Macintosh with the speed of the
emulation depending. on the processor your Amiga is using. An A3000 is equiv-
alent to a MAC I lei. An A4000 is equivalent to a Quadra 900. Support for up to
16 colours is provided for non-AGA machines. A4000 owners can use a full
256 colours! Up to 24 bit (16 million*) colours is supported using third party
video boards such as: Picasso II, EGS-Spectrum, Vivid-24, Rainbow II,
Rainbow III, Visiona Paint, Merlin, Retina, Retina Z3, Piccolo, EGS1 10/24, and
OpalVision! Built in multiple file transfer allows for quick, easy 'transfers
between the Amiga and MAC emulation. Support for AmigaDOS devices,
Scanners, CD ROM, MIDI, SyQuest removable drives, Printers, Modems etc.
Full stereo sound is supported too! Requires Macintosh ROMs (not supplied).
e586DXsm Emulation Module
We are now in the final testing stage! We have added the next generation CPU
instruction set! The e586DX emulation module offers a high speed 586DX
(FPU, MMU, and new instruction set) emulation with complete low-level archi-
tecture support, giving you the ability to run DOS, OS/2, NT, Windows 3.x, and
even Chicago! Support for MDA, CGA, EGA, VGA, SVGA video modes, sound,
joysticks, floppy drives, hard drives, extended memory, and more!
The possibilities with a multi- platform machine are endless. Now you can take
advantage of a whole host of great software previously unavailable, and use
them to compliment each other, By upgrading your Amiga (extra memory, faster
processor, etc) you instantly upgrade your emulation too!
Blittersoft are the exclusive European distributors for Utilities Unlimited.
We provide the only full technical support service, as well as software
upgrades to all official UK boards. C heck before you buy .
Four different versions of EMPLANT are available. (All Zorro II)
EMPLANT BASIC
Base emulation card
EMPLANT OPTION A As Basic + AppleTalk
EMPLANT OPTION B As Basic + SCSI
EMPLANT DELUXE As Basic + Opt. A & B
e586DX=" MODULE For all versions (Pre release)
E586DX™ MODULE For all versions
' Pre-order your E586DX module or complete system before release to
make a £20,00 saving - Wo money debited until release - Guaranteed'
^**
EMPLANT Deluxe
■ Jf/
*jsQl
■■-
?^*~*^_
- tfg
r..*+f
* ' ■«*
-W"
Take the next step forward into the MultiMedia age!
Kodaks brand new Portfolio technology combines the stunning 24-bit
quality of the PhotoCD with 16-Bit sound to offer interactive sound and
vision! This technology can be used for company presentations, train-
ing CD's and even games - bringing everything to life on your screen
Supports all Amiga resolutions (including AGA)
Control the software via Mouse, Keyboard or Game Pad
Audio in CD Quality
SlideShow function for normal PhotoCD' s
Includes CD ROM Filesystem for PortFolio and PhotoCD s
Supports IS 9660, High Sierra (MAC) and CDDA (Audio) discs
Amiga version (disk) CD32 version
PhotoWorX (PhotoCD software, inc. save/edit etc.)
BLITTERSOF T.
40 Colley Hill, Brad well, Milton Keynes, Bucks. MK13 9DB U.K.
01908 220196 Order & Fax line 01908 310208 BBS (2400-28.8K)
Also plesurf@cix.oompulink.co.uk Fidonet 2:252/328.0
Post/Packing £5.00 (3 day) £8.00 (Next day)
Credit card orders attract a 2.5% surcharge (not debit cards)
E&OE (Prices correct at time of going to press) Euro/Trade Enquiries welcome.
■,; i -mmr m ,mu»-)'*.-*-*'+.+mitr- ■>. *m -•■- -> .ar. 1 1 ..<-Y-im-t _t« ; -. -,-**- mi>i>,
11'
PICftSSO II
Now available (or a range of machines. This new operating system will bring
your machine up to the very latest revision,
A2000/3O00 owners can use 256 colours with Picasso and OS3.1 with
Workbench and OS friendly software, ;-...''',
PICASSO II 2MB WITH TV PAINT JUNIOR
PICASSO II 2MB WITH TV PAINT 2.0
PABLO VIDEO ENCODER
PICASSO II 2MB WITH TV PAINT JUNIOR AND PABLO
PICASSO II 2MB WITH TV PAINT 2.0 AND PABLO
LIANA NETWORK (INCLUDES ENVOY SOFTWARE)
ARIADNE ETHERNET CARD
TRAPFAX
NEW NEW NEW NEW CD32 EMULAT'
NEW NEW NEW NEW
This new software package will turn your AGA machine into a CD32, even boot-
ing CD32 games via a special launch sequence as you boot up. You can alter
volume, emulate the controller via keyboard, use joysticks, set language, save
high scores etc.
Total compatibility cannot be guaranteed, but has proven to be very good with
many tested titles. (Microcosm, SleepWalker, James Pond II etc, etc.)
Also includes CD Filing system, Search/Mount software and JukeBox programs.
You will require a suitable CD drive such as any of the Toshiba drives found in
this advert.
A500 / A2000 (not rev 5 or less motherboards on A500)
A3000
A4000
TOSHIBACDROM4101B (INTERNAL) Suitable for Folio Worx
TOSHIBA CD ROM 4101 S (EXTERNAL) PhotoWorX and CD32
TOSHIBA CD ROM 3401 B (INTERNAL) Emulator.
TOSHIBA CD ROM 3401 S (EXTERNAL)
ANY ABOVE WITH PHOTOWORX (KODAK PHOTO CD) ADD
ANY ABOVE WITH CD32 EMULATOR ADD
WARP ENGINE 28MHz (NO CPU) Boost that Emplant board!
WARP ENGINE 28MHz (WITH CPU)
WARP ENGINE 40MHz (WITH CPU)
SyQuest 105Mb REMOVABLE SCSI DRIVE INTERNAL
SyQuest 270Mb REMOVABLE SCSI DRIVE INTERNAL
SyQuest 105Mb REMOVABLE SCSI DRIVE EXTERNAL
SyQuest 270Mb REMOVABLE SCSI DRIVE EXTERNAL
SyQuest 270Mb REMOVABLE IDE DRIVE INTERNAL
SyQuest 270Mb REMOVABLE IDE DRIVE INTERNAL
SyQuest 105Mb CARTRIDGE
SyQuest 270Mb CARTRIDGE
8 COMMODORE FEATURE
At the
crossroads
Commodore's history has been marked by a
series of crucial turning points, Tim Green
wonders whether its latest crossroads is the start
of a new direction, or the beginning of the end.
In my opinion,,,
o find out what the people that
count in the Amiga world think of
what has been going on with
Commodore, we sent the following
letter to a number of retailers,
developers and the like. Over the next
few pages are a few of their replies.
Dear Amiga person.
As part of our ongoing coverage of
the Commodore liquidation saga, we
are attempting to ascertain how
prominent industry figures, like
yourself, feel about Commodore and
the future of the Amiga.
you could fax your answers to the
following questions back to me as
soon as possible.
Sincerely,
Richard Baguley
Editor.
The Questions
Why do you think Commodore
2. What lessons should the new
owners of the Amiga learn from this?
3. Which of the bidders do you favour?
4. What support would you like to see
from the new owners of the Amiga?
5. How do you see the future of the
Amiga?
First there was the typewriter. Then came
the calculator. The boom times arrived
with the computer. Now, it's all down to
the liquidator. Yes, Commodore's history has
been marked by a series of crucial turning points.
The question is whether Its latest crossroads is
the start of a new direction or the beginning of
the end.
Forty years after a typewriter repair company
called Commodore Business Machines was
founded in Brooklyn, a one page press release
announced that the company was preparing the
first stages of an "orderly voluntary liquidation".
Commodore Electronics, the US manufacturing and
distribution subsidiary, and the overall holding
company Commodore International transferred
their assets to trustees.
These "trustees" sought the protection of the
Bahamian courts where the company is registered.
It was not quite liquidation - closer in fact to what
the US calls "chapter
11" in which a period of ^^^^^^^^^^^™
protection from creditors
gives the money men
time to work out a rescue
plan. But, whatever the
technical fties, it was
definitely the end of the
old Commodore order.
That was April 29,
1994. At time of writing
in early December there
is still no change in the overall situation and no
buyer. Speculation has been intense. Rumours
have connected Sony, Philips, Nintendo and
Samsung with the company (although only the
Samsung speculation seems to have had any
basis in fact). Now though it looks to be a two way
chicken shoot between a Commodore UK
management buy-out and a bid from US
electronics distributor Creative Equipment
International. Unfortunately the uncertainty has
meant that Christmas 1995 will be the first for
nearly a decade to have no new Amiga bundle.
The Maidenhead team talk of a great fight.
They claim to have a backer with deep pockets
"By 1991 me Amiga 500
was selling 250,000 units a
year - Commodore was
apparently untouchable"
and a public profile. "You wouldn't believe how big
and well-known they are" said one source.
Tantalisingly, they won't say any more. But the
team must be getting restless. Commodore UK's
bid has a lot going for it. Besides this mystery
backer it can point to years of success in the
British market white its global parent lurched from
disaster to disaster. For a while the bid looked a
dead cert too. Joint MDs David Pleasance and
Colin Proudfoot were so expectant that, in October,
tickets for the launch party of Amiga International
(for that is its nominated name) were sent to the
UK's Amiga community. The party is now on hold.
CEI's confidence is high too. The company,
which has built its knowledge of the Amiga market
by distributing the A1200 and A4000 in the US, is
said to have lodged $1 million with the liquidators,
although some insiders doubt it. This cash, if it
exists, is non-returnable if CEI wins the bid which
is a way of guaranteeing that it won't pull out later.
Whichever proposal is
^^^^^^^^^^^^™ recommended to the
shareholders (and it
seems unlikely that
neither will be
acceptable) Commodore
will re-emerge in a
slimmed down, more
targeted version of its
former self. Territories
with limited possibilities
- much of continental
Europe, Australasia etc - will be served by
appointed third party distributors, rather than
Commodore's own satellite set-ups. And the
hardware range will be aimed at a more
specific user group than has been the case in
the more grandiose moments of Commodore's
colourful history.
Whoever takes over won't have to look too far
back in time to absorb the potential pitfalls that
lurk in the leisure computing game. You could
argue that the thing that must be feared most is
success itself. The fact is, if you analyse
Commodore's recent history, you'll find that things
started to go downhill at the very moment when
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
COMMODORE FEATURE 9
WHERE ARE THEY NOW? - DAVE HAYNIE
One of Commodore's foremost hardware
designers, Dave now works with
Jeff Porter (and quite a few other ex-
Commodore staff) for Scala in Pennsylvania,
within 10 minutes drive of the old
Commodore Headquarters.
they couldn't have got much better.
Back in 1985 Commodore launched the
machine which would come to define the whole
company -the Amiga. Based on multi -tasking
Motorola architecture it was a fearsome
technological feat (at the time). But, as anyone
in the business will testify, it is marketing, not
technology, which brings success. After all, not
many of us listen to our precious Cliff Richard
compilations on DAT or watch our erotic thrillers
on betamax.
So it took a while for the praised heaped on
the Amiga's capabilities to be backed up by
consumer cash. Commodore, of course, had
tasted success before. h^h^hbmhm^
Having become a
household name thanks
to its range of
calculators in the
seventies it successfully
entered the computer
market with the green-
screened PET in 1977.
This was followed by the
equally popular Vic 20
and later the
Commodore 64. Both
machines were based around the 6502 processor.
This was crucial because the same choice had
been made by Acorn and by Apple in its early
models. This meant that there was a substantial
amount of programming expertise for the 6502,
Software support was strong.
The C64 was an unprecedented cash cow. To
date an amazing 13 million have been sold
worldwide. And they continue to sell in modest
numbers in developing countries and on mail order
"The Maidenhead team
talk of a great fight
They claim to have a backer
with deep pockets and a
public profile."
in the UK. Commodore developed both cassette-
based and cartridge-based versions of the
machine, evidence that the company had a highly
developed sense of the consumer mentality.
By the time the Amiga came along, the huge
boom in leisure computing that had built up
around the C64 - the Sinclair Spectrum and the
Amstrad had subsided. It was time to start again.
But it wasn't clear to anybody how Commodore
intended to do it. The Amiga 1000 cost over a
grand - hardly consumerville. And yet Commodore
was no expert in the professional market.
"Cometh the hour, cometh the man." Steve
Franklin was too much of a bruiser to be described
m ^^^^^^^^^^ as a white knight, but
when he arrived as MD of
Commodore UK things
began to fall into shape.
At the time, the
fledgling 16-bit market
that the Amiga wanted to
gate-crash was
dominated by the Atari
ST. This was a supreme
irony since the ST had
been created by Shiraz
1 Shivji, formerly
Commodore's hardware designer, and Atari was
being run by none other than Jack Tramiel. But the
electronic wife-swapping didn't stop there. The
Amiga was designed by a team that included Jay
Miner, the man who was behind the astronomically
successful Atari games console.
All of which is interesting, if somewhat
gloriously irrelevant to the battle that lay ahead for
the 16-bit market. Franklin quickly recognised that
the Amiga needed to be pitched as the ultimate
WHERE A
THEY NOV
In my opinion,
; olyon Ralph is Technical Director
5 i of Aliriathera Systems, the
company responsible for Amiga
packages such as Photogenics. As
such, he's been at the cutting edge
of Amiga development and certainly
has strong opinions on the questions
we asked...
1 Simply because of bad leadership,
Medhi Ali was given good advice
throughout his time at Commodore but
chose to ignore it (for example by
launching the Amiga 600 which nobody
really wanted),
2 Take more notice of your users
and developers. Build machines
people want to buy Keep on
producing innovative products and
forget trying to 'crack' the US market.
It won't happen!
3 Both Commodore UK and CEI have
both said very positive things about the
future of the Amiga and either will
almost certainly run the company
very successfully, however. CEI have
no real experience in running this sort
of operation and are very much an
unknown entity' in Europe
Commodore UK understand the
European market much better and
already have good links with European
developers and distributors Given a
chance to have control of the Amiga I
think Commodore UK would do a
superb job.
4 Commitment to the future of Amiga.
Currently we've got various rumours
floating around about future Amigas"
that will be using RISC chips, a new
graphics chipset and run Windows NT.
Now. that may be a very nice
computer but it isn't an Amiga! A
definite statement about the futuie of
the Amiga operating systems (i.e the
Amiga we know and love) and whether
it will be developed further
5 It's gone through a very bleak year,
but the Amiga will survive There simply
isn't anything else on the market to
compete with the Amiga 1200 (except
the Archimedes and Atari Falcon,
neither of which have had anything like
the success of the Amiga)
People are desperate to buy Amiga
1200s and 4000s When the
production lines start again the sales
will pick up rapidly.
The future of the Amiga is good..
(left) are currently involved in a bid for a
management buy-out of the remains of
Commodore UK. For the latest news on this.
" i to the News section on page 4.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1 995
1 COMMODORE FEATURE
In my opinion...
<^' imon Armstrong is the head bloke
H at Acid Software, who are
responsible for trie excellent Blitz
Basic programming language and
boffo games such as Skidmarks and
Guardian. Although he's based in New
Zealand, he was one of the first
people to reply to our fax:
1. It was a company controlled by
financiers rather than industry people,
ie the upper management did not have
any clue about computers what so ever,
2. They should not let themselves be
dictated by a bunch of financiers.
3. I feel sorry for both of them. The
fact that the liquidators have drawn the
bidding out to four months longer than
necessary and hence lost a lot of
momentum is completely crazy.
Either way, this Christmas is the
last before the 64 bit consoles hit the
shelves and effectively the last for the
Amiga to do well as far as home
entertainment machine is concerned.
4. They need to concentrate on
shipping CD32/A1200 at a very cheap
price. The range of software won't be
matched by 64bit stuff for at least
another 2 years.
The jump from 8 bit to 16 bit
machines saw gameplay drop and
graphics get better. The move from 16
to 64 bit is going to be the same.
We have faith that Amiga
developers will continue to lead the way
in many areas as far as cool games are
concerned, and AG A still has many
secrets to be discovered in the
graphics department that's for sure...
native version of the Amiga OS for the
PowerPC chip. As Amiga OS is already
display independent and the DOS is
pretty simple 1 can't see a major hurdle
in running Amiga software on the very
cool new PowerPC systems that are
being shipped by both Apple and IBM.
If I want to play games I'll use a
CD32, if I want to render, animate, dtp
etc. etc. I want the most power for my
dollar and of course Intuition on the
end of my mouse°and PowerPC is the
most logical step to take, not some
very expensive 256 bit wide graphics
chip. Motorola is too cool.
So if I bought the Amiga
technology, I'd employ a few bright kids
to port the OS to PowerPC and mass
produce standard AGA machines for
a dime a dozen to keep us games
Hell who wants to shell out 50 quid
every time they want to buy a game?
Not Amiga gamers that's for sure.
leisure machine. By the time the A500 arrived
prices tumbled, first to £499 and then £399. He
also realised that there's no hardware market
without decent software. The software publishers
were about to get the Franklin treatment.
At the PCW show in 1987 he regaled about 60
of them with his plans for market domination. At
the end, one stood up and told him that his
company would not be developing for the Amiga as
"you have absolutely no chance of
succeeding. ..and anyway the Atari has got a huge
lead". Franklin's response was terse. "We will
make the Amiga the machine that everyone wants
to own. If you fail to write software, you do so at
your own peril- I have ^^^^^^^^^^^^
nothing more to say." In
this one episode you can
see how the Commodore
boss combined
salesmanship, business
nous and the ability to
frighten the life out of
people. It was a potent
mix.
Slowly Franklin and
his team (which included
a Sales Manager called »
David Pleas a nee) began
to turn things around. They did mailshots to C64
owners pitching the Amiga as the ultimate
upgrade, they persuaded Commodore US to
release funds for advertising and promotion and
they courted the high street chains in an effort to
secure shelf space for the machine.
Progress was made. But the clincher came
when Commodore persuaded Ocean Software to
bundle an unreleased game with the machine. The
Batman pack changed everything for the Amiga.
Suddenly the machine was synonymous with the
newest, most exciting software in the business.
And in one stroke the announcement of the Amiga
Christmas bundle went from information to event.
By 1991 the Amiga 500 was selling 250,000
units a year. Commodore was apparently
untouchable. It couldn't last. It was at this time
that Sega and Nintendo began to creep into the
leisure market. Correctly, Commodore assumed
that it could hang on to its user base by
emphasising the versatility of a games playing
home computer. But it underestimated just how
huge the console market would become and how
many of its existing users would switch to plug 'n'
play machines.
To put some distance between Commodore
and the "toy" market of Sega and Nintendo the
global management decided to move closer to the
"serious" computer market by diversifying into the
PCs. This was a terrible
"The Commodore
organisation was a tangled
web - it has even been
likened to the Maxwell
corporation."
mistake. The PC
business was, and still
is, massively
overcrowded, and it has
made casualties of
companies far more
committed than
Commodore. It was
always unlikely that
Commodore wouid
succeed against the
• financial muscle of Dell,
Compaq and IBM or the
pile-it-high, sell-it-cheap expertise of Amstrad.
There were several embarrassments along the
way. The branded "Powerline" range was not
branded at all. Machines came with stickers that
high-flying executive customers were invited to slap
on the front of their monitors. Overall the PC
division wasn't working. By the end of 1992 it had
been closed down.
A similar cul-de-sac was the attempt to enter
the education market. The salesmen who handled
this part of the business had a much rougher time
than their counterparts in the leisure division. But
then they were fighting to win over a generally
tech no phobic user-base who had their Acorns and
were quite happy with them thank you very much.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
COMMODORE FEATURE 11
WHERE ARE THEY NOW? - IRVING GOULD
Former Chief Executive Officer, 74-year-old
Irving Gould is now "licking his wounds",
having lost a personal fortune with
Commodore, Gould has other business
interests and is still pursuing them, but his
work is limited because of his age.
WHERE ARE THEY NOW? - JEFF PORTER
Former director of product development,
Porter is now working in Pennsylvania
for multimedia company Scaia. He is thought to
be working on Scala's proposed set top box for
interactive TV, Of nine employees of Scala
based in Pensyllvania, eight used to work for
Commodore. The ninth used to work for GVP,
who are based within a few miles of Scala.
Another problem was the sheer number of
configurations made available. The A2000?
A1500? A3 000? Which one to choose?
Education and business both looked like costly
attempts to persuade the trade that Commodore
was a serious company with a serious product that
could play great games... by the way.
With hindsight it was
a foolhardy philosophy.
And it reached its nadir
with the CDTV affair.
Although acknowledged
as a disaster now, at first
Commodore deserved
plaudits for the way it
was prepared to gamble
on a dramatic new
platform. After all CDTV _ _»_^_^_^^_
was the first CD-based
multimedia machine. It could even be forgiven for
pitching the machine at the family and styling it as
a living room device. At the time this was an
understandable assumption to make.
But other errors were less forgivable. The
press advertising campaign was truly awful. It
comprised a line of text which didn't make a lot of
sense unfurling in a spiral which was impossible to
read. Given that buzz-words like interactivity and
multimedia meant even less to the average punter
then than they do now, maybe the ads should have
been clearer.
Then there was the edict issued to retailers
that the CDTV was a family entertainment product
not to be displayed next to games machines.
Commodore even dictated how many feet apart
CDTVs and Amigas should be! So even though
"The A4000 was widely
acclaimed as a superior
multimedia platform to the
PC and the Mac."
there was a huge Amiga user base waiting to open
its collective wallet, Commodore was too fixed on
jostling with the VCRs and the hi-fis for the family
purse to pursue it.
Finally CDTV contravened the golden rule about
good software selling hardware. Commodore itself
began publishing discs in order to guarantee a
supply of available
^^^^^^^^^^^^^™ software at launch.
Trouble is, none of it
was much good. There
was boring gardening
discs, lamentable
edutainment discs (have
you seen A Bun For
Barney?) and limp
games. And even when
________^^^^^ the Amiga publishers
began to port over their
hits they were often more unwieldy than their
floppy counterparts.
Basically, there was no reason at all to buy the
machine apart from addiction to Amiga technology.
Fortunately for Commodore there were, and still
are, quite a few Amigoids about. They must have
been the 5,000 who bought the machine in its
first few months.
Slowly it emerged that CDTV was too
advanced a concept for the public to grasp (they're
only just beginning to embrace Philips CD-i after
nearly three years) and not nearly good enough
technically. By the end of 1992 Commodore
had completely reversed the machine's positioning
and begun calling it the Amiga CDTV. By then it
was too late.
The PC diversion, the decision to chase the
In my opinion,
;, ryan Cobley of the First Computer
_2_- Centre Is not afraid of voicing
his opinions...
1. There are 3 main reasons for
Commodore International demise.
• Bad management
• Very poor dealer customer support
• Poor marketing.
Reasons 2 and 3 are directly linked to
reason 1.
2. The new owners should take notice
of established dealers and their
requirements.
They should have a long term
business and marketing strategy.
They should invest in and
communicate with their staff rather
than rule, from above.
They should learn the value of
customer service and support, take
responsibility for their products and not
try to delegate their responsibility to a
third party contractor.
They should attempt to support
their customers with products that are
expandable, innovative and
upgradeable and which are not going
to be replaces by some similar product
six months later, viz A500+ A600 and
the CDTV.
3. I personally do not favour any one of
the bidders against any others.
The most important thing is that
the people who succeed have the
vision, determination, patience
expertise and finances to put the
Amiga back where it belongs in the
marketplace as a highly desirable
piece of kit.
4. More openness and less exclusivity ■
with distribution.
Easier contactability with the
people who can make things happen.
Better margins with sensible prices
that will enable us to give better
support to the customer.
A higher standard of business
ethics and integrity.
Proper trust and respect between
the dealer and Commodore.
Better support for the customer.
5. Dodgy! The Amiga has to become a
multi platform machine and RISC-based
to stay in the modern market place.
It must have multi format media
capabilities.
I only hope that if, and when, this
happens, there is some room left for it
IGA SHOPPER • ISSUE 46 • FEBRUARY 1995
1 2 COMMODORE FEATURE
In my opinion...
j ohn Arundel is Marketing Manager
1 of Silica Distribution Ltd, one of
the biggest computer distributors in
the UK.
1. Commodore International had grown
so large that marketing and
promotional efforts had decentralised
Each subsidiary was doing its own
different thing and the company last
the power of a single global
promotional thrust.
The impact of new product was
diluted as a result.
The company took its eye off of the
Amiga, its golden product, and dabbled
in the area of MS-DOS at a time when
the market was nor very welcoming and
margins were non-existent. This meant
that valuable resources, such as time
and money, were diverted from the
Amiga range
A classic error was the introduction
of the A1200 too early. The market
was not ready and the A600, which
was still in its ascendancy was killed
off as a result.
2. I think the mam lesson to be learned
is the value and importance of
specialising in areas you know ell and
which are profitable to you.
Constant interfacing with dealers
and end-users would provide
feedback which is useful in
determining product strategy.
3. David Pleasance and his team are
fully committed to the Amiga an its
users. I would favour them as I know
they could do a good job.
4. One of the most important things
communication.
I hope that the new owners
maintain a good relationship with their
distributors and dealers and via the
specialist press with their end-users.
If they keep the market
informed and respond to its
requirements, then they will be
providing first class support.
5. We aie looking forward to a bright
The enquiries and orders we are
Amiga market is still very much alive
and ready for an explosion of activity
just as soon as David Pleasances bid
is accepted!
education market and the CDTV debacle put strain
on the revenue building of the A500 just when
the product started to lose its stranglehold on the
UK market. It didn't help that the US company's
top execs continued to live the high-life. A private
jet used mostly by the man at the top Medhi AN
was not jettisoned until a few weeks before
voluntary liquidation was announced. There's even
a rumour that Ali had his own full-time car and
chauffeur in the UK, despite spending just a few
days a month here.
There were other signs that all was not well.
Steve Franklin's golden reign came to an ugly end
in summer 1992 when he left the company amid
accusations of financial irregularity arising from his
involvement with FMC, Commodore's appointed
maintenance company. ^^^ MBHM ^^ H ^ H
He was succeeded by his
deputy Kefly Sumner, who
had joined Commodore
from school and risen
through the ranks. During
Sumner's year-long
tenure there was much
belt-tightening, including
numerous redundancies
and the relocation of
machine manufacture to
Scotland. But there were —*■ i^ — —
also successful launches for the Amiga 1200 and
Amiga 4000 - machines which unveiled the 32-bit
AG A chipset for the first time.
The latter machine was widely acclaimed as a
superior multimedia platform to the PC and the
Mac. It was adopted by musicians like Batman
composer Danny Elfman and used by designers in
Hollywood to create special effects for shows like
Babylon 5. Unfortunately there were occasions
when Commodore was not in a position to take
advantage of its fantastic technological headstart.
For many months in 1993 the UK company simply
could not source any machines to sell to a hungry
list of potential clients. Presumably these users
switched to PCs and Macs and were lost forever.
Further evidence of a creeping desperation
"Commodore UK can point
to years of success in the
British market while its
global parent lurched from
disaster to disaster."
came in the immediacy of decisions to cut prices.
The A600 fell from £399 to £299 with little
forewarning, and repeated the trick in falling to
£199 some months later. This didn't please
dealers who had bought at the old price and found
themselves losing money on overstocks.
Customers who paid the old price were
understandably aggrieved too.
Sumner left for Gametek in April 1993 without
leaving an obvious successor inside Maidenhead.
It was time for David Pleasance to return from a
jaunt in the US and continental Europe. He came
back to a very different set-up from the one which
had made Commodore a forceful presence in toe
late eighties. Many senior figures had departed -
CDTV guru Jim Mackonochie and technical expert
■■■■■■■(■■■■■■■■■■■ Clive Fort to Mindscape,
marketing manager
Gary Lewis to Gametek,
PR man Andrew Ball to
an agency in Cheshire -
and the company was
now being run by a
small team.
Nothing wrong with that
except that this select
band was preparing to do
battle with Sega,
1 Nintendo, 3DO and
Philips for a stake in the CD console market.
In July 1993 The Big Breakfast's Chris Evans
welcomed invited guests to the Science Museum
in London for the gala launch of the Amiga CD32.
This 32-bit console was acknowledged - even by
Pleasance himself - to be the make-or-break
machine for the corporation. It must have been a
significant day. Even Medhi Ali turned up.
Bullish predictions of 250,000 sales across
Europe by Christmas were made. They were soon
exposed as over-ambitious. Overall, Amiga CD32
received a good reception from press and
developers. But even the best machines take two
or three years to establish themselves. Six months
was never going to be enough. And Commodore
UK was not helped by slow software support, a
WHERE ARE THEY NOW? - MEDHI ALI
Ali was the president of the company and
the man who must take most of the
blame for its demise. Hardly a "consensus"
manager, he often terrified his staff.
Ali left the company a few days after the
liquidators were appointed. He is now said to
be unemployed and looking for a job. But he's
not short of a few bob.
— — -
AMIGA 5HOPPER • ISSUE 46 • FEBRUARY 1 995
COMMODORE FEATURE 1 3
The AAA chipset (right - a
stifl from Dave Haynle's
"Deathbed Vigil" video)
was planned as the core
of the next generation of
Amlgas, With a pretty
awesome specification
(Including eight channels
of CD-quality sound), this
new chipset held out
great promise. However,
the liquidation of
Commodore left It Itmhn
' +&UB^m!Lm,.mikj±m+J-*-- , m..a.m.mt' . »«Ji
WHERE ARE
THEY NOW? - AAA CHIPSET \
U|f nether the AM
W chipset ever sees
However, no
and Mac operating systems is 1
operating software had been
just 18 months away.
the light of day depends on
designed for it and now,
So if a AAA chipset
the speed with which it can
of course, there are no
machine could be brought to
be developed.
software specialists working
market in, say, six months it
David Pleasance says
for the company.
would be a viable proposition.
it was 98 per cent complet
e RISC technology, which
If not (as seems likely)
when liquidation was
could produce a machine
the RISC machine will take
announced.
which combines Amiga, PC
priority.
relatively meagre advertising budget and a TV ad
which was panned by the trade as dreary and old-
fashioned next to Pirate TV and Rik Mayall walking
into a pane of glass.
In the circumstances actual sales of around
50,000 in the UK by Christmas 1993 [Commodore
has never given a precise sales figure) were very
good. Excellent even. And
software sales began to ^^^^^mum^^^^m
climb too. By easter
1994 CD32 games were
easily outselling PC CD-
ROM and Mega CD titles.
In general it was a good
performance. Just not
good enough to bail out a
company that had posted
a series of staggering
quarterly losses.
These numbers make ^ .
pretty frightening reading
so those of you of a nervous disposition be
warned. For the three months to March 1993 the
loss was $177.6 million - that's roughly six times
the profits for the previous fiscal year. This huge
total was the third instalment of a year in which
Commodore made a total toss of $356.5 million.
The mistakes of the previous four years had been
swallowed and kept down for as long as possible.
Now they were being vomited up at the same time.
So you get a feel for the scale of the job
facing the company. Pleasance and Proudfoot put
a pair of brave faces on the task and said that,
yes, the loss was fearsome but it was because all
the expensive mistakes had been written off in
one go. "Some things have to get worse before
they get better" was how Pleasance put it. They
were confident that the new streamlined
Commodore with a manageable core range
comprising the A1200, CD32 and A4000 could
muscle it through. And this was the case that
Commodore presented to impatient creditors like
the Prudential with mounting debts. It worked. The
company was given a stay of execution and some
"There were occasions
when Commodore was not
in a position to take
advantage of its fantastic
technological headstart."
breathing space to put things right.
In the three months to December 31 1993,
when the CD32 factor was supposed to be taking
effect, a loss of $8.2 million was posted.
Chairman Irving Gould had injected $17.4 million
info Commodore as a loan from another of his
companies. Clearly the rescue plan was too little
too late. Liquidation
^^^^^^^^^^^^^ became inevitable.
When it came, It was
like a bolt out of the
blue to all but senior
management. In the UK
staff at Maidenhead
were shocked. But the
company continued to
trade as normal as did
subsidiaries in Canada,
Germany, Scandinavia
and Italy, sheltered by
the court protection of
their parent in the Bahamas.
As potential backers jostled for control it
seemed the future would be sorted out quickly.
But the lawyers tasked with finding a solution had
underestimated the complexity of the job. The
Commodore organisation was a tangled web - it
has even been likened to the Maxwell corporation,
A buyer was not going to be appointed quickly.
This gave Commodore UK time to put together
its own bid. On July 7 1994 it was announced to
the trade. At this point Pleasance talked about the
possible replenishment of Amiga stocks by
October/November. Of course, we now know that
has not happened. The Commodore UK boss is
still confident his bid will be accepted. He says
there is no substance in the CEI offer whatsoever
and that it wouldn't make sense for the liquidators
to simply dismantle Commodore. Why? Because
Amigas are no good to anybody unless somebody
controls and regenerates the technology.
Which brings us back to the beginning. Of the
feature, that is. Is this the beginning of the end or
the end of the beginning? QJ
In my opinion,.*
I rrol Madoo works for E M
, Computer graphic, one of the
formost purveyors of PD and
Compugraphic fonts in the Amiga
world. As with all the others in
this piece, he has his own opinions
as to why Commodore went into
liquidation...
1. In my opinion the Commodore of old
spent far too much time and effort
trying to be all things to all people.
They really should have ploughed more
money and development time into
concentration on the Amiga (subsidised
by their sales of the games Amigas).
Their PC clones were a joke,
doomed from the start, and aimed at
an extremely competitive, and low profit,
market. Commodore were the only
company that could make and develop
Amigas. This, coupled with a more
positive form of Amiga promotion could
have guaranteed them a solid future.
2. The new owners, whoever they will
be, should really concentrate on
publishing the Amiga as a professional,
very competitive DTV machine. The Amiga,
as we all know, is a great multimedia
machine, capable of matching the
capabilities of the best contenders in
this field at a much lower price.
3. I've got no favourites here, as long
as the new owners see the Amiga for
what it is. for what is can do and.
maybe more importantly,, are prepared
to market the machine to a
professional market.
4. Support at this stage isn't really the
problem for the new owners. I feel that
they should talk to high end users and
organisations, the people that use
Amigas and find out what these users
want from the Amiga.
The new owners should then
develop Amigas around the people that
know what the hell they want from the
machine. Maybe consulting with third
party developers would also give them
future developments
5. At present 1 see a very grim future
In the space of a few short months I
have personally seen the Amiga loose <
staggering amount of ground with
professional users. Even if the Amiga
saga was resolved today, the new
owners would be facing a long struggle
to make up the lost ground with the
professional users that are transferring
to alternative (and very expensive)
computer platforms at an alarming
rate. Their first priorities should be to
get machines to the end user, get the
Amiga as much exposure as possible
and, more importantly, get feedback
from the (remaining) high end users.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
1 4 NEW LOOK AMIGA SHOPPER
a
11 1 1
Britain's best-selling
magazine for creative
Amiga users gets a
brand new look...*
Along with two disks
packed with complete
programs, unmissable
utilities and exclusive
demos of the latest
Amiga releases.
* PS But we still don't do games - we'll leave that to
Amiga Format and Amiga Power, OK?
NEW LOOK AMIGA SHOPPER 1 5
h February,
ine.
The new Amiga Shopper.
Be part of it!
AMIGA SHOPPER • ISSUi 46 • FEBRUARY 1995
J
1 6 REVIEW
Y
ou have to be either very confident or
very stupid to claim that your program Is
"The Ultimate Video Titling System'', but
as this is what Video FX claim for their new
program I was Keen to put It to the test and see
Just what It was they had to trumpet about.
I have used a good few titling packages over
the years, including all the commercial offerings
and several PD efforts and was curious to know
how Pizaz would measure up to such competition.
Supplied on 11 disks, Pizaz claims' to work on
any Amiga fitted with at least 3Mb RAM (including
1Mb Chip RAM). A hard drive isn't essential as
Pizaz works directly from floppies, but it is
recommended, as is 5-8Mb RAM. Incidentally, a
full HD installation of Pizaz requires just over 4Mb
of free disk space! So, anticipating the good things
to come I started the HD installation (which uses
the standard Installer system) and, ten minutes
later, all the software was installed.
Once Pizaz was running I began to do my usual
investigations trying to freeze it, trying to push it
to its limits... Often I'm amazed by what a really
smart program can do and I write all the good
things down first but with Pizaz it took under an
hour of use to produce a list of shortcomings
which filled most of an A4 page!
NOT ENOUGH MEAT?
1 Pizaz only works in lo-res overscan (368 x 285 x
32 colours);
2 Pizaz only has three fonts (and no
choice of point sizes or lower-case
letters);
3 Pizaz cannot use standard Amiga
fonts (a separate program, costing
£39.99, to do this is due out in
January 1995);
4 Pizaz doesn't centre text properly
(see screenshot top right);
5 Text kerning is poor;
6 You can't mix fonts on a page;
7 Change the fonts and you lose all
the text on a page;
8 Pizaz cannot import text files;
9 Pizaz doesn't do scrolls or crawls in the
accepted sense of the word (such rolling a credit
list up the screen);
10 No wipe effects are available;
11 Pizaz cannot load an IFF file as background, nor
can it use brushes;
12 Pizaz has no real palette control;
13 Horizontal "scrolling" is often jerky;
True, most of the above problems can also be
individually applied to some (if not all) of the video
titling programs which are (or have been) available
for the Amiga, but not in such concentration as
^t>R IS i
IT PIZZA?
Gary Whiteley finds a new video titling
contender to be a plain affair, rather than the
Quattro Stagioni it would like to pretend it is.
Scrol 1
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In
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Would you use fonts like these for video titling?
No, neither would I, even If Pizaz did provide
lower-case letters - which It doesn't.
seen here. I question whether Video FX stopped to
consider the market they were moving into, if they
took a close look at the competition, or if they
even know what a video titler is supposed to do?
NO NEED TO WELSH
ON BASICS
There's more: Video FX have not only added
personalised security coding to each issued
program (not that I think that's a bad thing) but
they have also included that: enter word two from
line two of paragraph four on page 42-type of
annoying requester that sometimes pops up. I
know Mid-Glamorgan is a bit off the beaten track,
but surely there's no time warp there?
If you're reading, Video FX, I hate to have to
say this, especially since you undoubtedly have a
lot at stake here, and you have put more than
20,000 lines of code into making
Pizaz what it is, but this program
just doesn't cut ffl
Whatever inspired you to
include only three fonts (OK, they
can do some fancy rotating things)
that look like escapees from an old
Euro-Demo? Why no plain fonts, and
why no choice of point sizes or
lower- and upper-case letters.
Must we always spell words in
multi-coloured, chrome-effect text?
Pizaz's menus, such aa this Do the TV companies want this? Do
for "scrolling' are simple. wedding producers want this? Does
your average DTV enthusiast want this? I think not!
So I suggest that you include some more
usable and realistic fonts immediately. Perhaps
you could start with some serif and non-serif fonts,
each in three point sizes (perhaps 16, 24 and 32
pixels high, for instance). And then add the ability
to mix them on a page and adjust the colours of
each at will. If you don't know what I'm talking
about check out some other video titters.
NOTHING IN ITS F(L)AVOUR?
OK, Pizaz has a few redeeming points, though
these are obviously heavily outweighed by the
above criticisms. The rotating text idea is nice
(where text grows while spinning into place, either
by the letter, line or word), and the so-called
scrolling routines look good where text rolls either
above or below its preceding line. I also liked the
fact that there are several ways of adding spice to
the text by being able to adjust (or add) things like
outlines, borders and so on, as well as make
limited adjustments to the colour palette (by
loading one of several preset palettes).
Beyond this, though, there's not much left to
say. An exclusively lo-res interface and lo-res
operation isn't up to scratch nowadays. It is no
excuse saying that lo-res was used to save
memory and enable Pizaz to be as compatible with
as many Amigas as possible because, to come up
to Pizaz's stated minimum RAM requirements, any
h
--'.— ,
•1
fiHalddiJsl rtnt j j\ j
iJESIiUJJJJ J_tU
El
5SJ
This is what Pizaz refers to as text centring.
Surely a visit to the optician Is required here If
you think that the 'ON' Is realty centred?
standard Amiga (except the 4000) would have to
be expanded anyway. Heck, if BAS 2 can scroll and
crawl in Hi-Res in just a Mb and provide more than
twice the fonts and most of the features of Pizaz
then surely Pizaz could get it's act together in
20,000 lines of code? Get real, Video FX! ©
Gary Whiteley can be e-mailed as
drgaz@cix.compulink.co.uk
WHAT
Pizaz vl.l - £59.99
WHO
Video FX
WHERE
Video FX, 291 High Street,
Gilfach Goch, Mid-Glamorgan,
CF39 SSH ir 0443 6743S5.
CHECKOUT
Pizaz
Documentation:
Adequate - but boring.
75%
Features: 40%
Naff. Not enough fonts, not enough features.
Ease Of Use: 50%
Simple enough to use, just that there are things that
ought to work better - like font swapping.
Value For Money: 30%
If this was £10 shareware then I might be happy. OK,
it isn't Scala, but even so...
Overall rating: 50%
Despite Its grandiose claims, Pizaz
really Isn't worth spending your
money on. Buy BAS 2 instead and
some real pizza with the £30 you'll
save - you'll certainly enjoy It more.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
Lightwave
£459.95
Brilliance 2
£45.95
Vidi Amiga
12 RT
£189.00
A1200
InsiderGuide
£12.95
Kid Fix
£19.95
Vitual Reality in your
computer! Create
landscapes and fly-
throughs with Vista
Pro, Makepath &
Terraform,and explore
the night sky with
Distant Suns.
£59.95+£4.00p&p
Amiga-PC Utilities
PC Task 3 NEW £59.95
Emulate a windows 3.1 PC, read &
write MS DOS files.
Mini Of pee
£37.95
Books
Secrets of Frontier Elite. .. £8.95
A1200 Insider Guide .... £12.95
A1200 Next Steps £12.95
Amiga Disks & Drives . . . £12,95
Assembler Guide £13.95
Imagine Hints & Tips £7.95
Workbench A-Z £13.95
Mastering Amiga Amos . . £17.95
Mastering Amiga Arexx . . £17.95
Mastering Amiga Beginner £17.95
Mastering Amiga Printers £17.95
Mastering AmigaDos 3.0
Reference ..£19.95
Mastering AmigaDos 3.0
Tutorial £1 9.95
Mastering AmigaDosVoil £19.95
Mastering AmigaDosVol2 £17.95
Amiga Beginner's Pack . . £36.95
Includes A1200 Insider Guide + A1200
Next Steps books, Amiga Insider
Video, + 4 disks of shareware
Workbench Booster Pack £36.95
Includes Workbench 3 A-Z Insider
Guide. Disks & Drives Insider Guide &
tutorial video
Disk Utilities
DirWork 2 £29.99
Directory Opus v4 £43.90
Disk Expander £29.95
Compresses your hard drive
Gigamem £47,50
Quarterback v6 £29.95
Hard disk backup
Video Back-up System with
Phono cables £54.95
Backs up floppies and hard drives
onto VHS video tapes
Video Back-up System with
Scart cables £57.95
X-Copy Back-up Pro ... £1 9.99
Multitasking latest version
Databases
Datastore NEW £49.95
Sbase Pro 4 £139.95
Relational dalabase+Database
Management Language
Sbase Personal 4 ..... , £69.95
Database
Applications
GB Route Plus £31.95
Plan your route in the UK
Mailshot Plus £35.95
Music Librarian £19.95
Plants For All Seasons . . £19.95
Vista Pro
Distant Suns
Makepath &
Terr a form
Scanners + Soft ware
Epson GT6500 Scanner £599.00
A4 Rafted 1200 dpi colour
Epson GT6500 Scanner
Controller £89.00
Sharp JX100 Driver £89.95
Software
Development
Amos Professional ..... £29.95
Amos Pro Compiler £24.95
Blitz Basic v2 £49.00
CanDo V2.5 £89.95
Cygnus Ed Prol v3.5 £59.95
DevPac 3 £51 .95
Hisoft BASIC 2 £54.95
Pascal £79.95
Educational
Any Fun School 4 . . £15.99 each
ADIGCSE Maths £19,99
ADI GCSE English £19.99
ADI GCSE French £19.99
Any other ADI Maths, English, or
French £16.99 each
ADI Junior Reading £15.99
ADI Junior Counting £15.99
KidPix £19.95
Merlin Maths £16.99
Paint and Create £16.99
Spelling Fair £16.99
Noddy's Playtime £16,99
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LCL Micro English £16.99
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LCL Micro German £16.99
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Finance Management
Cash book Combo £59.99
Day By Day £24.99
Digita Home Office NEW . £44,95
Money Matters £34.99
Personal Finance Manager Plus
Keep track of your cash .... £28.95
System 3E £49.99
Turbocalc NEW £49.95
Spreadsheet
Integrated Software
Mini Office £37.95
WP, spread sheet and database
Image Processing
Uesmde. £33£5
Art Department Professional v2.5
ONLY £139.00
Imagine
v3
The phenomenal new
version of the incredi-
ble 3D package from
Impulse. New
"Bones" feature, great
new textures and
much more !
£99.95+£4.00p&p
AD Pro Conversion Pack. £59.99
Caligari 24 £89.95
Caligari Broadcast v3.1 . £249.99
Doug's Pro Control £50.95
imagine 3 £99.95
Lightwave £459.95
MorphPlus £129.00
Essence vol 1 + Forge . . £79 95
Essence vol 2 + Forge . . £79.95
Pixel 3D Pro £59.00
Create 3D images from 2D
Real 3D Classic £69.95
3D rendering, ray tracing
Real 3D V2.4 £299.95
Professional 3D rendering
X-Cad Special Offer
Limited to just 95 copies of
X-CAD 3000.
X-CAD 2000 £39.95
X-CAD 3000 £119.95
Music
Rars & Pipf.s Pro v2,5
The latest version of the most
comprehensive sequencer on
any platform. Contains 50 new
features.
Upgrade v2 to v2.5 £79.95
BarsSPipes Pro v2.5. . . £199.95
Creativity Kit £24.99
Internal Sounds £24.99
Multimedia Kit £24.99
MusicBox A or B £24.99
Peformance Tools Kit , . . £29.99
Power Tools Kit £29.99
Pro Studio Kit £29.95
Rules for Tools £29.99
One Stop Music Shop . £479.99
PatchMeister £79.95
Patch librarian lor MIDI, drivers for
many sound modules Sysex dumps
SuperJAM! V1.1+ £59.95
Easy way to make music!
SyncPro £151 .95
SMPTE Time Code reader and writer.
Triple Play Plus £159.95
3-out MIDI interface
Pro Midi Interface £19.95
Megalosound Sampler. . . £23.95
Deluxe Music v2 £69.95
Technosound Turbo 2 . . . £25,95
Paint
Rmij.mnce 2
the fantastic new version
of Digital Creation's
premier paint package.
Brilliance 2 £45.95
Deluxe Paint 4,5 AGA . . . £59,95
TV PAINT v2 £169.90
All Prices Include VAT
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New Wordworth 3.1 SE
Special Offer
Limtied Stock £44.95
Final Copy 2 £47.95
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Pen Pal £29.00
TypeSmith 2.5 £118.95
Pagestream 3 £199.95
Wordworth 3.1 SE £44.95
Wordworth 3.1 £99.95
Personal Fonts Maker ... £39.95
Virtual Reality
Distant Suns V5.0 £27.95
Vista Pro 3.0 £27.95
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Change landscapes
Video Production
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Edltmate £179.95
Control video from Amiga, add sound
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ves onto VHS video tapes
Video Back-up Scart . . . £57.95
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Grabs full colour images from video
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Vidi 12 Real Time £139.00
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1 8 REVIEW
VLAB MOTION
Gary Whiteley reviews a new motion JPEG
card and wonders whether it might provide
some serious competition for DPS's PAR card.
Like its rivals, the DPS Personal Animation
Recorder and the Digital Broadcaster 32,
Mac roSys tern's VLab Motion has taken
rather longer than expected to get out of the labs
and into the shops. But it's here now and,
bearing the competition in mind, I set about
giving it a thorough testing.
The most obvious difference between the
three systems is price. A full PAR, with grab
module and an adequate hard drive costs around
£3500, whilst a fully-specced DBC 32 setup costs
even more. The VLab Motion, together with a
WBBPKL.
,|iiiS'f~
L»««ij« f^mrmrf .
□ GOD CDS
Configuring VLab Motion's interface is a
necessity unless you have a 1280 x 1084 display.
Here are separate setups for grabbing and editing.
large, fast, dedicated hard drive and SCSI card
should cost well under £2500. I know there is
more to comparisons than price, but over £1000
difference between apparently equivalent PAR and
VLab Motion setups is a pretty big chunk of cash
and this alone will be an obvious attractor to
potential punters. If space allows we'll come back
to this point later. First let's find out just what the
VLab Motion is.
VLab Motion is a motion JPEG (not to be
confused with MPEG) card for any Zorro slot
equipped Amiga. It can accept composite or YC
video and convert it on the fly at 50 fields per
second into digital video stored on a hard drive for
further manipulation or for output as sequences of
single images or as animation to tape. VLab
Motion comes supplied with MacroSystem's
MovieShop software, which controls all the various
aspects of the digitising and manipulation
processes. Used in conjunction with
MacroSystem's Toccata sound card MovieShop
can also control simultaneous audio digitising
and synchronous sound and picture editing.
However, this review is based solely on the VLab
Motion, as I wasn't supplied with a Toccata card to
play with as well.
Fitting the VLab Motion card is straightforward
(but see the sidebar for hints on what could go
wrong if your system doesn't measure up to VLab
Motion's non-specifc requirements) and installing
the software is no problem. One important point is
that any hard drive {or indeed drive partition) which
you designate for saving VLab Motion JPEG files
will no longer be accessible to normal Amiga DOS
functions, as it will be taken over by MovieShop for
its own purposes, therefore becoming useful only
for VLab Motion work.
You should also note that grabbing big chunks
of high-quality video data requires huge amounts
of disk space, so if you're seriously considering
VLab Motion I'd recommend that you have at least
a half Gb drive. It is crucial that the drive is as fast
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Along with all the bells and whistles, VLab Motion
also has proc amp video controls to tweak the
Could the V-Lab Motion turn you into a
Rock'n'Roll rebel? Or Just a pale Imlttatlon?
as possible and SCSI-2 might be preferable to
provide a data transfer rate high enough for true
broadcast-quality storage and playback. Unlike the
PAR, which requires a dedicated IDE drive
connected directly to its own interface, the VLab
Motion will work with any SCSI drive (and probably
even with a suitably fast IDE drive).
In addition to its grabbing, editing and image
and scene manipulation functions the Movieshop
software provides for extensive control over the
incoming video signal, particularly colour, contrast
and brightness, as well as a range of filtering
options, in case the picture quality isn't quite up
to scratch. There are also controls for colour-
keying a live video image over a previously
digitised one, though keying quality is dependent
upon the quality of both the digitised and incoming
signals. It works, but it could be better.
Once digitised, the video clips ('Scenes') can
be hacked around in various ways, including being
built into longer sequences with optional transition
REVIEWER'S LIFE IS NOT A HAPPY ONE!
In my three years with Amiga
Shopper I don't remember having
had so much trouble with a product
as I had with VLab Motion.
Having read MacroSystem's
minimum hardware requirements it
looked like my 40MHz '030-
equipped, 12Mb, three 120Mb SCSI
hard drives A2000 would easily
make the grade. Alas no, because
once I'd got the VLab Motion
installed, the only consistent
features were the problems I had
getting it to work.
Thinking it might be a memory
problem or hardware conflict, I
started removing cards to test this
theory. The problem persisted. To
eliminate the possibility that it was
a problem with my GVP
accelerator/SCSf card, I tried the
VLab Motion in a friend's A2000
with an 040 card. Still no dice. The
best JPEG quality I could use with
confidence was just 30% - not even
VHS quality!
By now I'd called ACS several
times. Meanwhile, I became
increasingly frustrated with the VLab
Motion. Now I suspected the hard
drive I was using, but was assured
that it was fast enough.
ACS told me that MacroSystem
in Germany had found no
incompatibility with GVP cards,
though Noahji's (MacroSystem's US
distributors) had apparently
circulated a note saying that there
were compatibility problems with
the VLab and GVP Series II SCSI
controllers. I fitted an Oktagon SCSI
controller to substitute for the GVP,
which meant having to disassemble
my Amiga to shift the hard drives
around. But having rebuilt my
Amiga, guess what? Yep, still no
improvement! I began to wonder if
the VLab Motion card was faulty.
Another call to ACS informed
me that of a batch of twelve cards,
six had already been returned as
faulty. A new VLab Motion card from
a new batch was duly dispatched to
me, the third in as many weeks.
After swapping my hard drives
around, guess what? it worked! So
the drive distributors had been
telling porkies and my Conner drive
wasn't as fast as they said it was,
which is why the swapped-out
Quantum was now letting the VLab
Motion work with some semblance
of realism, and, additionally, my
GVP SCSI /accelerator worked fine.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
REVIEW 19
The image quality of the V-Lab Motion depends
upon what compression you use.
effects between them. The heart of the editing
process is a rJ rag- 'n '-drop time line window which
is reasonably easy (though not particularly
intuitive) to use but the calculation of the effects
can take a very long time. The effects are not real
time and must be calculated and stored frame by
frame before the new sequence can be replayed.
A range of effects is provided, including basic
wipes and fades, several image processing
functions, picture-in-picture processing (with
borders) and simple titling. Scenes can easily be
joined together by grouping them in the clipboard
window but trimming them to precise lengths isn't
as easy as it should be. Grabbed scenes and
edited sequences ('Movies') can be saved to other
hard drives, but unless you note the JPEG ratio
they were made at you won't be able to
reload them!
MovieShop has plenty of potentially excellent
features, not least its ability to import both JPEG
and standard IFF files, and to export frames of
video data to disk in a variety of formats. This
means that animations can be built to the hard
drive from sets of IF or JPEG images, or
sequences of video can be split into single frames
for rotoscoping or other processing.
BUGS AND TROUBLES
Throughout my evaluation I came across software
bugs and other problems. Here are some of the
most prevalent or niggling:
• Scenes can be saved as data to other
devices than the MovieShop partition/drive but
unless you know their JPEG ratio they can't be
reloaded into MovieShop! So, make notes or
effectively lose your data!
• Any changes to the digitising settings will
\ ■
1 \h
This is what happens if you don't configure the
screens - a tot of clutter]
A special prize wilt be offered to the person
sending In the wittiest caption to this picture-
Will you want to kiss the V-Lab motion? Not
unless you have a fast machine and hard disk...
result in the total loss of all the data saved on the
MovieShop drive. So, back it up first (taking into
account the above paragraph).
• Top quality grabbing at full PAL overscan
requires a very powerful Amiga system - more
powerful than mine, certainly. I wasn't able to
get better than 75% JPEG at 640 x 512 pixels,
though I would have liked to grab at 752 x 576
at 90% or more...
• Effects transitions can take ages to
calculate (as can loading or saving out frames
from a sequence) though the effects are built-in
and so don't require the use of an external
processor such as ADPro or ImageFX.
• The software seemed quite buggy at times
and would hang unaccountably or refuse to
function as expected, even though it had worked
'perfectly* just moments before. Functions often
seemed inconsistent for no apparent reason.
• Setting up the necessary buffer values for
disk load and save can be a real pain and requires
a lot of experimentation to achieve optimum
performance for each VLab Motion system.
• Constructing a VLab Motion animation from
external image sequences (for example rendered
images from a 3D program) is another hit-and-miss
affair where it seems easier to get error messages
than to actually build the animation.
• There are too many different control
windows, making for a cluttered user interface
unless different settings are used or the user has
access to extremely hi-res screen modes.
WHAT'S MISSING?
I was surprised that VLab Motion has no playback
speed control or time-lapse grab facility (although
it can grab either single frames or specified
numbers of frames in one pass), and I'd like to
see several of the windows combined for simplicity
- such as the Time Line and Time Line Control
windows. Another bug sweep is essential and the
manual needs significant improvement,
Gary Whiteley can be e-mailed as
drgaz@cix.compulink.co.uk. ^9
REQUIREMENTS
Although the manual says any Amiga 2000,
3000 or 4000 with at least 2Mb of Fast RAM
and a free hard disk partition or entire drive are
the minimum requirements for successful VLab
Motion use I have to say that most users will
probably be very disappointed at this level.
For realistic results an '030 (or preferably
'040) accelerator, plus large, fast SCSI
Hard Drive (12 msecs or better) and 8Mb or
more RAM are essential. Also required -
composite or YC video source, external video
monitor and a second VTR for recording the
VLab Motion's output.
WHAT
VLab Motion - £1040
WHO
MacroSystem
WHERE
Amiga Centre Scotland,
Harlequin House, Walkerbum,
Peeblesshire, Scotland.
it 0896 870583,
CHECKOUT
Vlab Motion
Documentation: 70%
Looks convincingly authoritative hut is very frustrating
to read (no index) and rather un informative to boot.
Lack of tutorials, poor explanations of crucial software
settings and hardware requirements and dodgy English
don't help. By the way, 41 pages of the manual's 100
are devoted exclusively to ARexx commands!
Ease Of Use: 50%
Thanks to the indifferent manual and cluttered,
schizophrenic, multi-window user interface VLab Motion
verges on being a pain to use at times - unless you
have a 1280 x 1024 hi-res screen, that is.
Features: 85%
There's no doubting that MacroSystem have tried to
cram as many features as possible into their package,
though they aren't all quite up to scratch yet.
Quality: 70%
From my [limited) tests I don't think the VLab Motion
has yet reached true broadcast quality, though this
obviously depends very much on the specification of
the host Amiga and its hard drives.
Price: 80%
Well priced and featured against the competition, but still
early days as far as quality and software stability goes.
Overall rating: 71%
Cheaper titan the DPS PAR by a good
stretch, but nowhere near as friendly
or efficient to use. Quality isn't as
good, though the added editing and
effects, coupled with audio
compatibility, are points in its favour.
I'd wait a while lor VLab Motion (and
Its technical support) to Improve
before splashing out. I'm afraid VLab
Motion didn't knock my socks off, but
I'll watch Its progress with Interest.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
If it's worth knowing
Data Store it
Create your own library with Datastore
As long as people have had to record
information, they've always looked for
better ways to simplify and manage the
process.
Now there's an application that
helps you do it more effectively than
ever before. It helps you store and
manage information with ease.
With new Digita* Datastore™, it's
easier than you ever imagined. Like
Digita Wordworth*, the world's best-
selling Amiga word processor, Digita
Datastore features HIP™ and DigiSense"
technology.
This simply means the software is
designed for the way you like to
work. For example, there's a whole
range of EasyStart Templates™ to get
you going quickly, and extensive on-
line help is always at hand so that you
can learn Datastore as you go along.
EasyStart Templates include: Recipes,
Address Book, World Traveller,
Gardeners* Guide, Club Membership,
Video Vault, Home
Insurance Inventory, Amiga
Format Magazine Guide, Super Car
Collection and many more.
Call Digita on 01 395 270 273 for
more information or write to Digita,
FREEPOST, Exmouth EX8 2YZ.
With Digita Datastore, storing
information has never been this easy.
DIGITA*
INTERNATIONAL
Digita International Limited,
Black Horse House, Exmouth ex8 Ijl
Telephone: 01 395 270 273, Facsimile; 01 395 268 893
Copyright ©1994 Digita Holdings limited. A3] rights reserved. No part of this advert may be reproduced without written permission. Wordworth, Digita and the Digita logo are registered trademarks and H1J*,
Datastore, EasyStart Templates and DiglSense are trademarks of Digita Holdings limited, Whilst every tare has been taken to ensure that the information provided in this advert is accurate, Digita H< tidings
Ltd or any associated companies cannot be held liable for any errors, omissions^ or loss which may hive occurred. E&OE.
REVIEW 21
Third
time
lucky?
Wordworth 3.1 offers 10 preset levels of
magnification together with the facility to
magnify to any level between 25% and 400% In
1% steps. Here, two pages fit side by side neatly
at 50% on a DBLPAL 720 x 550 screen.
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Wordworth 3.1 also contains several Internal
drawing tools. You can choose from several
shapes Including rectangles and ellipses, and
define the colour, weight and style. You can also
draw lines In a number of styles and give them a
variety of different start and end designs, for
example, dimensions - arrows pointing at a
vertical Una - and, as above, splats!
Jeff Walker is a veteran! He has braved every
version of Wordworth. Now he's back for more.
egular readers will know that I laid Into
the first release of Wordworth 3 rather
. heavily (issues 37 and 39). It was a tad
buggy to say the least. It was also slow, and
lacking in the kind of features Amiga owners are
coming to expect of top-priced software. Release
3.1, says Diglta, Is faster, friendlier, and even
more powerful. So let's see exactly how much
faster, friendlier and more powerful It Is.
We'll deal with "even more powerful" first
because that implies that there are new features,
as indeed there are. And top of the list is
landscape printing, which was a feature of version
2 but was removed for the 3.0 release because it
didn't actually work. Landscape printing is one of
those basic functions you expect from a word
processor these days, so it hardly counts as a
powerful new feature in my book. However, the
good news is that landscape printing does now
work, so you can produce, among other things,
side-by-side A5 pages on A4 sheets of paper.
EPS-PECIALLY FOR 3.1
One of the biggest complaints I had of version 3. Ox
was that it wasn't able to import any sensible
vector drawing format, only a couple of obscure
Atari ST and PC formats. New to 3.1 is support for
Encapsulated PostScript (EPS) drawings. Digita has
copied its greatest rival, Softwood's Final Writer, by
utilising a version of Adrian Aylward's freely
distributable post.library to import and interpret
PostScript code. Imported EPS drawings can be
printed to any type of printer, although you require
a deal of RAM for this (at least 3Mb), and
interpreting PostScript is a big job so don't expect
it to happen anywhere near quickly.
Once imported and interpreted, EPS drawings
are displayed on screen quite quickly because you
don't see the real thing, just a rough bitmap
version. When you scale an EPS drawing it may
appear quite jaggy on screen. To draw it properly
would take an age. But the on-screen rough is good
enough to work with and the printout perfect - just
as you would expect any vector drawing to be.
One other important point here. As Adrian's
post.library is quite a big file and it must reside in
the Libs drawer on the disk you boot from, Digita
has limited EPS import for use with hard disks
only; a sensible decision. Indeed, I think the entire
package should be marked "hard disk only" as it is
murder to install on to floppy and frustration
personified to run from its seven "system" disks,
plus however many fonts disks you create.
A SLOW SCROLLING
Drag-and-drop text selection came in with version
3.0a. This enables you to highlight a block of text
and then drag it to a new position in the document.
If it is a long document and the block you want to
mark is more than a screenful long, you need to
scroll the document while keeping the left button
depressed. This kind of scrolling is very slow in
almost every word processor, so there needs to be
a faster way to mark blocks. The standard
technique is shift-clicking. You position the cursor
at the start of the block, move the view to the end
of the block and then click the left button while
holding the Shift key down to highlight all the text
from the start position to where you shift-clicked.
This technique is supported by Wordworth 3,1,
another of its new features.
Text formatting has been improved so that
typeface and size are independent. This means
that you can have multiple typefaces in a selection
and change just their size. Digita says that the
Oh dear: I specify contour left and get contour
right and a column of characters (top right In the
example) pushed Into the non-printable margin.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
22 REVIEW
Wordworth's Four
Across mode is dead
handy for checking the
general layout of your
document.
Just about every
technical question you
could think of asking Is
dealt with In
Wordworth's
voluminous on-line
help. However, you may
not like some of the
suggestions for
troubleshooting. For
example: buy more
memory,
buy a hard drive...
For those times when you need that funny little symbol In a font, Wordworth
reads the entire typeface and displays every symbol. For PostScript Type 1
fonts this assumes Adobe Standard Encoding, so if the font uses another
encoding scheme not all the characters are available. This, together with
the ability to flow text left and right around the rectangle or contours of a
bitmap is on Digit a's "list of things to be done" for the next revision.
open/save text filters have also been improved,
although my ASCII text import test took just as
long with Wordworth 3.1 as it did with 3. Ox. The
reading and writing of the Wordworth file format
itself has been improved, so much so that it is no
longer compatible with previous revisions of
Wordworth 3. Yup, Wordworth 3. Ox cannot load
Wordworth 3.1 documents, although the new
version can export in Wordworth 3.0x format.
PostScript printing support came in with
version 3.0b, but I'll mention it because it was
missing when I reviewed 3.0. It is pretty basic:
• colour and Grayscale output are supported, and
you can output to printer or a named file (but not a
named device);
• you can set horizontal and vertical offsets and
scale and rotate the output;
• there are no crop marks,
• there are no colour separations;
• you have no control over the size of halftone
screen unless you edit the PostScript prologue file;
• you have no control over the output page size.
• it does download PostScript fonts and you have
the choice of Every Time, Once Only, or Never
(because the fonts are resident in the printer).
IN IT'S FONT OF WISDOM...
But, and yes, it is a big but, there is a problem.
Imagine this scenario. You have laid out your
document using several PostScript Type 1 scalable
fonts, but you don't have a PostScript printer so
you (quite naturally) have the Normal print method
selected. Fine, it prints nicely on your preferences
printer, but then it turns out that you need to print
it on a PostScript printer. So you decide to output
the document to a PostScript file, which you can
then transport to a new site and dump to the
PostScript printer - the correct and sensible thing
to do. But when you select the PostScript printing
method in Wordworth 3.1 it changes every font in
your document to a default internal PostScript
font. Yes, every font and to the same point size,
thereby ruining the layout of the document.
To get Wordworth 3 to use and/or download
PostScript fonts you must have the PostScript print
method selected, before you start selecting fonts
and formatting your pages, that is. But if you do
that, when you want to print using the Normal
(standard Amiga printer preferences) method,
Wordworth 3.1 changes all the fonts to a default
"normal" font. Yes, every font, and all to the same
point size, so ruining the layout of the document.
TWICE ISN'T TWICE AS NICE
This is so crazy I can hardly believe it, but it is
true. In Wordworth 3.1 (and 3.0b) you have to
layout the document twice - once for Normal
printer output, and again for PostScript output!
As far as new features are concerned, that's
all of them - hardly what you envisage when you
read "even more powerful" as most of them are
features that were missing from, or badly
implemented in previous revisions of Wordworth 3.
As for "friendlier", this refers to the on-line
help files, which are indeed most welcome and
include many tutorials.
Although these are almost
entirely of the "how do I do
one single thing?" type, to
which the answer is almost
always "select this menu
item, then that gadget", or
something similar, it is this
on-line help that makes
learning to use Wordworth
a pleasure because it is
aimed at such a low level
of expertise.
Is it faster? Loading
and saving are quicker in
the Wordworth document
format, and find/replace
has been turbocharged
beyond recognition. A test
that took 290 seconds in
Wordworth 3.0 took 11
seconds in Wordworth 3.1,
which is five times faster than Final Writer Release
2 can manage the same thing, and an incredible
achievement for a graphics-based word processor.
Oh, that this enhanced performance had been
reproduced for document formatting!
Digita says it is faster, and the tests I
performed showed that this is, in fact, no
Scalable Encapsulated PostScript (EPS)
graphics are now supported by Adrian
Aylward's post.library. You need a hard disk
and at least 3Mb of RAM to Import EPS
graphics Into Wordworth. (Note that this
graphic has left and right contour text How
despite Wordworth allowing me to choose
only between left or right text How.)
fraudulent claim. But it is not fast, in fact, "slow"
would be the word I would use. (Unless I was an
advertising copywriter, that is.) Something that
takes three or four seconds in Final Writer, for
example, can take 30 or 40 seconds in Wordworth
3.1. Or even longer. Even on an A4000/040 I
often sat and stared at the stopwatch while
Wordworth 3.1 had a good hard think about what I
had asked it to do - change page si2es or
margins, global change fonts, and so on.
Sometimes, while working on something,
Wordworth 3.1 suddenly wipes the on-screen page
clean, leaving just the busy pointer to keep you
company while you sweat blood and wonder if the
program has crashed. Rest assured it hasn't, it's
just working, you know, like builders work when
you're not around to keep an eye on them, in fact,
at one point I wasn't sure if the smoke coming out
of my A4000 was the CPU
chip overheating or
Wordworth 3,1 having a cup
of tea and a quick drag.
Another big problem I
had with Wordworth 3.0 was
the number of bugs in it that
caused it to crash. Digita
would appear to have
squashed almost all of them.
The disastrous bug in 3.0
which suddenly and without
warning wrecks layouts has
not yet reared its head for
me in 3.1. My only crash was
on quitting the program after
attempting to import some
incompatible graphics file
formats. Silly me.
The text flow system
still has some bugs, however.
The old bug that forces a
column of single characters into the non-printable
margin is still there, but this can be worked
around once you know what not to do. And you still
can't select an "exclude" text flow mode, left and
right text flow, in other words, which would be
especially useful in the double-page spread layout.
Contour text flow is also erratic: sometimes
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
REVIEW 23
when I chose contour left, I got contour right. On
the whole, unless you really need text flow, try
using extra carriage returns in the text to make
spaces into which you can drop your pictures.
TO BE TRUE TO TRUETYPE
Font support hasn't changed from 3.0, but I must
point out a fact I missed in my review of 3.0 - to
use TrueType fonts you require a 68020 CPU or
better. I imagine most of you use Compugraphic or
PostScript Type 1 fonts anyway.
All of the other problems I had with version
3.0 are still problems with 3.1 because they are
part and parcel of the program's design. For
example, cut/copy/ paste doesn't use the
standard Amiga clipboard, so data cannot be
quickly moved from Wordworth to another
application, or vice versa. This may sound trivial
but l think that standard
clipboard support is an
important aid to productivity.
The same goes for ARexx
support (recordable macros,
in other words), which
Wordworth lacks, and proper
master pages and style
sheets. These are features
that people who use a word
processor every day have
come to expect.
There is, at least, the
Librarian (which used to be
called the Glossary) so that
you can quickly insert
frequently-typed words and
phrases, and the Auto-Correct
These pictures have different palettes but
Wordworth chose acceptable colours for the
right-hand picture from the left-hand shot's
palette. No matter how they look on-screen
- both use the original palettes to print.
feature is godsend for clumsy typists loke mw.
Wordworth's bitmapped graphics support is
fairly comprehensive. It imports any palette-based
(2-256 colour) IFF-ILBM, BMP, PCX, TIFF, IMG and
GIF, plus HAM and HAM-8 pictures and can all be
displayed on-screen in 2-256 colours. No matter
how many colours your current screen mode
supports, Wordworth prints pictures using their
original palettes, so while a 256-colour picture
looks odd on an eight-colour screen, it prints fine.
In 256-colour mode Wordworth remaps its
internal palette to the colours of the first bitmap
you load; subsequent bitmaps get remapped for
screen display to use the closest colours from this
first palette, but again all bitmaps print using their
original colours not those you see on the screen.
By default Wordworth automatically preserves
the aspect ratio of bitmaps when resizing them,
you can save pictures as part of the document or
leave them on disk with a link to them In the
document. The hot-link Is there for mutti-taskers.
This means that a graphic re-Imports Itself Into
Wordworth, automatically, if you load It into a
paint program, edit it and then re-save It.
saving you the bother of having to hold down a
qualifier key. Because in this mode the bitmap
doesn't always fit inside its bounding box exactly,
it can be awkward positioning a bitmap accurately
because all you see when you resize or drag the
box is the outline, which is often wider than the
actual picture. An "adjust box to correct width for
aspect" feature would be useful. If aspect ratio
isn't important, or if you want to change the
aspect, you can switch this feature off so that the
bitmap always exactly fills its bounding box.
GO WITH THE TEXT FLOW
You can make colour of bitmaps transparent,
and so you can get text to flow around the
contours of a detail in a picture. This is simple for
standard two-colour clip art (provided colour one is
the actual detail). But for bitmaps that contain
more colours you may
need to first remap their
palettes in a paint
program so that colour
is white and then "white
out" the areas of the
bitmap you want to be
transparent in Wordworth.
Naturally, Wordworth
can flow text around the
rectangle of a bitmap as
well as the contours, but
your choices are flow left
or flow right - not both at
the same time. Digita
says this is on the wish
list for the next revision.
Wordworth contains a
few internal drawing tools, including rectangles,
ellipses and rounded boxes, filled or unfilled, and
outlined in any weight and colour of line in
different styles. You can draw straight lines in any
colour, weight and style, and with different start
and end designs such as arrowheads, squares,
circles and the ever popular splat.
Text Effects are also popular. You can type in
text and then apply any number of effects that
repeat that text, twisting it and spinning it and
distorting it and changing its colour. The results
are certainly eye-catching but are they much use?
More useful is the tables feature. A table is
like a mini spreadsheet. It is rectangular and it
has "cells" into which you can type text or
numbers. You can perform some simple
calculations on the rows and columns of tables
and the results are automatically inserted into the
tables. You have control over the size of the grid
and the size of the cells, and the colour, weight
and style of the grid lines. Tables are independent
objects, like pictures, so you can move them
around without destroying the layout of the table.
However, these tables would be more useful if
there was an option to create charts from the data
that has been entered, and if you could import
data into them (from a spreadsheet, for example),
and if you could export tables so they could be
imported into other Wordworth documents.
You may also have independent text objects,
separate boxes of text which can be freely moved
around a document, which is useful for captions
and headings and all sorts. Again, you cannot
import text into these boxes, but you can cut/copy
text from a document into them.
These "special" features are what sell the
program, along with its greatest asset of all — its
look. While I have been testing Wordworth 3.1
several people have walked into my office and
WHAT
Wordworth 3.1
SRP Is £149.99 but it's selling
for much less. Upgrade from
3.0x £14.99. Trade-in for any
WP£59
WHO
Digita International Ltd
WHERE
Black Horse House, Exmouth
EX8 UL.
■ 01395 270273
said; "Ooo, that's cute!" As soon as you see
Wordworth you can't help wanting to use it. This
"feature" is probably the main reason for
Wordworth's success, which illustrates just how
important appearances are. OK, your mother told
you never to judge a book by its cover, but then
she never had to stare at an ugly user interface all
day long and Wordworth definitely has a very high,
what I call, 'wow!* factor.
However, whether a pleasant and friendly user
interface can make up for a lack of speed and
features or not is a moot point. However, if
Digita's sales figures are to be believed, in the
case of Wordworth, it would appear that it does,
and who am I to argue with public opinion? CD
CHECKOUT
Wordworth 3.1
Ease Of Use 88%
Depends on how beefy your system is, but the on-line
help sorts out many of the common problems,
although you may discover that you can't do what you
want to do because you haven't got enough RAM, or a
fast enough CPU, or incompatible Type 1 fonts...
Output 89%
The addition of PostScript support rounds off
Wordwortti's printing facilities (see the main text for
problems). Don't expect fast preferences printouts of
documents that contain vector fonts or graphics,
although Digita Print Manager helps you to vastly
enhance your output over what the standard Amiga
printing preferences can manage.
Performance 76%
Find/Replace has been dramatically turbocharged, but
in general use Wordworth is still very slow compared
to the competition.
Documentation
Superb manual and the 3.1 additions are well
documented in the, also superb, on-line help.
94%
Facilities 87%
It does more than other Amiga word processors, but
still lacks facilities found in top word processors on
other platforms. SoHo is becoming big business and
Amiga word processors are close to missing the boat.
Value for Money 89%
Terrific value at the £59 trade-in price, but rotten value
at the £150 suggested retail price, and, considering
the bugs in 3.0, 3,0a and 3.0b, a £15 upgrade fee is
scandalous.
Overall rating 84%
Fine for genera!, everyday use, but
not for a large project because of Its
lack of formatting speed.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
24 REVIEW
Perfect
Word
Chris Bailes examines
the special A 1200
edition of Digita's
acclaimed Wordworth 3.
Word worth Is not everyone's idea of a
budget word processor because It
was aimed at the high-end market. In
effect, this left a gaping hole filled only partially
by the likes of Protext and Final Writer. Digita
have produced a stripped-down version of
Wordworth; specifically Intended for smaller
machines fitted with Workbench 2 or better.
Along with some of the nastier bugs the old
version was infamous for, gone have features like
the screen saver, footnotes, bookmarks, index,
contents and Postscript support. What you're left
with is a system that now runs almost comfortably
in 2Mb of RAM and a single disk drive. Search &
Replace is now running at a claimed 40 times the
original 3.0 version. (Not that that was a great feat
in itself, the original S&R algorithm was so slow,
you could sit through the omnibus version of
Coronation Street before the program had leisurely
sifted its way through just a few pages.)
With all those features gone, what use is
Wordworth going to he now? Well, don't expect to
be able to write and format a textbook on it,
Wordworth 3.1SE is not about those esoteric
uses, it's about writing letters and simple
documents where you may still want (or need) to
add that little bit of creative flare - posters for
charity nights, school discos, or the wallpaper for
your den.
'
5
■ •
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J*
4
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V
■ MIWJ
Text Effects, In action here, provide a multi-
coloured spiral. Note especially how the text
remains clear without any ragged edges at the
full screen resolution.
Print Setup In Wordworth SE Is less cluttered
(and less powerful) than Its bigger brother.
Lazy typists will be glad to know that the auto-
correction facility, DigiSense, has not been shown
the door. A strange idea at best, Wordworth does
make a reasonable stab at filling in where others
left off. Essentially, you keep a library of common
blobs and mis-types which Wordworth will correct
as you type. "Dorter" for example, could be
automatically replaced by "Daughter" without
having to resort to the Collins spelling checker.
WHAT ABOUT GRAPHICS?
The first thing you'd have thought would have gone
in a limited edition would be Text Effects. So, It
comes as something of a surprise to find this
module there along with other facilities to draw
basic shapes such as lines, circles and boxes. All
these facilities are object-oriented which means
once and object is drawn, it can be modified,
deleted or just moved around with just a flick of
the mouse. Each has its own requester so they
can be positioned accurately in the document too.
Digita's team decided on a simpler system
where the user enters a small string of text and
programs the result: adding shadows, colour
changes, rotations and so on. The program then
applies these and you can view the result without
even leaving the requester. Given the complexity of
even this system, several pre-set designs have
also been included to ease beginners in.
Even Dfgita admit Text Effects are something
of a gimmick, but with a little practice (and used
very sparingly) they can be used to great effect.
THE IMPORT-EXPORT TRADE
Graphics and likewise text import facilities have
been stripped down to the bare minimum for the
SE version. Text can be loaded or save in either
Wordworth format or plain ASCII; while graphics
can be loaded in plain IFF (with full 256-colour AGA
support). The retention of CGM is also important
since it affords users access to a huge library of
high-quality, fully re-sizeable outline graphics. Digits
can supply nearly 600 images on six thematically
organised disks from cartoons to dinosaurs - each
temptingly priced at just under £15. Similarly,
three disks of Agfa fonts are also offered priced
between £30 and £70.
Avid fan-club secretaries will be pleased to
learn this version also retains the mail merge
facility. This means you can create a simple
mailing list and send everyone the same letter at
the touch of a button. Interestingly, though the SE
version supports both ASCII data files and data
from Digita's latest database offering, Datastore
(which should be available by the time you read
this). Such files, usually difficult to manage, can
be kept in some semblance of order thanks to the
sort facility which can sort a set of paragraphs in
ascending or descending date order.
The burning question remains though - how
well does it print? Wordworth SE does not support
fancy things like Postscript or landscape printing.
Those of us with little Epson or Citizen dot-matrix
printers will be more than happy with the quality of
output and ease of use. Digita even throw in a free
UcnkwUi So-tw
29
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Chapter One ■ The Earth
Kcjrr/m 1
Ths Earth is a sphere, slightly H«tnd >S lit pats- a ihapt
r .i\fc ai otj jle sptitrakl. 71? dianrehr at the pdt is 127,414 km
ard il is 43 km gtabtr it the tquior. Far a »hm it this in it
i: jsi-Mratintf smooth and is rut nsmti night; than a billiard
bill lit highrt mountain, Ml. Eiwst is tes ihsn 10 bn abro sta ritl and the
deepest ocean is only subtly met« than 10 bn deep
% Farth vim tin fr aiii eto nm H\wn which miw m rfaj and ninhl Al
Fn* LtfE tM m Frw Top: lit 01
jajUHil Basl ■»'*'-
CdUkiI 'Mil
Using graphics with care. Wordworth can
annotate diagrams and bitmapped pictures like
this one - a 256 colour IFF.
copy of their Print Manager. It will print colour,
provided you have a colour printer.
CONCLUSION
There are two deeply divided sides in the word
processor war. On one hand you have Wordworth,
while the awesome Final Writer stands in the other
corner. The sub-£50 market is less well served
and Digita are set to make a real killing at this
lower price point. Documentation is a too thin on
the ground though - even at this price,
Digita have been careful to retain the sort of
things you actually need while giving the remainder
the heave-ho. it works adequately, if not brilliantly
on the A1200". Even so, although it does work on a
single drive, that extra drive makes all the
difference in the world. t;\l
WHAT
Wordworth 3.1SE - £49.95
WHO
Digita international Limited.
WHERE
Black Horse House, Exmouth,
England, EX8 JUL
« 01395 270 273
CHECKO
WWSE3.1
Features: 80%
It's not the full version: but some of the more flashy
and sought after facilities of the full program remain.
Documentation: 30%
Just 46 pages trimmed from over 330 arid you can't
read AmigaGuide in bed!
Performance: 75%
Still nothing to write home about, especially on the
A1200 for which this one is intended but acceptable.
Ease of Use: 82%
Better than Its big brother because the reduction In
features make the available ones easier to find.
Value: 87%
Well worth the money so nip out and get one before
the price goes up!
Overall rating: 85%
The best value word processor
currently available on features
and price.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
MODEMS
Top quality feature packed fax-modems at amazing prices!
Ail modems Include a cable to connect the modem to the
Amiga, NCOMM3 software, beginners guide to Comms disc
and an 80 page manual. Ail modems include MNP 2 - 4 error
correction, MNP 5 data compression and are
FAX Class 1 & 2 Group 3 compatible.
Please telephone for a full specification sheet.
Speedcom+ B 1 4400 modem £124.99
Speodoom+Et 19200 modem £164,99
Speedcom+Bf 28800 modem £214.99
GP FAX software £39.99
SUPER LOW PRICES
HARD DRIVES
Our high speed 2,5' hard drives
the Amiga A600 & A1 200 computers
come complete with fitting cable,
screws, partitioning software and full
instructions and 12 months guarantee,
They come already partitioned with
Workbench installed for Immediate use
We offer free fitting for personal callers
£89.99
£114.99
£1 29.99
SSmb £134,99
120mb £159.95
170Mb £214.99
2S8mb £264.99
344mb £299.99
540mb £449.99
MEMORY EXPANSION
A1 200 4mb Memory accelerator with battery backed
clock. Simple trap door fitting, Almost doubles the
speed of the A 1200. Zero wait state 32 bit wide
Faslram. £169.99.
Expandable Memory accelerator with clock and FPU
socket. This memory accelerator can be expanded from
2mb to 8mb and also have a Floating Point Unit fitted.
2mb £1 29.9*9.
4mb £189.99.
Bmb £329.99.
20m hz FPU £39.99.
40mhi FPU £79.99.
50mhz FPU £119.99
X-BACKUP PRO
The most powerful disc back up system for the Amiga.
Includes the unique Autoswitch Cyclone Cartridge
(requires an external discdrive) that will enable you to back
up virtually any floppy disc onto another floppy disc.
Will also back up hard drives and includes a full file
management system and dozens of excellent disc tools,
FULL MONEY BACK GUARANTEE:- If at the time of
purchase you can find a more powerful disc back up utility,
we will refund your money!
FREE
' HOW TO FIT YOUR HARD DRIVE' video and
Stakker disc to increase the drives capacity with
every drive,
Amiga A1 200
only £275
if purchased with
a hard drive.
Price includes tilting.
A500/A1500
hard drives
also available.
Interface is
only £99.99.
CLOCK CARTRIDGE
The clock cartridge will enable
your Amiga to continually store
the correct time and date in its
own battery backed memory.
Simply plugs onto the back of
the Amiga and does
NOT invalidate the warranty.
™
M>
*.'-'"
tf ",i^i^n
NEW! ONLY £19.99
ALSO AVAILABLE
A1200 CD ROM Drive
£194.99
A1200 3.5 hard drive fitting kit
£17.50
Viper 28MHz £144.99
Viper 33MHz £214.99
Viper 40MHz £244.99
MONITORS
Excellent quality monitors
for a superior picture
quality with reduced eye
strain.
Sharp 14" TV/Monitor
£174.99
Philips B833 mk II monitor
C249.99
MicrovHec 143B monitor
£288.99
SOUNDBLASTER
The SOUNDBLASTER is a
superb stereo amplifier that
comes complete with
50 WATT high quality 3
way speakers, power supply
and free stereo headphones.
The SOUNDBLASTER adds
a new dimension to games
playing with its stunning
stereo sound.
DELUXE FLOPPY DISC DRIVE
Top quality, silent, 'Cyclone Compatible" 3.5'drive.
Features long reach cable, on/off switch and Ihru
connector. £54.99 Internal replacement drives
A500/A5OQ+ E44.99 A6Q0/A1200 £44.99. 3.5'
disc? Supervalus bulk packed or branded discs 3,5'
DSDD discs.
QTY Bulk Branded
10 E4.Z5 £5.25
25 £10.99 £11.99
50 £19.99 £31.99
100 £38.99 £41.99
200 £98.99 £78.99
500 £187.99 £189-991
NEW LOW PRICE C34.99
{plus £5.00 for postage and packing)
PRINTERS
These superb CITIZEN printers have a two year
guarantee and come complete with a printer cable.
paper end printer drive (if available).
ABC mono
£138.98
ABC colour
£154.99
Tractor teed unit
tor ABC phnter
£27.99
Swift 200 colour
£190.99
Swift 240 colour
£217.99
Pro]el 11
£213.99
3 i r e r
No.1 for
mail order
SALES HOT-LINE
FREEPHONE
0500 34054I
enquiries: 061 796 52'
fax: 061 796 3208
No.1
for Amiga
in Manchestc
Order NOW for immediate despe
FREEPHONE
0500 340544
(for credit card sales only)
061 796 5279 for enqu
or fax 061 796 3208
Open 9am to 6pm
Monday to Friday.
Saturday mornings
9am to 12pm.
Access, Visa & Switch accept
Send cheques
(made payable to Siren Softwa
Postal Orders
or credit card details to :-
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M45 6AF England
Personal callers welcome.
Please phone first to check
availability of any item.
Directions
From M62 junction 1 7, heat
towards Bury. We are 50 yar
on the right after the third set
traffic lights.
All prices include VAT. posta
and packing will be charged
£3.50 per order (U.K.), £7.5
Europe and £1 2.50
rest of the World.
26 SUPERTEST
int
Brushes
at Dawn
There's a new breed of graphical
software that combines image
processing and painting tools.
Graeme Sandiford puts two of
them head-to-head.
B
uying graphics packages for the Amiga
used to be easy. If you were looking for a
paint package, you'd buy DPalnt; If you
were after an Image processor, you would buy
ADPro. Times have changed and with the arrival
of packages like ImageFX and Personal Paint the
distinction between these two types of software
has become quite blurred. [Groan - Ed].
Yes I know it's a bit of a sad pun, but with the
Arrival of Almathera's Photogenics and PPaint 6.1
difference has become even less apparent. Mind
you, this is not a bad thing. It means that Amiga
pixel-pushers have the chance to have it all - paint
Here's en example of Photogenlc's excellent
rubthroiigh painting mode.
ALPHA CHANNELS
Yes I know they sound like some kind of ray
from a 1950s sci-fi film, but alpha channels
are an important feature. This image was created
very easily and only took about 15 minutes to do
in Photogenics.
First I created the texture using the whitenoise
loader, which was then blurred then sharpened
repeatedly and had its colour adjusted using the
balance paintmode. Next some text was loaded in.
embossed, sharpened then blurred and moved to
the alpha channel. Finally the huemap paintmode
was used over the whole image. This sort of
usage is one of the first things you are shown
when learning about alpha channels.
packages with enough power to handle image
processing tasks.
Even though the Amiga has outgunned most
other platforms when it comes to graphical
applications, Macintosh-users have always been
able to fall-back on Photoshop. While neither of
the two programs we will be reviewing can
compete with PhotoShop in terms of sheer power,
they offer similar features. More importantly they
do not cost £600. That's why we've put Personal
Paint and Photogenics head-to-head - they have
similar abilities and fit into the same price range.
They also make similar demands of your system -
Personal Paint can run a 1Mb machine and
Photogenics 2Mb. However, you'll need a 24-bit
card or an AGA machine to run Photogenics.
USING WHAT YOU'VE GOT
One thing is true of most types of software -
powerful features alone do not make a good
program. A program should give the user access to
its features in the easiest and most productive
manner possible. This is doubly true of graphics
programs, where the 'feel' of the package is
especially important.
While Personal Paint's and Photogenics'
interfaces may be superficially similar, the
ideas behind them and their working methods
could hardly be more different. Personal Paint
takes a fairly traditional paint package approach,
while Photogenics has opted for a more
avant-garde interface.
Personal Paint's interface is more than a little
iWJ^j'jf/fi/V
similar to DPaint's. If you have been using DPaint
then you should encounter no difficulty in switching
programs. Along the left of the screen you'll find
the palette and a toolbar with icons for each tool.
Clicking on an icon with your left button will select
that tool, doing the same with the right button give
you access to the tools options.
Photogenics looks deceptively similar, but
"Having realistic painting
fools is great if you can
draw f but they won't
transform you into a great
freehand artist overnight"
works, quite frankly, in a most unusual manner.
When you apply paint to an area of an image it is
actually drawn into a separate paint layer. This
layer is placed over the actual image information.
In order to make a screen changes permanent you
have 'fix' the paint layer. This may sound like an
unnecessarily complicated process, but once you
get used to it you'll find it's a powerful and flexible
way of working.
For example, if you make changes that you
find you don't like you can undo areas by simply
painting over them while holding the right mouse-
If you look at tho picture In the right way you
should see an Image of lady, or get e headache.
AMIGA SHOPPER • I55UE 46 • FEBRUARY 1995
SUPERTEST 27
button. This will restore the areas you have
covered to their fixed state.
PAINT ALONG
WITH NANCY
Making the transition between painting with
traditional and electronic media is not easy. Yet,
as many Amiga-artists have proved, it can be
done. Until recently, little has been done to
make painting with the Amiga a more natural or
realistic appearance.
However this is an area in which Photogenics
excels as it has a host of ground-breaking new
features. Photogenics has a large number different
brushes that emulate artists' tools, such as an
airbrush, chalk, crayon, felt tip, neon, pencil,
sponge, spraycan and watercolour. These tools are
surprisingly true to their real-life counterparts.
The way in which these work is both ingenious
yet simple. It's a combination of IFFs brushes and
size, pressure and transparency settings. The IFF
brush determines the overall shape of the brush.
The pressure setting alters the amount of paint
that will be drawn on screen and the transparency
setting will determine how much of the image
underneath shows through. I know this all sounds
pretty clinical, but when you're using the different
brushes they really do 'feel' real, especially
when you are using a background texture. When
you combine the brushes with a graphics tablet,
such as the Tabby, it produces an uncannily
realistic emulation.
All of this leaves PPaint with a tough act to
follow. Indeed, PPaint's - and most other Amiga
paint programs' - painting tools seem primitive in
comparison. However PPaint does have a couple
of tools that Photogenics lacks. It has a nice
bezier curve tool, while Photogenics doesn't even
have a basic arc tool - a real shame. Nor does
Photogenics have PPaint's continuous line and
filled polygon tools.
All the same, PPaint is hopelessly out-classed
"The level of naturalness
achieved with Photogenic's
painting options is unheard
of at this price and is a joy
to use/'
in this department. It simply cannot easily produce
convincing emulations of real-world media. The
level of naturalness achieved with Photogenic's
painting options is unheard of at this price and is
a joy to use.
PROCESS OF ELIMINATION
Having realistic painting tools is great if you can
draw, but they won't transform you into a great
freehand artist overnight. If you can't draw
yourself, you'll want to edit existing images to
achieve the look you want. This is where image
processing capabilities come in useful. They can
also create visual effects that would be difficult or
impossible to produce any other way.
As well as producing effects, image
processing can be used to improve and adjust
scanned images and, particularly with the aid of
alpha channels, create compositions for
montages. The first version of PPaint caused quite
a stir when it was first launched, as it was one
of the first paint packages to sport any kind of
Image processing abilities. Cloanto have built on
this early success by adding more image
processing functions.
The most notable of these additions is the
implementation of alpha channels. Alpha channels
can be an immensely powerful feature. By way of
a quick explanation, let's just say that they restrict
your editing to a limited region of the screen. This
area is stored as grayscale data in a screen called
an alpha channel (to find out about the practical
application of Alpha channels read the boxout on
page 26). However Cloanfo have failed to fully
utilise this important feature.
Use of alpha channels is restricted to brush-
based operations. This was a great
disappointment as it severely limits its
application and makes using this feature a little
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using the pencil brush and paper texture.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
28 SUPERTEST
more fiddly. Don't get me wrong, you can achieve
some reasonable results, but is not the ideal
implementation of this tool.
I guess you could say that Photogenics takes a
more traditional approach to alpha channels. I
must say 1 prefer it - although it is what I'm used
to, it still seems to me to be the most logical
and practical way of going about this. However you
can use brushes as alpha channels when
necessary or convenient.
While alpha channels are extremely useful,
they are not the be-all-and-end-all of image
processing. A good set of image filters is always
welcome. Most filters are matrix-based, put simply,
it means that they produce visual effects by
changing the colour values of pixels in relation to
their neghbours.
Not surprisingly, as filters can be designed
I traced around this sprinter In paint mode and
then changed to motion blur mode.
quite easily, the programs share several basic
filters, as well as a custom filter. This can be used
to create your own filters by changing the values of
the matrix.
Some of the other filters they have in common
include emboss, randomise, sharpen, texture, tint,
negative, Gaussian blur, rub through and
brightness. While applying a filter to an entire
image can produce dramatic effects, sometimes a
little subtlety is called for. This is where the ability
to apply filters to limited areas of the screen
comes in handy. Thankfully, both of these
packages can do this, although in different ways.
P Paint has a specific limited region processing
tool, while Photogenics can use most of its filters
as a paint mode.
Of course, each of the packages have filters
that are unique to it. But, in fact, there is not
much to choose between the two - when one has
a filter, the other tends to have a similar feature
incorporated elsewhere. However, in balance,
Photogenics' ability to use the filters as a
painting mode coupled with its brushes provides
that much more control.
ANYTHING YOU CAN DO...
Well that covers both the painting and image
processing features. However there are features
that don't fit neatly into either classification. Some
of them are ground-breaking, while others might be
considered as just plain weird.
One tool that falls into the latter category is
PPaint's SIRD-generator. You know - the pictures
that look like random patterns of dots, but are
actually 3D images if you look at them in the right
way, or after a couple of pints. However I doubt
very much that Cloanto will take any legal or
medical responsibility if your hair falls out and
your gums start bleeding, because your face
has been pressed up against your monitor for the
last two hours.
"The first version of PPaint
caused quite a stir when it
was first launched as it was
one of the first paint
packages to sport any kind
of image processing
abilities.
a
One of the things that has endeared
Photogenics to me is its clone tool. The clone tool
can remove components of an image, such as a
pillar in a hallway, so well that it appears as if they
were never there. It does this by replacing areas of
the image with other areas. To use it, you must
first select it as a paint mode and then click or
screen on screen while the mode setting button is
selected. This will produce a line that can be
dragged to determine the distance between the
area to be cloned in relation to the brush's
position. The closer these two are the more subtle
the change will be.
Another good feature that Photogenics has, is
its large number of loaders and savers. Some of
the loaders would appear to have been heavily
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
SUPERTEST 29
LOOKING ELSEWHERE
W a fine job of doubling as both |
m m
paint package and image processor,
\
.
there is much to be gained by
1
, • \
purchasing specialised programs.
\ >
If you are looking for real image
processing power, you should
is 1
definitely turn to our in-depth review
"* «!■
of ImageFX 2 on page 30. This
A
program is frighten ingly powerful -
\
you have been warned...
I
II you are on the lookout for a
■\
powerful, flexible and easy to
%
animation and paint package then
checkout Brilliance 2. We reviewed
■
hack in issue 38, but it is still the
best package of its kind.
*m
More Memory!
If there is one thing you can never have too
much of it's memory. Whether you are
rayt racing or manipulating large images you
are always going to benefit from more memory.
Photogenics and Personal Paint are no
exception especially if you have a 2Mb
document open, a secondary image and an
alpha channel. Fortunately, both of the
programs developed have realised this and have
made provision for this need.
Personal Paint has its own virtual memory
function built-in. It can be set to kick in when
needed and a volume or directory can be
selected to be used as memory.
Almathera have not included virtual memory
in Photogenics' system. Rather they have made
sure it works with the excellent VMM PD
program - shame they did not supply it!
a
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One of Personal Paint's best features Is the one
giving you control of the colour palette.
influenced by ADPro. As with ADPro and ImageFX
these can be added to by third parties. They
include all the important ones such as JPEG, GIF,
IFF and PhotoCD - but not PCX. As well as these
image formats the program has several pattern
generators. These are: plasma, backdrop, ripples,
streaks, whitenoise and colournoise.
This arsenal of supported file formats
makes PPaint's file support seem positively puny.
While PPaint can load ILBMs, GIFs, PCXs and
JPEGs, it can't save JPEGs. This is a major
disadvantage as JPEG is the most commonly used
format. The program can save pictures as C
source code and encrypt files, but this is not
much of a consolation.
One of PPaint's features that is certainly a
welcome addition to this version is animation
tools. There are some pretty nifty ones too, like
WHAT
Photogenics
£60
WHO
Almathera
WHERE
Almathera » 0181 687 0040
Southerton House
Boundary Business Court
92-94 Church Road
Mitch am
Surrey, CR4 3TD
the new storyboard feature, This can display
several frames of an animation in a single window.
The window and the frames can be re-sized to
allow you to show a lot of small frames or a
couple of big ones.
AND THE WINNER IS...
Well, it has been a fiercely fought competition and
both products have an impressive array of
features. But in the end it's more than simply a
matter of features. For my money I'd go with
Photogenics. Not only does it have PPaint
outgunned in the features and interface
departments it simply has a better feel. It also
has greater degree of flexibility and power.
This is not to say the program is perfect, there
are a few things that I would change. These are
mainly in the drawing department. Although the
way in which the drawing toois work is very
natural, I do miss some of the more 'traditional'
computer painting tools. It would be nice to see a
curve drawing tool, an improvement of the gradient
tool and some fine tuning of the brush and image
scaling tools - oh an Arexx port would be nice too.
I also had a spot of trouble getting the magnifying
tool to work properly.
While it has some way to go before it can
cross swords successfully with Photoshop, it is
still an impressive program that does share some
of its features. All of this is even more impressive
when you consider that the creator of this
program, Paul Nolan, is only 17. Although I was
sceptical at first, I have to admit this is truly a big
step forward for Amiga graphics. I can't wait to
see the pro version which should be out towards
the end of 1995. With Photogenics you can really
have it all - well almost! CB
WHAT
Personal Paint 6.1
£49.99
WHO
Cloanto
WHERE
Ramlga International
« 01690 770304
Stablau 'Rin
Pentrefoelas
Clwyd
UL24 0HT
CHECKOUT
Personal Paint 6.1
Interface 80%
Cloanto have stuck to the tried and tested DPalnt-look
- familiar, but nothing new.
Features 87%
Personal Paint certainly has more features than
your average paint package.
Speed 65%
Applying large filters will give you ample time to
raise a family and reap the rewards of any long-term
financial investments you've made.
Value 87%
it's still quite affordable.
Overall rating 87%
This Is definitely an improved
package. It's a shame for Cloanto
that It was released at the same
time as Photogenics.
CHECKOUT
Photogenics
Interface 87%
It's a little confusing to start off with, but it is certainly
very powerful and flexible once you are used to it.
Features 93%
This program has more features than you can shake a
very shakey stick at.
Speed 87%
While you will still have time to make a cuppa while
waiting for a Gaussian blur, the program is no slouch.
Value 96%
What are you stupid or something (it's worth every
penny) - buy it, right now!
Overall rating
This Is the graphics
package that everyone
will be using.
92%
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
30 REVIEW
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T/l/s /s Me /FX2 Prefe requester showing all
of the possible settings.
All of the IFX2 effects have a preview screen.
Strange effects are doable with ImageFX 2's
Alpha compositing.
A significant other
R Shamms Mortier is impressed by a significantly different
image manipulation package upgrade - ImageFX 2,0.
When is a software upgrade really an
upgrade? Answer - when it is
significantly different from previous
versions. ImageFX 2.0 Is an upgrade, a
significant upgrade, over previous versions. For
quite a while ImageFX has vied with the other
two Amiga Image manipulation packages
[Blackbelt's ImageMaster and Elastic Reality's
ADPro) for dominance.
For a number of reasons which I will touch
upon, 1 think that the 2.0 edition of ImageFX can
lay claim to being the king of the mountain, the
very best of the lot.
THE IFX INTERFACE
While its competition offers the Amiga user a
complex hierarchical interface on the one the one
hand (ImageMaster) and a text interface on the
other (ADPro), ImageFX keeps its design as close
to what the Amiga is all about as possible. The
interface design uses as few separate screens as
possible (five in all: Scanner, Palette, Toolbox,
Render, and Print) and as many graphic controls
as any Amiga user could hope for.
There is no need to search for hidden esoteric
buttons, as all are clearly labelled as to what they
do. There are little things in the interface that wind
up being not inconsequential to steady users. One
of these is the way that IFX addresses resizing of
the graphics. Several options are included that are
unique to this software, like the ability to change
the targeted structure from pixels to "ruled" units,
a mathematical comparison of height and width.
There are also size presets and modes. What is
important here is that at every level of the
software, the same care is taken to give the user
a wealth of deep options, which is exactly what
image manipulation demands.
IFX3 supports all of the Amiga 24b it
environments and than some, including all of the
Amiga AG A modes. It adds support for the Epson
300/600/800 Scanners and also the VLAB-YC. I
tested it on an Amiga 2000, 3000T, and a 4000
with no crashes or problems. On a 2000, I used it
in conjunction with an OpalVision board. Not only
does it render like lightning to the hardware, but
you can even choose to have IFX come up with the
full Opal screen in preview mode as well.
Every Opal owner is going to desire this
"ImageFX 2.0 is the kind of
software that keeps the
Amiga alive and kicking,
and I vote it the best Amiga
image manipulation
software on the market"
software for at least this reason. As a owner of a
Primera colour printer, I am also happy to see
Primera support added to IFX. Owners of the DPS
PAR boards will be ecstatic to learn that IFX can
convert images to that format. A collection of new
image conversion formats might also fall under the
heading of "hardware support", because of their
ability to address the output of non-Amiga
platforms. Among these are support for PICT
vector and JPEG (Macintosh); PIC in all resolutions
and colour depths, GRASP/GL and DL animation
frames (MS-DOS); SGI RGB, WaveFront, and
Softimage (Silicon Graphics); MPEG, X-Windows,
Abekas 960, Sun Raster, and even Commodore-64
Koala pad output files.
The only item missing from this reworked
option is the inability to import fonts from other
than the native font directory. Otherwise, there is
more than the usual number of options here. One
of my favourites is the ability to import and export
large blocks of text that you may have saved out in
ASCII from your word processor. As an aid in the
production of quality graphics, IFX2 has a special
toggle that allows you to anti-alias the imported
fonts, necessary in the case of jaggy bitmaps.
PREVIEWS AT LAST!
Applying an effect to a graphic can take a
comparatively long time, especially when the effect
is a complicated one. IFX2's competition makes
you wait until the effect is applied before you can
view the results and then undo them if they aren't
to your liking. Not so for IFX2. When an effect is
about to be applied to either the whole image or a
selected region, two representative postage stamp
sized views pop up next to your choices. One
represents the graphic selected before the effect,
and the other a comparison after the effect. As
you alter the parameters with sliders and choose
"preview" again, the new choices made alter the
view of what will become the final image. This
option alone will save you a bundle of time and
frustration in the manipulation of your images.
"Preview" also has another meaning in IFX2.
Images are manipulated on a separate screen
from their final rendering. Final renders may be
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
REVIEW 31
This is a PostScript pic of a tiger, Imported Into IFX2 with the new
PostScript loader and then manipulated as a new tiger. "Cheetah spots
background was added.
This Is one piece from a gallery series of prints I am producing. It's called
"Eve Emerging". The picture is taken from a video, and the lightning, ripples,
flare, and snake skin on Eve two's head were all developed In IFX2.
targeted to standard Amiga, Amiga 1.3, DCTV,
OpalVision, EGS, and "Foreign" selections (the last
represents other boards like the Retina). What's
neat about this package is that even the preview
screen can be set up as Amiga modes, AGA
modes, DCTV, OpalVision, "SuperAmiga" modes,
or an appearance on the resolution of the
WorkBench screen. As an OpalVision owner, I was
excited to be able to select the Opal option and
see the IFX2 menu superimpose itself over the
24bit OpalVision screen. As part of the process,
selections for the preview mode can be addressed
as grayscale, colour, dithered colour, and HAM
(with a special "Lo-Res Only" option added).
IFX2 allows you to truly tailor its use to your own
unique specifications.
THE PREFS AT THE HEART
The IFX2's image manipulation engine is driven by
the selections you choose in its special Prefs
section. A simple mouse click gets you there at
any time, so if your machine configuration
changes, you can simply change and save the new
preferences. The only selection that I miss having
a go at is one that would allow more than a single
printout at a time, but everything else is here,
including all of the various preview options
mentioned earlier. There's even a separate area
where you can enable virtual memory, including
whatever hard disk partition is to be used for it.
Personally, I'm a bit squeamish about using
virtual memory as i hate the idea of continuously
writing to my hard drives, but that's just me.
There's a whole list of miscellaneous options that
can be checked off and saved, like creating icons
(hooray!), saving thumbnails of the saved image
files, and toggling coordinates on. Another
important consideration is that as long as your
RAM is heavy enough, you can increase the
number of Undo levels you like to have available.
AWESOME PAINTING AND
FLARE EFFECTS!
Before IEX2, I lauded ImageMaster as the hottest
Image manipulator when it came to creating lens
flares, but now I have to vote for IFX2. What
pushes me in that direction is that IFX2 allows you
to preview every effect before you apply it,
including interactively moving the flare parameters
in the preview stamps. The added options make
flare creation limitless as far as variety goes. And
now... lightning! Yes, IFX2 has a true lightning bolt
generator with so many options you may stall out
for weeks just playing with this attribute alone.
And what about more options as far as the
painting end goes? IFX2 is one of the most
versatile painting tools that the Amiga can boast,
and much of that is based upon its new "PaintFX",
one of the choices in the Special Effects list. On
bringing it up, you can select from a long list of
options (like Biochain, Charcoal, Cheetah, Eye,
JFK, Medical, Pencil, Rake, Smoke, and dozens
more) and apply your choice to either the whole
picture or to a selected region. Most of the
painting effects are unique to IFX2, so don't
expect to find them in other software.
CONCLUSIONS
Mot to forget that this software is many times
more gentle to the use of your RAM and ROM than
either of its competitors. As long as your system
has enough RAM (or you add the virtual memory
options), you should never face the frustrating
problem of having the software refuse to load a
graphic, A separate program called "IMP" (ImageFX
Multi Processor) gives you the capacity to do on-
board batch processing, and as opposed to using
an esoteric and techie exclusive interface to do it,
the whole thing is spelled out in plain language on
an intuitive interface.
The design is elegant, and it will automatically
generate Animations (loop toggleable), single
frames, or 24bit frames as a target. Added to this
is the capacity of another module, AutoFX, that will
apply all preset effects to any file you choose, and
which also allows automatic batching.
I want to both rave about this software and
also thank Nova Design for sticking with the Amiga
in their development instead of jumping ship as
some others seem to have done early on. On the
MAC, there is a program called PhotoShop that is
widely acclaimed for its image enhancement and
manipulation capabilities. There is also a high end
painting program called "Fractal Design Painter".
ImageFX 2.0 combines the best of both of these
and targets the results to video art.
ImageFX 2.0 is the PhotoShop/Fractal Painter
for the Amiga video artist and animator. This is the
kind of software that keeps the Amiga alive and
kicking, and 1 vote it the best (that's right, the fiesf!)
Amiga image manipulation software on the market
If you are an Amiga artist or animator and you
don't have IFX2 in your kit of tools, you're missing
out big time. IFX2 is one of a small handful of the
best Amiga products of 1994. C2D
WHAT
Image FX 2.0MSLP - £249
WHO
Nova Design
■a 0101 804-282-58681
Fax: 0101 804-282-3768
BBS: 0101-804-965-0234
WHERE
Silica =■ 0181 3091111
CHECKOUT
ImageFX 2.0
interface: 91%
Not as innovative as Photogenics, but it is very easy to
use and get your brain around.
Features: 95%
Plenty of new and powerful features ensure that
ImageFX can handle more or less anything.
Speed: 85%
Some of the effects can take a very long time, but the
preview allows you to see what they are likely to be
like before committing yourself.
Value: 83%
Programs like Photogenics and Personal Paint are
cheaper, but nowhere near as powerful...
Overall rating: 94%
If you are an Amiga artist and don't
have ImageFX 2.0 in
your toolbag, you're
missing out big time.
ImageFX Is one of the
best Amiga products of
1994. Don't miss ftf
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
32 TUTORIAL
The maps for the sides of the pod (as detailed this
month) are the only custom Images created for this
object. The rest of the ■painted' areas (like the
arms) use only a square, generic map of panels
(which Lightwave comes with) or a light fractal
pattern to simulate a weatherheaten look. All in alt,
not a tough object to make!
The 3 Ds of 3D
Animation Part 2
Mojo, the man who works v/lth Ron
Thornton on the TV series Babylon 5
is here wiffi the second D in his series
on 3D modelling - ■■■w
Decoration
AMIGA SHOPPER • I5SUE 46 • FEBRUARY 1 995
TUTORIAL 33
FIGURE %i This Is what the Work Pod looks like after being modelled. A keen
oye may be able to spot the difference between this model and those seen
ueekly on Babylon S. Give up? Mapping!
FIGURE 2: In Lightwave, polygons are selected by dragging the mouse over
them (the yellow ones are selected). They can now be manipulated In any
way, independent of everything else In the layer.
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FIGURE 3: All the body polygons facing the X axis were selected and named
"Pod X." The dotted yellow lines show what direction the polygons are facing
- If the line points Inwards, they are flipped the wrong way and will appear as
a hole In the object!
FIGURE 4: Lightwave's modeler allows you to drag out any of the 4 views for
more detailed work. In this ease, a screengrab of this enlarged wireframe will
make for a perfect stencil to create an image map.
e member those days of yesteryear (or,
depending on your age, yesterday) when
you were building model kits of the
Stars hip Enterprise, or perhaps race cars?
Remember how after the last drop of glue had
dried and you compared your creation with the
picture on the box you thought, "mine looks
awful." The picture looked like a real spaceship,
ready to tackle the galaxy, while yours simply
resembled a heap of cheap, white plastic with
lopsided engines.
However, once you went through the trouble of
breaking out those little bottles of paint, applying
the dec a Is and maybe even airbrushing a few scuff
marks, it began to look like something. If you were
really ambitious, you'd add a lighting kit and even
the hobby shop guy was impressed.
By the same right, modeling is only the
beginning of making a good 3D object. If you
actually tried to make the Babylon 5 WorkPod
described last month, you've probably discovered
this fact. Upon first hitting that render button, you
wind up with something hauntingly similar days
past - a white hunk of plastic (see figure 1). This
is because painting and adding decals (surfacing
and texture mapping) to your 3D object can be just
as important, if not more so, than building the
model itself. Just like in the old days!
This month, you're going to learn how to apply
the proper techniques to transform that boring Pod
into the exciting, butch one you see on TV.
GETTING STARTED
First off, you must give your object a few
'surfaces'. This allows you to assign certain
colours and images to specific areas of your
model - a sort of high-tech way to prevent paint
from spilling where you don't want it. Figure 2
shows how simple this is -just select the
appropriate polygons in modeler and type in a
name for them. While this can be done to a
finished model, it may be easier to name polygons
as you create each section of the object.
Remember trying to paint those hard-to-reach
places in a plastic model that had already been
built? And how the instructions you never paid
attention to suggested painting them before gluing
them together? The same applies here. Trying to
select individual polygons in a complex, finished
model can be just as harrowing. Naming as you
build is much easier,
tf you look at the picture of the finished Pod,
note that each area that looks different has a
unique surface name. This model had about a
dozen surfaces, while an object like Babylon 5
itself has well over a hundred.
Once the object has had its surfaces named,
you can begin to apply rudimentary colour and
texture to it, usually by simply moving numeric
sliders or typing in a percentage. Parameters such
as colour, diffusion (how much light it gets),
specularity (shininess), transparency and others
can be easily defined (any good 3D manual will get
into the details, which differs for every program).
While this method works well for broad
surface settings, precise control over the look of
an object can only be had by actually painting it
with image maps - actual pictures containing the
detail you wish to see on a particular surface
(panels, markings, numbers, multiple colours, etc).
We'll start by painting, or 'mapping', the most
complex surface, the pod sides.
X MARKS THE SPOT
Remember that important talk last month about
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1W5
Wordworth
Worclworth 3 . 1 SE
Word Processor for the Amiga
£49.99
including VAT and
postage, us a small price
to pay for any word processor.
What's even more amazing is that this
isn't any ordinary word processor.
This is Wordworth,® the most popular
Amiga word processor in the world. 3.1 SE runs like lightning, even on the
SE stands for Special Edition. Based on the most basic Amiga A1200 with just
Wordworth 3.1 technology, this version 2MB RAM and one disk drive,
omits Wordworth's most advanced For more information call
features. Which means that Wordworth 01 395 270 273 or write to Digita,®
FREEPOST, Exmouth EX8 2YZ.
So, now everybody can find out for
themselves why Wordworth is used by
more people than any other Amiga
word processor in the world, bar none.
DIGITA
INTERNATIONAL •
Digita International Limited,
Black Horse House, Exmouth EX8 lji.
Telephone: 01 395 270 273, Facsimile: 01 395 268 893
©Copyright 1994 Digita International limited. All rights reserved No part of this advert can he reproduced or copied in any way whatsoever. Wordworth,
Digita and the Digita logo are registered trademarks, DigiSense and IteflSflects are trademarks of Digita Holdings Limited. All other trademarks and their
owners arc acknowledged. Sold subject to standard conditions of sale. E St OE
TUTORIAL 35
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FIGURE 5: The stencil loaded Into DPaint. Since creating a map In the exact
shape of the object is the tough part, this screengrabbing technique makes
life easy! Now it's just tike a colouring book...
FIGURE 6: The finished colour map. This Is a good place to add decafs,
Insignlas, warning signs or anything else that must be in colour. Very often a
colour map Is not needed at all and the solid object colour set in Lightwave
Is enough. The yellow box shows how the image must be cropped.
FIGURE 7: The results of the colormap alone. Although the map Itself
contains few colours, note how the natural shading of the object gives the
appearance of far more. See how easy this all Is?
FIGURE 8: Back to DPaint for the diffusion map! Diffusion tells us how much
light hits an object. It will specify which areas get more or less light; It will not
obscure the colour map, but augment It and create the Illusion of more colour.
the X,Y and Z axis of 3D? Well, it's back to haunt
you. These directions are also important to
mapping. Just as any polygon is built along these
3 axis, they must also be mapped this way. Since
the left and right sides of the pod are standing
along the X axis, they must be mapped this way.
For convenience, they should be named "Pod X"
(see figure 3). In addition, unlike a 'real' model,
you don't have to worry about painting both sides.
As long as you select and name both the left and
right halves of the pod "Pod X", the map will travel
straight through one side and apply itself to the
other (after all, the object is symmetrical). In you
wanted each half of the pod to be unique, you
could name each side differently.
The map you are going to paint needs to be in
exactly the same shape as the surface it will be
applied to. The easiest way to do this is to use the
object itself to create an outline you can load into
a paint program, Figure 4 shows how the side view
of the pod body was dragged out and enlarged (the
Lightwave grid and points visibility were also turned
off). By using a program such as Art Department
Professional (or one of many PD utilities), you can
grab a screenshot of this view, providing you with
an IFF image of the modeler screen.
Figure 5 shows this image (with the tool
buttons painted out) loaded into Deluxe Paint. This
is a perfect place to start from. Whatever you
draw within this area will be applied to the side of
the pod - just imagine you are actually painting
the model itself! Figure 6 gives a suggestion of
what a good colour map would look like, including
hazard stripes and lots of little details.
Remember, the map must be the same, exact
shape as the pod. When you've finished, you must
save the colour map as a brush, dragging out the
square brush box to the precise edges of the
image (don't worry about the black areas that fill
out the square). The yellow outline in figure 6 is a
simulation of what your drag box should look like.
Using the 'Crop Visual' operator in Art Department
(if you have it) can make this easier.
Once the map and object are loaded up into
your 3D package (preferably Lightwave), the
map should be applied to the appropriate
surface as a planar image map (meaning flat)
along the X axis. Figure 7 displays what the colour
map alone looks like. What a difference! This
certainly looks better, but it still needs more -
something else to bring it to life.
TEXTURE MAPS
Yes, I'm sure many of you thought a colour map
was a texture map but, in order to understand
them, it helps to separate the categories. A colour
map hides your object and replaces the surface,
while a texture map augments it; modifies it;
textures it. A texture map won't change the colour
of your object (or its colour map) - only enhance
what's there.
Take a look around you. Most surfaces you
see - a wall, a table, a computer - all contain
perhaps several primary colours; the rest is
lighting and texture. That wall may be a solid grey,
but the small bumps and dirt are what gives it
' character - what makes it real. This texture is
what can transform a dull, ordinary 3D object into
a sexy, new, exciting 3D object.
Perhaps the only secret' to the look of
Babylon 5 is its wide use of high-tech 'paneling' on
just about every object. These panels, created
with a diffusion map, help break up a flat, single-
colour surface by adding contrast in an interesting,
science fiction-like pattern. As a specular map,
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
36 TUTORIAL
FIGURE 10: When specularity Is turned on, a shine runs across the object.
However, the surfaces are affected uniformly, and the shine looks fake. In
fact, the work done with the colour and diffusion maps seems negated!
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FIGURE 11: Using the diffusion map as also a specular map fixes this. It tells
the object which areas (in the shape of panels, of course) are more or less
shiny. This works in the same areas as the diffusion map and creates a
cohesive pattern with realistic contrast.
they give an object an exciting, metallic shine
without it looking like plastic (a problem found in
many 3D animations that don't use specular
maps), figures 8-11 illustrate this.
Since colour and texture maps can live
peacefully with each other, you can add detail to
• the pod sides without disturbing what you've
; already done, figure 11 shows the panel diffusion
map in Deluxe Paint, created in the same fashion
as the colour map - by starting with the wire-frame
outline and filling it in. Texture maps need only be
black and white, since they actually shade the
colours already there without adding new ones.
The light and dark areas of a texture map define
how light or dark the surface will be (in the case of
diffusion} or how shiny (with specularity) - they
don't actually cover anything (although it may look
■like it).
The panel map you see would work fine as
ath a diffusion and specular map. If you wanted
our ship to be shinier, simply brighten the map in
an image processor and save it as a separate
specular map (remember, brighter in a texture map
means more, with white equalling 100% and black
ft). You would apply it the same way you did the
FIGURE 12: The camouflage pattern was not drawn, but generated with a
fractal procedural texture. The cockpit had an even stranger texture applied.
At the click of a button, these Images can also pulsate and move, sometimes
useful to create the Illusion of smoke or even tire.
colour map, as a planar image map along the X axis.
FINISHING UP
Other areas of the pod should be mapped
similarly, although a precise image map need not
be created for 'generic' areas of the object.
Take the boxy 'shoulders' that attach the arms
to the body of the pod. Since they are mostly
square, a cubic diffusion map of paneling was the
only image added to it (the colour was created by
Lightwave sliders - the shading produced by the
diffusion map was good enough). Cubic mapping
takes any image (square shaped is best) and
maps it along the X,Y and Z axis of an object
simultaneously. This is also how the roof, floor,
nose and entire backside of the Pod were mapped.
In fact, most surfaces in Babylon 5 are created
this way, using a full-screen, generic image of
panels, saving custom mapping for the larger,
more visible areas.
A great way to dirty down an object is to
apply a procedural texture, usually some form of
fractal pattern (see figure 11). This type of texture
is computer-generated and can create very
handsome surfaces without much effort. These
patterns (usually in dozens of varieties, popular
ones including brick, wood and checkerboards)
will cover an entire surface with ease and
save you the trouble of painting such
commonplace textures. Maps can also be
scanned in from books and magazines and later
cropped to fit a surface.
These other techniques can be a welcome
addition to image mapping, although some people
try to take the easy way out and use only scanned
or computer-generated textures. While this may fit
the bill in many cases, there is simply no quality
substitute for a good, hand drawn image map. A
light fractal pattern to make a surface look more
'weathered' will often be added to our models,
but that is usually the extent of procedural
textures on Babylon 5.
With Detail painting out of the way, there
should be little stopping you from finishing that
Work Pod. These fundamentals of image mapping,
along with a good software manual, should be all
you need to get going and create some fantastic
objects. The only step missing now is how to
actually animate the thing.
But that's next month... O
1IGA SHOPPER • ISSUE 46 • FEBRUARY 1995
The Great
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* Buy the book and get 2 disks free!!. Amazing value ...
Introduction to DTP £4.95
An ideal introduction to the fascinating world of DTP
From the person who uses his Amiga every day to produce
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Far every ten pounds
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value packed books with bonus disks
Fonts & Clip Art £9.95
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With the help of experts from many household names comes a
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Games & more!
17 BIT PHASE 4 £19.99
Disks from 2801 to 3351
of our own library!
LSD COMPENDIUM
VOL 1 £19.99
AGA/Non AGA Demos,
Pictures, Anims eta. Not
to mention the entire
Legal Tools Collection!
AMINET4Nov'94£17.99
1700 Mods, 1600 Utils,
250 Games, 100 Demos,
100Pix&80Anims!
CDPD4E19.99
Fish 891 to 1000, GNU
C++,AM/FMto18&
loads of fonts etc!
AMOS USERS CD £19.99
The entire Amos Library
on one CD! Inc Source,
Sprites, Samples etc!
EUR0SCENE1 CD £14.99
Late 93 & early 94 demo
U releases. A must for
demo collectors!
GIFS GALORE CD £19.99
Over 5000 Gif pictures
from over 40 different
catagories!
SPACE & ASTRONOMY
CD £19.99
Over 1000 pix of our
Solar system along with
5000 NASA texts!
CD32 NETWORK CD
[£14.99 CABLE £19.99
Connect your '32 to any
| other Amiga and access
I every CD available!
SOUND TERRIFIC £19.99
Two CD's FULL of music
hfouC Scumc*. mods & sound
samples!
\ WS CLIPART £9.99
\ y_i Over 26,000 Ciiparts in
^ BMR IFF, EPS, IMG,
CorelDraw, Pagestream
& Pagesetter!
r^ WS FONTS £9.99
18,800 files including
Adobe, CG, BMP, IFF,
Coloured, PS, Truetype
^;| & MORE!
DISK PRICES
1To10Oisks£1.S0
11 To 20 Disks £1.25
21 Disks or more £1.00
1 Free with every 10 you order!
UK Postage 50p on Disk Orders
Europe add 10%, R.O.w add 20%
of total order value.
Min Overseas postage £1.00
PLEASE NOTE!
Disks with (AB) etc after the
number denotes a multiple
disk title.
PLEASE STATE WHEN
ORDERING
Send an S.A.E. for a complete
r PD, Llcenceware
list
and
CD-ROM titles.
amsa ?muc uvhmn
X3456 256 COLOUR ICONS
For use with WB3.0 only
3455 DELUXE GALAGA V2.4
Great space shootem!
3454 ROB'S HOT STASH #20
Loads more Mega utils!!
3453 FREE FORM 3D V1 .88
030+ FPU required
3452 ROBS HOT STASH #19
You guessed it. More Utils!
3451 MOSAIC/AMITCPV1.2
Internet Utils
3450 (AB) AMITCP V3.0
internet software
3449 BIG DUMMIES GUIDE
For the Internet of course!
3448 LIGHTWAVE OBJECTS
2 big objects & macros
3447 IMAGINE OBJECTS
Williams F1 , Jumbo Jet
3446 (AB) MISSILES OVER
XERION
Missile Command Clone
3445 (ABC) DEAD OF NIGHT
Multi language graphiG adv.
3444 PROWLER
Video titling stuff
3443 MENUS & MORE 3.12
Menu Utils etc.
3442 ROBS HOT STASH #18
HD required for these.
3441 VIRUS WORKSHOP 4.3
Up to date virus killers
3440VMEMV2.1
Needs an M.M.U.
3439 IMAGINE OBJECTS
Babylon 5 stuff
X3438 FAST CARS CARDSET
For Klondike AGA
3437 (AB) EAGLEPLAYER V1.53
Bugfixed version
3436 EPU DISK STAKKER V1.70
Compress your hard drive!
3435 G-BLANKER V3.5
Screen blanking Util
3434 G-BLANKER '030
As above, needs 030 chip
3433 ROBS HOT STASH #17
3342 ROBS HOT STASH #16
Another Hot Util stash
3341 (ABC) NFA PRESENTS
Claudia Scniffer pix!
3430 THIRD DIMENSION #6
3429 THIRD DIMENSION #5
3428 THIRD DIMENSION #4
3427 THIRD DIMENSION £3
3426 THIRD DIMENSION #2
3425 THIRD DIMENSION #1
New series of Amiga diskmags
3424 (ABC) BODYSHOP 8
Nice Glamour Pictures!
3423 MANGLED FENDERS
Stock car type game
I OH,
3422 TERM V4.1A EXTRAS
Archived, with no installer!
3421 TERM V4.1A 030 VERSION
Includes Docs. Archived.
3420 TERM V4.1A
Normal version with Docs
3419 MULTI USER V1. 8
Hard drive protection util.
3418 IMAGINE 3 BITS
Attibutes & fonts etc
3417 IMAGINE 3 BITS II
More attribs & fonts.
3416 SCION V3.13
Genealogical Database
3415 VIDEOTRACKER V2.0
Latest version!
3414 (AB) PAGESTREAM V3C
PATCH pagestream Update r
341 3 CYBERPUNK #3
Cyberpunk Magazine
3412 X-MEN CARDSET
For Klondike AGA
X3411 START TREK TNG
Cardset for Klondike AGA
3410 MYTHOS GREEK
Greek Mythology disk
3409 THIRD DIMENSION #7
3D construction kit users mag.
3408 FACES CARDSET
3407 SWIMSUIT CARDSET
For Klondike AGA
3406 CG FONTS #20
3405 CG FONTS #19
3404 CG FONTS #18
Compugraphic fonts disks
3403 RADIATION V1 .0
Excellent 3D cons. kit. game!!
X3402 EMPIRE STRIKES BACK
X3401 RETURN OF THE JEDi
X3400 DR WHO CARDSET
3399 CARTOON CLIPART II
Colour cartoon clipart!
3398 JUDGEMENT DAY
Nice game!
3397 (ABCO) KLONDIKE 3 AGA
Best version available!
3396 MARILYN MONROE
CARDSET
For use with Klondike AGA
3395 (ABC) THE ICON ARCHIVE
Over 3500 icons!!
3394 THE ICON ARCHIVE MWB
Magic workbench Icon archive!
3393 INDYCAR CHALLENGE
Car Racing/Management game
3392 FLAMING ENGINES
A SUPERB super sprint clone!
3391 CG FONTS #17
More CG fonts.
3390 BIRTHDATE HISTORY V2.21
What happened when you were
bom?
3389 (AB) JiNX
25 level puzzle game!
3388 MR BROWNSTONE
Boulderdash type game
3387 CHESS PUZZLES & TUTOR
No chess game included!
3386 (AB) STARTREK GUIDE
Comprehensive Episode guide.
3385 (AB) MAG. E ISSUE 5
More Sci Fi stuff!
3384 SONIC DRUMKIT V2.0
Good Synth drum kit
3383 ROBS HOT STASH #15
Nice mix of new utils.
X3382 WB3.0 BACKDROPS
79 superb backdrops
3381 ROBS HOT STASH #14
Mor superb utils!
3380 (AB) GRAPEVINE 20
Yes! Its here at last!
3379 THE FAR SIDE SLIDES
Alternative slideshow!
3378 SEKA 32 PRO
Adventure compiler (demo)
3377 SPELLTRIS
Spell words as they fall
3376 WORDPLAY
5 word puzzle games
3375 M.U.I. V2.2
Enhance Workbench
3374 ROBS HOT STASH #13
Superb Hot batch of utils
3373 ROBS HOT GAMES #9
2 excellent games
3372 MAGIC EXPANSION
For use with M.U.I. & M.W.B.
3371 (ABCD) ADOBE FONTS
For use with Imagine 3
3370 EVILS DOOM
Dungeon Master (ish)
X3369 COMPLEX 'PEEWEE'
Great AGA only demo
3368 CASSINI V3.2
Detailed Astronomy prog
3367 ZYRAD II
Puzzle / Arcade Action
3366 ROCKETS
Great thrust clone!
3365 AREXX GUIDE
Beginners start here.
3364 KIDS DISK 6
More educational stuff
3363 TEE TO GREEN V1.1
Golf scorer & stats
3362 PROBOARD
PCB Designer
3361 SANTA & RUDOLPH
Excellent Platformer!
3360 IMAGE STUDIO
Image conversion etc.
3359 CG FONTS #16
3358 CG FONTS #15
3357 CG FONTS #14
More lurverly CG fonts!
F1 PRICES ||
1 DISK FI TITLE £3.99
2 DISK F1 TITLE £4.99
3 DISK FI TITLE £5.99
4 DISK F1 TITLE £6.99
5 DISK F1 TITLE £7.99
THE NUMBER IN BRACKETS AFTER
THE DISK CODE DENOTES THE
^NUMBER OF DISKS IN THAT SET^
F104S
F1 044(3)
F1 043 {5)
F1 042 (2)
F1 041
Ft 040 (2)
Ft 039
F103B
F1037
F1036
F1 035 (3)
F1 034
F1 033
F1 032
F1 031
F1 030
F1 029 (2)
lF1 023
T-TEC MAZE
BLACKBOARD V3.0
MAGPIES CLIPART
KIDS CLIPART
GP MANAGER 94
HENRYS HOUSE
TWO CAN PLAY
AMBASSADOR PRO
SUPER BINGO V2
MONEY CASCADE
CHILLY CHAVEZ
F1 CHALLENGE V2
POWER PLANNEH V1.1
WORD POWER V2.0
POWERBASE V3.30
FORTRESS 1 MEG
AERO DIE NAMIX
CLINDEXV1.0
Ft 027
THE STATES OF EUROPE
F1 026
TAKE A LOOK AT EUROPE
FI 025 (2)
ART SCHOOL VI .1
F1 024
MATHS MONKEY
F1 023
PICK N STICK
F1 022
ASK ME ANOTHER
F1 021
MULTIPLAYER YAHTZEE
F1 020
IMPACT
F1019
TOUCH N GO
F1 01 9 (4)
RELICS OF DELDRONEYE
F1 017
F1 MUSIC VOL #1
F1 016
ART SCHOOL
FI 014
TOTS TIME
F1013
THROUGH THE RED DOOR
THE AMIGA SHOPPER AWARDS 39
The Amiga Shopper Awards
Hove your say on
the best Amiga
products of all
time and win a
£400 voucher...
sponsored by
Pretext scored a stonking 93% in our review In Issue 43,
but which is your favourite word processor?
computers h
harwooa
There Is no doubt that there are a vast
number of Innovative, exciting and unusual
products available for the Amiga. Everything
from PD image processing programs to immensely
powerful accelerator cards can be found out there
somewhere.
Here at Amiga Shopper we hate to see all of
that inventiveness going unrewarded, so we have
decided to recognise the efforts of the people who
design, build and market these products by setting
up a whole new concept: The Amiga Shopper Star
Performer Awards. These will recognise the efforts
of the great and the good in the Amiga world, be
they a PD programmer or a company pioneering the
cutting edge of Amiga technology.
And who better is there to pick the products
which should receive these awards than you - the
Amiga Shopper reader and devoted serious Amiga
user? So, all you have to do is to pick the programs
or products in the various categories below, and
we'll tally the votes to find out what you, the
serious Amiga user think is the best product
available in each of the categories.
So what sort of thing could you vote for? Well,
just sit down and think about all the Amiga stuff
that you have. Which DTP program do you use the
most? Which piece of video hardware has made
your latest extravaganza easier to make? AH you
need to do is write the name of the product in the
space on the form in these pages and send it in to
the address that follows.
You don't have to vote in all of the categories,
so just leave the 3D programs one blank if you
haven't used any 3D programs. The products you
nominate don't have to be new ones - if you've
been using a product for several years and it's
been incredibly reliable, then why not nominate if in
one of the hardware categories. After all, reliability
is important too...
Don't forget that we are also looking for the
best PD programs. Has the PD version of the
networking software TCP/IP made your life easier?
What about the PD image processing program
Image Studio? Would you vote for this as the PD
utility program of the year?
There is also a special bonus category: Amiga
Person of the year 1994. If you think there is one
person on the Amiga scene who has done more
than any other to push the Amiga forward,
nominate them here. It could be a PD programmer,
it could be a hardware designer, animation
designer, or even somebody who wrote a book that
you've found incredibly useful. It could even be
somebody you know who has used an Amiga in a
strange or unusual way.
And don't forget the final category - The
Editor's Special Award for innovative Amiga use.
This will be decided by the Editor of this magazine,
and will be awarded to the person who, in his
opinion, has made the most interesting or inventive
use of the Amiga. Please feel free to send in your
suggestions for this category.
In order to make it worth you while sending in
your entries, we've got together with noted Amiga
dealers Gordon Harwood Computers to offer you a
quite stonking prize. One person will be the lucky
winner of a £400 voucher, which they can spend on
any product sold by Harwood's. You could buy
yourself a new Hard Drive, or get hold of a modem
and video digitiser without having to spend a penny!
You could even get your Amiga moving by fitting an
accelerator! If you don't vote, you can't win...
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
40 THE AMIGA SHOPPER AWARDS
The Amiga Shopper Awards m!
. JJAI'YMUMA-.VMA
Your Name:
Scanners
Your Address:
SOFTWARE
DTP/WP Programs
3D Programs
Animation Programs
Image Processing Programs
Business Software
Video Software
PD/shareware Utilities
PD/ 'shareware Animations
CD-ROMs
HARDWARE
Printers
Accelerator/RAM card
Modems
CD-ROM Drives
Hard Drives (& Interfaces)
Video Hardware
SPECIAL
Amiga Person of the year 1994
Details of all entrants will be supplied to the sponsors
of these awards. If you do not wish to receive any
further information from mem, please tick the
following box. D
Just cut out (or photocopy) this form, and send it to
the usual address:
Amiga Shopper Awards
Future Publishing
30 Monmouth St
Bath
Avon
BA1 2BW
Alternatively, you can E-mail your entries to:
Awards@Amshop.aemon.co.uk (Internet)
2:2502/129.1 (Fidonet)
Please, only one entry per person. The closing date
for the awards is Tuesday, January 3 1, 1995. All the
usual competition conditions apply.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
SlUCA I
debe
SEEBOTTOTT
BRANCHES O'
AhAS
QUALITY PERIPHERALS
FOR
THE
AMITEK
Friendly Technology
Designed to bring you high quality and
performance at affordable prices, Amitek
peripherals offer outstanding value-for-
money. They are built to ensure easy
fitting and trouble free operation making
them a pleasure to use Amitek products
are also thoroughly tested and very
reliable so reliable that we are pleased
to offer a full two year warranty on most
of the Amitek products detailed here
\M RAM UPGRADES
I SHlra FOR A5O0/A5DQPL.US««O0 - I YR WARRANTY I
CODE DESCRIPTION INC VAT |
RAM 0505 A500 ■ 51 2K (No Clock) £20
RAM 0510 A500 ■ 512K (With Clock) £25
RAM 0520 A500PLUS - 1Mb RAM £30
RAM 0605 A600 - 1Mb (No Clock) £30
[RAM 06 10 A60Q - 1 Mb ( With Clock) £4
» POWER SUPPLY
FOR A500/A600/A1200 - 1 YR WARRANTY I
This power supply is an ideal replacement unit, which can
I deliver 1.0 Amp on 12V and 4.5 Amps on 5V. More than
enough power for a seriously expanded Amiga!
I pewteio Amitek Power Supply Unht £29incvat |
£ MODULATOR
FOR ALL AMIGAS
* Ustfrriandry
;:■!■■■::
The Amilek ExtemaJ Modulator
makos- an ideal ropiacsmH.ni
modulator (or all Amiga owners.
Everything needed is supplied. Like
all Amilek peripherals., it comes
[ with an easy to follow manual,
INC VAT - MQA 4KTO
RAM UPGRADE
i^UUUJU^J & MATHS
! ACCELERATOR
TOJ L ./ULIU OPTIONS
FO R THE AMIGA 1200
Mb
©
AMITEK
3 1 / 2 " DELUXE FLOPPY DRIVE
FOR ALL AMIGA COMPUTERS
Maximise the processing power ol your standard A1200. Be ready for trie new
generation of software which makes mora demands on Amiga memory and
technology. The Amilek Hawk RAM expansion includes up to 8md fast 32-bil RAM,
Ihe ability to support an optional, sophisticated 68882 FPU (Floating Poinl Unit -
drastically increases the speed ol maths intensive operations - e.g. in applications
such as Lighlwave 3D) and a battery backed up clock. Built to a high standard, this
board can be easily installed and comes with a 2 year warranty. The Hawk RAM
board is available in 4 versions, each with the option of either a 33mhz or 40mh*
PLCC 68882 co-processor.
FPU SPEED COMPARISON
INHflFASFS 40.ZT
OPERATION
BY UP TO 40k
In FLOPS |f LO
'■'■: y. r.fi.i ■:-
&BB wsitm V
10
Arnl go 4DHHrmi
I20C iHt MM
INSTALLATION OF A HAWK RAM OOARO
INCREASES A12O0 SREEO BY UP TO 3x
• Plugs straight into A 1 200 trapdoo* - No solctering required
• Upgratteable FAST RAM board to 1 , 2, tf or ft*
* Uses industrv slandard socketed SIMMs for easy upgrades
* Optional FJoahifl Part Urtt - 33hk or 40*i£ PLCC 6S882 1 co-w ocessw
* Camprflhensivg manual with fliustraliorts
• Works with all A120Q and AlZOOHDnrnpufen
• Dees nol invalidate your A1200 warranty
* 2 year warranty
AMITEK HAWK RAM UPGRADE BflARHS
1Mb Nd O
RAW FPU £RAM
E99
Nd /IMS
fnt,Hnm
£129 | £189
OPTIONAL FLOATING POINT UMTS
jggtjjj wilh thvn RrSH uppiBi bpiifli
33mh, PLCC FPU + Crystal
40whz PLCC FPU +- Crysul
£59
£99
PRICES FROM ONLY
1Mb RAM, NO FPU
£99
INC VAT - RAMI 21 Q
FREE DELIVERY
DELUXE FEATURES
The Amftek drive has many deluxe
features not included in other drives -
check out the competition!
ANTI-CLICK
This feature stops your drive making
whirs and clicks when the drive
is empty and searching for a disk.
ANTI-VIRUS
This switchabie mode stops track
viruses infecting (tie disk while in Ihe
drive. Unlike many other 1 drives which
have virus kiElers, this mode can be
disabled, allowing some fussy copy
protected software lo run.
ADD MORE DRIVES
The Amitek drive is also daisy-
chainable, so you can add further
drives to your system, using very little
power from your Amiga.
QUALITY SONY MECHANISM
Amitek took the lime to source a
mechanism that has all (he leatures,
quality and reliability that Amiga
owners demand.
Delaiislakcn
Ircn models
*rtilable
p
ANTI-
DUCK
ANTI-
VIRUS
ROBUST
STEEL
CASE
QUALITY
SONY
MECHANISM
TOP RATED
CU-AMIGA
MAT 11 iO*.
2
YEAR
WARRANTY
("AMITEK
/
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CJMANA
-
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• High Quality 3)4" Sony Mechanism
• Strong Metal Casing
• Built-In Anti-Click Feature
• Switchable Anti-Virus Mode
• Enable /Disable Switch
• 75ms Access time
■ Daisy Chainable Via Thru Port
• Low Power UsAGE-EiTPSuteRwo
■ External PSU Not Req'd
• 2 Year Warranty
EXTERNAL DRIVE
INC VAT - DP.I 1159
FREE DELIVERY
IK UK MAINLAND
j£ 1Mb INTERNAL FLOPPY DRIVES
Ml FOR AMIGA 500/500PLUS & AMIGA 600/1200
Thssa inlamgl Amilek replacement
■drives are ideal for users who
to r&pirMe their existing internal
drivfl.
The packs fralure
a high quality
internal 1i*. art"
drive mechanism
fof the Amiga
SOQ/SOOplus. o
Amiga 6«Via». All
you need to fit your drive
is included, plus easy
iolkiw fitting instructions and
24 months warranty.
©FUSION GENLOCK
FOR ALL AMIGA COMPUTERS
FREE! SCALA htioo
home" video JBJ51 ,„ c
TITLING PROGRAM L49 vat
• Input and Oulpu.1 Composite Video Signals.
• Switcti batiVEan. video ONLY. Computer
ONLY and Mixed Outputs
• fiGB Tom
Not Gefliorted
• Hardware
Fade to
fadeaway
the later
of Overlay
or Video
SiVJG*
i\ THE SILICA
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^c^fb '"■ Before you decide WHEN to buy, we
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I protect your investment with a purchase from
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DEBENflAMS
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We v iavea proven track record in professional
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With over'5 . i reliable.
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• TECh.
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• A FULL PROBg^^^^M
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• PRtGE MATCH:
We match on a "Same product - Same price*" basis.
• FREE CATALOGUES:
With special offers and product news.
• PAYMENT:
We accepl most major credit cards, cash, cheque w
monthly terms <APfiH B% .*»!»» flU nte3 an raqui
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FREE DELIVERY on orders over £40*mt
Small ad mm isl ration charge [£2.50v.'at)
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21 stores including IS in branches of Debeiihams.
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PLUS BRANCHES AT:
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INFORMATION ON AMITEK PRODUCTS
Mr/Mrs/Misa/Ms: Initials:
Surname: .
Company in
Address:
Postcode:
Tei (Home):
Tel (Wort):
Which computer(s), if any, do you own?
■ 213K J
ECflE - A*HrtGBd 3-KesaM^cfllcal«snJY*3ngB. FlMEe relutr. IhB wiiptKi te t# Inwl rfart-alKn
42 COMMS
Comms 'n # stuff
This month Wavey has been surfing in cyberspace, wandering
around the World Wide Web, and investigating the darkest corners
of the on-line systems to bring you all the latest news and gossip.
CCTA
Government Information Service
■>stop t^ Message from Rabcrt Hitghes MP
> PRESS! <
' About TWsServfc*
This is what the Government Information
Service World Wide Web site looks like,
UK Central Government
^ DarartrogfJ af Trade and In^uaBre (DTI)
J Wy9 • gffywnmCTiL pmici pdjSshfrji. printers j tid stcpl? HECocy
At fast the British Government has accepted
the existence of cyberspace.
«/ Whit'i BTeMB -v n .this Site .
\f Hews: Mi aaatre, Hegshtws. Aamiun ...
«r Hanhrare .-.'?;« fee aMto anJpMwtealt.wte
*r Software flistt so si e, tar w .ass n, sic Pius; f ' j;jiickljrik, to Amipet t.
\# ftqjesta";.; }:s.fi' - .-.;:.. v.;.., science, tcmmnct, 6m...
«r TIik Sappart Users goiips, raafaa lists. BBS's, nwssjwgi. WW site,
>r Usat Hias Prai Gwgathical Amjb Users Bate im !■. |
*^ Companies I- ^bpeis, Ivljj.i&cturers. fataikrs.,
«/ Hjrrinry "«;i: i iur^eunt, Thai, whne. aid «b did t
«r Elimtos ' tar Ansa Wtt Ktsoaces
The amazing Amiga World Wide Web resource
site is a treasure chest.
Good day to you and welcome aboard for
another excursion on the information
superhighway. This month we'll be
talking politics, rock V roll and I'll be
shamelessly plugging my new Internet book, All
You Need To Know About (snip - Ed)
CYBER- POLITICS
It's taken a while, but finally ft looks like the
people who run this country have actually woken
up and found they are living in the 1990s. Yes,
politicians are slowly discovering the Internet! OK,
so MPs here are not as Wired as their
counterparts on the other side of the big pond
that's true, but at least it's a start. Already you
can send Email to Tony Blair
ttony.blair@geo2.geonet.de), Paddy Ashdown
(paddyashdown@cix.compulink.co.uk) and David
Sh aw ( d avi d @dcsh aw.de mon . co.uk).
Who is David Shaw? Well, he is the only Tory
MP that I know of who has an Internet Email
address. Sadly, you can't get in touch with
johnmajor@dull.grey.eo.uk yet. Of course, this is all
well and good, but do they listen to your opinions
when expressed by Email any more than they do
when you write by conventional means? Less, it
would appear.
There is a story doing the rounds that
somebody complained that Tony Blair didn't
answer his Email, and was told to put the
complaint in writing and post it!
Things are looking up though, because the
Government Information Service announced its on-
line presence just a few days previous to me
writing this column. Here's the lowdown:
The World Wide Web site is located at
http://www.open.gov.uk and contains links to
information on HM Treasury, Citizens' Charter,
Dept Of Trade And Industry, Her Majesty's
Stationery Office and more. Nothing particularly
exciting, but then we are talking UK politics here.
An HM Treasury mailing list is operating from
majordomo@hm-treas ury.gov.uk and documents
are available by FTPmail from ftpmail@hm-
treasury.gov.uk (just send a message with the
word help in the text for more details of these). An
FTP site is situated at ftp.hm-treasury.gov.uk
WHO WANTS TO BE A
MILLIONAIRE? WAVEY DOES!
Looks like everyone wants to be a millionaire if the
launch of the National Lottery was anything to go
by, and I'm no exception. Actually I am an
exception, because I won a £10 prize on the first
lottery, and I won using numbers selected in
cyberspace. Delphi has set up its own National
Lottery forum, and as well as talking about the
best ways to win you can use the Delphi random
number generator to pick your numbers. I asked
this amazing device to pick six numbers between
one and 49, and three of them were called in the
first draw. So how can you use the latest
technology to do the same? Here's how it works:
1) You need to be a member of Delphi (phone
0171 757 7080 for details).
2) Join the National Lottery forum by typing
Go National.
3) Select the Conference option.
4) Type Join Lotto.
5) Type /groll.
6) Type /roll 6d49.
The random number generator then rolls six
49-sided dice and presents you with the numbers.
Each time you type /roll 6d49, the dice roll and
you'll get a new set of six numbers!
BEAM ME UP SCOTTIE
And staying with Delphi for the moment, the
official UK Star Trek fan club have opened an on-
line support forum. You can buy merchandise, chat
with other Truckers (that is the right term isn't it?),
and even download Star Trek goodies. And who
says that cyberspace is full of train spotters,
anoraks, and sci-fi freaks?
AMAZING AMIGA
WEB RESOURCES
In response to a large number of Email requests
for help in finding Amiga resources on the Internet,
I've been off searching the World Wide Web to see
what I could find. And I don't think you'll be
disappointed if you start off by pointing your World
Wide Web browser in the direction of
http: //www.c s.cmu.edu:8001/Web/People/mjw/C
omputer/Amiga/MainPage .html
From here you find yourself presented with a
veritable treasure chest of Amiga-related choices.
How about reading the well-respected electronic
Amiga magazine Amiga Report on the World Wide
Web? (With AmigaGuide if you use Amiga Mosaic
of course). Or what about taking a look at the
latest news about Commodore, the Picasso II
board, or the Video Toaster? There is an option to
look at software resources, and this includes a
fast link straight to the massive Aminet software
archive, as well as information of interest to all
AMOS and ARexx users.
The Projects option is also interesting - as
well as pages about the use of the Amiga in films
there's a wonderful gallery of Amiga-generated
artwork. Usenet Newsgroups and Amiga mailing
lists can be accessed by following the User
Support link, and developers and manufacturers
are well served in the Companies section. If you
opt for the Elsewhere link you find yourself
transported across cyberspace to many different
and varied Amiga World Wide Web sites.
If you are serious about your Amiga, and
serious about your Comms, which I know you must
be or you wouldn't be reading Amiga Shopper now
would you, then you really have a duty to check out
this wonderful WWW site. Leave some feedback
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
COMMS 43
// \
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THE OFFICIAL JAM CLUB OF TH£ HE
?»»»»»»»» VELton to ntE staf, trie vorauN^ATc* «m««m.<
*fo'j have i oe> Forus Die93«QE .
I stae Tre* Fan ciufc Eenu:
■ thJ.3 Area
[fccrship Into
! Bridge (feruii)
ir.icreTirc
itstsses (Files]
nrbera Only)
K-sga::r." fiaclt Issues
Internet Goplwe
Usenet E>i ssuss Lou Groups-
AMrleaB Star Tee* JUrta
Poll
Help
Read Amiga Report on the
World Wide Web. Isn't Comms
Just wonderful?
Vat Mowing issues ire available (most recent first);
Note, ifaaft if you arc readk$ fbii wida Arma Mosaic , you era didt on the I G] to read ■tfitti Afl^aGudeCnJ! instead of
Moesc
Star 7refr ftas arrived, Inevitably I guess, on line.
• Afflnfogwt #23j - fGl ofN^mber^K Bth. 19»4
• AaTOJepojt^jO -IGiflfOrtobglheaSBit^
• jn ^^wt^^ fG^Ortoter1htnih.19W
• Arawfep-at ^22S - fG ■ tf September ba 3QBl. 1994
• ■: ■ *cyn#22? - 1G1 ofSeptembtr fa 164 1 994
• jfoiiMteryt;#226 - [G| of September fa la, 1994
• Arngjiiport #225 - TOl of Amast the 22nd. 19&
• kM&tp.a trj ■ i G1 af Anaurt die 10th, 1994
lif
%$%$%$%$%$
Just some of the Amiga resources you can jump
straight to from the World Wide Web,
as well and let the people who make it possible
know how much you appreciate their hard work.
On-line Amiga resources are scarce enough, the
few people who are actually doing something out
there in cyberspace deserve as much
encouragement as we can give them.
HEY, YOU, GET OFF
OF MY CLOUD
It was hailed by the media as the rock 'n' roll
event of the century - the first ever live rock
concert on the Internet courtesy of The Rolling
Stones. Yes, if you happened to be in a position to
point some seriously high-powered computer
hardware in the general direction of
http://www.stones.com on the night of Friday 18th
November, then you could have joined countless
other disappointed music lovers in watching some
slow and fuzzy video of Mick and the lads strutting
their stuff.
This 20-minute concert was meant as a taster
for a pay-as-you-view concert The Stones are
planning. For the ordinary user like you and me
though, with bog standard Internet connections
and not the direct pipelines on to the MBONE (a
high-powered system that allows for fast video
transfers), it was something of a let down. Not
exactly bringing music to the masses, just to the
very privileged few.
COMPUSERVE NEWS
The big daddy of on-line systems, CompuServe,
has announced plans to bring the Internet to its
members during 1995. Already CompuServe
subscribers can send and receive Email, read
Usenet News, but coming soon will be the ability
to use the World Wide Web, FTP, Telnet and the
The Rotting Stones perform
live on the Net.
The Official Rolling Stones Web Site
rest. CompuServe are also writing their own World
Wide Web browser, and informed me that the
reason they are taking their time to introduce this
increased-access service is so they can make
everything graphical and very much point-and-click
for their members.
Of course, this will be done by developing new
versions of WinCIM and MacCIM, so once again
Amiga users will find themselves left out. I know
the future of Commodore is still in doubt, but
there are so many Amiga users out in the big wide
world that it really amazes me that so many on-line
systems and service providers still choose to
ignore them! Take a virtual raspberry for letting the
side down, CompuServe.
WHO YOU GONNA CALL?
NETBUSTERS!
I recently attended the second Annual General
Meeting of Community, the Computer
Communicators' Association. This is the
organisation that exists to help protect the rights
of the people who use computer communications
in the UK, as well as promoting Comms and
cyberspace in general. The AGM was very poorly
attended, the fact that it was a cold winter's
evening in Stevenage might not have helped, but it
struck me that this was a particularly poor show
by the virtual community.
Come on, I know there are lots of you who
care passionately about your Comms, so why
aren't you supporting Community? The association
have a Fido echo, a Usenet newsgroup, a CiX
conference, a mailing list, and even an electronic
newsletter. If you want to find out more, and I urge
you to do so, then write to Community, 7 Primrose
Road, Halton, Leeds LS15 7RS.
Alternatively you can join the uk.org. community
Usenet Newsgroup, or contact them by Email at
community@arkham.demon.co.uk. Community
costs just £5.00 per year to join (with a voluntary
donation of a further £5.00 requested If you are in
full-time employment).
Community is concerned with promoting
greater access to cyberspace, protecting the rights
of people using computer-based communications,
and preventing misrepresentation of the on-line
community. If you care about your Comms, if you
are interested in protecting your Internet, then you
really should be supporting them.
LATE NEWS
As I go to press news has come in of a very
snazzy Internet Relay Chat (IRC) Client for the
Amiga. Going by the name of Grapevine
it runs on machines using Workbench 3.0 or above
and AmiTCP. Grapevine offers a graphical
interface approach to IRC, and I have had some
very good reports from people who have used it to
get onto the IRC. You can get hold of a copy now
by FTP from any Aminet site, such as
wuarchive.wustl.edu.
SHAMELESS PLUG!
My new book, All You Need To Know About The
Internet, is available now from Future Publishing. It
costs just £14.95 and includes special offers from
many of the UK's leading on-line systems and
Internet access providers. If Internet, Modems,
And The Whole Comms Thing got you interested in
the Net then the new book is just the ticket to
take you further on your travels. Oh, and I've got
a wife and kids to support as well. Honest Injun!
(White man speak with forked tounge -Ed) ©
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1 995
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CPTCNCA, PD 93FT S WEIRD SCIENCE IWJGES.
CAPRI CD DISTRIBUTION
DEPT AS, CAPRI HOUSE, 9 DEAN STREET
MARLOW, BUCKS SL7 3AA
TEL/FAX 01 62S 891022
TRADE ENQUIRIES WELCOME
mi
AMIGA BOOKS
Amiga 120D insider Guide 14.95
Amiga 600 Next Steps 14.95
Amiga Disks & Drives 14.a5
Amiga. WbrttterKhi A to Z 14.95
Amiga ROM Karnal Libraries 34.95
Amiga Hardware Ftpf. Guide 25.95
Intuition Practical Guide 16.95
Amiga 1200 Next Slaps 14.95
Amiga Assembler Insider Gukrs 14.95
Amiga 1200 Beginner's Pack 39.95
Amiga ROM Ksmal Includes 34.95
Amiga ROM Kemal Devices 25.95
Amiga Desktop Video Power 24.95
Mastering Amiga C 19,95
Mastering Amiga AMOS 19.95
Maalering Amiga Assembler 24.95
Mapping the Amiga 2nd Ed 25.95
AmigaDOS Manual 3rd Ed .21 .89
Mastering Amiga Prinlera .19.95
Introduction to A12Q0 14.99
Desktop Video Vol 2 12.99
Animation 101 12.99
Animation Vol 1 14.99
Imagine 2.0 Made Simple 15.99
Oelux Paint IV Guide 14.95
Thta is jumj a sw^oerJan of the axtanmiva rmngrn at tuMjn ami vMaaa
fhit wt tf&ck Strut SMS tor futl litt untt dtterlpftorti. Fr*a
delivery in UK. Add £1 per item lot Europe and 2£*& tor airmail
titewftafir, Aeew* ,innk',!,>,Kfi;pira.
■. i i;j J i[.-Ti.Hii:i.',',.' l ij l i.i'].i l im. | .'.,i.i! | .i.nLinn
AMIGA VIDEOS
Tel/Fax 07O6 7 1 5028
DTV Toolkit
A Six-disk video titling extravaganza
Volume 1: Core F/X*...
Disk 1: DPaint4, Wipe Anim Tutorial
Disk 2; The CREATOR Disk - fontbrushes, pics,
palettes, moves, brushes and animations
Disk 3: Lo Res Wipes
Disk 4: Interlace Wipes
Disk 5: Pictures
Disk 6: Animfont & Extras
ONLY £29*99 trlCludes User G^idti & FRt.E l-refe Depi
CHEQUE- S/POs payable (d CHROMA COMPUTER IMAGES
DEPT AS 1b3 HOLT ROAD EAK.ENHAM NORFOLK NR21 ejF
Enquiries 01328 862693 (office hours)
FREE FREE
LIBRARY DISK POST & PACK
ON ALL MEW ORDERS
GAMES CHEATS 1. 4 EMULATOR
ON ALL NEW ORDERS
Q 674 faff FEW
□ Dl HYUBOTONE
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□ 793 DOCTOR MMO
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□ 107 MAN IBS
Q 626 MEGA BLCtf
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□ BIS. IEMWNG PACK
□ 005 SMASH TV
□ 076 8O8OCOP?
□ 077 GODS
□ 07JHCKLWJGEFKJUS
0177 WWll&T.
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□ OS HUNTER
□ 024 Elf
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□ 61 1 RACING MAN^3
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04785100 HARKS
D;3SAUT0MDBILtS
D33J BATTLE CARS 7
□ 613 HK'iH OCTANE 7
PUB GAMES
□ 367 BANDIT WANH
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□227.BMTMAOM
D 375 SOLITAIRE
D 010 POKES «CADE
□ B04CWDSCASHO
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□ ■ 174 CHESS OMES
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SPORTS GAMES
D1CW FUTURE FOOIBALL
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.MANAGER GAMES
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□ 443 SEAM 8*1.1
□ ai7BLOCOBAli
□ 310 ICPIHE LEAGUE
□ 824 DATA RACES
□ 1 96 GP MANAGER
□ 321 AIRPORT
□ 404 METRO
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□ MB LISA 94
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BOARD GAMES
□ 864 CHEQUERS
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□ 037. MONOPOLY
□247 CHESS
□ 54B BACKGAMMON
□ 296 RSK
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6RAJN GAMES
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D 442 REUEKI 2
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□ i m dfWjOn raes
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□ II? DRAGON'S CA^5
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A 1 200 AGA ONLY
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ADVEMTURE GAMES
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OVER 1 8 GAMES
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CLASSIC GAMES
D6V2 SPACE INWttTG
□ 77! OWKWNDERS
0693 HSSILf COMMAND
BREAKOUT-PONG
Q0CJ3MEQABAILI
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SPACE BLASTERS
□ 498 LAST REfUGE
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127 IN-TAOS
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□ 343CTBEfirjfTICS
□ 701 GALAGA DELUXE
□ 679 STAR HAWS
□ 513 OVTETNE FREE
DIM COT £ 1 .25 each. n6 minimum btotlR, ai i. viftUS FUEE AND USER
FRIENDLY
All qames s re on I disk and fun on' all Arrtiqas unless otherwise stated.
PICK AN EXTRA DISK FOR FREE WITH EVERY EIGHT DISKS YOU PURCHASE
UNDERGROUND P.D. 51 OARMANIA CLOSE, SHOEBUEYNESS. ESSEX SS3 9YZ. Tel: 0702 295887
Name: Telephone:
Address:
.Postcode:
msasi imzmmmmim
Accessories
AMIGA POWER SUPPLY *
Dl'CGt frein mo ny f ciclu rer lo B-rilis-h Sra
10 DD/DS tJlan^ Dijlj
ICJD ].V Disk Laboli . . . .
U11> Cu^rj, ,\y 5?lilH>f]* R'«
I'J& DD/D& b^lt [Ji-.h;.
200 Blank Diifcss
50 DD/DS Blank PJlht . .
A5O0 K*yb4jOf<J ...
A5O0 Moduloror .
Amigai Fflur Player AdapHor
Afd-po* lu Scat] L*a-d
Branded Di.ki BtHH 10
Claanvr Duk and Flu-id
Furty nAtiuse Covar ....
Jayiliclc Exrcnaian laad 2W
K-iiykiiciard Dutr Caver
htaduWar/GUk Drive Cxl*njion lead . . . . .
Mouia/JS Porf Extcniicsn 5'
PBfaip»3Prlnt*r Cobl* .
So.bc ihlfr Mou*e/lS £w
Singl* phano ro Phoi
Drives
Internal Disk Or.v* A50O
Imn-rntil Oiik Djiye- AA0O/1 200
120 Mh Inl Hard Drive 2.3* A600/1200
."■10 Mr Hftfd Drive 2 5" A6O0/I2OO .
60 Mb kf_ Hard D.fM 2.5" A600/ 1 200
, . .£27.50
. . .£4.00
,E1 97
. . . ,E3.?5
.£31.93
£.■59. 99
. . £1645
. . . .£44.10
.£30.99
. . . .£2.95
. . . £12.95
E4.95
El 99
£0.99
E4.95
E2 99
. . .£12.99
.£2.99
£5 99
£6 99
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. .£36.9?
. .£41.90
■ 169 00
£269.00
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Gi.iiy Qlaws Galacllc
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Cannan Fiiddar
CStornp ^A□^ager End Ol Sea*'
C«*nbo1 Ait Pahral
Comfaal ClaitlCI V ?
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D'-ipajrib^f! Hero . ...
Eye OF' the Behalder>Eyc Of Th* B»hold«r
Grariom Oeiof-h 2nd tni
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£ 1 7 95
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£ 1 3 95
.£19.95
Eli. 99
£9 95
.£11 .43
CIO. 95
.£11.45
.£12.45
£22.95
£17 95
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£11.95
.£1 1.95
.£19.95
.£20 45
EI7 93
JSIO.M
£12.95
£11.95
£10.4-3
.£17.95
£11. A5
.£14.95.
.C2025
Games
PUBLIC DOMAIN /SHAREWARE
90i: p&r disk cr '*5S
Too many lilies lo fislf Over 2.C00 and growing monlhy
Send 25p slamp, stating which computer, for FREE cotalogue disk ol software and accessories.
Send cheque/postal order lo BAK Distribution, 1 20 Sheffield (oad, Droflfield. Sheffield SI 8 6GG
Tel/fax: 0246 290 860 Post/Packing 50p minimum or 1 0% oF order value
1000s i
Titles
in stock
NOW!!
PIGMY CRUSH P.D.
Tel: (01 792) 57941 1
DEMOS
•) Fingers (2)
S.O.TA SpatebAlis
Dream Trippen
Interference
Jesus an Mi (2)
FairlijM 242
Mobile SfHteballs
intense [2f
SannyArte
Umpanklteminane
No Refund |2j
ths-d Demo
Shamc-fi Mix
Data Xthc
PFtlCES
GAMES
zombie Apocalypse
is Hole Coif [2!
Texffs Chainssw
Mr. Men Olympics |2|
2 Player Soccer
Silverblade
Cash Fruit
Super Blue Kid
WaRy World (21
Tetris Pro
Giddy 2
Parachute Joust
Dithels W7Land
Kingdom at War
Overran dec
SPECIAL PACKS
DUPUOTOrrs pack
(6 Disks) £5-00
, MUSIC PACK
(S Disks! £*O0
k ART PACK
(iDishj| £S00
DEMO PACK
[5 Disks) E400
12 00 PACK
[5 Dilks| £440
BLANK DISKS
10 7 f4-sa
SO/ £20 00
)U OS 00
•Add £200 P4P
on 50+ Disks
f.P-00
£090
£oao
5-9
10+
PU' Charged at UK. 75p per
Pfder Elsewhere add 40p
2 disk Catalogue £100
\ Telephone orders taken and
despatctied upon payment
Please mafte cheques/postal orders
payable to PIGMY CRUSH p.p.
UTIIITIES
OFJ^HW Vj.l
Sftkk WBJ
MenuMaster 3
Printer Drivers
Edward Pro v4
L«k-Ptc2
Kick vl 4
Tfeltt Engine v4-l
Start of the Art |2J
Crack 4CoL j „±^
D.D.S. ^^ Xn
Octamed Pro v2
AmibaieProZ vl -3
Pro UtilsJ
SupeiKillers WB 1-2/2
1200
ASI Fix Disk 112 |2|
AGA UtilS 1
lupcrKillers WHS
120O Deg raders
Action Replay 4
Orders to PIGMY CRUSH P.D.
5ept AS, 2 Skomer Place. Swansea,
W. Clam, SA5 5PH
I FISH 1 to 1OO0
ASSASSINS GAMES 1 to 200
f WAREHOUSE CLEARANCE '
THE TROJAN PHAZER GUN
(FOR THE AMIGA - ALL MODELS)
Enter a new phase of computer entertainment with the TYoJan Lightphazer. Unleash your
imagination and take up the challenge of two action packed games included in the pack:-
SKEET SHOOT: Travel the world and attempt to complete "The International Pro Skeet
Shoot" Try to better your score, or compete against a friend in your hid to become
World Champion.
ORBITAL niKSTROYER: Reach for your Pulse Laser and blast the aliens as you fight to
save the planet Earth! Be careful, your ammunition supply is limited - if you run out
the Earth will be doomed.
RRP £39*99 OUR PRICE £14-99+ £2.50 P.P.
7\DDiriON/\L PHAZER GAMF.S:- FIRE STAR RRP S ljy»- OUR PRICE S6.99
ALIEX RRP SJJiirS ■ OUR PRICE £6.99, CYBER ASSAULT RRP S1J191>- OUR PRICE S6.99
ENFORCER RRP S13J» - OUR PRICE S6.99 PHAZER GUNS ALSO AVAILABLE FOR THE ATARI
ST/STE RRP^9J»-OUR PRICE £12.99, THE SPECTRUM *2A/3ARRP ^39
OUR PRICE S12.99 AND THE AMSTRAD 464/6128 RRPS2iU»OUR PRICE SI 2.99 LIGHT PENS
ALSO AVAILABLE FOR THE AMIGA (ALL MODELS) RRP mM OUR PRICES16.99
PLEASE ADD £2.SO FOR POSJAGE AND PACKING ON THE ABOVE ITEMS.
ALL ORDERS SENT BY RETURN: CHEQUES/VISA/ACCESS/PO'S
TRADING POST <r,e P t af,
L
VICTORIA ROAD, SHIFNAL, SHROPSHIRE
TFll 8AF
TELEPHONE/FAX C0I9S2) 4M135
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
46 READER ADS
Reader
,.or your chance to reach 50,000'
fellow Amiga owners for FREE!
FOR SALE
A500 3Mb RAM Philips monitor hard
drive, second disk drive, joystick,
mouse, manuals and text-books, tots
of software inlcuding games, £400
ono. Call Jimmy on 081 367 4257,
Lots of cheap original games for sale
contact to obtain list plus Rotec
external drive £35 and Amiga 1200
£200 with loads of manuals, mags
and accessoris and some games,
power computing PC SSOB externa!
3.5 disc drive complete with cyclone
Blitz and teopy £70.00. Tel: 0706
622135.
Power computing grey scale scanner.
Complete with software maual.
Excellent condition £70.00. Tel:
0706 622 135.
Amiga 1200 fitted battery backup.
Clock still boxed, £270,00. Excellent
condition. Tel; 0708 622136.
Philips CMSB33 MKII stereo monitor.
Excellent condition £199,00 ono. Tel:
0706 622135.
Rendale A8802 Genlock complete
with manual software and switch box.
Excellent condition £100, Tel: 0706
622 135.
The Bug (black) Joystick. Excellent
condition £10 tel: 0706 622135.
Deluxe Paint 4 ASA £30 Deluxe
paint 4 Vol 1 and 2, Training video
£10. Each excellent condition. All
still boxed. Tel: 0706 622135.
pretext 6.5 manual still boxed, £45.
pretext 4.3 £15. Tel: 0706 622136.
Amiga Shopper Issue I to 44 with
discs, All in binder best offer
minimum £1.00 each. Excellent
condition, tel: 070S 622135,
Clarissa training video £10 VGC,
Merlin Maths £20 mini office £25,
Turbo print professional 2,0 £20
Pagesetter VS3.0 £30.00 TV text and
fonts £40. All boxed. Tel; 0706
622135.
Deluxe Paint III, bent Simpson V's
space mutuants £10 each. Batman,
Strider. Pare manual £5, each all
boxed, excellent condition. Tel: 0706
622135.
Amiga 1200 computer fitted battery
backtop clock many games, books,
etc still boxed excellent condition.
£270.00 Tel: 0706 622135.
Philips CMS833 II stereo monitor;
Excellent condition £190.00. Tel:
0706 622135.
Tecno Plus Serres II pro control Joy-
pad. Excellent condition £10,00 tel:
0706 622136,
Amiga format issue 8-66 with
coverdisks. all in bnders, best offer
minimum £1.00 each. Tel: 0706
622135.
Power computing grey scale scanner
complete with manuals and software.
Excellent condition £65.00. Tel:
0706 622135.
Commodore Workbench 2 manual,
ring bound. Full workbench 2 and
DOS covered. Excellent condition
£20.00, tel: 0706 622135 External
drive power computing PCS80B
complete with built on cyclone Xcopy
blitz, excellent condition. £70.00 tel:
0706 622135.
I Amiga A6O0 boxed with Joustlck,
megamouse, scart stereo TV lead,
software and manuals. £200 ono Ian
(0268) 781660.
A4000/30 GMb's RAM, 240Mb HD.
Commodore 1942 monitor, optical
mouse, jo ustick, 100s coverdisk
Sincluding Imagine 2.0), Brilliance,
Wordworth 3.0A, Vista Pro 3, 3 A1200
games and more. Phone Steve:
(0252) 879562.
Complete AMOS pro! AMOS Pro v2,
pro Compiler, boxed, vgc, CRAFT,
Turbo, JD Ldos extensions
(egve-rdisks/pd some with menuals).
Many disks of clip-art, fonts, spites,
samples and programs. £80. Call
Jon 0705 462 700.
Philips CMB833 Mk2 colour monitor,
boxed in Al condition, £170 ono 2
meg PCMCIA ram card, £50, tel: OS1
560 2939. Ask for Simon.
SCALA MM300 this has not been
used or registered. My price onfy
£190 phone 0742 746357.
SAS/C VS.l plus three prog books
£70 Devpac 3, plus three assem
books -£70. Blitz £30 Wordworth 2,
£30. Money matters, £30. ring
Steve 0904 690 476.
A5O0+ cartoon classics, WB Z.l,
2MB, £170.00 A530 40Mb, GUP 120
Mb hard drive 2Mb 32-bit RAM, plus
PC286 emulator. All boxed and
excellent condition. £320 call andy
on (0980 633B77).
Colour printer, Intergrex colourjet
132 Inkjet printer complete with
Amiga driver software. Good
condition, £150 or swap multisync
monitor or W.H.Y. Co ArdV On 0980
633 577.
A500 plus cartoon classics pack,
2MB, complete with A570 CD-Rom
drive. Both boxed and ideal chrlstms
presents. £275, call andy on 0980
633 577, colour TV and scart lead,
£75.
Amiga Format numbers 30 to 60
mint, £1.50 each. £40 the lot.
amiga Shopper numbers 1 to 43,
£1.25 each, £40 the lot all perfect
condition. Essex. Dave 0277 659
703.
Amiga mags august 1993 to October
1994 Format and World of Amiga
complete wiui disks, various other
mags also power, shopper etc. Over
60 mags, 100 disks offers, Dean
0831 795 321,
Amiga 400 030 10Mb RAM 120Mb
HD muitiscan monitor vidi 12RT
Genlock 6868 1, CoPro imagine 3.0
and other software, £800,00. One
0403 242 102.
Amiga 500 WB2 1Mb RAM, external
floppy drive, £125. A590 240Mb
harddisk, 2Mb fastram, software
magzines. £175 or £275 ono. for
both. All excellent condition. Tel:
0480 406087.
40 Mb hard disk and SCSI controler
£130. GVP 22 mhz 68030
accelerator with SCSI controller ana
1Mb of 32 bit ram: £270. Both for
A150O or A2O00. Phone Keith Miles
)223 213 704.
Workbench 2.04 upgrade kit: £30
sharp JX100 flatbed (A5) colour
scanner with software £220. Phone
Keith Miles 0223 213 704.
Exchange AMOS and assembly code,
Chris Evans 44 Shady Lane, RRT, St
Thomas, ON Canada, N5P 3T2.
A1200 10 Meg 340 Mb hard drive
colour monitor, modem, 2nd drive, 2
joysticks, over 300 disks, £850 ono
or swap for 486DX: PC system. Phone
0946 62225 and ask for Ian.
A1200 hawk 4 Mb RAM expansion
board 18 months guarantee £170.
120 Mb hard drive £160. Call David
0743 231022 anytime.
Supra 50ORX for Amiga 500 or 500+
S meg RAM board 2 meg populated
£100 ono. Call Gerry on 061 654
8617.
A1S00 3Mb RAM 52Mb hard drive
new oktagon 2008 controller board.
WB2 PWS manuals etc. £350 canon
BJlOex printer £120, 40Mb 2.5 Inch
IDE hard drive £60, Call alan on 071
225 1080.
WWF Wrestelmanla and European
Rampage £5.00 each. Also, Zool 1
and Body Blows £7.50 each. All
boxed with instructions or sways all
for any hardware. Call Stephen on
08687 84681.
A1200 6Mb RAM 64Mb hard drive
loads of utility software and games.
Runs faster than A400 030 £600.
Tel: Southport 0704 550675. Mary
sell separately.
32 Bit 68020 accelerator
A500/20O0 including 2M RAM £95.
Philips 8833 monitor, as new £135.
A500 HD 40 Meg included. 2M RAM
£90 2.04 upgrade exchip, £20, Tel:
0604 721 578.
Amiga Shopper complete collection
issues 1-43 inclusive excellent
condition - offers? Ring Steve early
evening s on 0532 784201.
Professional Amiga software, SAS
C6. 3 development system. Broadcast
Titler 2 sculpt animate 4D. Didview
plus camera. Opus 4. Anl magic etc.
No reasonable offers refused. Will
split TeL; 01709 835 658 evenings.
Areal 2.5" IDE harddrlve 80 Mb. 12
months old, £135. Can fit drive if
needed. Software with drive for
installation.
Amiga 2000 Meg board £30 20 Meg
H/drive £0 modulator £15 PC
brldgeboard £30 keyboard £10 3.5"
and 5.25" drives £15 each. Phone
Ken 051 630 1377.
A12O0, 210 Mb, 4 Meg RAM
expansion with 20 Mhz FPU, ext drive
2 Joysticks, tons of software including
DParmv final writer 2, supercalc,
settlers £600 only. Call alan 081
5590 1773.
Golden Bate 386SX Bridge Board
2Mb on board Ram, SVGA card.
Monitor master, £350 ono (0506)
834913 evenings. Will deliver centre!
Scotland.
A600/1200 4Meg HAM card £99.00
SCALA 200 £50.00.
Edward price, Eesthorpe Mill,
Easthorpe Road, Bottesford, Notts,
NG13 ODS. Tel: 0949 843 177.
A4000-040 ZSMhI. RAM 4Mb hard
drive 120Mb work bench 3.0 very
large selection of software. Includes
cubscan 1440 monitor, serious offers
only! Call Evenings,
A12O0, 2Mb RAM expansion,
68882, FPU monitor, extra drive,
imagine 3.0, Pagesetter 3. Loads of
games, software, PD, hardware and
magazines worth £1800+ sell for
£750. Phone James on 0634
790848, evenings.
A4000-040 25Mnz, RAM 4 Mb hard
drive 120 Mb Work bench 3,0 very
large selection of software. Includes
cubscan 1440 monitor serious offers
Call Evenings 0949 843 177.
Imagine 3 for sale. Only £€0 with
manual and ill throw in imagine 2.9
as weflll Call Danny on 081 427
2933 evenings, buyer collects.
"Turn your excess
equipment info
cash with Amiga
Shopper/'
A50O+ 2 meg £195 GVP HD500 52
meg £195 4x1 meg SIMMS £100
Philips 8833 MK2 £100, swift 9C
printer £90, EVC deck £100, video
director, SCALA 500, pretext, Edit
deck, Bigalt. Scroller, Call Monty on
081 561 4071.
Amiga 4000/040 10 Mb RAM 210
Mb HD, EGS 28/24 2Mb 24 bit
graphic card, SAS CH other software,
under warranty, £1500 ono. Call Lee
on (0684) 275 832.
Amiga 1500 WB2 1+llMb RAM
220Mb hard drive 1084 monitor GVP
68030/33 accelerator very fast can
be seen working loads of software eg
Gigamem DTP offers OAvid 081 741
0355 London.
A520 modulator GC £16.00 Inc.
P&P, amiga 500/+ internal disk drive
GWO onfy £25.00 two 1 meg 30 pin
slmms, suit GVP etc £50.00 or swap
for handheld scanner. Call Andy
0983 294295.
A1SO0 GVP SCSI 120 Hd. 3 meg
RAM. 8 pin printer, philips monitor,
external speakers VGC, £500 or
nearest offer James 01484 659572.
A1200 170Mb VIPER 28Mlu 030 2
megs fast. PSU, mouse, etc, £500 or
offers. Ring quickly for details James
01484 659 572.
Citizen Swift 240C nearly two years
old. Excellent condition complete with
manuals and driver, £150 selling to
upgrade. Call Kneale 0427 617559.
SCALA Pro £45, directory OPUS V.30
£25, deluxe Video 111 £30. D paint IV
£20. Imagine Video 90 minutes USA
Import PAL version £15. Tel: 01298
22862 A1500 twin F drives, 9 meg
RAM 200 Mb and 52 Mb Internel
hard drives, genlock, midi and 200
disks and GVP SCSI interface +
Philips stereo monitor £600
Call Mark 0533 593 69.
Ian Telxelra, 14 Wordsworth Road,
Thatcham, Berks, RG13 4DF, Tel:
0636 866669.
A1200 trapdoor expansion with 8Mb
RAM fitted. Offers over £160 or
consider exchange for bubblejet or
WKJET printer. Phone 0635 866669
after 7.30pm.
Spirit hard disc card for A2000 SO
Meg drive £100. Spirit 8 Meg RAM
card (4 Megs populated) for A2000
£80, phone 0181 813 6260.
Amiga 3000/25Mfn/7Mb
RAM/105Mb HD Workbench 3.1
multisync monitor, handscanner,
colour printer, dual high density disk
drive and IBM_PC emulation plus
genuiine senuos and leisure software.
Fully boxed with instructions £1,000,
Call 071 328 1377,
GVP HC8+ Impact 2, Slmb
Quantum, 2 Mb fast RAM SIMM's
boxed as new. for A1500 to A4000,
£250 ono Trllogic sound sampler,
leads and software v good condition
(all Amigas) £25.
Amiga 82000 with SSL A5OO0
accelerator 68020, 68881, 2 megs
32 bit RAM expand to 4 megs, full
ECS, 1 meg chip, mlcroway flicker
fixer, £300 ono
Cosham 0705 387 555.
Two 32 bit 1 Mb 72 pin SIMMS
suitable for A400 fast RAM expansion
or some A1200 RAM cards. £60 for
the pair. Call James after 5 pm on
0249 654287.
Amiga 1500 with workbench 3,1 OS
chip and 40Mb hard disk installed
also with 3Mb RAM, £300 call Helen
on 081 552 3610 after 8pm. No
offers please.
Power G re/Scale scanner V2 £50.
Amitek 2Mb PCMOIA card £50.
Trojan light pen £20. Various
software Tel: 01622 743183.
A40Q/040 10 Mb 120Mb HD. 24
Pin printer Diropus ImageFx Real 3D
2.49 Spectrum Egs 2Mb card £1800
ono. Will split, extra mem available.
Call mark 0689 813 442 Pm best.
A1200 6Mb 85Mb HD CMS833.11
monitor external drive. Chzer 240C
colour printer. All boxed
games/applicator inc.
AMOSPRO/eompiler Pagesetter 3
joysticks, mice, magazines, £250.
Call Phlt after 6pm on 081 360 1443.
Upgrade your A4O0/O30 with a
Commodore A3640 card, 25Mhz
68040 CPU as fitted to A4000/040
£450. Barry winter Denmark 010 45
98 183 564.
A500+ 2meg Rom sharer, A570 CD
Rom. action replay ext disk drive
original maunais, joystick games etc,
mint condition £250. Contact DAve
0708 453388.
Amiga 1200 127 MB HD mouse.
Joystick, software including Dennis,
Syndicate. Pinball. DPaint etc
manuals + book Inc Epson AQ400
printer. All £650 call Vlnny on (0903)
234800 after 6 pm.
A1500 GForce 040 card: 4MB 32 bit
ram: 240MB SCSI HD + fallback
Nexus 50MB SCSI HD 2MB fast ram:
8833 monitor rocgen +; Imagine
DPaint 4 video studio scala B.Titler2
+ manuals £1550 o.n.o. Sandbach
(0270) 759378.
Amiga 1200 lOMeg RAM FPU 80
Meg H/Drive lightrave brilliance Adpro
disk expander software 24 H colour TV
£800 o.n.o.
Fractal generator for sale £25.
Includes Mandelbrot. Julia, Newton
and many other types. Also does 3D,
takes advantage of AGA chip set.
contact Shane on (0703) 554666.
A3000 18Mb 335HD 24btt GVP
spectrum, 1/0 extender Epsom 300C
scanner ASDG art department SASC
Imagine Playmation Morph +
Pagestream all complete current
versions must sell £1,500 call Darius
10785) 58731,
A1200 8SMeg HDrive mlcrovltec
multisync monitor, speakers, joystick,
leads £1500 worth of software
games/serious all for £700, Call
Mark on 081/360/4946.
A500 + 4MD Ram. S VP HD+ 42Mb
hard drive, 1084S monitor, mouse,
Joystick, final writer, 100' s of PD,
games and serious software £450
o.n.o. Call Dave on (0278) 458608.
Amiga 1200 200 HDD £400o.n.o.
CD32 10 games, mags £200 boxed
ideal present Power Twin DD x copy
£70. Many games £3 £10 blank
disks £3 for ten. Call
081/386/2092.
Amiga 1200 with 65Mb hard disk
and 4Mb ram expansion 1 year old,
good condition bargain at £650. Call
Mark for details (01885) 488835.
Amiga CD32 with extra Pro
controller and Banshee plus a few
other games £230 o.n.o. Call Mark
On (01885) 488835.
Amiga 1500 with 40Mb SCSI hard
disk 1Mb chip 2Mb fast ram 286
bridge board and 40Mb IDE hard disk
KS 2.0 WB 2,1 nicker fxer bargain
£500 o.n.o. (01885) 488835.
SAS/C 6.2 with manuals, all boxed
as new £120. Call David
091/388/4420.
Delux paint 4(AGA). Blitz Baslc2.
boxed, manuals etc. Games: Amiga
and SNES. Top titles, will consider
swaps. "Complete Amiga C"
especially wanted. Contact
081/886/1257 and ask for Imran.
Complete Amiga C, dlrworkz £10
each or swap for RKM libraries 1.3,
utility CD's etc. Call Dave (0785)
660451.
Cheap Amiga games for sale; Kick
Off 3, Elfmaia, Impossible Mission
and many more. For list send s.a.e, to
: H.Fu, 6 Wiltshire Street, Salford, M7
2AW.
A500 WB 2.04 Rom new unused
£10. Power computing 8Mb ram
expansion board populated with 2Mb
boxed as new £70. Call Derek
(0749)672188.
H/Drive for 1200 65Mb with manual
plus disc £100. Call R. Williams
(0903) 724805.
Amiga 4000/030 10 Mb ram 120Mb
HD muitiscan monitor 25Mhz CoPro
Genlock VIDI 12RT stereo master
sampler Imagines Xead 2000 £1200
o.n.o. Call (0403) 242102.
SCSI/ram board (GVP) for A1200
33Mhz 6B8B2 CaPra. 4Mg. 32b ram
£210. Conner 100M h/d 3.5in SCSI
£70. Rodime 200M ditto £80.
PCMCIA card 4 MB £90. Call (0202)
733665.
68040 accelerator for 1500 2000
boxed as new 4Mb 32bit super fast
ram also have a fast HD interface and
52Mb drive make me an offer. Call
Dan (0962) 885907.
1940 Dual sync monitor £130 boxed
as new 1 month warranty remaining.
Call VI JAY on 081/951/3342, buyer
to collect.
Mlcrobotlcs MBX1200 RAM
expansion with no FPU + 0MB. Hence
only £20 inc p&p. Call Julian on
(0742) 438542.
A1200 with 120Mb hard disk set up
ready to run my new A4000 forces
sale £450 o.n.o. Call Sean (0473)
464897.
Commodore 2320 display enhanced
(flicker fixer) for big box Amgla's
complete with manual and disc,
£140. Call L Hellawell on (0274)
662275.
A500+ upgraded to 2 Megs, mouse,
modulator photon paint, operation
stealth, elf. lemmings, bart Simpson,
California games, lotus 2, warzone all
boxed as new complete with WB 2,0
and manuals, £145.00. Call Paul
(0923) 253853.
JVC HRS580O superb HIFI SVHS
editing VCR with jog shuttle.insert
edit, dubbing etc, boxed and as new,
£575. Call (0694) 723827.
A1200 80Mb H/D boxed
race/chase star LC200 loads of
software inc Penpal SenslSoc PGA all
as new £600 also available Toshibatv
Yamaha PSS580 keyboerd (Midi
compatible) - Telephone (0902)
373028 after 5pm.
Issue 1-42 of Amiga Shopper In
binders all subscribers disks data
base index for first 17 issues £40,
Telephone 061/477/7741.
6MB A1200 200MB/ HD, 1084S,
external drive, control centre, mouse.
Joystick switcher, 2 joysticks, 800
games etc, 200 blanks, 150 Amiga
magazines all for £1250 o,n,o. Call
after 6 pm (0322) 556189,
A30O0/25Mhz, 105Mb SCSI hard
drive, 10Mb ram. Multisync monitor
1.3 and 2.04 kickstarts. Good
condition £800. Call Paul
021/373/5057.
A4000 030 4Mb 120 HD 1960
monitor, software all boxed 18
months old £1200 o.n.o. Call Tom
(0642) 612069 after 6pm.
Supra Tax plus new unused
unregistered 9600 throughout with
software £90. Final copy II £35. Cell
Ian on (0264) S50482.
Wordworth 3.06 latest version, os
new sensible offers around £50. Call
Ian on 021/355/2233.
A4000+ QVP-GForce 68040/40
AMIGA SHOPPER • ISSUI 46 • FEBRUARY 1 995
READER ADS 47
accelerator 180meg HD ISmeg ram
Opalvlsion MicroVttec Multisync
monitor Rendale Super 6802 Genlock
Colour Re FrameMaster Seals MM300
& Echo Brilliance 2 AdPro 2.5 and
more for quick sale £2950. Call
(0344) 422707.
Microvitec 1438 monitor 6 months
old, as new, boxed £225 lattice "C
V5.0 £50 AMI-64-LINK Interface and
software £22 Kickstart 2.04 rom
£15. Call Alec 01202 721166 6pm-
3pm.
Xenon, Star Trek 25th. Frontier,
Wing Commander, Dune and Desert
Strike all £6 each. Also Wordworth
2.0AGA for £20. Books A500 Techref
manual and inside Amiga graphics.
Call Imran (0274) 392282.
Amiga software sell between
£10-£15 each.Amiga 500 and IMeg
ram, Phillips colour monitor, lots of
software Including business and
educational, with joystick and mouse,
£290. Call Alex 081/8S6/7634.
A 500+ WB2 2MB chip 4MB fast ram
52MB GVP HDisk Phillips 8833
monitor £300. Call (0708) 444B13.
A500+ 2MB ram rom swapper with
3.02/1.3. manuals, software etc
£165 also A590 HD fitted lOOMeg
hard disk and 2Meg fast ram £195 all
perfect condition. Call Paul
021/443/1265.
Amiga 1200 6Mb ram 120 Mb hard
drive Viperll, Accel board MicroVitec
multisync monitor, Zydel hand scanner
only 4 months old £900 buyer
collects. Call John on (0633) 484636
evenings.
Power computing Houlor hand
scanner £140 o.n.o. for Amiga
2000/4000 flicker fixer for same £60
o.n.o. graphics table 18x18 £70
o.n.o. Call (0443) 776515.
Amiga 1200 with hard/d, Monitor,
printer, Vidi-12 , 200 boxed titles inc.
DevPae 3, Amos Pro/Complier, Final
Copy 2, Liberation, Space Quest, Zork
Zero etc., very cheap prices, Call now
(0956) 507391.
Del I NL25 386 SL25 notebook.
2Meg ram, 60Meg hard drive,
Microsoft Ballpoint mouse. Original
software preloaded with DOS 6.2 and
Windows 3.1 £590. Call Alex
081/886/7634.
A1200. 170 Mb HD. real time clock,
DF1: £425. Supra 144LC Far Modem
£120. Star LC200 colour printer
£100, Modem only 4 months old. Call
Nick ' (0222) 757563 evenings,
buyer collects.
A600 2Mb memory. Megalosound
sampler octamed V5 Music X Imagine
2.0 Fracltal Pro (eoverdisks)
Workbench Manuals. £130.00 write
Andrew, ground floor flat, 16 College
Grove View, Wakefield, West
Yorkshire, WF1 3RH, buyer must
collect.
A4000/030 4 Mb 250 Mb HD 8833
monitor Star LC 200 printer extra
floppy Opus 4 Wordworth DO IV games
PD magazine all boxed £1000 Call
Stafford (0733) 366224 daytime or
T (0733) 234135 evenings.
Workbench 2.1 upgrade with rem for
A500 or A2000. Includes 4 manuals;
DOS, AREXX, hard drives. DOS
manual covers WB3.0. £40 o.n.o. Call
Paul on « (0274) 779212.
Commordore 10845 colour stereo
monitor to suit all Amiga's brand, new
hardly used bargain £150.00. Call
Shaun b (0S27) 59097.
Workbench 2.04 upgrade kit boxed
and includes rom chip, disks.
Instructions and manual. Bargain
£50.00 Call Alan on
b (0253) 401751.
GVP A500+ HDB+ hard drive with
fast quantum 52Mb drive. Features
game switch, external SCSI port and
space to ft up to 8Mb ram. Boxed
with manual £140.00 Call Alan on
■» (0253) 401751.
A12O0 Hawk 2Mb ram expansion
board fitted with 33Mhz co-processor
with clock. Boxed, nearly new fits Into
trapdoor, £140.00, Call Roger
evenings = 021/449/8295.
Superb colour prints from your
computer or comcorder polaroid
colour printer mint £595.00. Pro copy
stand and lights £550,00 o.n.n.
Alphascan plus Hi-RRS monitor
£200.00 JRL -
e- 051/424/5733.
Wordworth 2.0 AGA £25. DPaint
v4,0 £25. Brilliance vl £40.
Quarterback tools £15- Commodore
mouse was supplied with A4000,
hardly used Includes mat DPaint v2
and Kindwords v2 £5. Call » (0252)
879562.
Communication box with MIDI,
interface. CD32 to Amiga serial port
115200 band. Twintxpress, photollte
on CO, one week old, £80.
Schrechling Dominique, Montellea, CH
1806,St-Legier, Switzerland.
Modem 05 Robotics dual standard
HST, get into the world of comms
£220.00. Call Mitchell on
" (0708) 448357.
Amiga 1200 6Mb. 80 meg hard disk,
10845 monitor external disk drive
DPaint 4, pagesetter 3, Techno Sound
Turbo, also games £600, Call Karen
* (0482) 663528.
Amiga 1200 6Mb ram, 170Mb hard
disk, 1438 multisynch monitor (new),
games, ext disk drive, joystick, books.
magazines all boxed and in new
condition. Reluctant sale £850 o.n.o.
Call Greg " (0245) 462265.
My Amiga Library Must Go] Virtually
every coverdisk published by
A/Computing. A/Format, A/Shopper,
A/Format subscribers, plus Jamdlsks
and Flshdlsks. Over 200 original
disks I Sensible offers invited. Call
v (0675) 442180.
A3DOO Tower 6S030-25MIU 120Meg
SCSI, HD FDD Ethernet board 1960
Multisync monitor, 5Meg ram Flicker
Fixer, M.MU, FPU built in. Good cond
£800,00 won't split. Please no
offersl Call Peter on **
061/248/8602.
Final writer never used, unwanted
gift, £60.00. Call " 081/346/1876.
Original 4000 memory chips, call lor
price, also wanted Amiga 4000 8meg
slmm, also for sale Amiga 1200
£250.00 o.n.o. Call Richard on
■n (0263) 722169.
Supra Fax modem V.32BIS revision I
roms, still under warranty £110.00
Cannon colour ink cart. JI-20C £10.
Books and software please call
t (0494) 711223.
A1200, 3meg ram, 120 meg hd. GVP
A1230 turbo-t- accelerator. Phillips
CM8833 MK II monitor and software,
all boxed and complete. Runs nearly
twice as fast as 4000/030 £750.
A500 half meg memory expansion,
£10,Call » (0656) 783849.
A1230 turbo+ 68030 accelerator 4
meg 32 bit ram, 50mhz FPU battery
backed clock, £375.00 o.n.o. Call
Paul *» 081/427/5762.
A5O0 1 Meg WB1.3/2.0 + software
£125.00. Golem 8 meg expansion 4
meg POP £100.00. Commodore 1084
monitor £80.00. Call Brian
« (0460) 30480.
352mb Fujitsu IDE hard drive 3.5", I
inch high 12ms access time,
£275.00. Call Richard on
» (0769) 520310.
VIDI Amiga 12 RT (AGA). hardly used
and in perfect working condition.
Pluss correct, quality power supply,
(not included when bought new),
£110.00. Call Jason on ■ (0272)
477763.
Integra x coiourjet 132 printer
complete with Amiga driver cost
£650. Bargain at £300,o.n.o. Call
Andy on
it (0229) 463757.
Workbench OS 2.1 complete
software and documentlon for users
with 0S2.04 rom x boxed as new
£25, plus postage x CDRom Fredfish
Progs 186 to 930 £12x Call George
on
• (0573) 224632 anytime.
GVP Impact series 2 80Mb hard disk
+ ram card for A1500 above £220. 2
x Imeg Slmms £45. Tri logic sampler
with leads and software £25, Amiga
Power Issues 1-12 £25. Call Matt on
^(0793) 825751.
8Mb 32-bit ram expansion board for
A1200. c/w battery backed clock and
FPL sockets boxed as new £160.00
incl. postage. Call Ian on
" (0635) 866669.
CD32 with Liberation, Overkill, Lunar-
C, Arabian Mights, Labyrinth, Diggers.
Oscar plus educational CD and 4
coverdisk CD's. Also extra joystick,
sound sampler, mouse, scart cable,
11 original games (Amiga) £180.00.
Call Chris on " 091/454/2058.
A500+ 2Mb chip memory and A570
CD-Rom drive Inc. Sim City CD+ CDPD
Vol I £200. A500 0.5MB expansion
£10. Call Maria
n(0203) 386947 after 6pm.
Real 3D v2.4, boxed, tlongle etc,
registered program,also registered
with Activa BBS. Hardly used £200,
Call after 6pm on » (0454)326548.
Blizzard 1230 accelerator plus
40mhz co-pro £240 o.n.o., Seagate
2.5" hardrive 210Mb 1DGA for A120O
all software Inc £210 o.n.o. Call Mr
Rocks on " (0786) 832679.
GVP HCS Impact 2, 52Mb Quantum,
2Mb fast ram for A1500 A2000,
Boxed as new, £180. Call Barry on
» (0296) 22669.
A4O0O/30 2Mb excellent condition.
under warranty 6882 co-processor
120Mb HD 3.5 high density drive
10845 monitor 3.5 external drive
mouse, mat, joystick, software £800
o.n.o. Call Steve » (0709) 542284.
GVP A1230 turbo + accelerator for
A12O0, SOrnhz 68030 MMV and 4Mb
fast ram £400. Call Simon
■■r 091/232/0578.
Golden Gate 386sx 25 mhz bridge
board 4Mb extra ram co-processor
floppy disk chips sound blaster pro-
card suga card cables and software
Panasonic CD Rom drive £600. Call
evenings it (0403) 242102.
A1200, 68030 accelerator, 6Mb
32bit ram. Commodore 1942 monitor,
deskjet 500c printer and 130Mb hard
disk. Loads of software (Wordworth 3.
DPaint 4, ProPage 4 etc) all for
£1,000, Call Paul " (0483) 489530.
The Works Platinum Edition Software
and manual. Readysoft 64 emulator
software hardware and manual,
Amiga Shopper magazines Issues one
to latest issue + all disks. Offers to
John after 6pm, w (0767) 317059.
A600HD with 60Mb hard disk 2Mb
ram Commodore 10845 colour
monitor bug, Joystick and selection of
software £450. Call Paul evenings
« (0737) 644433.
Amiga 600 HD three months old mint
condition with de-luxe Paint 3 and
other games £150 with Rockgen plus
Genlock If required add £70. Call
» (0654) 702000 evenings or
t (0654) 703707 daytime.
IMeg A 500 with 20 Meg hard disk.
Workstation adaptor, 2 joysticks and
many games £300. Call Tim
"(0908)666425,
Amiga A1200 or A600 Internal floppy
disk drive (unused) £30 o.n.o. Call
Paul » (0960) 368S89.
Power computing 1206 2 Meg ram
68382 FPU running at 20 mhz £80
external 3.5 f oppy drive £40. Call
John » (0494) 715884.
A 600 2Mb PCMCIA upgrade £70
cost £110. (Also fits A1200) Call
MacDonald after 6prn
1(0463) 243141.
US Robotics courier HST dual
standard with fax and ASL modem,
achieve 16,8O0bis quick sale £275
o.n.o. Call Jim after 7.30pm
* 041/552/3739.
A500 with WB 1.3, 1Mb ram second
floppy, loads of software, £120, Also
GVRA530, 120Mb HD, 4Mb ram,
40MRZ 68030, 68862 FPU, £400.
Call Rob pm if possible
■» (0532) 701758.
Amiga A5O0. Memory expanded to 2
Meg. Rombo video digitiser. Software
and all manuals. Joystick. Will split.
£230 o.n.o. Call « (0684) 564998.
A300O Kickstart 2.04r«n
£15 Pagestream 2.22 manuals £35.
Supra "2400Z: +" internal modem
Zorro II suit A1500* £40 Workbench
2,04 ringbound manual VGC £10
Atalk III manual £10 other items. Call
Mike « (0446) 775287.
A1200. 80 meg hard drive,
MBX1230 accelerator, 50 mhz
68030, 50mhz 68882, MMU, 6 meg
ram, high power supply, standard
power supply, G/Gamem, battery
backed clock, plus more extra's,
£830.
Real 3D 2.4 for sate, boxed as new
and including extra object and texture
disks, £240, Incredibly powerful and
fun to use. Call Darren
■a (0538) 381458.
2x1 meg 32-bit ram for Amiga 4000
£50. Deluxe Paint IV obxed £20 4
meg IG-Bit ram on card £40. Call
Graham (0272) 446490,
Final copy 2, £30. Cold disk 0ffice2
£20, superplan £5 all as new with
boxes and full manuals. Call
» (0623) 631264.
Mastering Amiga Arexx by Paul
Overaa £22 new, sell for £14.
Mastering Amiga Amos by Phil South,
£20 new, sell for £12. Both mint
condition. Call Conor
«■ (0762) 331877.
Amiga 1500 ECS WB.2 5Mb ram,
105Mb SCSI HD 1085s monitor
A2030 Genlock Grey scale scanner,
tracker ball excellent condition large
amount serious software games disks
manuals mags, £750 o.n.o. Call Dave
■n 051/678/2709.
Keyboard (A40O0) brand new unused
£35 inc p/p. Call Derek (0450)
375081 or BBS (» 0450) 373071
and E-Mail SYSOP.
AGOC with 2 Meg upgrade and clock,
boxed- Also additional external floppy
disk drive as new complete with
instruction manual etc £180 o.n.o.
(super gilt perhaps for some onel)
Call » (0244) 818062.
Canon bubble Jet printer BJ 10SX
excellent condition as new £180. Call
" 031/339/4919.
A4000/30 10Mb ram 68882 FPU
250Mb western digital hard disc lots
of software including Wordworth3,
Pagestream 2. HS Pascal plus mags,
manuals and a free external drive.
Bargin at £795. Call Mr Crook
«r 061/793/8477.
A5O0+ with 2 Mb ram good
condition £140 o.n.o. Call Paul on
"■ 061/969/2899.
Amiga video back up save 150 disks
to one three hour tape £30 p/p
included plus free tape. Call Andy
* 061/790/0962.
Amiga 500 1 meg batman games
pack, hardly used, boxed MIDI
interface rave music sequencer, delux
Paint II. All manuals and discs. £195
o.n.o. Call Alan n- (0482) 563440.
GVP A1230 turbo plus series II.
(newest version) accelerator with 40
mhz 68030, 40 mhz 68882 FPU and
8 megs of 32-bit ram, 6 months
guarantee £490 o.n.o. Call
■" (0742) 669287.
Free postage on my final writer
release 2 £50. Final copy release 2
inc P.D. fonts disks £32; Kindwords 3
£17. Call Adrian now on
n (0964) 543592.
A4000/EC030 4Mb ram 120Mb
HDisk 68882 FPU, Image FX,
Microvitc 1440 Multisync, lots
software excellent for video. Bargain
£999. o.n.o. Call Greg "(0392)
876847.
Amiga 1200. 4 meg ram, math CD -
processor, 256Mb hard disk, BJ10
printer, 200+ disks, reference
manuals. DEVPAC III, courier 2400
modem, v.g.c. £680. Call Terry
b (0928) 713375.
Amiga A 500 1Mb ram WB 1.3.
boxed, vgc, 2 mice, 2 joysticks,
PenPal DPaint II AMOS, Dungeon
Master, Lotus Turbo Challenge, F-19,
Heimdal, many more games and
utilities, pd, magazines, £140. Call
Jon ■ (0705) 482700.
Amiga A4OOO/030 25 mhz FUP
10Mb ram 340Mb HD power HD
external disk drive excellent collection
of software, boxed, as new, £950,
Call after 6.30pm Ian,
" 051/476/0341.
Hama 290 video genlock/ processor
for Amiga, cost £650, accept £250,
no offers. Call David (0533) 839858.
CD32 A1200 120 Mb HDD ABC
printer 1084S monitor over £800 of
latest software nothing more than 6
months old, must go as one. Open to
sensible offers. Call Paul
«■ 061/678/8578.
Amiga 500, 1Mb In checkmate case
with external keyboard, 46Mb external
hard drive. Plus various games and
publishers choice, only £250 o.n.o.
Also for sale various Amiga books.
Call t 081/402/0615.
Amiga 1200, 85Mb HO, extra drive,
Philips monitor. Ink Jet printer, hand
scanner, £1000+ of software, 100
mags, lots of extra's all boxed with
manuals must sell, all for £750 o.n.o.
Call * (0257) 426125.
A3000 120Mb H/D 4Mb ram
Kickstart 2. 120 discs of various
software. P.C. forces sale. £250
o.n.o. Call John on (0634) 579802.
Amiga Shopper Mags Issues 3 to 41
including disks £1.50 each, plus p&p.
Lightpen boxed as new £20. Call
Stuart n (0480) 890740.
A1200 as Mb hard drive two W/P
program with manuals disks
Workbench 3.0 Seikosha SL96 colour
printer under warranty leads manuals
mint condition £570 o.n.o. Call
n (0736) 64092.
V LAB 24 bit fiame grabber for
Amiga's 1500, 2000, and 4000, only
used once perfect working order,
£200 o.n,o, contact Simon evenings
(0924) 890279 or daytime
■» (0274) 852308.
A 1500. 3Mb ram. 42 Mb HD, Phillips
Mkll monitor, Matador scanner
400 DPJ, pro-graphic + DTP software +
games mint condition £650. Call
Simon » (0532) 842366.
Gastelner A1200 expansion board
witri 8Mb 32-bit fast ram, 33mtiz
68882 FPU, battery backed clock.
Good as new, more than doubles
speed of A1200, £300 o.n.o. Call
Jens » 081/429/3506.
Arngla 1200 127Mb hard drive
desktop dynamite pack 6 months
warranty £425.00 o.n.o. Hama
Genlock 290, 6 months warranty
£450 o.n.o. (now retails for £750)
Call Simon « (0703) 512211.
Amiga A1500. 3Mb 052.04 £200.
1084S monitor £135 SCSI interface
£70. 40Mb HD £100, 60Mb £140.
VIDI 12 digitiser £50. Wordworth 2
AGA £35, MIDI interface £10, Call
Lyndon f (0734) 667920.
Scala MM20O boxed with manuals
dangle and upgrades, DPaint v4.5 for
AGA machines, adorage v2 AGA,
Nexus pro AGA backgrounds, whole
video gold collection, screenmawer
24bit Images. Call Dominic
* (0356) 316749,
Amiga 500 SRN class of 90s flrtst
steps pack and all software boxed
complete plus Philips colour monitor
CM 8833 MKII plus Joystick 16
games price £400 o.n.o. Call
« (0932) 244047.
12" x 12" digitising tablet
(summasketch II plus) with pen, Puck
and driver spftware for DPaint,
Brilliance etc, and if wanted, overlav
for XCAD 30 00, £200 o.n.o. Call Dan
071/226/0365.
ProPage 2 £50, The Publisher £16.
Canon BJIDEX inc sheetfeeder£150.
All inc manuals, original disks etc.
Call Russell after 6pm (0534) 68390.
A1200 Hawk 2Mb ram expansion
hoard fitted with 33Mhz co-processor
with clock. Boxed nearly new fits into
trapdoor, £140. Call Roger evenings
on ■» 021/449/8295.
Superb colour prints from your
computer or camcorder polaroid
colour printer mint £595 pro copy
stand and lights £550 o.n.o.
alphascan plus hkrs monitor £200
JRL. Call Mr Beaulhey on »
051/424/5733.
Wordworth 2.0AGA, £25, DPaint
v4.0, £25, Brilliance vl, £40.
Quarterback Tools £15 Commodore
mouse was supplied with A4000
hardly used includes mat, DPaint v2
and Kindwords v2, £5. Call Mr
Browne on n (0252)879562.
Communications box with MIDI
interface CD32 to Amiga serial prot.
115200 band. Twintxpress, Photolite
on CD one week old £80. Call
Schreckling on » 010 41 21 921 17
19 evenings only.
Modem OS Robotics dual standard
HST, get into the world of comms
£220. Call Mitchell on
(0708)448357.
Amiga 1200 6 Mb, 80 Meg hard disk,
10845 monitor external disk drive
DPaint 4, Pagesetter 3, Techno Sound
Turbo, also games £600. Call Karen
on " (0482) 668528,
A4000/030 4 Mb 250Mb HD 8833
monitor star LC200 printer extra
floppy Opus 4 Wordworth DPIV games
PD magazines all boxed £1000 Call
Stafford daytime » (0733) 866224,
eveings ■" (0733) 234135.
Mlc robotics VXL-30 40Mhz
accelerator board for A500, £300
o.n.o, and VXL-32 32 bit 8Mb fast
ram board for VXL-30.£30 on.o. Mr
Br van
n (0304) 364584.
GVP Impact 2 52 Meg hard disk
£165 2xlMeg SIMMs £55 Kickstart
2 complete upgrade £65,
Mastersound sampler £22. All items
ere In very good condition and work!
Call Ben Lamb n- (0502) 564306.
A1200 40 mb HD, Star colour
printer, Philips monitor, Power
scanner, software incl. Pagestream
2.2 D Paint AGA, 150 mags, leads,
manuals £995 buyer collects. Call
Arthur Cnr.e alter 6pm = (0?58)
837379.
Golden Gate 386SX 25 Mhz bridge
board with 4 Mb extra ram co-pro
floppy disk controller chips
SoundBlaster pro card suga card 3.5 H
40Mb HD + cables including software
£500 o.n.o. Call Mr Bowles
• (0403) 242102.
Amiga 1200 80Mb herd drive VGA
monitor 8Mb fast ram external drive
VIDI 12 digitizer clarity 16 sound
sampler magazine Imagine 3 scale IC
Image master Image FX etc excellent
condition £950. Call Paul
* 071/733/7330.
Imagine 2.9. many features of V3.0
for just £40, includes addendum
docs. Blitz basicZ, latest version,
includes docs, + all user mags and
discs, £30. Call Martin
• (0298) 22862.
Amiga A1200 mouse Joystick 200
disks £299 colour stereo monitor
£150. 4Meg 32 bit ram board 1204
£150. Mags shopper/format £1.50
each all issues £1.00 each. Call
w 061/860/7368.
Amiga 500+ 5Mb ram 200 Mb GUP
HD citizen 24E printer wordworker
procale DPaint W12.04
home/accounts 2 quarterback AMOS
pro all manuals many text books
£590. Call John » 081/744/9482.
Amiga 500 1Mb clock, mouse, 2
joysticks 1.3 W.B., DPaint, many
games, golf all manuals, hardly used,
£135. Call Mike = (0258) 453101.
Amiga Shopper complete set issue
nol to issue no 38 £2.50 each incl
postage or £50 complete set plus
postage. Call " (0702) 556778 or
write, 10 Marine Close, Leigh on Sea,
SS9 2RD.
Power computing 1204 expansion
board with 4 meg memory, includes
clock, onry £140. Call Stephen
* (062B) 605492.
Amiga A500 1Mb tarn WB 1.3 action
replay II original software manuals 10
games very little used joystick £150.
Call Mick (0256) 702546.
Power scam pro v2.0 plus software
£50, Amitek 4Mb card for PCMCIA
£96, Pagesetter III £20 Dig! Paint
£10. Call Steve after 5.30pm (0388)
605767.
Amiga Shopper 1-28 Amiga Format
1-41 (+4 binders) Amiga Computing 1-
53 (with binders) AUI most Issues
from issue one to Feb 1993 (cover
discs where applicable) 0ffers7 Call
■ (0934) 833122.
4x1 Meg SIMMS for Amiga 4000.
£25 each. Tel 0257 482266
Wanted Imagine 2 with manual,
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
48 READER ADS
THANK GOD CHRISTMAS IS OVER!
So you got what you wanted?
Everything? Are you sure? Waht
about all of that Amiga stuff you
wanted? Did your Granny buy you
a new hard drive? Dod your mum
get you that hand scanner you
asked for?
I thought not. Well, don't
despair. You won't have to wait
until next year. The 'Market
Place' (page 44) is the section of
the magazine where some of the
best Amiga dealers and PD
houses advertise their products
and services.
If you are looking for any new
Amiga stuff, don't forget to check
out the advertisers in our Market
Place feature on page 44 & 45.
You'll find It packed to the gills
with all manner of groovy Amiga
stuff for sale, including the best
and latest PD and Shareware.
Don't miss it!
GENLOCK brand new, unsu$ed, still in
sealed box, bargain at £220, Call
Mike on 081 593 5843 (Barking)
Evenings/weekends .
umzni
Understanding Imagine 2 book or
manual for AF53 coverdisk Imagine 2
23 Crouch park, pooles, humbridge,
essex, SS5 6PX. Cash Waiting.
A120C, 170 MbHP 030-28Mfc, 4Mb
FAST, 33 MIk FPU, Zappo CD-ram,
Microvitec 1438 monitor. Brilliance 2.
Vista, Vidi I2ET, Wordworth 3.1,
BLITZ BASIC, IMAGINE 3, plus many
games, all originals! Call Paul 0245
467 423 with serious offers.
AS90 20 MEG Hard disk excellent
condition, boxed as new Including 2
meg RAM £150 one. 4 Meg external
HAM unit IVR old fit A500/+ £150
ono. Phone Mldddlesborough 0642
319991.
IMAGINE 2.9 complete with manual
£100, Phone 0272 624 297.
Amiga upgrade, 0+orce 030 40Mhj
accelerator card for 1500/2000.
Supports 32 bit memory and SCSI II
l/F. V Fast. £450. Tel: 0272 624
297.
Serious software - IMAGINE 3.0
£125, X-CAD 3000 £75, complete
with manuals. Tel: 0272 624 297
Golden Gate 486 bridge board 4Mb
extra RAM controller chips cables
software £200. VIDID card and
change over switch £150. Ring
anytime. Call Edmund, 0977 611
466.
A1SOO 4Mb RAM 52Mb HDD G
Force 030 WB3 £600. Toshiba CD
Rom £100, Emplant Mac Emulator
£175. 1084 monitor £100. All for
£750. Call 0732 884 259.
Amiga 1200 SOMhz, Hard Olive
£220.00. Also Amiga 600 60 Meg
Hard Drive £180.00. Also Philips
monitor £80.00 also spare drives (2)
£15.00 each. Phone 081 568 6052.
GVP A530 Series II Turbo hard Drive
for Amiga 500, 120Mb hardiive with
40Mhz accelerator 8 meg fast Ram
fitted. As new and boxed £300. Call
Steve Owen on 0204 657762 (North
West).
A2O0O K Start 3.1 S Meg RAM 2
Meg Chip Toshiba CD-Rom Seagate
39 Meg HDrive. Bridgeboard Twin 3.5
in Drives Complete with Electrocraft
Genlock Video Titling Painting Editing
Software and all 'manuals £500,00.
Tel: 0903 744710,
GCP G-Lock SVHS/ COMPOSITE
Astronomy diskzlne needs
pictures/articles, free diskzone for
contributions used, Serid with S.A.E.
to Wolfpack, 7D Ferrier Cresent,
Woodside, Aberdeen, AB2 2QL
game design and animation needed
by established programmer. Must be
up to commercial standard and willing
to work 110% . Contract is available
call (0370) 356185.
Willowsrde, holly Road, uttoxeter,
Staffs, ST14 7NA. Also looking for
musician. Write to above address if
interested.
Flicket Fixer for A1SO0 or A200.
Microway of ICDetc. Reasonable
price paid, contact Mick, 27 John
dare Court, Kettering, Northants,
NN16 9UJ. Mo
Accelerator or hard card for Amiga
1500/200. Extra memory also.
Must be perfect fair price please,
0272 620 176.
Is thee anyone who can transfer my
spectrum disks onto my Amiga 3,6
4Mb GVP Sirnm-32 tor AS30 or
A1230. Will pay £105. Call 0292
570373.
Complete L C' package for Amiga
1200 must be a full package which
includes etc. Anything considered but
limited funds ■ Phone darren on 0440
61925.
A40O0 030 10Mb 120 HD FPU
1084s monitor opalvision HCB+ SCSI
card Olivetti JP150 printer. Pic £5 of
other stuff. Includes graphics
s/waste accounts, books, mags, etc.
Call Oily (0532) 787 520 £2000.
SCSI/I/Fj w/uty for A10OO ami ST.
Sell or swap for useful X6SOX0.
Seisel Yamaguchi, 1-768 Shirotsuehl,
Togo-cho, Aichi-ken 47 — 01 JAPAN,
PS programmers and gamers circle
please join me.
32bft memory expansion board
wanted for CSA mega-midget racer.
Must be 2 megs or more, phone
0181 813 6280.
Wanted any amateur radio software
especially morse 'tutor. That will run
on 50O+. also required for pensioner,
miracle piano as cheaply as possible,
phone 0244 831553 evenings or
Flickei fixer for A1SOO or A2000.
Microway or ICD etc. Reasonable
price paid. Contact Mick 27 John
Clare Court, Kettering, Northants,
NN16 9NJ. Money waiting.
Flicker Fixer wanted for A2000 will
pay reasonable price for good
condition, contact Mick 27 John
Clare Clourt, Brambelside, ketterlng,
Northants, NN16 9UJ.
DHS 2632 with or without RAM For
Commodore 2630 will pay fair price.
Telephone (0443) 776615.
Wanted A4000/30 must come with
hard disk exchange for 486/25 P.C.
with 170MB HD, 4MB, Sound Blaster,
Tape Streamer, CD-ROM. Games. Call
Steve on 091/536/6869.
Amiga owners required to Join a
group for mutual benefits new users
welcome- Interested, curious or not
sure phone Malcolm (0332) 757202
to find out more.
Looking for Amiga Format issue S3,
complete with "Imagine" disk. Please
state price including p.p. Contact N.
Rowe, 13 Fatherless Barn Crescent,
Halesowen, West Midlands B63 2ET.
Imagine 3 users wanted worldwide,
I'm also rooking for computerarnims
on videos. Write to: Michael Skinner,
Bonhoeffestr 11, 07747 Jena,
Germany.
Editor for Amiga Shopper magazine.
Must be obedient, flexible and like
coverdisks. Call Steve on 01225
442244.
Wanted : Good home for Ex-Amiga
Shopper Editor. Housetrained, likes
pets. Capable of carrying out basic
tasks (with assistance). Answers to
the name of "Richard" orBaggers",
Forget the rest end call one of the
best. 24hours 16.8K HST D/S, 8NI
[0229) 431590.
Creepys BBS call 09V3S6/9177,
loads if Amiga files and message
areas, helpful sysop. Online 10pm -
7am all week. Call Now!
Amiga Phantom 8f?S:-
(033?) 673073 online 7pm-7am Mon-
Fri 12 noon- 7am weekends 15:1
rated hundreds of flies on line and a
friendly sysop worth a call at least.
Ethos BBS 24 hours no ratio s
"it's a way of life", (0924) 437258,
Pics, anlms, art, fidonet, amiganet
and catnet (soon) linked - ring now
(0924) 437258.
The ethereal cereal BBS.
Herts based board, gigs of files CD-
ROMS, up to 14400 bps. Barnet Hub
(0707) 275567, 24 hours a day,
seven days a weekl
Son of Spotig! - The official Amiga
Shopper BBS! It's girt lushl 01482
473871/01482 442251
Sell your used hardware and software in Amiga Shopper... for FREE!
The editor reserves the right to refuse or amend ads. We accept no of this service. Trade ads will not be accepted,
responsibility for typogra phical errors or losses arising from the use including PD advertising.
Name issue 46
Address (not for publication)
Postcode Date.
Tel
Trek to show required
heading
For sale Zl
Wanted □
Personal G
Fanzines Q
Use one space for each word. Only the words in this section wilt be printed.
Return to:
Reader Ads,
Amiga Shopper,
30 Monmouth
Street,
Bath,
Avon BA1 2BW.
Unfortunately we cannot guarantee insertion In a particular issue.
I have read and understood the conditions for the inclusion of my ad.
Signature
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1 995
IGA ANSWE
CONTENTS
AT-A-GLANCE
A1200 expansions
50
CD32
50
CMD
50
Colour maps
51
Compugraphic fonts
54
Filter maps
51
Fontmanager
54
Freelance Videography54
GVP Accelerators
50
Imagine 3.0
51
Microvitec 1438
51
MPEG
50
PC printing
50
Postscript fonts
54
ProPage 4,1
54
Son of Spong!
51
Transparent Spheres
51
I Zappo drives
51
I 24 bit graphics cards
50
RS TO YOUR AMIGA QUESTIONS
What is Amiga
Answers?
Do you have a problem
with your Amiga? Is
something on your
Amiga not working the
way it should? In this
section of Amiga
Shopper we answer
questions posed by
you, our readers. All
you need to do is to fill
out the form on page
48 and we'll set our
team of experts onto
the case...
USING THE ICONS TO FIND WHAT A QUESTION'S ABOUT
Beginner
questions
raising
basic
problems.
General
Amiga-
H related
^^M queries or
m:n.*n questions.
Queries
related to
Amiga
desktop
publishing.
NI3l
Questions
about
monitors
I MONITORS
and TV
displays.
HARDWARE
Queries
relating to
general
hardware
Questions
advice In
LUAiLia any area.
~ Printers,
drivers
and
hardcopy
IJ.ii:tHTl problems.
Coding
problems
■- (no matter
.- ! which
K'l']i:n language}.
? Queries
about
-/.I using your
fm- tfoJ Amiga
fc'JI 1 !•! with video.
fir***
- MIDI,
sampling,
software
prdivw and
EEEOH synths.
Software
packages
. and
PiMiAJ programs
H'lii'.vi )1 queries.
- Questions
. relating to
«■*■'. I.'.H modem.
wM
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
50 AMIGA ANSWERS
PROBLEM!
Graeme knows it alt... nearly!
ello and welcome once again, to the area of
Amiga Shopper where you can turn to find all the
answers to questions concerning your Amiga. It's
my privilege, as Amiga Shopper's technical writer, to
make sure that not one of your problems is left unsolved.
Don't worry, we can help - no matter how simple or
complex they may be. At Amiga Shopper we want you to
get the very best out of your Amiga. That's why we
devote more space than any other magazine to this
Indispensable service, so please make the most of It and
keep your questions coming in. We'll do my very best to
find a solution to ail your problems.
Don't worry if you come across any unfamiliar terms,
just turn to one of our jargon-busting boxes to receive an
explanation. The problems are put in a wide context for
everybody's benefit. The index on the previous page is your
guide to the topics covered this month.
By now, you are probably familiar with our team of
Amiga experts. Mark S middy knows all there is to know
about AmigaDOS and floppy drives. Jeff Walker is our
desktop publishing, fonts and printer correspondent, Gary
White ley, is a trusted expert on video applications and
graphics. If you have a query about comms, we'll set our
communications guru Dave Winder on the case. Toby
Simpson is our code clinician, if you've got problems with
anything from C to assembler, try taxing his little grey cells.
Finally, we've got a man you can rely on when it comes to
operating systems programming - Paul Overaa.
PRINT TO PC
My decision to upgrade to
Wordworth 3 depends on your reply.
I want to be able to use pictures and
Compugraphic fonts in a document.
While this is no problem, printing out
on my dot-matrix printer gives poor quality and
wears the printer ribbon out. I have access to a
laser printer at college on a network of PCs.
Is there a way of transferring the document
exactly as prepared in Wordworth to the PC
which I can then print on the laser?
Thomas Clifford
University of Greenwich
Very simple. In the Wordworth Print Setup
requester select a printer driver that is compatible
with the college's laser printer, which will probably
be HP_LaserJet but you'll have to check. Then
double-click the Workbench CMD command, which
you'll find in your Tools drawer, and print your
document. This will write a file to RAM: named
CMD_File. It contains all the necessary printer
codes to image the document on the printer and is
totally platform independent.
Copy this file from RAM: on to a MS-DOS
formatted disk. If the file is too large to fit on a
disk then you will have to print the document in
pages and copy the files to several disks. Check
out page 10-14 of your Workbench manual for full
instructions on how to use CMD, and Chapter 7 for
instructions on using CrossDos to prepare MS-
DOS formatted disks. (You didn't say, but as you
are interested in Wordworth 3 I am assuming you
are using Workbench 3.)
Take the files to college and send them
directly to the laser printer via the PC's parallel
port. Keep in mind that you don't want to print the
file on the PC in the normal way, it must be sent
directly to the printer via the parallel port,
bypassing any PC printer drivers. Jeff
TELL ME MORE
I currently own an Amiga 1200 with
2+SMb RAM, 120Mb IDE drive and a
GVP 50MHz '030/882 accelerator. I
am mainly interested in 3D
animations so I have some relevant
questions for you to answer which have been
niggling me for some time.
1. if you set up a CD 32 with an SX-1 module,
8Mb RAM, large IDE drive, FMV cartridge,
keyboard, mouse, disk drive etc would It be
possible to generate hundreds of frames of
animation in, say, Lightwave or imagine in 24-bit
hires lace overscan PAL and then convert all the
frames to one MPEG file, spool that file off the
hard disk through the FMV cartridge and watch
the animation in all its glory at full frame rate?
Would It also be possible to record It In S-Vldeo
from the outputs on the CD 32 ?
2. Can you recommend a good value for
money 24-bit graphics card? I am mainly
interested in either the Picasso II or the EGS
Spectrum because of their cost and apparent
compatibility with Workbench applications. Could
you please shed some light on the capabilities of
these types of card? For Instance the EGS
Spectrum claims to be able to move 80 million
pixels per second In 8-bit. Does this mean that It
will move approximately 25 million pixels per
second In 24-bit? If so, is it possible to actually
show animations through these cards or is it
solely to do with faster screen update? I am
pretty much In the dark as far as 24-bit cards go,
never having seen one in action, but I am
convinced that they must do more than display
24-bit pictures to justify their cost, especially
when I see that a 24-bit graphics card for the PC
can be as cheap as £60.
3. Do you know If anyone Is planning a
Bodega Bay / A1500-type expansion kit for the
A1200? If so, could you tell me If the slots would
be 32-blt wide Zorro III and perform as an A4000
do?
I would greatly appreciate as much
information as you can give me on the above
subjects as I am tired of being limited to a
certain size of animation on my A1200. Anything
over 320 x 256 In HAMS and it starts to
struggle!
Robert Atkinson
Dewsbury, W.Yorks
Curious chap aren't you, Robert? I'll do what I can
to help, though I think that most of your questions
come as a result of expecting to get more out of
your A1200 than it could reasonably be expected
to provide. Every machine has its limits, and it
looks like your Amiga has reached them.
i'll answer your third question first, as the
answer to your second question depends on
whether such an expansion box exists or not,
since there are no 24-bit cards which will ft
directly into an A1200, all requiring either a Zorro
slot or video slot to operate - hence your need for
big box specification from your small box Amiga.
There is, apparently, a company in Germany
which makes tower-style expansion cases for the
A1200 (and all other Ami gas except the A1000)
but its slots are Zil, not Zlll. It seems that the
case contains four Zll slots and two 16-bit PC ISA
slots (though these overlap the Zll slots so it's
one or the other if you've got PC-stuff to add as
well), but no video slot. I've heard that the cost is
around £320, by the way.
More details from:
Manfred Kotulla,
Mlcronik Computer Service,
Bruckenstrade,
51379 Leverkusan, Germany.
« 010-49-2171-28-386/387/388
Fax: 010-49-2171-28-389
(Thanks to shiuk@cix for making these details
public).
Which moves us on nicely to your second
question, regarding 24-bit cards. In this case ones
which will fit into Zorro II slots, as both your
chosen options (EGS Spectrum and Picasso II)
certainly do. Both cards will allow most programs
to be displayed on a 256 colour workbench-style
screen at higher resolutions than a standard
Amiga RGB video output can produce, but to reap
the full benefit of these potentially pin-sharp
images you'll need to employ the services of a
multisync monitor.
However, you'll still be able to display all your
programs (and images, including 24-bit files) on a
standard RGB monitor, though you won't get the
benefits of the flickerless higher sync rates.
As for animation playback, sure these cards
can employ software to enable this, but don't get
your hopes up that you'll have an instant
broadcast TV box if you fit a 24-bit card to your
Amiga, no matter what pixel-shifting speeds the
cards claim per second. Just stop to think a
moment. A 768 x 576 pixel 24-bit image (that's
full PAL overscan) contains 442368 pixels.
Twenty-five of these images make up one
second of PAL animation, so that's over 11 million
pixels per second that have to be shifted. OK, so
the card might be able to handle it, but can your
Amiga hardware load image data at such a high
rate - which will probably be 15-25Mb (or more)
per second? Of course not. So there has to be a
compromise - and that's to either reduce the
amount of colours or to reduce the size of the
animated image.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
AMIGA ANSWERS 51
TTTTTTTTTI ■■■■■■■■!■
Here's the Colour Map image...
To give you an example - I have an OpalVision
card in my 40MHz '030 Amiga 2000, along with
360Mb of SCSI hard drives and 12Mb of memory.
OpalVision has an excellent 24-bit animation
compiler, but it is limited to I o-res overscan
maximum and for good reason. The OpalVision just
cannot shift data fast enough, even from RAM, to
provide real-time playback of anything even
approaching this size. So I usually do 160 x 128
tests and then record the full images to PAR or
video tape. I suspect the same is probably true of
other cards.
Unlike cheap PC cards, Amiga 24-bit cards
allow direct access for painting or other graphics
functions. The bottom-end PC cards are for display
only, meaning that you can't directly see what
you're painting at it's full quality, rather like doing
a 24-bit background with Art Department and
only being able to display it in 16 colours on a
WB2 Amiga.
In any case, either of your chosen 24-bit cards
would be fine, provided that you had somewhere
to plug them into, of course, though I've seen
more positive feedback on the Picasso than I have
on the Spectrum.
And here's the corresponding Filter Map Image...
And finally, to your first question. In theory
what you propose should be possible, though you
won't need the 8Mb of RAM as the FMV module
will run quite happily with a standard CD 32 . You
will, however, need a way to MPEG encode the
huge amount of data you are proposing to
generate, and a place to store the data before you
encode it - like a hu mo ngou sly-large (let's say
several Gb) hard drive.
Currently the only seriously worthwhile
Amiga hardware method for MPEGing is via the
Peggy card, though there are several PC MPEG
coders available. You'll also need to have plenty
of patience whilst the MPEG file is crunched and
saved! Gary
BETTER LATE THAN NEVER!
Using either Imagine 2.0 or Imagine
2.9 I cannot seem to achieve a fully
transparent sphere. If I render a
white sphere against a blue
background and set the
sphere's colour filter settings to full value
(255,255,255) I cannot see the background
through the sphere. In practice I can see Into
Put 'em on your sphere, render, and Hey Presto -
a see-through pattern!
the sphere but not out of It.
What I'm really trying to do is to make a
rotating globe somewhat reminiscent of the old
BBC1 world, but substituting clouds for the land
masses. However, I can't seem to get it working
at all right. Can you help?
Michael Harvey
South wold, Suffolk
What you need to do here is use a Filter map as
well as a Colour map on the surface of your
sphere. Setting the colour filter only makes the
sphere itself transparent - it doesn't affect how a
mapped image fitters light.
I've provided three example images to give you
a better idea. The first is just to demonstrate how
the mapping works (in your case it would be your
clouds image). Only the coloured areas will remain
visible on the surface of the sphere, made
possible by using a modified version of this image
as a filter map.
I used Deluxe Paint to make the images, first
the colour map version (in 16 colour 640 x 512)
and then, by reducing the palette to two colours, i
made all the parts I wanted to be transparent full
white and the rest solid black. This two colour
1
THE SPONG ANSWERS
L
Amiga Shopper now has a section
on Son of Spong!, the Future
Publishing Amiga bulletin board.
From here, you can ask technical
questions of a real bunch of
experts - the readers of Amiga
Shopper. Here's a selection of a few
of the latest questions and answers
which have popped up on the
bulletin board:
Can anyone help me? I need to
know whether the new Zappo drive
from ZCL works with the Viper
accelerator from Power, various
people have told me various things
and 1 am getting very confused. Any
kind of response would be a bonus.
Mark Gash
I am thinking of purchasing a
Zappo (Overdrive) CD Rom but
want to know If there are any
compatibility problems with the
above Blizzard board (I've got 4
Megs of Fast RAM). I've heard of
some other boards having problems
with CD ROM drives, but I think it's
only the ones based around the
68020 processor and the problem
lies with the memory addressing
and the way the Amiga auto
configures Itself.
Am I right?
Am t talking nonsense?
Answers on a postcard please...
Kevin Morgan
For loading and playing games on
the Zappo Drive fast memory needs
to be switched off and the software
included with the drive allows you
to do this on boot up so the drive
should work with no problems,
Stewart McCullouch
I have a Blizzard 40MHz '030 + FPU
and Archos CD-ROM drive (the
same as
Zappo) and I can vouch for the fact
that they work together.
However, my CD-ROM drive has
broken a wire where the lead
connects to the PCMCIA
card and I am having to return it to
the dealer ;(
Derek Sharp
I want to add a hard drive via the
SCSI interface on my A590 which
as far as I know is a SCSI-1
Interface. Can this Interface
support anyone other than a SCSI-1
device? So far advice from dealers
and echomall has been conflicting,
ranging from NO to YES, with
maybe In between! I would like to
use a SCSI-2 disk so that I can use
It when I upgrade my Amiga from
and A500.
Stuart Munro
I have an A590 and can vouch for
the fact that it will work with SCSI
drives. I also believe It wilt work
with SCSI 2, simply Ignoring the
extra features/speed.
Derek Sharp
Well I've got my answer about the
Blizzard board & a CD Rom drive, I
think I'll push my luck and ask
another...
I'm looking to buy the above
monitor (or something similar) coz
I've only got a Commodore 1084S
and I want the extra screen modes.
However I've heard a few people
mention that you can get horizontal
banding of the picture when using
certain screen modes with the
Mlcrovitec.
Is this true? If so, which
monitor could you recommend?
What is the Mlcrovitec like? (I
know it's
had good reviews, but what do the
owners
think of It?)
Kevin Morgan
I've had mine for a couple of
months and have had no probs. The
picture Is crisp and clear. You could
do much worse.
Andy Small
Weil, I've got the 1440, but yours
should be similar. I find the screen
quality to be very good, although
the DBLPAL mode is a bit of a
strain on the eyes (that's why I use
muitiscanl). Workbench has to be
seen in 800x600 before you can
say it looks nowhere near as good
as Windoze. I think It's a great
monitor, and would definitely advise
you to buy one (and I've got no
problems with banding!)
Ignacy Sawlcki
The Amiga Shopper section of the
Metnet Bulletin board can be
contacted by modem on 01482
473871/01482 442251.
Alternatively, you can E-Mail your
queries to 2:2502/129.1 (Fidonet}
or Answers@Amshop.demon.co.uk
(Internet).
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
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Contains objects,, back-
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Contains almost 650 megabytes of 3D
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54 AMIGA ANSWERS
BUYING
image will be the Filter map.
Back in Imagine, load your sphere and first
add the full colour image as a colour brush map,
wrapped on both the X and Z axes. Then add the
second image, again as an X and Z wrapped
brush map, but this time make sure that the Filter
box is checked.
Save the object, set up your scene in the
Stage and Action Editors (I've added a graduated
background for effect) and render at the size of
your choice. And you should get results similar to
those you can see here - at least in terms of
transparency. Gary
EXPANDED HORIZONS
In 1992 I purchased an Amiga 2000
whilst at Liverpool University through
a student loan scheme on the advice
of a lecturer who recommended the
computer for my main subject of
Marketing,
However, since purchasing the Amiga 1 have
had many problems both in finding local Amiga
dealers and In gaining information regarding the
Amiga itself. I have written to various companies
but have received no replies.
Since graduating last May I have been
offered a freelance job with a local company. This
would entail me working with videos/photos of
Individual musicians and bands and designing
posters, leaflets etc for promotional purposes.
The only software I have (In addition to the
Amiga DOS 1.3 system software which came with
the Amiga) Is Kind words 3, which I cannot usel
My Amiga Is only a 1Mb machine and I've hardly
used it since buying it as my marketing option
was terminated soon after I started it!
I basically need some advice of what I need
to buy to get my Amiga working to its full
potential instead of just gathering dust as It has
been for the last two years.
Could you also tell me how 1 go about
subscribing to Amiga Shopper.
Simon Connor
Bootle, Mersey side
I hope you're sitting comfortably, Simon, because
you might be rather shocked when you work out
the cost of all the things you're going to need to
get your Amiga dream off the ground! in fact, once
you've read what I have to say you might be better
off considering buying another computer altogether
because in the long run it may well suit you better,
but here goes anyway....
Since you mention both videos and photos
then the first thing you're going to need is a way of
capturing and converting images from either of
these sources into a form which can be used by
your computer. To capture photos the best choice
is a flat-bed scanner, such as those produced by
Epson or Sharp. Typically, a good scanner will cost
more than £500, and you'll also need to add more
for software capable of driving the scanner.
To grab video images you'll need a real-time
video digitiser or framegrabber, such as Rombo's
Vidi-Amiga 24RT or MacroSystem's VLab card.
You'll also need a video source suitable for playing
back the band's videotapes.
To handle such images your Amiga is going to
require both increased disk capacity and memory,
so you'll need a large(ish) hard drive, hard drive
controller card and plenty of memory (at least 8Mb
would be best). Also, an accelerated Amiga would
speed up many of the production processes
enormously. Fortunately it is possible to combine a
SCSI hard drive controller, memory and accelerator
all into one card, but expect to pay £700 or more
for the privilege.
To transfer high quality images from your
Amiga to a print bureau you'll probably need a PC-
compatible high-density disk drive, such as those
supplied by Power Computing. This will enable the
bureau to load and print images you've prepared
on your Amiga from their Macs or PCs. I'd also
recommend that you upgrade your Workbench and
Kickstart to version 3 (cost around £90).
To complete the hardware side you should
have an RGB monitor to provide a good quality
display. A 24-bit display card (such as Picasso,
Opalvision or Retina) would also help, but isn't an
absolute necessity unless you plan on doing a lot
of fiddly image compositing.
So how about the software? The first thing
you'll need is an image processing program like
ImageFX or Art Department which will allow you to
load your grabbed or scanned images and crop,
scale and convert them into something suited to
your needs, as well as output them to disk in a
format suitable for a print bureau to use. Both
Image FX and ADPro can be used to add text to an
image, though you'll need to supply the fonts
yourself. For laying out text or manipulating images
by hand you could use a paint program such as
Brilliance (though ImageFX also includes a range of
paint tools) but for heavy-duty paint work at the
highest quality then only a 24-bit display and paint
program like TVPaint OpalPaint or Photogenics will
do the business. I guess we've spent over a
couple of thousand pounds already!
You'll probably also require a desktop
publishing program, so that you can combine your
text and images together more stylishly.
Unfortunately, whilst there are several suitable
programs for the Amiga, there's not much progress
going on with them except for Soft Logik's
PageStream3 software. Older programs like Gold
Disk's Professional Page will get the job done, but
Gold Disk are no longer supporting the Amiga, so
don't expect any help when things go wrong.
If you are to be producing promotional materiai
then we should assume that it has to be top-class,
glossy quality. A simple dot-matrix printout isn't
going to impress potential audiences and clients
much, unless such a design is actually suitable for
the job in hand.
Therefore, as far as quality printing goes, you
may well be better off getting your materials
printed out professionally. Most of your local copy
shops (for example KallKwik or Jiffy Print) will be
able to supply quotes for this, though it may take
a bit of persuasion for you to supply elements of
your artwork on PC disks for them.
You'll have to enquire as to the image formats
they'll require for compatibility with their equipment.
For proofing a good inkjet printer (such as a Canon
BJ or Hewlett Packard Deskjet) or a laser printer
will do the job, and you'll even be able to use
some of the printed output directly, though prints
from grabs and scans aren't usually very
successful with such printers, particularly lasers.
To be honest it might be an idea to consider
having a look at PCs and Macs as well. Don't
expect to save much money though - PC and Mac
hardware might come in cheaper than an
equivalent Amiga but some of the software is far
more expensive. In the end it's swings and
roundabouts, but if it's DTP you want, and you're
not too worried about whether it's on an Amiga or
not, I'd take a look at the other machines too, and
then make your choice. I wish you the best of luck
as a freelance, but don't expect for a minute that
it will be easy!
You can subscribe to Amiga Shopper by writing
to the subscriptions dept at Amiga Shopper
subscriptions. Future Publishing, FREEPOST,
Somerton, Somerset TA11 6BR or calling them on
0225 822511. A year's subscription costs £30.
Gary
PROPAGE POSERS
I have a few questions regarding
ProPage 4.1, ProSpool and
Compugraphlc fonts. Firstly, even
though I have an 030 accelerator
fitted to my A500 (running Kickstart
2.04 and Workbench 2.1), each page takes about
seven minutes to print on my Canon 8JC-600
using the best quality print setting from ProPage.
Why, and how can I speed It up?
I recently upgraded from ProPage 2 to 4.1. 1
only got a manual for ProPage 2, with a version 4
supplement manual. Is this correct? I read In this
update manual that I should be able to redirect
printing to a file, which ProSpool should print. I
cannot find a requester in the file print section to
redirect output to a file. How do I do this? Will It
be any quicker?
I have a CD-ROM full of Compugraphlc fonts.
To make them work with ProPage I have to
manually change the filename extensions from
fontname.DAT to fbntname.dat, fontname.LIB to
font name. Mb, and so on. Can you help me with a
script to do this automatically?
What Is the difference between Workbench
Compugraphlc fonts and the fonts used by
ProPage? Can you make each type work with
each program?
How does the FontManager program work?
Can i get it to change all my Compugraphic files
to the 030 version, or Is It only for Adobe fonts?
Finally, how can I get ProPage to recognise a
separate directory for decorative fonts, small
fonts and large fonts? It really Is a pain waiting
for it to read a directory of 100 fonts.
R T Butter
St Lawrence, Jersey
Seven minutes for an A4 colour print-out at top
resolution is about par for the course for a 68030
CPU. The only way to make it happen significantly
faster is to throw a more powerful CPU at the
problem. This has got stuff all to do with the
Amiga or ProPage, it is simply how long it takes to
print graphics on this type of printer.
First, four strips of the 360 dpi page must be
created in memory (one strip each for the cyan,
magenta, yellow and black colours), then that data
must be sent to the printer down the parallel port
eight bits at a time, then the printer has to print it.
Then the next strip is imaged and sent to the
printer, then the next strip.... and so on until the
page is completely printed. What takes the most
time is the initial imaging of each strip in memory,
and how quickly this happens is dictated by the
speed of the CPU.
ProSpool is for use with PostScript printers
only, if you want to spool your preferences printer
output you can use the CMD command and then
Copy the resulting file to the PAR: device (not
PRT:). See page 10-15 of your Workbench 2.1
manual for simple instructions on how to use
CMD. Alternatively, if you want a fancy user
interface for this job, get hold of the excellent
PrintManager 2 shareware program. Any PD library
should be able to help you there. Printing in this
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
AMIGA ANSWERS 55
way will not speed up printouts by very much
(perhaps a few seconds), but it does produce
better printouts, particularly on inkjet (bubble jet,
DeskJet) printers.
Your renaming problem can also be solved by
a PD program. The standard Amiga Dos Rename
command doesn't allow wildcards, so a chap
called Marc Mendez wrote a program called Aren
that does. I downloaded it from Ami net
(util/cli/Aren.iha) but any decent PD library should
again be able to help you if you don't have access
to Internet. With Aren in your C: directory, this
would be the script to execute:
Cd CGFontB:
aren DAT dat #?D»T
aren LIB lib #?LIB
aren METRIC metric #?METRIC
However, having provided that solution, I'm rather
puzzled by what you want to do because Prop age
doesn't care whether the font filename extensions
are in upper case, lower case or in a mixture of
cases. Perhaps you are just assuming they need
to be in lower case because the others already
are? Or perhaps you just want to be neat? Anyway,
whatever the reason, Aren is the simple solution.
The Workbench Corn pugrap hie font system is a
little limited for professional desktop publishing
use, so some programs employ their own,
separate systems for dealing with Com pugrap hie
fonts. The fonts themselves are exactly the same,
it is the way the programs handle them that is
different - things like kerning and character widths
and spacing, which are not important to most
users but very important to desktop publishers.
The upshot is that ProPage cannot use
Compugraphic fonts that have been installed for
use by Workbench.
However, you can use Compugraphic fonts that
have been installed for ProPage (in CGFonts: that
is) with other Workbench programs. To do this you
need to use the Workbench Intellifont or Fountain
program. After running Intellifont or Fountain,
press the Help key and you will be given full
instructions on how to use it. Just make your
CGFonts: directory the Outline Font Source and
follow the instructions on the Help key.
ProPage's FontManager is used solely for
converting PostScript Type 1 fonts into
Compugraphic fonts for use with ProPage, ProDraw
and PageSetter 3 . There is no such thing as an 030
version of a Compugraphic font and I am not sure
where you've got this idea from. To use
FontManager you simply select the Type 1
fontname.PFB file(s) in the left window, set it off,
and it converts them to Compugraphic and puts
them in the directory listed in the right window,
which by default Is the CGFonts: directory.
All ProPage's Compugraphic fonts must be in
the one CGFonts: directory. Sadly, there is no
way at all to sort your fonts into directories and
have ProPage read all those directories. Even if
you did, can you see that it would still have
to read your 100 fonts, except they'd be in
different directories?
The way I work is by having a storage directory
of fonts, inside which all my fonts are sorted into
different categories in different directories. Before
running ProPage I decide which fonts I am going to
use, then I copy those into CGFonts: (joining the
small bunch of fonts I use regularly), run the
CG_Update program to update the fonts list, then
run ProPage and get on with my work.
When I've finished with the new fonts 1 delete
them from CGFonts: and run CG_Update again.
Remember that these fonts will always have to be
in CGFonts: (and the fonts list updated) whenever
the document that uses them is loaded. I always
attach a Post- It note to the first page of my
documents listing all the fonts used in that
document. Then I check the list in the
Type/Typeface submenu - if any fonts on my Post-
It note are missing from that list I know that I have
forgotten to copy them into CGFonts: and/or run
CG_Update to update the fonts list.
By the way, if you never use bitmapped fonts,
make sure your ProPage icon ToolType FONTS is
set to just CG (FOIMTS=CG rather than
FONTS=ALL). This will prevent ProPage trundling
off to read your FONTS: directory, which can take
some time if it contains many fonts. Jeff O
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Hard disk:
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Address:
Your machine:
A500 □ A500 Plus □ A600 □ A1000 □ A1200
□
A1500 Q A2000 □ A3000 Q A4000 Q
Approximate age of machine:
Kickstart version (displayed at the "Insert Workbench" prompt)
1.2 □ 1.3 □ 2.x □ 3.x □
Workbench revision (written on the Workbench disk)
1.2 Q 1.3 □ 1.3.2 □ 2.04/2.05 □ 2.1 □ 3.0 Q
PCB revision (If known). Do not take your machine apart Just to look
for this! __
Total memory fitted (see AVAIL in Shell for Workbench 1.3)
Chip memory available (see AVAIL in Shell)
Agnus chip (If known)
Now, use this space to describe your problem, including as much relevant
Information as possible. Please continue on a separate sheet If necessary.
Extra drive #1 (3.5in/5.25in) as DF_: Manufacturer
Extra drive #2 (3,5in/5.25in) as DF_: Manufacturer
AS 46
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
you are
here...
"-•■»*.
A f if
J ft
P *ESEX
***m$
but there's a
whole world
out there to
explore!
Future Books Priority Order Form
Your name
Your address
Postcode
Your signature
Please send me copies of Internet, Modems, and the Whole Comms Thing
at £1 9.95 (Make cheques payable to Future Publishing Ltd. ) Order no; FLB122A
POSTAL ORDER □
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Send this form and your payment to:
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Somerton, Somerset TA1 1 6BR.
You will not need a stamp when you post this order and postage and packing are free.
Allow 28 days for delivery. ASH/MB/ 1 294
with money-saving
vouchers in
this book!
This NEW book from
Amiga Format will be
your guide . . .
• How to find your way around Internet, CIX.
CompuServe and other major networks
• Bulletin boards: what are they, who runs
them, what do they do and how do you set
up your own?
• You've got an Amiga, you've got a modem -
now how do you make them talk to each
other?
• Make new contacts, obtain technical
support, download software, join special
interest groups and much more!
SAVE £££s
Over £160 to be saved on network registration,
software, hardware and on-line services - see
vouchers inside the book!
CREDIT CARD HOTLINE
01225 822511
PROTEXT 6.5 at new Low Price £74. 95
Professional Word Processing for your Amiga
Now with Auto-Correct and Preview
Auto-Correct
Preview
Features
* Learn from your typing errors and next time correct them automatically
* Abbreviations expanded as you type * Capitalises sentences and proper nouns
* Shows a full page just as it will appear * Works in any screen mode
* Shows different size fonts, bold, italic, underline, sub/superseript and graphics
* Unrivalled printer support including PostScript (over 400 printers listed)
* Fast spelling checker and thesaurus * Graphics import and viewer
* Flexible find and replace function works across multiple files * Hyphenation
* Styles with scalable font and colour support (printer permitting}
* Index/contents " footnotes * indent tabs * file sort/conversion * add column
* Multi-column printing * up to 36 documents open * programmable mail merge
" Workbench New Look throughout, Public screen support, ARexx
* Last year Protext cost £152.75. Today, though it is better than ever, it oar be
yours for just £74.95. Price includes two months' free technical support.
"Unbeatable for speed and text editing options'
AMIGA SHOPPER, Jul! 994
Art excellent tool ... fast and easy to use" Dm* C R I ^^ Q*\
AMIGA FORMAT, Mar 1 994 "r0l6Xt O.O O*0f I I . Z7 J
For any Amiga with at least 1Mb and Kickstart 2.04 or later. (Also Atari, PC).
Value
£74
Do you have an earlier version of Protext to upgrade? Perhaps you originally tried a cover disk
and now have version 4.3. You can take advantage now of the lowest ever upgrade prices. For
these prices you get the full program and benefits as described above. Call 01733 68909.
Protext 6.5 Upgrades: From 6.1 £29.95 5,5 or 5.0 £39.95 4.3 or earlier £49.95
Exfile, the Magazine for
Protext users
Exfile is now the essential read for all
Protext owners. Relaunched and being
edited by Amor, Exfile includes
* Authoritative articles by the
programmers of Protext
* Contributions by knowledgable
Protext enthusiasts
* Readers technical queries answered
* Protext discussion forum
* Hints and tips about using Protext
* Programs and macros
" Ideas to help you make the most of
your printer
6 issue subscription costs orily £16.
Back issues £3 each.
"The Protext Companion"
New Protext tutorial book by Alan
Bradley (Sigma Press) £1 5.95.
^¥^\M.
Amor Ltd (AS), 61 1 Lincoln Road, Peterborough, PE1 3HA. Tel: 01733 68909. Fax; 01733 67299
All prices include VAT, postage within U.K. (Europe add £5, elsewhere add £10). Access/Visa accepted. Cheques payable to Arnor Ltd.
you/ J-W0V
Got as far as you think you can go? Push back your boundaries with these great books from BSB!
Turfcocharge your Amiga with
the complete guide to...
Amiga Workbench 3 Booster Pack. £39.95, isbn: i-873308-4i-s.
Contains the two tremendous Insider Guide books Workbench 3 A to Zand Disks and Drives, the
75 minute video At 200 ~ a Deeper Look, plus a Workbench 3 Reference Card and handy video
timing guide. Suitable for A1200, A4000, and CD" owners and for Workbench 3.1 upgraders. The
perfect Christmas present for every Amiga owner who wants to get full value from their computer.
Amiga A1 200 Beginners Pack, £39.95, ISBN: 1 -873308-30-2.
The acclaimed Amiga A 1200 Beginners Pack contains the world's best-selling Amiga book, the A 1200
Insider Guide, its follow-up At 200 Next Steps, Introduction to the A 1200 video and four disks of fully-
documented software. Get the best from your Amiga with this best-selling, great value combination.
Mastering Amiga DOS Scripts by Mark Smiddy, £19.95. ISBN: 1 -873308-36- 1,
Over 100 AmigaDOS script programs ready to run and fully documented. Take control of your
Amiga for serious use by using AmigaDOS to its full. This is the best ever guide to writing programs
with the Amiga's built-in programming language - no extra software needed. The book comes with
a free scripts example disk. A great follow-up to Mastering AmigaDOS Tutorial.
Secrets Of Frontier Elite by Tony Dillon, £9.95, ISBN: ta73308-3M.
This is a handbook for any budding pilot who wants to become Elite, or
just incredibly rich! For Elite newcomers and afficionados it is an inspir-
ing read fuli of strategy and tactics. Fully illustrated, it's written by
magazine games editor Tony Dillon who has both painstakingly
researched the game himself and collected all the many hints and tips
which have come his way.
We've got the Amiga book for yoil...whether you have a brand new
AGA Amiga or use AmigaDOS 1 2, we've got a book for you. Call for a free catalogue today.
stDD g®@dl
[boolkstops
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58 AMIGA SHOPPER READER OFFERS
We wonf you to have
the best for your Amiga,
and we don't want you
to break the bank to get
it, so check out our
Amiga Shopper readers'
offers, ali at low, low
prices.
Call our order
HOTIine on
Ol 225 82251 1
«ey
afters 3
This excellent home accounts
program is easy to use,
flexible, powerful and
fast. Money Matters 3
includes features that
enable you to view the
data in the form of
graphs or pie charts to
help you keep track of
your cash. Don't get
lost in the money maze!
Blitz Basic 2
This powerful and flexible BASIC
programming language from
Acid Software has faster
compiling and coding,
new commands, and
everything from C
structures to an online
assembler. This package
comes with a manual, a
user guide, four issues of
the Blitz User Mag and
five
disks full of Blitz Basic
games extensions,
and examples.
Description
Money Matters 3
RRP
£49.99
AS price
£29.99
Order code
AMSMM
Description
Blitz Basic 2
FlflP
£69.95
AS price
£49.95
Order code
AMSBB2
Although it has now been overtaken by
Wordworth 3, this Is still an excellent
word processing program, especially at
this price. Wordworth 2 from Digita is a
powerful, fast and packed with features
such as Intellifont, which enables you to
use fonts from 4 to 800 points in size,
mall merging, a large dictionary and
thesaurus, and an indexing system. An
extremely powerful, flexible program
which will suit nearly every Amiga user.
Wordworth 3
Description
Wordworth 2
RRP
E1 29.99
AS price
£49.99
Order code
AMS2GS
The third Incarnation of this
excellent Amiga word
processor adds a compendious
range of new features,
Including editable pop up
gadgets, font sensitive
requesters and a user editable
tool bar which can be placed
either along the top of the
screen or the side.
Description
Wordworth 3
RHP
£149.99
AS price
£99.99
Order code
AMSWW3
Megalosound Midi interface
AS binder
Enter the exciting world of sound
sampling with MIcroDeal's
brilliant Megalosound
sampler. Megalosound
enables you to grab your own
samples, edit them to suit
your requirements, and then
mess them up again with
Megalosound 's many fun
effects.
Description
Megalosound
RRP
£34.95
AS price
£24.95
Order code
ASM EGA
Push your Amiga's musical
capabilities to Its limits with
the fully-featured Pro MIDI
interface which enables you
to connect synthesisers
and drum machines to your
Amiga and then use the
samples with Amiga
Format's Music-X and
OetaMED Coverdlsks.
If your mags live in
large piles on the
floor, and you can
never find the one
you want, then keep
your AS collection
neat and tidy with
these practical, yet
stylish, white AS binders
•/
SWflW*.
Description
MMI Interface
RRP
£24.95
AS price
£19.95
Order code
ASMIDI
Description
One binder
AS price
£5.99
Oder code
AS10S
Description
Two binders
AS price
£9.99
Order code
AS109
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
AMIGA SHOPPER READER OFFERS 59
Technosound
VISTA PRO LITE
Music-X 2
Like the original
Technosound Turbo,
version two of this
sampler from New
Dimensions enables
you to grab digitised
sounds and sequence
them Into
compositions. But it
also features many
improvements and
new functions,
Including dlrect-to-
hard disk recording,
and a built-in tracker.
The package contains
a digitiser and a set of
audio leads.
Description
Technosound Turbo 2
RRP
£39.99
AS price
£29.99
Order code
AMSTT2
This amazing fractal landscape program from
Meridian enables you to build your own scenery on
your Amiga. Then you can animate It to create
stunning fly-bys, or use it as backgrounds in your
own games, pictures or 3D renders. And It even
works on standard A1200s.
Resorption
Vista Pro Lite
RRP
£59.35
AS price
£39.95
Order cat
AMSVIST
This sequencer package Is one of the most ground-
breaking releases since the original Music- X made
such a huge impact in 1989. Music-X 2 is a full MIDI
sequencing package for controlling synthesisers,
drum machines and other MIDI equipment, or you
can use it with internal Amiga samples.
DeBOtptMl
Music-X 2
RRP
£149
AS price
£119
Order code
AMSMX2
Anim Workshop v2 WaveLink
Fancy being able to combine animations? How about
adding sound to your latest epic Intergalactic space
battle animation? Anim workshop can do all of this,
and more. It also boasts a comprehensive ARexx
Interface, so you can even write your own scripts to
process animations.
Description
Anim Workshop V2
RRP
S1 59.95
AS price
£99.99
Ofder code
ASH ANIM
™J£r5ij
m --- m
i
i .-■■-
^F
Fancy doubling the speed of your Lightwave
renders? If you have two Video Toaster equipped
Amlgas, this product will allow you to cut your
rendering times In half by splitting each frame
between the two machines. All you need to do Is
click on the "Render" button!
Descriptor
Wave-Link
RRP
S159.95
AS price
£99.99
Order code
ASHWAVE
Pixel
If you are a 3D artist, then you will find this excellent
3D object manipulation program quite mind-
numbingly useful. Not only can you convert objects
from one 3D format (such as Imagine) to another
(such as Lightwave), but Pixel Pro V2 also has a
wide selection of modelling tools.
Description
Pixel Pro V2
RRP
£199
AS price
£129
Order code
ASHP3D2
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Address,
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DO NOT SEND CASH, USE METHOD OF PAYMENTS LISTED ABOVE
EEC customers registered for VAT, please quote your
registration number:
Customers outside the UK add £4.00 for overseas delivery
Cj Tick Kara If you don't want to receive special offers from other apsclally-satectod companies
AM 5/46
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
White Knight Techoolo
THE PROFESSIONAL -» A1 OOfl QOOQ01
AMIGA SPECIALISTS ° W ■ »^U" 0£dlO£. I
supporting serious users 9.30am - 6pm Monday - Friday
PO BOX 38, WARE, HERTS, SG11 1TX FAX <>!920 S22Z02
mi- o rmmmr' 'mm mmmmF-
A "PAL" Alternative To The Video Toaster Has Finally Arrived In The U.K.
White Knight Technology Are Pleased To Announce That We Are
Distributing All OpalVision Products With Immediate Effect.
We Have A System On Permanent Demo - Call For Latest Details
A 1200 ACCELERATORS
BLIZZARD 1230-11 TURBO
Two Standard SIMM Slots, Clock, Optional
68882 FPU And SCSI Port, No RAM fitted
WITH 50MHz 68030 and MMU E 269
50MHz 68030 & 50MHz FPU £ 359
BLIZZARD SCSI-II l/F for 1230-11 £ 79
For Blizzard Memory, See Memory Simms Box
GVP A1230 Performance Series II
I'wo SIMM Slots (GVP's 4 or 16Mb only).
Clock. Optional 68882 FPU And SCSI Port
WITH 40MHz EC030,4Mb RAM £ 299
40MHz EC030,4Mb RAM
and 40MHz 68882 FPU £ 399
50MHz 030,4Mb RAM £ 449
50MHz 030, 4Mb RAM
and 50MHz 68882 FPU £ 549
GVP A1 291 SCSI l/F for A1 230 II £ 59
For GVP Memory, See Memory Simms Box
1 AL.U PRICC5 INCLUDE, VAT 1
AMIGA 4000
AU* AMIGA 4000 MODCtS ARE. N
VERY SHORT SUPPtY - PLXASE
CAM. FOR PRICES AND AVAJUBJUTY
AUDIO PRODUCTS
SUNRIZE AD516 / STUDIO 16
8 Track Stereo, 16-Bit, Better than CD Quality Direct to
Disk Recording, Editing £ Playback. Can be used in
conjunction with Bars & Pipes Professional, the DPS
Personal Animation recorder (PAR) and also the new
Broadcaster Elits froM Applied Magic Inc (see opposite)
Now £ 999 inc. vat
Please Call For A Full Brochure
LIGHTWAVE 3D vs.s
Official PAL Version FROM NEWTEK
Still Only £ 44>9
| A4000 ACCELERATORS
WARP ENGINE 28/33/40MHz 68040
4 x 72Pin SIMM Slots for upto 128Mb RAM
Built in FAST SCSI-1! DMA Interface
28MHz Version (With 68040/25) £ 799
33MHz Version (With 68040/33) £ 949
40MHz Version (With 68040/40) f: 1 1 75
RAPTOR PLUS
RENDERING ENGINE
For LIGHTWAVE 3D
128Mb RAM, ScreamerNet Software,
Ethernet Card, Installation & Support
Configurations From £ 12,900 Plus VAT
BLIZZARD 4030 TURBO 50MHz 68030 +
MMU, Opt. FPU {For A3000/4000) £ 239
Available with 50MHz 68882 FPU for £ 329
COMMODORE A3640 Card, 25MHz 68040
(As Fitted In Amiga 4000-040) S/H £ 499
CYBERSTORM 040/40MHz 68040 + 32-Bit
RAM, Opt. SCSI-II (For A4000 range) £ 899
GVPG-FORCE 40MHz 68040 + 4Mb
32Bit RAM (Exp. 128Mb), Optional SCSI-II
DMA Controller (For A3000/4000) £ 889
3.1 UPGRADE KIT
WORKBENCH & KICKSTART
Manual set with 6 disks, ROM(s), and instructions
A500/500+/1500/200oZ 89.95
A3000/3000T/4000 £ 99.95
HARD DRIVES
Bare SCSI
350 MB SCSI 3.5" £ 199
535 MB SCSI2 3.5" £ 299
1.0GBSCSI2 3.5" £ 699
2.1 GB SCSI2 3.5" £1199
9 GB SCSI2 5.25" £3499
BARRACUDA
The Fastest SCSI-2
Drive ( 5.8 Mb/s Sustained )
2.1Gb £ 1299
4.3Gb £ 2469
A4000IDE
340 MB IDE 3.5" £199
420 MB IDE 3.5" £ 225
540 MB IDE 3.5" £ 269
730 MB IDE 3.5" £ 389
1.1GB IDE 3.5" £539
HARD DRIVE
CONTROLLER
FASTLANE Z3
SCSI-II + Upto 256Mb
32-Bit RAM For the A4000
Now Only £ 299
AMIGA I20d
A1200+85MBHDE445'
A1200+127MBHDE489
A1200+200MBHDE519
A1200+340MBHD£689,
MEMORY
SIMMS
32MB SIMM-32
£1099
16MBSIMM-32
£
625
8MB SIMM-32
£
315
4MB SIMM-32
£
150
2MB SIMM-32
£
85
1MB SIMM-32
£
29
GVP SIMM-32'S
4MB
£
195
16MB
£
985
MONITORS
PHILIPS CM8833-II 14" PAL RGB, Y/C &
Composite Input (0.38 dot pitch, Stereo) £ 239
MICROVITEC CUB-SCAN 1438 14"
(Multi-sync, 0.28 dot pitch, No Sound) £ 295
VIDEO EDTT CONTROLLER - The KRP TES20
Amiga Based System Using "Burned In" Timecode. Controls Upto 4 Machines. RCTC
compatible, SMPTE read & write. GPI Trigger. LANC / Panasonic/ RS232 etc. Shot
Lists, Vision Mixer control, Audio cues, unlimited scene capacity, synchronised audio
dubbing. Upgradable to upto 8 parallel control industrial machines, RS422 and VITC.
Prices From £ 499
' Please Call For Full Specifications Of This System
REMOVABLE DRIVES
"THE BOX 150" BERNOULLI By IOMEGA
150MB SCSI-2 INTERNAL DRIVE £485
150MB SCSI-2 EXTERNAL DRIVE E 555
150MB REMOVABLE CARTRIDGE £95
SYQUEST DXVVtt
105MB SCSI INT. 3.5" x 1" DRIVE £ 295
105MB SCSI EXTERNAL DRIVE £ 415
105MB REMOVABLE CARTRIDGE £ 55
270MB SCSI INT. 3.5" x 1" DRIVE £ 449
270MB SCSI EXTERNAL DRIVE £ 589
270MB REMOVABLE CARTRIDGE £ 65
All Bernoulli And Syquest Drives .
supplied with one FREE Cartridge
MAGNETO OPTICAL DRIVES
FUJITSU 128MB SCSI INTERNAL £ 649
FUJITSU 128MB SCSI EXTERNAL £ 749
FUJITSU 230MB SCSI INTERNAL £ 799
FUJITSU 230MB SCSI EXTERNAL £ 899
BOX OF 5 128MB MO DISKS £149
BOX OF 5 230MB MO DISKS £ 249
DAT TAPE BACKUP
CONNOR SCSI DAT - 2Gb, Ext. £1029
CONNOR SCS I DAT - 8Gb, Ext. £1 1 09
CD ROM DRIVES
TOSHIBA XM4101B SCSI-2 (Int.)Jwin
Speed, Multi-Session (Tray Load) £ 210
TOSHIBA XM4101B SCSI-2 (ExL).Twin
Speed, Multi-Session (Tray Load) £ 275
TOSHIBA XM3401B SCSI-2 T/Speed
Int., MS, Fast Access {Caddy Load) £ 275
TOSHIBA XM3401B SCSI-2 T/Speed
Ext., MS, Fast Access (Caddy Load) £ 409
VIDEO PRODUCTS
SOFTWARE
VISTA PRO 3.1 , DISTANT SUNS V5.0,
TERRAFORM & MAKEPATH Bundle
LIGHTWAVE 3D V3.5 (PAL)
ART DEPT. PRO. V2.5
REAL 3D V2 New Price
BARS & PIPES PRO V2.5
MEDIA POINT V3.28
£ 65
£449
£149
£339
£215
£229
TV PAINT 2 (Picasso / Retina / Harlequin / EGS) £ 179
SCALA MULTIMEDIA 210 (AGA) £ 145
SCALA MULTIMEDIA 300 (AGA) £ 299
SCALA MM 300+ ECHO 100 £389
SCALA ECHO 1 00 Edit Controller £ 1 39
PRO CONTROL (ForADPRO) £65
PHOTOWORX PhotoCD Loader £ 69
MORPHPLUS £149
QUARTERBACK TOOLS DELUXE £ 79
( Xlier tttfeaasxei Software Available On Request
CPUs & FPUs
68881 20MHz PGA £ 29 68882 25MHz PGA
68882 33MHz PGA E 75 68882 50MHz PGA
68882 25MHz PLCC - For A4000/030 etc.
68882 33MHz PLCC - For A4000/030 etc.
68882 40MHz PLCC - For A4000/03Q etc.
68040 25MHz - For Upgrading A4000-LC040
68030 25MHz with MMU (PGA Style)
68030 33MHz with MMU (PGA Style)
68030 50MHz with MMU (PGA Style)
£ 49
£ 89
£ 69
£ 79
£119
£165
£ 59
£ 89
£109
ROA
i ,' n
This Zorro 111 card performs the major functions of a
Broadcast Quality, On-Line, Non-Linear, Digital
Video edit suite (CCIR601 720 x 576 resolution) . It
provides REAL-TIME FULL MOTION JPEG {50
fields .< second) Capture & Compression direct to
hard disk The video can then be edited and
subsequently played back in REAL-TIME, at 50
fields 'sec in upto broadcast quality - direct to video
tape etc. The board has full LTC and VITC
timecoding. both read & write (on all connectors -
Composite, Y-'C and YUV) It also interfaces with the
AD51 6 Studio 1 6 8 track stereo audio card from
Sunrize Industries to enable simultaneous audio and
video editing. It requires an Amiga 4000 with full
68040 processor a large SCSI-2 hard drive, and a
fast SCSI-2 hard drive controller.
Amiga 4000-030 (2 *8Mb, I.OGbHD)
Broadcaster Elite (Zorro 111 Card)
Producer (Editing Software)
Warp Engine 28MHz 040 with SCSI- II
2 1Gb Fast SCSI 2 i-5 till (For Video)
Sunrize AD316 / Studio Mi i Audio Card)
Cub-Stan t438 Monitor (For Amiga)
Sharp 14" TV ;' Monitoi (For Video)
Image Processing Software i ADPRO)
System Configuration & Testing
GIVING FULL. BROADCAST (Beta S.P) QUALITY,
ON-LINE, NON LINEAR, VIDEO EDITING !
FOR FURTHER DETAILS, PLEASE CALL.
Dealers -We are SOLE UK Distributors Call
>')(, i '///.'! TBC card with
transcoding PAL/SECAM/NTSC etc £ 685
I 1 I Ot, ■ External Composite &
S-VHS / Hi8 unit. S'W Controlled £ 265
7h MoiilW Real-time JPEG Compression
& Playback Video & Animation card £1039
Real-time Hi8 digitiser card £ 349
{RETINA Z3 24 Bit Zorro III card, 1 Mb £ 469
.;A£7WHZ3 24Bit Zorro III card, 4Mb £ 619
.'/?'' I DISPLAY CARD 2Mb £ 375
"■ DISPIAY CARD 4Mb £ 485
I'lt'.l'.iV.il S/JM ALPINE 64-BIT RTG Card
2Mb, Zorro IIMH Auto Switching £ 339
4Mb, Version of PICCOLO SD64 £ 389
{ PICASSO j I RTG Card With 2Mb VRAM
Now supplied with TVPamt Jr. £ 295
/ tASSQ //with Workbench & Kickstart 3.1
Upgrade (A2000) £ 379 (A3000/4000; £ 389
\onal ' Animation fiecorder
Output Your 24-Bit Rendered Animations To
Video Tape - At Broadcast Quality £ 1849
Video Capture C ltd- For PAR £ 999
*~ssi Available
SCSI or AppleTalk Version
Deluxe Version (SCSI & Appletalk)
NEW "586" PC Emulation Option
LOOK
UPGRADE YOUR
A4000-EC030
TOANA4000-040
With The COMMODORE
A3640 Card. 25MHz Full
68040 With FPU & MMU
FOB ONLY £ 499
SCANNERS
EPSON GT-6500 A4,
24-Bit Colour with ASDG
Software & Cable £ 699
MICROBOTICS
SX-1
Expansion for CD32 £ 1 95
SYSTEM
BUILDING
WE HAVE THE EXPERTISE
TO BUILD A COMPLETE
SYSTEM FOR YOUR
APPLICATION - PLEASE
CALL TO DISCUSS YOUR
REQUIREMENTS
SPECIALISTS
WE KNOW ABOUT THE
PRODUCTS THAT WE SELL,
AND ARE MORE THAN HAPPY
TO ADVISE YOU.
SERVICE
FOR A PERSONAL SERVICE,
AND AFTER-SALES BACKUP
THAT IS SECOND TO NONE,
LOOK NO FURTHER
DEMONSTRATIONS
DEMONSTRATIONS OF OUR
HIGH END SYSTEMS CAN BE
MADE BY PRIOR ARRANGEMENT
DELIVERY CHARGES
Express Small £ 6
Medium E 7
For large items, please call
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SG11 1TX
62 PROGRAMMING MASTERCLASS
Learn how to write
your own chess
program in C or
AMOS. Cliff Ramshaw
introduces the first
fully workings
version.
This is it - after following this month's
Instalment you'll finally be able to piay a
game of chess against your Amiga. There's
only one more function that we need to
Implement - everything else is already in place.
That function is bestmoveQ, the most Important
and also the trickiest of the program's functions.
Let's get cracking....
If we wanted the computer to piay like an
imbecile, then we could use the simple strategy of
finding a move, making it, evaluating it and taking
it back, for each legal move available to the
computer in a given position.
The moves could be found with calls to
findmove() for each of the computer's pieces and
each possible direction, and each move could be
assigned a score by a call to evaluate() after it had
been made. After each move had been tested we
would then pick the one with the highest score.
The problem here is that the computer can't
see the consequences of the moves - it will simply
take the most valuable piece in its path, without
the intelligence to even maneuver itself into
positions to do so or to avoid the most elementary
sacrificial ploys on behalf of the human.
It needs to be able to look ahead, to guess
what the player's response to its move might be,
to see how it would best respond to that, how the
player would respond again, and so on. The further
ahead it looks, the better it plays.
The number of moves a chess program looks
ahead is known as the number of ply. Strictly
speaking, one ply corresponds to a half move - a
move by either black or white. A full move consists
of a play by white and response from black.
Searching through these moves produces what
is known as a 'tree'. Each of the moves available
to the computer can be represented
diagrammatically as branches emanating from a
single route. Each move leaves the human with a
number of possible responses, and these are
represented as further branches spreading from
the computer-move branches. The diagram extends
for as many ply as are being searched. As you can
see, the number of possibilities dramatically
increases at every new level of ply.
In theory, we could get a program to look
ahead until the end of the game, evaluating every
move and every consequence until checkmate or
stalemate. It would be unbeatable. At current
levels of computing power, the sun will have long
shrunk to a white dwarf before a program can do
this, so compromise is in order.
On my humble A1200, I find 3-ply look ahead
(that's one move for the computer, the player's
response and the computer's response to that)
plays at an acceptable speed. If you've got a
68040-based machine, you can probably push it
up to 5-ply. If you've got a 68000-based machine,
you'll have to be patient, because the game isn't
really worth playing below 3-ply.
So how do we get the function to look ahead?
If you've been observant, you'll have noticed that
the findmove{) function operates on both black and
white pieces.
In other words, it can find legal moves for
both the computer and the human player (we've
already made use of this facility in the
humanmovef) function). With findmoveO's help,
the computer can make moves on behalf of the
player as well as itself.
The basic strategy, then, is to make each legal
move in turn. Instead of evaluating this move, we
look at the human's possible responses to it. This
is searching at 2-ply.
Instead of evaluating any of these responses,
the computer again considers its own position and
looks at the responses it can give to each of the
player's responses. This is 3-ply.
This process continues until the maximum
ply, as specified by the player at the beginning
of the game, is reached, at which point the board
tnd evaluates it
lerfel, int maxjily)
C CODE LISTl
/* best move creates each move
struct move bestmove(int player
{
struct move current;
struct move bestsofar;
struct move opponents;
int x,y,maxdist, rotation, piece, taken;
if ( level <maxply) C ,-
/* recursive search */ k
bestsofar. scores -99999; / ,
/ \
for (x=0;x<8;x++) \
for (y-0;y<8;y++) {
/* work through each board position i
piece aboard [x] [y] ;
if (piece*player>0) {
/* if piece belongs to current play
for (rotation^ ;rotation<8j rotation-!^)
t* try each direction */
current =f indmove [piece,x,y, rotation) ;
maxd i s t = current . distance;
if (maxdist>rj) {
tor
( current . distanca=l ; current . distance-: rfaaxflis.t ; current . distance++ )
/• work in this direction for as long as It is legal
/* avoid checking a king moving two places to the left */
if ( (piece==6 II pieca„=-6) ft& rotation~6 is
current .difltance^*2) /
current * distance=nia*dlst ;
taken-makemove ( current ) i I* make the current move V
opponent s=beetmove( -player, level* l,maxply) ,- /* find «•*
opponent's best response */
erasemovet current, taken),- /* take back move */
current . scores-opponents ♦ score?
if ( current. score>bestsofar. score) {
/* this move yields best score so far */
beatsofar=current; /* store move and its score */
else (
/* reached bottom of recursion +/
bestsofar . score=-99999 ;
for (x=0;x<8;x++)
for (y-0;y<8;y++) {
/* work through each board position in turn */
piece*board[x] [y] ;
if (piece*player>0) C
/* if piece belongs to current player, move it */
for (rotation=0;rotation<8,-rotation++) {
/* try each direction */
currents indmo ve (piece, x,y, rotation);
maxdist=current .distance;
if (maxdistjO) (
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
PROGRAMMING MASTERCLASS 63
is evaluated.
At the start of the game, there are 20 moves
open to the computer (eight pawns can move
one or two squares, and each of the knights can
move in one of two directions). None of these
moves restricts the human's freedom of
movement, so each of the computers moves has
20 possible responses.
So a 2-ply check at the beginning of the game
involves looking at 400 moves. The number of
possible moves goes down as pieces are taken,
but increases as queens, bishops and rooks gain
freedom of movement, since these have many
possible directions and distances open to them.
As a very rough approximation, you could say that
the speed of the game slows down by a factor of
20 for every extra ply searched.
Because of its repetitive nature, the
bestmoveQ algorithm lends itself to the technique
of recursion. The same function that searches for
a move can be used to find a response to that
move, and so on. To do this, bestmove() needs
a parameter indicating on whose side it is playing.
Initially, this is 1, indicating the computer, but
when it recursively calls itself this is multiplied by
-1 to indicate that the function should search for
the human's moves. Another recursive call results
in the parameter being multiplied by -1 again,
switching back to looking at moves available to
the computer.
Recursive functions break down into two
segments: the recursive part and the base case
(see box-out). The recursive part here is the bit
that makes each legal move in turn and then calls
itself to find the responses.
Another of bestmoveQ's parameters is the
integer variable level, which begins at 1 and is
increased by 1 every time the function is called
recursively. Once the value of level reaches the
maximum ply (specified by the integer parameter
maxply), then the base case comes into operation.
The base case terminates the recursion and
provides a means for the function to come back
down to earth. Like its recursive counterpart, It
makes each legal move for whichever side is
specified by its player parameter. But instead of
recursively calling itself once it has made the
move, it calls evaluatef) to find a score.
After it has checked all the possible moves at
this level, it returns the one that yields the best
score. In C this is done by returning a structure. In
AMOS, which can't deal with structure types, the
values of the BESTSOFAR array (equivalent to the
bestsofar structure) are copied into the
CURRENTMOVE array, which is globally available
and can be seen by the calling program.
The base case works just the same as if the
computer were only looking one ply ahead, by
simply choosing the move that gives it the most
material gain. Nice and simple. Notice, though,
that it can operate just as well on behalf of the
human player (which will only occur if you specify
an even number of ply).
Let's return to the recursive case, and see
how it deals with the score passed back to it.
The first thing it does is to take back the move it
has made. This is necessary because the board
is global and we don't want it to be altered
permanently until the computer has finally chosen
a move.
It then assigns a score to the move it is
considering by multiplying the score returned to it
by -1. It's easiest if you think of the thing in two-
ply. Imagine that the computer has just made the
first of its available moves. It has then recursively
called bestmoveO which, now at the base case
(!evel=2=maxply), picks the human's response
that gives the best material advantage. The score
of this is then returned to the recursive case
(!evel=l).
This is where the mini max algorithm gets its
name. The computer doesn't want to pick the
highest scoring move (since that is the-rffove tl at
gives the opponent the best advantage), but ra fier"
the lowest scoring one It picRVthe move that
produces the weakest response from the
opponent, even though the opponent is making the
best response possible to that move. It is
minimising the | Jayer's maiimflm response.
This is done by muitiptyirjg the score of the
best response I y -1, and asjjgning that score to
the move currerty undefconsidefation. Once all
the moves have I een < needed, the function then
picks the one wtlrttTe - highest-score (the lowest
score, so far as th\opponent is corrcerned), and
returns that.
As you can see, the function can be called
recursively man; • times. At each level, except the
top, it picks theWtove that provides the opponent
with the poorest Opportunity to respond. The~m3ve— ■
that is finally returned to the calling function is the
one that results in tfre^best material advantage for
the computer in a given^mjmber of moves time.
It's interesting to note thattte algorithm assumes
that the human player is thinlflngtrte-aarne way
ie, also employing the minimax\algorithrn
If you look ciosely at this month's code you'll
notice that the recursive part of the program is
interested only in the score of the response to
any of the moves it tries, not thellocations moved
from or to or the type of piece mc ved. It's only
when the recursion finishes and t
is returned to the calling program
are needed.
Aside from the points mentioned above
you should have no difficulty in fallowing
bestmove()'s code.
The code for the recursive ahd base cases is
very similar. The structure bestsofar (array
BESTSOFAR in AMOS} is used/to hold the details
of the best move discovered io far.
The currentmove structure (array
CURRENTMOVE) holds Jprftrn the details of every
ie best move
that its details
for
(current. diet ance • 1 ; current .distance-: -maxdi s t ; cu r r en t . d i s t anc e + + 1 {
/* work in this direction for as long as it is legal */
/* avoid checking a king moving two places to the left */
if ((piece==6 II piece==-6) && rotation^ it w
current .distances^)
current. distance =maxdi e t ;
taken=makemove( current) ; f* make the current move */
current. a core = evaluate (player) ; f* get a score for thia
eras amove (current, taken); /* take move back */
if (current ,score>bestsofar, score) {
/* thie move yields best score so far */
beataof ar= current ;
BESTSOFAR(S) =-99999
For X=0 To 7
For T=0 To 7
' work through each boari
PIEC3=B0ARD1X,Y)
If PIBCB*SIDB>0
' if piece belongs to
Por ROTATIONS To 7
' try each directi
FTNDHOVB [PIECE, X,Y
DIETMAX.CURREHTMOV: !
If DISTHUC>Q
}
ie legal
places to the left
DIST=x2
return bestsofar;
AMOS CODE
' BESTMOVE creates each move in turn and evaluates it
Procedure BESTMOVE [SIDE, LEVEL, PLYMAX]
Shared CURRENTMOVE ( )
Dim TEMP(7)
Dim BESTSOFAR (7)
If LEVEL <PLYMAX
' recursive search
For DIST^l TO ql
work in V$is direction for as loTiss^e^ it
avoid checking for a king moving two
If(PIEC*»6 or PIECE*- 6) and ROTATIONS aj
DI9V-DISTMAX
M0VE(4)=DIST
End
CO
HMOaCWE
' make the current move
TAKENfcParam
' temaorarily store parameters of move
For I=B To 6
TEMP ( I ) =CURIENTMO VE ( I )
Next I I
BESTMOVBj -SIDE, LEVEL+ 1 , PLYKAX]
' find opponent ' s best response
' update EURRBNTMOVE to hold the move
previously under consideration
' but retainr^a the opponent's move's score
SCORE =CURRENTMOv
For 1=0 To 6
AMIGA SHOPPER • ISSUE 46 • FEBRUARY T995"
64 PROGRAMMING MASTERCLASS
<
move checked by the function. When currentmove
is assigned a score, this score is compared with
that of bestsofar. If it is bigger, then bestsofar is
given the values of currentmove, thereby
remembering a new best move.
When all the moves have been checked,
bestsofar holds the details of the overall best. The
structure called opponents (array TEMP in AMOS)
is a temporary one used in the recursive case to
hold the value returned by the recursive 1 call to
bestmoveO-
In both the recursive and base cases x and y
loops are set up to search through every square
on the board. A square is ignored unless the
function finds a piece of the correct. It determines
this by testing that the contents of the board
square multiplied by the parameter player are
greater than zero.
If a piece has been found, then another loop is
entered, this time cycling through the eight
possible directions. Calls to findmoveO reveal how
far, if at all, the piece can move in each of these
directions. If the distance is greater than zero,
then another loop is entered, this time counting
between one and the maximum number of squares
the piece can move along. Notice that the program
avoids the special case of the king moving two
squares to the left. This can occur if the king can
castle to the left, when its maximum distance will
be set to three. The nonsense value of two must
be skipped when this happens.
Otherwise, the move is made and the value of
the piece taken by it, if any, is stored in the
variable taken. In the recursive case, a call is
then made to bestmoveO, with the result being
placed in opponents (TEMP in AMOS). In the base
case, the move is instead given a score by a call
to evaluate. In both cases, the move is then taken
back and its score compared to that of bestmove.
If it is higher, bestmove is updated accordingly and
the various loops close. Both cases end by
\x
WHAT IS RECURSION?
t% y recursion 1 mean
•* recursion. Recursion Is
n is quite independent of any
The factorial of 1 is 1, of 2
variables called n outside of the
is 2, of 3 is 6, of 4 is 24, and
one of those techniques that
function. Similarly, if that
so on.
often frightens unseasoned
function calls itself, passing a
Notice that the factorial of
programmers. They assume It's
different value for n, then the n
a number bigger than 1 is the
horribly complicated, whereas
in the recursively called function
same as that number multiplied
In fact It's beautifully simple
will be quite independent of the
by the factorial of 1 less than
and damn useful.
n in the calling function, and
that number, ie the factorial of
Recursion, like the more
will not modify it in any way.
4 is the same as 4 times the
familiar technique of iteration,
Once the recursively called
factorial of 3.
Is a means of carrying out the
function finishes, then control
Here's how you would write
same or a similar task many
is returned to the calling
a recursive function to do this
times over.
function, just after the line that
in C:
Often you can use a
did the calling.
int factorial (int n)
straightforward iterative loop
To prevent this resulting
(
IS (n==l)
instead, but in some cases
in an infinite loop, there needs
return n;
recursion provides the easiest
to be a terminating condition
at Be
way to code a solution. If you
that, when met, stops the
return n*factorial(n-
1);
}
don't believe me, try re-writing
recursion and causes the
this month's bestmoveO
function to finish. With this in
The if (rt==l) bit is checking for
procedure without it.
mind, it's easy to divide
the base case.
A recursive function is one
recursive functions into two
If it's true, then there's no
that includes a function call to
parts - the recursive case and
need for a recursive call and we
itself, which is the way that the
the base case.
return a value of 1 (the factorial
repetition is generated.
The classic example (and
of 1 is 1). Otherwise, we're in
It's possible for a function
who am 1 to break with
the recursive case.
to do this without creating a
tradition?) is that of the
The value returned is n
horrible mess because the
factorial. The factorial of a
multiplied by the factorial of n-
variables within a function are
positive integer is defined as
1, which involves calling the
local to it.
the result of multiplying all the
function again, with a value of
If a function has a
integers between 1 and the
n-1 as parameter.
parameter n, then the value of
number in question together.
And that's all there is to it.
returning bestsofar to whatever called them.
Notice that in AMOS this involves the copying of
the local BESTSOFAR array to the global
CURRENTMOVE array.
And that's It. Enjoy your first game, and
I'll be back next month to add some finishing
touches to make the program's playing a bit
more challenging. ©
CURRENTMOVE ( I ) =TEMF ( I )
Next I \. \
BLANXMOVF, [TAKEN]
' take bach move
CURRENTMOVE ( S ) --SCORE
If CURRENTMOVE (5) >BESTSOFAR (5)
For 1=0 TO S
BESTSOFAR ( I ) -CORRENTMOVE ( I )
Next I
' store move and- its score
End If
Next DIST
End If
Next ROTATION
End I£^
Next Y
Next x
Else
1 reached bottom of recursion
BESTSOFAR f 5) =-99999
For X=0 To 7
For V-0 To 7
' work through each board position in turn
PIECE-BOARD{X,Y)
PIECE «SIBE>U
' if piece belongs to current player then move
For ROTATION- To 7
* try each direction
FINDHOVE [PIECE, X , Y , ROT AT ION1
DISTMAX-CURRENTHOVE ( 4 )
If DISTMAX>0 /
For DI3T=1 To DISTMAX
' work in this direction for as long
DIST=DISTMAX
End If
CURRENTMOVE ( 4 ) =DIST
' work in this direction
for as long as it
is legal
far
It
MAKEMOVE
' make tha current move
TAKEN-Param
EVALtJATE[SIEE]
' get a score for this move
CUERENTHOVE ( 5 ) -Param
BLANKMOVE [ TAKEN]
' take move back
If CURRENTMOVE ( 5 ) > BESTSOFAR ( 5 )
: this move yields best score so
For 1=0 To 6
BESTSOFAR ( I ) = CURRENTMOVE ( I )
Next I
End If
Next DIST
End If
Next ROTATION
End If
Next Y
Next X
End If
' we must preserve bestsofar so
' that it con be passed back to the calling program. To do
it must
' be copied into the shared array CURRENTMOVE
this.
it
is legal
to the left
For 1=0 To 6
CURRENTMOVE (I)>
Next I
EESTSOFAR(I)
' avoid checkiag for a king moving two places"
Tf(PIECE*6 or PIECE-- 6) and ROTATIONS and »
_ ■
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
* u
fLfc^v' > >^ — -
02
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G416 DR WHO CARDS - Cardset for Klondike Deluxe 1! and III
Due the size of Ihe cardset it has, been archived with LHA. You will
have 1.f> sort Ihis oul for yourselF.
G417 FAST CARS CARDS - Cardset 1or Klondike Deluxe II & 111.
G413 PHNGWYNNE - Arcade Penguin gdlTO wilh e^Hlsed speech
same*e& ol Graemrne Taylorl»llllll!l
G30o VCHESS v3.1 - One ol the strongest computer Chess games
around, wilh more extra leatures than most commerciel ones.. NOT
G419-G420 [2 DISKS) STARWOIDS - Inspired by 1he game TtlnJSt
and the Slar Wars Him. trilogy. bTirS Is a real hot looking sharBwere
gams. Recenlty reviewed (and highly rated;) in AF. WB 3.0+ ONLY,
G421 TOP HAT WILLY ■ Remember ,tet Set Willy en the old S bit
computers, well this olatform came -s based on lhat classic.
G322 AUTO MOBILES VI .1 1 - New release ol this Skid Marks type
racing game. More iracks, improved car control and loads of other
improvements. Brilliant graphics,
13361 elle Mcpherson cardset - cards for Kiond*e Deluxe
AGA.
G371 SUPER OBLITERATION - Amazing Pang clone. Top game.
Recently reviewed In Amiga Format.
G3$l -Q3$4 (4 DISKS) SPECTRUM GAMES 1-* - Games lor the
Spectrum bit ulator.
G373-G375 [G DISKS) SPECTRUM GAMES 6-tO - More game for
ma Spectrum emulator.
0283^265 (3 DISKS) KLONDIKE DELUXE AG A - CarrJ i^r-i* n
256 colours. Superb. L0C*. OUl rer the great cardsets.
MAIS* ONLY,
GJ4? TMA - Linear Sci Fi space puzzle ShOol-em-up Ivihat a
mcUMul !). Very good . NOT WB 13
■3397 MONOPOLY vl.1 -Great computer OOhV«rs«Dri of 1h» board
gamB.
G393 ROCKET! - 1 or 1 player spit screen Trust spin qfl. Utilises
raytraced graphics 1or tw sMps. Wow. WB 3.0+ ONLY.
G344 SHEPHERD - Based on Populas, the classic Ood game.
Looks amazing. NOT WB 1 .3
G304 DELUXE GALAGA - The tinasl PD shoot-am-up ol them all,
(/Tttrrtis
I.Jh 1 2 AF COPY v4 - Directory Opus type lile manager with
Conliguralional buttons. NOTWB ML
US 13 2S6 COLOUR ICONS - Give your Workbsnch an extra touch
ol class with theso superb 2S& colour icons. WB3.0+ ONLY.
U514 IMAGINE 3.0 TEXTURES GUIDE - For Imagine 3.0 only,
U51 5 MUI ¥2^2 - Due to popular demand, Mulli User Interface. NOT
U5t6-U517 <£ DISKS) PAGESTREAM v3C PATGH - Upgrades the
earlier bug ridden version or Fagesfeam 3.
U£l B VIRTUAL MEMORY MANAGER V2.1 - Turns your hard drive
into Virtual memory which *■ il incrnase your overaU compular mam-
Dry. Requires a SB04O or 66D30 CPU with MMU. NOT WB 1 .3,
U519-U520 |2 DISKS^ MMK WORKBENCH ICONS 3 - For amiga
users aspiring for that Workbench beautiful look. NOTWB 1.3-
U821 VIDEOTR ACKER 2 AGA - Create amazing toOkihg AGA
demos with no coding experience. WB 3.0+ ONLY.
LJS23 V1DEGTRACKER 2 OCS - Vldeotracker tar noil AGA
amlga's. NOTWB 15.
U523.-US2fi (4 DISKS) VIDEO TRACKER EXTRAS - Four disks lull
ol Bxira effect routines and objects, etc...
U527 FONT FARM fl - Masses oF Bitmap tents tor use with Deluxe
Paint, Workbench, etc-....
U52S FONT FARM 10 Worn hjvijlv liirii^p fonts.
1.J523 HARD DRIVE GAME INSTALLERS Gai-<^ i" ^silk' ■ ■; F^>i
Alien Breed AGA, Assassin S.E, Body Blows. Bocf^ Blows 2 ECS r
Goal, Ishar2, Lemmings 2. Rutf and Tumble. Supj' SLafduSl. Jjupe'
Frag, Zoot 2 ECS, Walker. Alien B'eed 2 Tower Assuart, Aladdin
AGA,Desert Strike. Mortal Kombat 2, Etntama, BubWe And Squeak.
NOT WB 1.3.
U310 PAY ADVICE ANALSYER 4.2 - Shareware wage Slip
database Limttad shareware version. MOT WB 1,3,
US30 AUTO STEREOGRAM V2,d ■ Generates those amazing 3D
random dot ■tomogram p c'ures. NOT WB 1.3.
US31 ACTION REPLAY PRO - Software Action Reptay. Rp graph-
ics, music-, train games etc.... WB 3.0+ ONLY.
UD32 MORE 256 COLOUR ICONS ■ _oads no'e great icons plus
an AGA icon editor. WB 3.0* ONLY.
U533 ACCOUNT MASTER v3c - Shareware personal accounts
manager. Very professional with many features, Limited Shareware
release. NOT WB 1 .3.
U451 SPECTRUM EMULATOR v2JTJ - New version ol the Spectrum
emulator. Includes some games.
U434 VIRUS WORKSHOP V+^2 - Just out. Powerful murti-funclion
virus checker and killer. NOT WB 1,3.
UASe DISK MAG CREATOR vl.21 - Produce your own dish
magazines with ease-
U443 AMIGA DOS GUIDE V 1A Provides USefut Itelp on
what the DOS commands are and what they do. Plus many
of the common Dos error codas explained <n English, etc
U43? AMOS EXTENSIONS - Seven great AmosMmos Pro
extensions adding mors commands to both languages-
U44S ZXAM SPECTRUM EMULATOR AGA v13
Optimised Speocy emulator to run ■games as last as
possible. Includes games. WB 3.0+ ONLY.
U5S1 MSOOS FOR AMIGADOS v2.3 - Adds MSDOS commands to
AmigaDOS. For uSats torn between hvo computers. Hard drive only.
Supports CrossDOS. NCfT WB 1.3
J342 SUPERLEAGUE 3.&1 - Football league database arid
U3SS TRONI CAO - &cr:err»al : designing software.
U32T DISKSALV 2 ■ Recovers corrupted data wHh various pewertut
procedures. Essential tool to have handy. NOT WB 1.3
U423 X BEAT PRO ■ Drum kit music package.
U41 5 FORCASTER v2.0b - Horse facing prediction .NOT WB t .3
U4i2 V MORPH v2.30 - For morphing pictures.
U 1 53 NO ERRORS - Formats disks hiding, any iatal hard errors.
Useful lor hard drives wilh faulty tracks-
U532-U5&3 (2 DISKS) EAGLE PLAYER v1.53l - Powerful music
module player. Supons pJSl about every Amiga lormal tuiown.
Hard, drrve only. NOTWB 1.3-
U329 EPU STAKKER ■ Compressor thai hides in the background Of
your Workbench. Can compress data up to 50%, doubting the
capacity of your hard drive. NOT WB 1 .3-
U2St DvCOPV 3-1 - Disk copier. A brt t*» X-Ccpy.
US9t AMIGA FAX 1.40 - Latest shareware version ot tftis
excellent lax software For 1a* modems. Hard drive mslaJlation only.
U592 REND24 1.5a - Powerful image conversion programme- The
more memory the better NOT WB 1.3
U580 LOTTERY WINNER - Take the
indecision out of selecting your National
Lottery numbers, and use this
programme instead. WB 3.0+ ONLY
Mffr)
JALL YOUFt RAYTRACING NEEDS MJJ
magmc o&zeers
U453 FURNITURE. OBJECTS - TatJlos, cfiatrs, cabinets, etc.-
U454 HOUSEHOLD OBJECTS - Hems you may welt find around Ihe home-
U46D-U461 (2 DISKS) AIRCRAFT OBJECTS ■ From World Vvar One biplanes to |
tlw modem day Stealth ligfil&ra, aircraft ol many types.
U462-U463 {2 DISKS) SCIENCE FICTION OBJECTS ■ Tron Light cycles and
larYks, apace stations and space snips, etc...
U464'U4fj6 (3 DISKS) ARCH1TEGHUHE OBJECTS - HWSe&. skyscraper,
eolosseum. arwl othar types ol man made siruciure.
U4E7-U469I (3 DISKS) CAR OBJECTS - Vehicles of all sorts, road vehicles
to Formula One racing cars.
U47D INSECT OBJECTS - Creepy crawlies.
U471 DINOSUAR OBJECTS - Prehistoric beasts.
U47-2" ANIMAL OBJECTS - Many types of mammaJs-
(MAsme nxwRiS
U479 IMAGINE MISCELLANEOUS TEXTURES - Tenures for Imagine,
U4S0-U462 (3 DISKS) IMAGINE STONE TEXTURES - Textures for Imagine.
U4B3 IMAGINE WOOD TEXTURES ■ Textures for Imagine.
U4B4 IMAGINE ORGANIC TEXTURES -Textures lor Imagine,
a *
DEMOS
U457-U45S |3 DISKS} STAR WARS OBJECTS
X-Wing, V-Wing, Seoul walker, Dealh Star.
Tie Fighters, Aral loads more.
D22& BEAUTY PACK 1 - Collection of the besl Intro's around.
Intro's are m*ni demos.
D229 BEAUTY PACK 2 - More great intros tor d#m°- collectors.
D230 BEAUTY PACK 3 - Another well presented pack of intTOS
D231 BEAUTY PACK 4 ■ The last m the series of Inlro's from the
top eyro coding groups.
D232 BAD ZOOM ■ Ruftbish veuaS but funky music track. I like it I
D233 TRACKERS 242 - Great follow up to the original ground
breaker. II you only have 2 meg, disable alt extemaf drives (inc.
HD'sJ. .VR^.D+ONLY.
D234 VITAL - From up and coming coding group, MySfe. WB 3.0-
ONLY.
DS3S-D237 (3 DISKSf MAXIMUM OVERDRIVE II - Or»
impressive' RAO& production. II you remember Maximum Overrjnve
you'll hava en idea of what to expect. This is 100 times batter. '.'.'B
a.U-rONL*'.
D23& BAZZA a RUNT - A must gel demo. Real cool. WS 3.0-
ONLY.
D235 BALLABORNTRO - Wicked rave demo, WB 3.0+ ONLY-
0240-0241 {2 DISKS) ARTIFICE - From the veteran Coders,
TRSI. Surprisingly Ihflir first AGA demo. Wow. WH 3.D+ ONLY.
D242-D343 (2 DISKS) INFECT - WcAs b**t Wtflh wme etfra last
memory added.Get ready the be impressed. WB 3.0+ ONLY.
M1S6 SWAMP THING ■ Mix Ol the chad single- WB 3.0* ONLY.
0217 POLKA BROTHERS "QEVALIA" - Great new demo,
D219-D220 (2 DISKS) ARTIFICIAL PARADISE - More spectacular
D221-D222 (2 DISKS) LETHAL DOSE 2 - Dont miss this amating
derno.WB3.i3. DM i
D223-D224 (2 DISK5I S.WITCHBACK - From Rebels. Some
amazing routines, especially 1he roJkJf wasler. WR 3.0-~ ONLY.
D220 GIMME ALCOHOL - What we call In the trade a dentro, a
demo/intro combination. WB 3Z~ ONLY.
0227 JAM M IN - Good use of Ihe AGA in prrxkicing colourtui
mi eflacts. WB 3.0+ ONLY,
blflS-OiaS \2 DISKS)BhG TIME SENULALFTY - Sllll popular.WR
.ONLY.
01 74- D 175 \2 DISKS) NINE FNGEHS Spacohail'S ground
breaking demo-
Sl/OiSHOlYS
&1E&SHBI3 DISKSf BODY SHOP 3 - Clamour sWesrmw.
WB 3-0+ ONLY.
S159-S161 DISKS) CLAUDIA SCHtFFER P4 -Glamour
slidoshow WB 3.0h- ONLY.
mZT-mm |3 DISKS'i GIRLS GIRLS GIRLS - Glamour Etideshow
WB 3.0+ ONLY.
S140-S142 (3 DISKS) CLAUDIA SCHIFFER SLIDESHOW. THE
WORKS - The super modet. WB 3,0+ ONLY.
S143-S145 13 DISKS) ELLE McPHERSON SLIDESHOW, THE
WORKS -Another super model WB 3.0+ ONLY.
S14B-S14B (3 DlSKSl CINDY CRAWFORD SLIDESHOW, THE
WORKS - Ricnard Gere's mBSus.WB 3.0+ ONLY.
5 ■ iS S1 50 \2 'y SKS) FANATICS GUIDE TO COMPUTERS -
Comic slides showing you what happens when obsessive users go
little ort roc far. Very funny.
S1S1 LINGERIE 1 - Models m ingerie. WB 3,0+ ONLY.
Si 52 LINGERIE 2 - More or the same WB 3.0+ ONLY.
5153 LINGERIE 3 - More of the same. WB 3.0+ ONLY.
5154 LINGERIE 4 - More of the same- WB 3.0+ ONLY,
5155 LINGERIE 5 - Wore ol the sama. WB 3.0+ ONLY,
S13J-S136 NLP RENDEHSHOW - Captivating raytraced
Scl Fl pictures. Reviewed In last months Amiga Formal.
3,0+ ONLY.
St 21 BEACH BABES 1 - Swam Suits and biklnlS-WB 3.0+ ONLY.
Si 22 BEACH BABES 2 • More of Ihe same. WB 3J&* ONLY,
Si 23 BEACH BABES 3 - Mora of 1he same. WB 3.0+ ONLY.
S 1 24 BEACH BABES 4 - More ol Ihe same. WB 3.0+ ONLY.
Si 25 BEACH BABES S - More ol the same. WB 3.0+ ONLY
St 19 ERIKA ELENIAK - En - Bay Watch beauhr. WB 3,0+ ONLY
5120 UHPLEASANT WAYS TO DIE • U r»K poet ed weys to top
yourself. Sick and funny.
AMMATtONS
A179-A10S (& DISKS) THIP IN A VEIN - Microcosm styla ilighl:
through a vein- with a Space craft. 71 amazing frames of animation.
Reviewed in the November Issue Of Amiga FormaL
B megabytes Of memory required. WB 3.0+ ONLY
I U452 BABYLON 5 OBJECTS- Loads of ships
I from the top TV series.
lUssdin conjunction wlfi Imagine 2
I lor the ulrtmate Imagine tutorial and
I reference guide- Every single function
lis detailed in greet depth- Essential.
(DISK REFERENCE*.
|U476-U477(2D1SKS)
ROMS
WEIRD SCIENCE CLIPART
Cve, 26.000 Amiga and PC compsiibte etipart mes Bitmap IFF s,
Cotoured IFF's, ProcllpS, Pagestream and Page&etter. EPS a IMG.
PRICE :£9.35*i:i. DO PSP.
ASSASSINS GAMES
The complete Assessins games d*sk from t-200. This comes to
650+ great games, PRICE: E17.95 + £1 .00 P&P
AMOS PD LIBRARY
The entire range of official AmDE PD software Wles, 1 ,6O0 source
cede flies, BOO gama sound, 100 sprite banks, and more. For all
Amos Fans everywhere. PRICE: 17.95 +£1 .00 P*P.
AMFNET4
Games, Utilities, music modules. Demos. Pictures, ^i&l everything
Amiga. Al downloaded from the Aminet. All the files some ol the
latest PC around. PRICE: £17.95 + £1 .00 PAP
HOTTEST 4
Vim latest Mege demos, games, utilities, slide-shows, animations,
education. AGA ttties, IFF pics, suhd Samples, muglc
modules,. ETC.. PRICE: £17.35 * £1 .00 PiP
AMIGA RAYTRACER
1000's d obfecrs for ratraciflg, Every Imaginable obfetl is here!
PRICE: E1 7.95+ S1.P0 PAP
COLD FISH DOUBLE CD
Th& latwkjus Fred Fish collection on 2 CD's. Over 1000 disks
lull o1 serious and Hesuire titles. PRICE: E2B..95 * £l .00 P&P
LOCK AND LOAD
About 1000 Classic Public Domain games. Hours, days, weeks,
monrhes of pure entertainment, PRICE: £17.85 + £l .00 PAP
PRO GIFS
2bS colour scanned GKs, Covers subjects like abslract art, birds,
cartoons, hogs and young women In svrimsuits. Over 5000
images.PRICE: E17,95 + £1-00 PSP
SOUNDS TERRIFIC
2 jam packed CD'S lull 01 great sound samples and modules,
PRICE' £17.95* £1.00 PBP
WEIRD SCIENCE FONTS
900 directories containing 1 6,800 Mes. Bitmap fonts.
compugrapn*H fonts. Postscmt ar>d True Type and Pagaslream A
ProDraw outlines fonts, and much more.
PRICE: M.95+E1.O0PSP
■To order Public Domain soli *;li r. simply send your name, address
(WRITTEN CLEARLY) and your ordrrdeUitB. Eg. Disk* code numbers
and title itames.-KcnKmber (bar, prices are per disk aodnol per title. Take
particular iwti« wiih multiple disk titles, •UKPostsge Mid. packing al
75p coven: any order siie-'Fur detailed programme descriptions oo Lbese
and thousands of more PD tides, check out Our catalogue disks,
SOKK Y WE DO NOT ACCEPT CREDIT CARD ORDERS.
PUBLIC DOMAIN PRICE LIST
PRICE PER PD DISK £1,00
CATALOGUE DISK VOL.1 ..£0.75
CATALOGUE DISK VOL.2 .,. £0.75
POSTAGE & PACKING £0.75
Overseas orders. Use the above prices, then
add 20% of that total, to cover the extra
postage costs. Thank you.
PLEASE MAKE ALL CHEQUES / POSTAL
ORDERS IN STERLING PAYABLE TO
r.ROIINI) ZERO SOFTWARE
m
■ LUSL1-U.I61 (2 DISKS I AIRCRAFT OBJECTS -
I From WorW Waf i EiplansE to modem day
I Steam Firjhtefs. Loads o( aircraft (ram history.
U455-UJ5S [2 DISK3I STAR THEK OBJECTS |
From trie orginai a<<i now series.
Mfgcetwttot/s
T7B THE CHARTS ISSUE 113 ■ The demo cherts ard general dish
maQ&Xlne vnlth many art : e=. Very well prSssnlsd.
T77-T7S (2 DISKS] MOVIE OUIDE (1S44) V2-04 - Messive
dalatjaseon moves for film burls. Hard rjnve installation only.
NOTWB |A
TTS-Terj {2 DISKSJ CHEAT LISTER w3,05 - The largest compilation
ol gam* cheats and tips you'll probably ever und. BOO games
covered. NOTWB 1.3.
T71 DEADLOCK & - The SCENE disk magazine. KriwL
772 UPSTREAM 9 ■ Another lop Scene magazine with loads of up
10 date news and more.
T74-T75 (2 DISKS) OfiAPEVINE 20 - Needs no introdUCtior.. The
latesl issue of Ihe most sort after Amiga disk meg around.
T67-T68 (2 DISKS) LUCIFER'S BOOK OF SHADES
S&crets -ram the occult- OVER 1S'S ONLY.
T69 LUCIFER'S WICKED GRIWOIRE - Mora Inrfwmallon
and practices of Itn occult OVER 18'S ONLY.
T3B ALIENS CONFIDENTIAL - Loads of [Irw?) stories Ircm
around the gkHH on Aliens and UFO's.More ol LtH) same.
T2B DREAMS FOR AN ANGEL - Reveals the signicance o\
Objects, colours, animals, etc.. in your dreams.
T81 ALIENS CONFIDENTIAL 2 - Compiled
by us. The long awaited follow up. Fascina-
ting true to life UFO related material.
£WCAr/OM
ES7 NIGHT MATH ATTACK - SftOOt-em-up maths game.
E95 KIDS DISK 5 - Educational games Tor kids by O Uorsn.
E9B KIDS DISK 8 - 'More excellent games 1nr juniors.
EBQ DYNAMIC SKIES - Powerful astronomy programme.
E71 CHILDRENS FAVOURITES 1 - Nursery rnyfflM,
E53 CHILDRENS FAVOURITES S ■ Wore nursery rhymes.
E60 CODE MUNGU3 - Teals your Higlwey Cod9
US STARVIEW - Plots Ihe positions of the stars and planets-
E6Q PRO ASTROLOGY - An aW for horoscope predfidiora.
ESt ANIMAL LAND - Farm yard thtfdrans game. NOT WB 1.3
E44 THE MATHS ADVENTURE - Maths problems adventure game
E3G STEAM ENGINE ANIMATION - Derailed cross section ani-n.
£37 FOUR STROKE PETROL ENGINE - Cross section animafion-
E4E TUBOFAN ft TURBO JET ENGINES ■ Aeroplane engines:.
E55 COMMUNICATE - Teaches you Morse code, Breile, Flags,
sign lengoagS ate.
E7fl EASY SPELL II ■ Spelang game. NOT WB1.3
WM0>emeA#r
US34-US3F3 (3 DISKS) AIRCRAFT CUPART.
JS7 U53S f3 DISKS) WEDDING CLIPART.
U540-U&12 (3DtSKS| SPORTS CLIPART.
UW3-U547 (5 DISKS] CHRISTMAS CUPART.
IJ>15 US40 \'2 D1SKSI WOMEN CLIPART.
U&5D CAR CUPART.
U551-US52 [2 DISKS) BUSINESS A OFFICE CLIPART.
liBCa FAMOUS PEOPLE CLIPART.
LI554-U5S5 [2 DISKS) CHILDREN CUPART.
U556 BUU OING CLIPART.
U557-US6Q i& DISKS) POWEAPDINTS CLIPART - Banners,
Stars, pointers. Cipert to highlight or make a point, gel noDicrjd.
.)-■■ MEN CLIPART.
U56E-U563 12 DFSKS) CARTOON CLEPART.
US64 FLOWERS ft PLANTS CLIPAHT.
U565-U566 {2 DISKS) ZODIAC SIGNS CLIPART.
U567 ANIMAL ANTICS CUPART.
U565 MONSTERS CLIPART.
LF5G9 CATS CLIPART.
l>5?rj SCHOOL CLIPART.
U571 AQUATIC CUPART.
U3B$-U3Bfl i'3 DISKS) WILDLIFE CLIPART.
U356-U36S (10 DISKS] MILITARY CLIPART.
U 1 0O TEDDY REAR CLIPART.
USM SCENARY CLIPART.
US55 TOURIST LOCATIONS CLIPART.
U£a6 PROFESSIONS CLIPART.
USer? SCIENCE FICTIONrSPACE CLIPART
HAHI> DISK TOOUS V2
comprted hy tlw H A 1 1 n
Ttie very bast Hard Disk tools;
Clickable menus. Repairers,
Installers, Backup programmes, and
more. CONTAINS:
HD Click V2.G0. MFt Backup.
ABackup V4.06, MP Mem v1 .0.
SuparloCk. HD Installar
VIM. AF Copy. MS WKt 0THERSI
DISK REFl U501 -U503 13 OiSKS)
NOTWB 1.3 COMPATIBLE
COMMS CONNECTKB
A mighty collection of comms
programm&s for new users on
& disks:
Ncomm v3.0.
Terminus 3.0d,
Tr>rm 4.1 a.
Guide To Comms.
Internet Guide.
Trapdoor. And much more.
DISK REFS: U572-578.
NOT WB 1.3 COMPATIBLE
VIRUS KXtKKMlN.\TT)RS VI
Compiled by the MALLfl
All the host arvd best virus
killers on 2 disks. Contains:
Virus Checker V6.43.
Boot X V5.23B (with latsst
v£.tr3 Brain file).
Virus Workshop v3.M.
Virus Z II v1. 90.
ULSK REFS: U499-US00.
NOT WB 1.3 COMPATIBLE
d ebeW a ^ s
CRITICAL Z®NE
32-bit SYSTEM
CAN NOW FOOD™
DIGGERS
CD TITLES
• 32-BIT POWER
• BUILT-IN DUAL SPEED
CD-ROM DRIVE
• 16.8 MILLION COLOURS
* ALSO PLAYS AUDIO CDs
• 11 BUTTON
CONTROLLER
• TITLES AVAILABLE
FROM £14.99
r • OPTIONAL SX1
COMPUTER MODULE
SEE BELOW LEFT
OPTIONAL FULL SCREEN
VIDEO CD MODULE
LIBERATION
MICROCOSM
OSCAR
PROJECT
SEE BELOW LEfT
MORE THAU JUST A GAMES CONSOLE .
ULTlM "EBoS?iro^
COMPREHENSIVE RANGE OF TITLES
JUST SOM E OF THE 100+ TITLES AVAILABLE ON CD FOR THE AMIGA CD !1
Ji'JPOOLI
tut
NEW RELEASES!
Alien Breed
TOWER ASSAULT
£29,99
£29.99
AHW™.1
£29.99
Rise of the Robots $4.99
World Cup Golf
Subwars 2050
Super Stardust
Theme Park
Soccer Kid
Speedball 2
Top Gear 2
Vital Light
£34.99
ART4A&1
£29.99
ARS6571
PACK INCLUDES:
CD K GAMES CONSOLE hhp £249.99
CANNON FODDER brp £29.99
DIGGERS rhp £29.99
LIBERATION hbp E34.99
MICROCOSM hhp £44.99
OSCAR _ rbp £29.99
PROJECT X rhp £12.99
ULTIMATE BODY BLOWS rhp £29.99
NQ I3SkC RP T0TAL VALUE! £462.92
£239
INCLUDING VAT - CCD 3450
FREE DELIVERY
IN UK MAINLAND
PHILIPS
COLOUR MONITOR
Sharpen your output
with this high quality
14" RGB & Composite,
Stereo Monitor
z»6Sk£219&
"°WM».B. a . M ,| BCAB58ae5i[ 5 |
Before you decide WHEN lo buy, we
suggest you consider WHERE lo buy
and protect your invegtment wilh a, purchase from
Silica. With our unrivalled experience- and expertise,
we will provide all ins extra :ieip. advice and new
product inlonnaiion you may need both now and in the
future. Visit ore ot our stores, or .return Uiis cotlpfiifl
now and hegin lo experience Ihe "Silica Service".
DE B E
7V
AMS
STOflEE NATIDWflDE
I ESTABLISHED 1$ YEARS:
We have a proven track record in professional
computer sales.
> FART OF A £50M A YEAR COMPANY:
With over 300 staff - We are solid and reliable.
* EXPERIENCED STAFF:
All are 'Customer Care' train-eel and ill yom service.
TECHNICAL SUPPORT HELPLINE:
FREE help and aSvicetrom a team of experts.
' A FULL PRODUCT RANGE:
Alt your computer requirements from pne supplier.
' PRICE MATCH:
We match on a "Same product - Same pries" basis.
> FREE CATALOGUES:
With special Offers and product news.
i PAYMENT:
We accept most major credit cards, cash, cheque or
incMhly terms \APft2$S?, -wr^nqwlBiontttfuwlj.
VOLUME DISCOUNTS AVAILABLE:
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Tel: oa.i-3n.fl Qesa.
MAIL ORDER:
FREE DELIVERY in UK Mainland on orders over
E40+VM. Shi M luliiiinslrjliori :harge <£2 5GVvat]
on orders under £40.vat.
STORES NATIONWIDE:
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MAIL ORDER 081-309 1111
PLUS TECHNICAL AND HEAD OFFICE
Siuca. Silica House. Hathehley Road, Smjcup, Kent. DA144DX
PLUS BRANCHES AT:
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C PROGRAMMING 69
C PROGRAMMING
Toby Simpson is back and it's time to start
working on your C programming skills again.
We've had a little break from C
Programming, but we are now back
after the Christmas break, broke, and
wanting something cheap to do with our
evenings. Amazingly, this Is just how programming
your Amiga can help you. If you've been following
the past few instalments, you'll know that we're
currently in the process of knocking up a really
useful utility to allow you to find files on disks, or
hard disks. You know how it is, after a year of
using your hard disk, there are thousands of files
all over the place, and you're looking for one and
you can't quite remember its name. But you
remember bits of It. You could delve into the
complex syntax of the CLI program "SEARCH", or
alternatively you can use our shiny GUI based
Finder with ARexx. OK, so we haven't implemented
the ARexx yet - that's for next month.
Last time, we put a basic GUI (Graphic User
Interface) into the Finder. It wasn't much of a user
interface, there were three buttons which you
could not press, and one list-view gadget which
showed all the matches that popped up. Our
goal this month is to make all those buttons
work, and add a couple of string gadgets so that
the user can type in the search directory and
match pattern.
As with last month, this program is designed
to make use of the features which Commodore
added to the operating system from Kickstart 2. If
you have Kickstart 1.3 or below, then to be
honest, you should upgrade to at least 2.1,
preferably 3.1. These new features have over
halved the size this Finder program would have
had to have been otherwise.
NEW THINGS
The major new thing which has gone into the
program is the Event Handler. The Event Handler is
a central point in our program which controls all
the other bits. In our case, it is receiving
information about which buttons have been
pressed on the window, and then calling the
appropriate functions to make the required
action happen.
On the Amiga, when you open a window, you
can specify a list of events which are of particular
interest to you, such as when the user clicks on
the close gadget of the window, for example.
These are called IDCMP events. There are a whole
bunch of them, ranging from the Closewindow one,
to "A disk has been inserted", or "The user re-
sized your window ".
We are interested in a couple, in particular.
We want to know when the user presses on one of
our buttons, or clicks on the close gadget. If you
specify a list of IDCMP events when a window is
opened, intuition creates a message port for you.
When one of the events you have asked to hear
about actually occurs, intuition delivers a message
at the port. You can then pick this up, look at what
it is and act accordingly. Let's have a look at the
basic event handler in the Finder program:
while { ] quit program}
{
/*
** Wait for Message to Arrives
*/
wait(lL << finder_window->userPort- "•"
>mp_SigBit) ;
I*
** Loop through processing events:
*/
while (imsg = GT_GetIHsg ( finder, •"
HOW TO USB THE LISTINGS
Only certain parts of the original program have
changed, functions which have changed
dramatically are re-listed. Replace the copies of
the appropriate functions you have with the new
ones, and you should be in business. As well as
a couple of replacements, there is an all-new
function for handling window events, and some
other minor changes.
If you get into a pickle, next month we have
the whole listing, and the current listing is also
available in the amigashopper conference on CIX.
i
if ( t (GadToolsBaae ■
OpenLibrary ( "gadtools . library" , 37L} ) )
i
printf ("Can't open gadtools. library
V37\n");
cleanexit (RETURN FAIL! ;
}
if ( l ( QpanGUl ( s a aroh_di r , **
search string ) ) )
{
printf ("Unable to open window\n")j
cle&nexit (RETttRN_PAIL) ,-
)
I*
if (I {screen • LocWubScreenfNULL) j j
{
printf ("Unable to lock default public
screen. \n") ;
return FALSE;
}
if ( ! (vi = Set Visual Info ( screen, V
TAGJSONE) ) )
t
printf ("unable to get visual <**
informations") ;
return FALSE;
1
/*
"Call window Event Handier:
"Knock up some sensible window dimensions :
The replacement main() function:
V
V
f ********************** ***+
EventLoop ( search_dir , search_string ) ,* *"
win_width a screen
-jWidth / 3;
**
cleanexit (Q)i /* Exit with no""
win_height = screen- >Height / 2;
" void ma in { void )
error code *1
if <win_width < MIH_WIDTH) win_width ■*"
**
>
MN_WIDTH;
"Main program entry function.
The replacement OpenGUK) function:
if (win_heigbt < MIN_HEIGHT) win_beight w
*/
f ************* *************
= MIH_HE1GHT;
void main(int argc, char *argv[])
**
win_x = (Bcreen-
>Width / 3) - *■
(
** BOOL OpanGUI( char *ln_Drawer, char
(win_width / 2);
char search_dir [64] ;
*in_Searcb)
win_y - (soreen->Height / 2) - <•"
char search_string[64] ;
■«
(win_height / 2);
** Opens the GUI components for our program.*'
/*
/*
This means opening the
"Open the window
we are going to use :
** Title us and parse arguments:
** window with gadgets on it , Returns TRUE *•"
*/
*/
for success, FALSE for a
if ( ! (finder_window ■ OpenWindowTao8(NULL,
printf ("%s\n", FINDER_VERSION) ;
"failure.
WAjritle,
"Finder",
if (argc 1= 3)
*/
WA_Laft,
win_x,
(
BOOL OpenGUK char *in_Drawer, ahar""
WA_Top,
win_y.
printft "Argument count incorrect:\n"
*in_search)
WA.Width,
win_width,
"Usage •■ finder path •"
C
WA_Height,
win_height,
matchpattarn\n" } ;
struct Screen *ecreen;
WA_RKBTrap,
TRUE,
return;
void *vi ;
WA_NewLookKenus , TRUE ,
}
long gadget_count = 0;
WA_ Activate,
TRUE,
strcpy ( search_dir, *-t--t-argv) ;
long win_width, win_height, win_x, win_y;
WA_C lofleGadget
, TRUE ,
strcpy(search_string, *++argv) ;
long button_width, button_height, *"
WA_DepthGadget
, TRUE,
/*
button_start;
HA_DragBar,
TRUE,
"Open any libraries we might want:
long list_width, liat_beight, list_start,-
WA_IDCMF,
IDCMP_REFRESHWINDCW 1
*/
long string_start, string_width;
IDCMP_CLOSEWINDOW 1
if (i (IntuitionBase ■ <*~
long window_top, window_inner;
LISTVIEHIDCMP 1
OpenLibrary ( "intuition . library" , 37L) ) }
int count - 0;
IDCMP_GADGETUP 1
{
struct NewGadget ng;
BOTTOM DCMP 1
printf ("Can't open intuition library •"
/«
IDCMPJVANILLAXET 1
V37\n") f
** Get public screen information and W
IDCMP.RAWKEY,
cleanexit (RETORMLFAIL) ;
visual info:
TAGJBND) ) )
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
70 C PROGRAMMING
window- >UBerPort) )
>IAddresB;
TRUE) |
C
gad = (struct Gadget Mimsg-
awitch ( imsg- >Class )
I
/«
** Window Refresh case:
case IDCMP_EEFRESHWINDOW:
GT_BeginEefresh( f inder_window) ;
GT_EndRef resh { f inder_window, *"
break;
/*
** User clicked on close gadget:
*/
case IDCMP_CLOSEWINDOW:
guit_program = TRUE;
break;
** User pressed a button;
V
case IDCMP_GADGETUP:
break;
}
I
GT_ReplyIMsg(imsg) ;
>
So what does all this do then? It's easier than
it looks. Firstly, there is no 'C there which we have
not used before, let's quickly look through the
steps for waiting for, and acting on intuition
messages:
1. Wait for a message to arrive.
2. Get the message.
3. Check to see if it is one we are
interested in, and if so, process it.
4. Reply to the message.
5. Go to step 2 if there are any more
messages, or step 1 if there are not.
Step 4 is VITAL. You MUST reply to any
message that you get. If you don't, then your
Amiga will slowly run out of memory. Also note that
in step 5, we are going back to step 2 if there are
any more messages. This is a common trap for
beginners on the Amiga: When you know that a
message has arrived at your message port, it's
important to read that as "one OR MORE
message(s) have arrived at your message port."
Several could arrive at once, like busses.
Here is how we wait for a message:
WaitflL << f inder_window->UBerPort-*'
>mp_SigBit) ;
This is probably the most cryptic line of C
we've used yet! It deserves a brief explanation.
More often than not, your program will have
several windows, and each of these will have a
message port. Worse still, if you are also
processing ARexx stuff, you'll be wanting to wait
for messages to arrive at the ARexx message port
in your program also, so that you know when an
ARexx command has been issued. This begins to
look rather depressing, as you have to wait on a
whole bunch of message ports at once, which is of
course not possible.
The Amiga provides a solution to this little
puzzler, in the way of signals. Each message port
can have a unique signal number, Each task on
the Amiga can have up to 16 signals (There are
ways around that limitation, but that's another
story!). You can create a special mask of signals
from all of your message ports, and then use the
exec. library Wait() function, which will exit when
any of the signal bits indicates a message has
arrived. You can then check the result of WaitO
and determine which signal triggered, and process
the messages accordingly.
In this month's listing, however, we are only
using one port, and one signal, so we're not
interested in the result of Wait(). The stuff inside
the brackets on our Wait() line gets the signal
number out of the message port structure and
uses that as the mask. Now our signal has
arrived, we need to loop around getting messages:
while (imsg = GT_Get IMsg( finds r_window-
>UserPort))
{
/* PROCESS MESSAGES HERE */
/* ML DONE, NOW REPLY TO THE MESSAGE
•/
GT_ReplyIMsg (imsg) ;
}
There is an exec.library function for getting
messages, GetMsgQ, but we don't use that here
because we are using gadtools. library, which
pr int f ( "Unable to open window I \ n" ) ;
return FALSE;
"Create context gadget:
*/
first_gadget ■ NULL;
context_gadget = *"
CreateContext (£first_gadget) ;
/*
** Set up defaults:
*/
memset (fcng, 0, sizeof (struct NewGadget));
ng.ng_visual!nfo = vi;
ng.ng_Flags o 0;
ng.ng_UserData = NULL;
ng.ng_TextAttr = screen- >Font;
ng.ng_GadgetID = 0;
previous_gadget = context_gadget ;
window_top = finder_window->-BorderTop +
BORDER;
window_inner = win_beight - (window_top) *
(finder_window->BorderBottom + BORDER); *"
list_width = win_width - (BORDER * 2);«"
button_width ■ (liBt_width / 3) - border;*
button_height = acraen->Font->ta_YSize +
BORDER;
list_height = window_inner - "*"
(buttonjieight * 3) - (BORDER * 2);
/* CHQ */
liat_etart = window_top;
button_start = window_top + list_height +*
BORDER;
string_width ■ (button_width * 2) + •"
BORDER;
string_start ■ button_width + {BORDER » 2 ) ;
I*
** Create list-view first;
ng . ng_TopEdge
ng.ng_LeftEdge
ng.ng_Width
ng.ng_Height
list_start;
BORDER;
liflt_widtfc;
list_heigbt;
gadget_list [gadget_count] =
CreateGadget (LISTVIEW_KIND, previous_gadget,
fing, GT_Underscore, '_', TAG_DONE) ;
previoua_gadget =
gadget_list [gadget_countl ;
gadget_count++;
"Now create our buttons:
*/
ng.ng_LeftEdge = atring_Htart;
ng . ng_TopEdge = but ton_s tart;
ng.ng_Height = button_height;
ng.ng_GadgetID ■ ng*ng_Gadget!D + 1;
ng.ng_Width ■ string_width;
i*
"Put a Btring gadget in:
*/
ng.ng_GadgetText = "_Drawer";
gadget_list Igadget_count] =
CreateGadget(STRING,.F,IND, previoua_gadget, *
£ng,
GTST_MaxChara , 255,
GTST_Str i ng , in_Drawe r ,
GT_Under score, '_', T AG_DONE ) ;
sg_Drawer = gadget_list [gadget_count] ;
previouB_gadget ■ *"
gadget_list [gadget_countl ;
gadge t_c ount + + ;
ng.ng_GadgetID = ng.ng_GadgetID t 1;
ng . ng_TopEdge += button_height;
ng , ng_GadgetText = M _Search ff ;
gadget_l i s t [ gadge t_ccunt ] =
C re at eoadge t ( string_k ind , pre vious_gadge t , "•"
4ng,
GTST_KaxChars, 255,
GTST_String, in. Search,
GT_Underscore, '_', TAG_DONE) ;
sg_Search = gadget_list [gadget_count] ;
previouB_gadget =
gadget_list [gadget_ccunt] ;
gadget_count++;
ng.ng_GadgetID m ng.ng_GadgetID +1;
ng.ng„LeftEdge = BORDER;
ng . ng_TopEdge += (button_heignt + BORDER);
ng.ng_Width ■ button_width;
count = ;
while (but ton„text [count ++])
C
ng . ng_GadgetText = button_text [count - '
111
gadget_liet [gadget_count] =
CreateGadget (BUTTON_KIND, previous_gadget,
tng, GT_lInderscore, '_', TAG_DONE);
previoua_gadget =
gadget_list [gadget_count] ;
gadget_count++j
ng.ng_GadgetiD • ng.ng_GadgetID + 1;
}
I*
** Fall over if gadgets were not created
right :
V
if (first_gadget ■> NULL) return FALSE;
**Add our buttons to the window:
*/
AddGList ( f inder_window, first^gadget, 0,*
-0, NULL);
Re f re shGL i st ( f ir Bt_gadget , f inder_window ,
NULL, ~0);
GT_Refreshwindow(finder_window, NULL) i
return TRUE;
ng . ng. _ Le f t Edge
BORDER) ;
+ = {biitton_wldth +
)
The new Event Loop function:
m*
** void EventLoop{ char *in_Drawer, char
*in„Searoh)
**Main Event Handler
*/
void EveatLoop (char *in_Drawer, char *
*in_search)
(
char search_dir(64] ;
char search_string[64) ;
char search_pattem[128] ;
char work_at ring [128];
struct Node *node;
struct IntuiMeBBage *imag;
struct Gadget *gad;
BOOL gu.it_program - FALSE ;
/*
"Initialise our list:
*/
NewList(£find_list) ;
/*
** Process events:
*/
while ( !guit_program)
{
I*
**Wait for Message to Arrive:
waitdL << finder_window->userPort-
>mp_SigBit) ;
/*
••Loop through processing events:
AMIGA SHOPPER • ISSUE 46 • FEBRUARY T995
C PROGRAMMING 71
contains special replacement functions for
GetMsgQ and ReplyMsg() which deal with the
gadtools. library functions.
That's pretty much all there is to it. The listing
is pretty self explanatory after you know this.
We're looking for three message types,
IDCMP_CL0SEWINDOW, IDCMP_GADGETUP and
IDCMP_REFRESH WINDOW, the latter of which is
simple to deal with in our case - we just call a
couple of functions in the gadtools. library to
perform the refresh operation for us.
You'll note that we have moved the search
code from the main() function into the EventLoop.
The program still requires an initial path and
search string to be passed in from the CLI, and
those are used to set the initial two values in our
new string gadgets. Pressing the FIND button on
the window will cause the search code to be run.
We've also moved the listview handling stuff
into the EventLoop, so that we can clear and re-
start the list if the user wishes to do more than
one search. Note how straightforward it was to
add new gadgets to our window. If we were feeling
particularly clever, we could do aii of our gadget
creation in one loop and have a shorter, easier to
maintain array of simple information for the
gadgets we wanted (eg, type, width, height, and so
forth), but for windows of the complexity we are
using, it is not necessary to go the additional work
of writing such a routine, (if there's enough
demand, we could knock up a decent requester
generator in a future C programming article as a
programming exercise, write to me at the AS
address if you're interested.)
We certainly have not covered everything,
you'll note that none of the keyboard short-cuts
are working this month. To act on these, we need
to receive and process an additional IDCMP
message, IDCMP_VANILLAKEY - which gives us
access to the ASCII codes of any key which is
pressed by the user while our window was
selected. We'll add that one in next month, and
finally remove the dependency on the CLI for good
(but certainly retain the option).
You'll see that because we kept the program
nice and neat and modularised, we have been able
to use one of the functions for something it was
never intended to be used for:
sprintf twork_string, " Searching '%s' *
for '%s'", search_dir, search„ string) ;
NotifyFind(work_string) ;
Our NotifyFindO function is used to show the
user each match we have found for their search in
the listview gadget. Since this simply takes a
string parameter and adds it to the screen list, we
can use it to output other stuff. In the above case,
we prepare a string showing what is been
searched for, and where, and use NotifyFindQ to
put that on the display. We also add a line to the
end showing how many matches were found. This
way the list is neater, as the user can see what
was been searched for, and get a count of
matches at the of the list.
USING THE LISTING
The listing has been tested under both SAS/C and
DICE. In order to use the listing with DICE you will
need a reasonably recent version, such as that
which is provided with Amiga Shopper's "Complete
Amiga C" book. In addition to a compiler, you'll
need the source code from last time around. The
listing is getting pretty large now, so we're not
able to print the whole thing and fit an article in as
well this month! Next month, however, the
complete current listing will be on the coverdisks.
As well as a full current listing for our finder
program, we will be looking into ARexx, and how
we can add it into our application. The idea is, to
allow ARexx to set the search directory and match
pattern for us. This provides us with some really
cool options, for example: An ARexx script to get a
list of all drives and then search every one of your
hard disk partitions for a match, would only be a
few lines long.
This is what makes ARexx so useful to us, it
allows users to self-expand application programs
you have written to do the jobs they want it to.
Well, with that to mull over, I'm off, but tune in
next month for the next thrilling, gripping
instalment of The C programming Course! €9
NotifyFindC
--">(
while (imsg ■ GT_GetIHsg(finder_window-*
>UserPort ) )
C
gad - [struct Gadget *)imBg->IAddress;
switch (imsg->ClasB)
{
/*
"Window Refresh Case:
*/
case IDCMP_RlFKESHWimOtf:
GT_BeginRef rash (f inder_window) ;
GT_EndRe f re sh ( f inder_wi ndow , TRUE ) ;
break;
/*
**Ueer clicked on close gadget:
strcpy(search_dir, (( struct*'
stringlnfo * } &g_Draver->SpecialInf o) ->Buf fer) ;
strcpy [seareh_string, ( (struct*"
Stringlnfo *)sg_Search->Specialmfo) ->Buffer) ;
sprintf [work_string, *
"Searching '%b' for '%s'", search_dir,*
search_string) ;
NotifyFind[work_string) ;
** Pre -Parse the AmigaDOS
search pattern:
Par sePat t e ruHoC aa e ( eearch_Btr i ng ,
search_pat t e rn , 127);
Bases part with this:
/*
** Defines:
V
♦define TOTAL_GADGETS
#define BORDER
♦define MIN_HEIGHT
♦define MIN_WIDTH
♦define GID_LIST
♦define GIB_DRAWER
♦define GID_SBARCH
♦define GID_Q,UIT
♦define SID_Fimi
♦define GID_CANCEL
/*
** Function prototypes :
case IDCMF_CLOSEWIHDOW:
**Start the search:
BOOL Searchnir( char 'directory, char *
guit_program = TRUE;
•/
'pattern) ;
break;
if ( ! (SearchDir(search
search_pattern) J J
_dir
m-
BOOL Not i fyF ind ( char "file);
void cleanexit (int returnvalue) ;
1*
NotifyFindt"- Ope rat
-on
BOOL Ope aGUI (char *in_Drawer, char*"
** Button Press:
not totally successful.");
*in_search) ;
*/
else
void EventLoop (char *in_Drawer, char*
case I DCMP_GADGETtJP :
{
*in„Search) ;
swi t c h ( gad - > Gadge t IE )
sprintf (work„,string.
m- »-
void CloseGUI (void) ;
C
%l& matches found", f ilea_niatched) ;
/*
case GID_QUIT:
Notifyfind[work:_stri
ig) ;
** Global variables:
quit_program = TRUE;
>
*/
break;
break;
long f ilea_matched = 0; /* Total files *"
case GID_FIND:
}
found */
/*
char 'VERSION = "\0$VER:"FINDER_VERSION;
**Re-Initialiae List:
break;
struct Gadget *firet_gadget.
*/
}
*context_gadget , *orevioua_gadget ;
while (node =s*
GT_ReplyIMsg ( imsg ) ;
struct Gadget *sg_Search, *sg_Drawer;
RemHeadl&f ind list) )
}
struct Gadget *gadget_list[ TOTALJ3ADGETS ] ;
<
}
struct Window *finder_window = NULL;
free (node- >ln_Name) ;
/*
char *button_text [] =
free (node} ;
** Clear out list if anything in it
{
1
*/
"_Quit", "_Find", "_Cancel", NULL
NewL i st ( Sf ind_l i s t ) ;
while (node - RemHead(sfind_list) )
(
free (node- >ln_Name) ;
);
GT_satGadgetAttrs (gadget_list [GID_LIST] , *
Remove these lines from cleanexit():
finder window, HULL,
free (node) ;
/*
GTLV_Labels, HULL,
}
** Free our list:
TAG_DONE) ;
/*
*/
files_matched = 0;
** Program exit:
*/
return;
while (node = SemHeadlsf ind_list) )
{
free (node- >ln_Name) ;
/*
**Pull out search strings:
)
free(nade) ;
*/
Replace the definitions from under
the
last
}
NotifyFindf"");
♦include line up to juBt before the Library
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
72 MUSIC
miRA
It 's time the Amiga got an accessible
12-bit sound sampling system. Is Aura
the answer to the Amiga musician's
dreams? Tim Tucker finds out
Sampling sounds on the Amiga has been
possible for some time, but in the past the
sound quality has been limited by the fact
that most samplers available are of only 8-bit
quality. There are both 12 and 16-bit samplers
available for the Amiga, but they're often
expensive and have traditionally only been made
to fit in the extra card slots on the Amiga 2000,
3000 and 4000 range of computers. Owners of
Amiga 600s and 1200s have thus been unable to
share in the joys of high resolution sound
digitising (apart from HlSoft's own Clarity 16,
which didn't really hit the mark).
That's all about to change with the release of
HiSoft's Aura sampling package, Aura consists of
a hardware sampling cartridge plus sampling
software, and is capable of recording and playing
back sounds In both 8-bit and 12-bit resolutions.
The twist is that the sampling cartridge fits into
the PCMCIA slot on Amiga 600 and 1200
computers (sorry 500 owners, you're still out of
the picture when it comes to high quality
sampling), and does not plug into the parallel port
at the back of the Amiga as is usually the case.
Setting up the Aura sampling system is a
piece of cake. The hardware slots neatly into the
PCMCIA slot, and rubber feet are provided (but not
stuck on bizarrely, you have to do that yourself) to
ensure that the unit stays level with the computer
and doesn't put unnecessary strain on the PCMCIA
port. Loading the software is equally trouble free,
and as you'd expect it's simplicity itself to install
the program onto your hard drive if you have one.
Probably the most complicated thing about
setting up is connecting the hardware to external
sources, The hardware itself has more than the
usual number of input and output plugs, and all
the sockets are standard stereo phonos, just like
those found on home hi-fi systems. First up are
the left and right input sockets. This is where you
plug in the leads from external audio equipment
for sampling on the Amiga. You can use almost
any standard sound producing source - a hi-fi
amp, tape recorder or CD player are the most
usual pieces of equipment to sample sounds from.
Say for example you wanted to sample some
music from the new Stone Roses album on CD,
You'd put the CD in your portable CD player (for
example), then take the phono leads from the
headphone socket of the CD player to the stereo
input sockets on the Aura hardware. In this
particular case you'd need a lead with 3.5mm
jack on one end and stereo phono on the other
(these are easy to get hold of from any high street
Dixons store).
Next to the input sockets are two similar
phono plugs for stereo output. Without these you
wouldn't be able to hear or monitor the samples
that you want to take. These are best connected
to the amp of your hi-fi or to the input of a mixing
desk. You could, for example, plug the stereo
phono lead from the output of the Aura cartridge
to the Aux port on the amp of your hi-fi, and then
listen to your sampling work through your home hi-
fi speakers.
There is yet another pair of inputs next to the
outputs, but this time they actually connect to the
Amiga's audio phono jacks. This may seem a bit
weird when the cartridge is already attached to the
Amiga via the PCMCIA slot, but it is necessary to
make this connection if you want to hear the 8-bit
samples that your Amiga is capable of, as well as
the 12-bit samples that the Aura can handle.
Feeding the output from the Amiga effectively
mixes the two outputs and plays them both
Aura is a MIDI compatible sample player, meaning
that you can assign samples to keys on a MIDI
keyboard and play them In real time.
USING THE SAMPLES
Mk part from being
sample and make it loop four
external MID! keyhoard mu
m\ compatible with
times, then 'mmediately follow
can alter which MIDI "runnel
Oct a MED 5.5 when it arrives.
it with another one bar drum
Aura re'-, pond^ to and allocate
there are ways of playing high
beat that loops twice
different samples to separate
quality 12-bit samples from
Although inherently limited
keys or sets ol keys or the
within Aura Itself. Click on the
(you can only play one
MIDI keyboard
MIDI/SEQ button and you're
sample at a time), it is a very
Samples are mapped
taken to a part of the program
handy way of chocking whether
across »he keyboard so that
which allows you to
drum breaks worl< well next to
you can change the prtch of a
determine how you want to
each other
sample by playing diff'""<Tr
control the samples.
It could also be used to lav
pitches on the keyboard, but
First of all, you can string
down sampled drum beats
there s also all Octave Shift
separate samples together
onto tape, because as long as
setting if you want the simple
using the basic sample
you have edited the samp..^
to play at the original pitr h
sequencer
carefully you nan make the
whatever key you play it op
You give each item in the
loop accurate without having to
You car stive the MIDI
sequence list a sample to
fiddle around with tempo
maps to disk for later use If
play, out of the windows in
settings, like you would if yoj
you haven t got .'i MIDI
memory, as well as a name
were triggering the sample
keyboard you can always
and a loop setting.
from a MIDI sequencer
choose to map samples to
For example, you could
The other play option is to
keys on the Amiga keyboard
take a one bar drum beat
trigger the samples from an
The range of editing facilities In Aura Is
remarkable. You can alter the volume, treble,
bass and even the compression of any sample.
HARD DISK RECORDING
™ s well as sampling sounds into memory.
Aura can also sample directly to hard
disk. This is a very useful option, as the
amount of space on a hard disk is much larger
than RAM, and therefore can store huge
samples In fact, with enough hard disk space
you could record an entire song digitally.
With hard disk recording, the sample never
fioes into memory instead it is stored directly
onto hard riisk When playing bark the sample
information rs dragged straight off the hard
ddve and played nut of the audio out if you
want to take advantage o f this feature (for
example, to rrjake master digital recordings of
you' music 1 it's important that you have a hard
clnvc with a fast disk acci >s -need
If youi hard drive is slow, at accessing you
; an improve the situation by freeing up space
on the hard drive, as the drive heads don I
have to skip around the disl- surface so mui I
tn store the sample data
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
MUSIC 73
IB BUilHil li 1 Ifj ' : 11
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HSDil 1 !1*?1ES | BIHS f 311
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I-HUB
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AMIES)
IGM1UC
ran
snu
utae
tWJ
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nana
HHSIHn
UTOB
Iff | On
I N(H I
Click on the FX button and the bottom panel
changes to reveal all the effects you could
possibly want. And they're real high quality too.
through the sampling hardware.
Once you've got the mess of leads spawned
by the connection process out of the way, it's time
to start recording some samples, and it's a simple
double click on the program icon to get started.
The disk comes with a few example samples that
you can load straight away and start messing
around with, and the manual outlines a tutorial to
get you going, which is handy if it's your first
attempt at working with
sampled sounds.
For more experienced
sampler users, the
software is incredibly
intuitive. All the controls
are well laid out, there is
none of the clutter or
garishness that can be
found in so many sampling
programs, and it's
incredibly easy to feel your
way around the program
and discover things for
yourself (which is what I
started by doing).
The program defaults
this stage may be the most baffling, as at this
point you can't hear any sounds that you're
feeding into Aura, you can only see their wave
forms on the screen.
To actually hear the sounds you simply click on
the Monitor button. Two large windows appear to
show you the waveforms of the incoming sounds,
and the audio is heard through wherever you've
routed the output of the sampling hardware. The
processing power required to render the sample in
real time leaves the Amiga poweriess to do
anything else, even moving the mouse pointer, so
the monitor option is purely for determining the
level of the desired sound, and to check whether it
is either too loud, which results in distortion and
clipping, or too soft, which lacks the quality of a
higher volume sample due to the less favourable
signal to noise ratio.
When you've adjusted all the output volumes
to the correct levels, it's time to actually take a
sample yourself. The first thing that you have to do
is open a New Window, in which the sample can
be recorded. The program allows up to 9 windows
to be resident in memory at any given time, as
long as you have enough RAM to cope with them
all. You only see the window you're currently
working on at any given time, but you can easily go
to another window by
pulling down the Windows
menu at the top right of
the title screen and
choosing the window you
want to view. This is a
great system, because it
means that you can keep
track of all the samples
you're doing without having
to keep loading them from
floppy or hard drive. It also
vastly improves the edit
options, as you can easily
cut or copy a piece of the
sample from one window
and paste it into another.
You can sequence the samples from within
Aura, which Is handy If you want to lay down
repetitive loops, such as drum breaks.
to sampler mode, and shows two little windows {if When you open a new window, you get a
you're working in stereo) which indicate the levels dialogue box in which you specify the kind of
of the incoming audio. If you're new to sampling, sample you want to create, whether it be mono or
HOW MANY BITS?
Although we've said that
the Aura Is a 12-bit
sampler, samples can only be
saved as 8-bit or 16-bit
samples. Why? The thing is
that, although the Aura
hardware Is a 12-blt sampling
system, the software holds
sounds Internally and stores
them on disk in either 8-bit or
16-bit format.
When saving a sample file,
you have three options. You
can save it as an IFF file, which
is the standard sample format
used by most other Amiga
programs that support sample
files. The IFF standard can only
be used to save 8-bit samples,
but although the sound quality
is inferior to 12-bit samples, it
allows you to use samples in
MIDI sequencers, with other
externally sequenced sounds.
If your file is a 12-bit
sample (stored as a 16-bit file
in memory), you can save it
onto disk as an AIFF file, which
is a more adaptable form of
the IFF standard. You can't
load AIFF samples into other
programs, but it does produce
better quality samples, and the
manual recommends that you
use it as often as possible.
It also says that third party
developers are starting to
integrate support of AIFF
samples into their software, for
example the forthcoming
OctaMED 5.5 will be able to
take full advantage of these
files. This is great news, as for
the first time you'll be able to
use the high quality samples
that the Amiga is capable of in
wider contexts, such as
trackers and sequencers.
The final option is to save
the file in RAW format. This is
of little use, because it doesn't
contain any information about
the sound, not even whether
it's 8-blt or 12-blt! If you want
to load a RAW sample back
into Aura, you have to open a
window with all the right
parameters (e.g. resolution and
frequency) already in place.
If you save in RAW format,
it's wise to give the sample a
name which reminds you what
kind of sample it is. What's the
point of it? Well it allows you to
load files into public domain
tracker programs, many of
which can only accept sounds
in this format. It's also very
handy for programmers who
don't want to go through the
rigmarole of interpreting the IFF
or AIFF sound formats.
The two windows at the bottom display the
incoming sound waves. The recorded sample Is
displayed In the main window above.
You want filters? You got 'em. There is a vast
array of filter options available which can rid your
samples of any unwanted frequencies.
stereo, and 8-bit or 16-bit (the 16-bit option
creates a 12-bit sample - see the separate box
entitled HOW MANY BITS? for an explanation). You
also can determine what frequency you want the
sample recorded at, and the length of the sample
in terms of the maximum possible size that your
memory permits.
After you've OKed the kind of sample you want
to record, the next step is to click on Record just
before the sound you wish to sample. It helps if at
this point you have a way of monitoring the source,
so that you can time the Record enable right. This
is no problem, you just have to run your CD player
(or whatever) through the hi-fi as well as out of the
headphone sockets and into Aura. If, however, the
only output you have on the source is the
headphone socket (as is the case with a Walkman
for instance) then you'll have to use a bit of guess
work to get it right.
Some sampling programs feature a way to get
round this by allowing you to trigger the recording
process whenever the incoming sound goes above
a certain pre-determined level. It's a shame that
Aura doesn't support this feature, as it can be a
great time saver, especially when the sample is
preceded by silence, as is the case with many
sampling CDs. Still, it's not an insurmountable
problem, and only takes a little more care when
actually setting up the sound.
I think you'll be extremely surprised by the
results in Aura. The sound quality of 12-bit
samples is quite incredible, and easily usabie in
the most professional situations. You'll need a lot
of memory and hard disk storage space to get the
most out of the package, but if you're serious
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
74 MUSIC
about making high quality digital recordings, it's
worth upgrading your Amiga to cope with it. 1200
owners are the best off, because the 2 Megs of
RAM is really the minimum requirement if you want
to take advantage of the superior quality of the
Aura. Of course, you could always save a lot of
memory by sampling in mono 8-bit, but that really
defeats the object of buying a 12-bit sampler in
the first place.
The power of Aura doesn't stop at recording
high quality samples though. Click on the Edit
button and you get a whole new panel at the
bottom of the screen which provides plenty of
editing operations for you to perform on the
sample. It's worth mentioning at this point that the
user interface (horrible expression that, but you
know what I mean) is extremely well thought out.
All the controls are accessed by buttons on the
main screen, meaning you don't have to constantly
swap between different screens and windows of
the program.
Also, instead of trying to cram the screen with
all the controls at once, you only ever see the
buttons that correspond to the mode that you're
in. So all the edit operations, such as Cut, Copy
and Paste, are only ever on screen when you're in
edit mode. It's all extremely intuitive, and even the
first time user should find it far less confusing than
the majority of sampling programs. Better still, if
you're a dedicated menu person, all the controls
can be found in pull down menus, in many cases
with corresponding keyboard controls marked. The
whole program gives you a lot of options, and it
makes accessing them as painless as possible,
while still being flexible enough to allow you to use
mum | n l «mn | annas | m-iis I gg__
Any good software deserves a comprehensive
preferences menu, and Aura doesn't disappoint.
There's plenty to mess about with here.
EFFECTIVELY SPEAKING
ML s If there wasn't enough
as they are actually played
as something of a novelty. Not
*% on offer in
Aura, there's
into the Amiga, effectively
so with Aura. The Echo,
also an entire section
treating Aura as an outboard
Reverb, Metallic and Phaser
dedicated to adding effects to
effects unit.
deserve a special mention for
your sampled sounds. The
Alternatively (and far more
their ability to bring even a
effects available
are:
usefully) you can edit existing
drab sound to psychedelic life.
Pitch Bend
Modulate
samples so that the effect is
The Aura goes even one
Metallic
Reverse
built into the sample itself, and
stage further and provides a
Multi Pitch
X-Phaser
there's a very handy preview
completely separate Mixed
Phaser
Bounce
function to check whether the
effects section, which provides
Ramp
Pitch Shift
effect will work, plus the
pre-set combinations of all the
Echo
Multi Echo
essential Undo if it all goes
different effects, with a whole
Revert)
Tube
horribly wrong.
scrolling list on tap, providing
Each effect gives you control
The quality of effects is, in
such things as Phaser Reverb
parameters to adjust, for
line with the sound quality in
and Metallic Echo.
instance the Reverb allows
general, extremely high, far
Again, this is an
you to alter the depth and
surpassing those of any other
astoundingly useful addition
delay settings.
samplers I've heard on the
which broadens the sonic
You can apply the effects
Amiga, In fact, until now, I've
possibilities infinitely. It just
to the sounds in Aura in real
always treated the effects
oozes professionalism.
time, which alters sounds
section of a sampling program
4 pull down menu can be used to select one of
the 8 sample windows In memory. Great for
cutting and pasting segments of samples.
your own preferred method. Full marks!
Editing is very comprehensive. As well as the
usual cut, copy, insert and paste, there are also
options for volume, compression, fade, treble lift,
bass lift and reverse. This gives you all options
you need to subtly shape the sound if it's not
quite the way you want it. You can apply edits to
the entire sample or to an area of it that you mark
off with the mouse, called the range. There's a
separate section of the software entirely dedicated
to providing special audio effects to your digitally
recorded sounds. See the box named EFFECTIVELY
SPEAKING for details.
As well as all the effects and editing options,
you can also use an extremely comprehensive
array of filtering options, allowing you to
manipulate the frequency content of a sample to
your heart's content. There are enough options in
here to keep even the most avid sound engineer
amused. You can selectively cut or boost user-
definable bands of frequencies, either Finite
Impulse Response (FIR) or Infinite Impulse
Response (IIR). These terms describe the way that
the filters work on the sounds. FIR filters are more
accurate (you can determine the upper and lower
bands of the frequency), but they can only cut the
specified frequencies. IIR filters, on the other
hand, are easier to use, and also allow you to
boost as well as cut.
There are various displays which help you to
pinpoint the exact part of the sound that you want
to apply filters to, including a spectrum analyser,
which indicates graphically the presence of a
whole range of frequencies in the sound, and a 3D
frequency display known as the 3D FFT screen.
All in all, the Aura is a quite astounding piece
of kit for the Amiga, and at an absolutely incredible
price. It requires a fairly powerful Amiga system to
make the most of it, with 1200 owners (obviously)
being the best served. Despite this, the results
are quite simply astonishing. The sound quality is
unbelievably good, and it's true to say that this
wouldn't be out of place in a top professional
studio. Add to this the extremely sexy effects
section, and you've got an aural treat.
Even more impressive is the lovely way the
program's been put together. Every single option
that you could possibly want has been catered for,
and yet the program never feels difficult to use.
Everything's logically laid out, and it appears
WHAT
Aura sampling package - £99.95
WHO
HiSoft
WHERE
HiSoft
The Old School Greenfield
Bedford, MK45 5DE
w«»WHAT I
WHERXwikJ
WHO»wj«1
WHKttlwKol
■b 1525 718181
obvious that the people responsible for Aura are
musicians first and foremost. If you're looking for
a seriously powerful sampling package for your
Amiga 600 or 1200, there really is no other
choice. I'd go so far as to say this is the best
audio product of the year on the Amiga. CD
CHECKO
Aura
Features: 94%
There's ail that you could dream of in a sampler, and a
lot more besides.
Ease of Use: 95%
Quite simply one of the best designed bits of software
I've ever seen on the Amiga,
Documentation: 90%
A clearly written manual that provides a good tutorial
for beginners, as well as making all the important
information accessible to old hands.
Value for Money: 97%
An amazing price. How did they manage it?
Overall Rating: 96%
It's rare that we see a product that
excites us on the music front, but
Aura has done just that.
This deserves to go
down as an Amiga
classic. Buy it if you're
at all serious about
sampling on your Amiga.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
OPINIONS 75
Know what I mean?
Discover what the top industry figures really think.
Dale Larson on future communications
Once upon a time, most
computer users were
addicts who spent most
of their waking hours alone with
a machine, having no contact
with others. The relationship
between man and machine was
all about the machine, In the
mid to late eighties, revolutions
In user interfaces made
computers usable even by those
who would not join an electronic
monastery.
These revolutions made it
easy for people and computers to
connect. Still, using a computer
was a solitary activity. With
personal computers, the
connection was between a single
man and a single machine, alone
together for whatever work or play
they had to share.
Larger computers might have
several people connected to one
machine, but it was all still
mostly about what the machines,
not the people. The revolution of
the nineties is in connecting man
and machine to other machines
and to other men. It is the
revolution of communications.
Gone are the days when Mhz and
Mb define the power of a
computer (and thereby the
coolness of their owner).
Today, bragging rights are
measured in bps (Bits Per
Second). Whatever the speed, it
is no longer about what machines
do, but about what people do. As
modems and LANs increase in
popularity and local BBSs are
replaced by global networks,
people are communicating in new
ways, doing things never before
possible; The most noticeable
widespread impact so far has
been email.
Almost as cheap as the snail
mail and almost as fast as the
phone, it is the best of both.
Everyone who is anyone has an
email address. I send email to
my customers in Japan and
Germany, to my political
representatives in Washington,
D.C., and to my friends where
ever they may be. I often respond
to email within minutes of its
sending. Sometimes an email
conversation consisting of several
rounds back and forth takes
place during a single afternoon.
I pay a low flat rate monthly
fee for the privilege of sending
unlimited email. I read (or ignore)
my email as I choose, unlike the
blasted phone which insists on
bothering me at its convenience.
Though email may be the most
common new communications
technology, cooler things are out
there. The World Wide Web allows
hypertext documents to
transparently link to other
documents on computers across
the globe so that you can browse
(or "net surf) from movie
reviews to Hubble telescope
photos to online shopping malls.
In these documents you can
even hear sound samples and
view pictures. Everything is
constantly updated, and most
documents point to dozens of
other interesting documents.
With a little patience and
knowledge, you could set up an
AGA Amiga and a fast modem to
start surfing the experientially
growing Web today. The future
holds more brilliance. Last week,
the Rolling Stones broadcast
twenty minutes of a live concert
video over the Internet MBone
(anyone cool enough to have a
128kbps Internet connection with
an MBone feed could watch for
free).
New hardware on PCs allows
video conferences over a
28.8kbps standard phone link.
Hey, the multimedia of the future
isn't going to be on standalone
machines, it is going to be across
wicked new networks.
By the time that has
happened, you'll just be a by-
stander if you haven't enjoyed at
least some of the fruits of today's
communications technology. The
communications revolution has
been building, and its time has
come. Join in or be uncool!
Connect
Your
Amiga
A .Guide to the Internet, U
BBSs and Online Services
Dale L. Larsa
"Hey, the multimedia of
the future isn't going to be
on standalone machines, it
is going to be across
wicked new networks."
Richard Baguley on wfiaf makes the Amiga unique
"When you go to a show
like the World of Amiga,
you really understand
what makes the Amiga
unique - the users,"
Computer shows are funny
things. I mean, you go In,
you wander around for a
bit, chat to a couple of dealers,
see what new things are on
show, have a coup of tea and
before you know it the security
guards are about to set the dogs
loose to get you out of the hall
because it's time to go home.
Well, that's the way it seems
to happen to me, anyway. The
World of Amiga Show was
certainly no exception to this. I
visited it on a decidedly gloomy
looking Friday afternoon, and
plenty of other people made the
effort as well. It wasn't the
biggest computer show I've ever
seen, but it was pretty damn
busy. All of the dealers I spoke to
certainly seemed to be pleased
with the turnout, and nearly
everybody I saw was carrying
something that they had bought.
I spoke to several people
from Commodore UK and they
felt that the show was a real shot
in the arm for them. It's very
easy to get disheartened,
especially when you are in the
kind of situation that Commodore
UK are in. It's very easy to think
that it doesn't really matter what
happens to the Amiga. However,
when you go to a show like the
World of Amiga, you really
understand what makes the
Amiga unique - the users.
When we ran the Future
Entertainment Show in October,
there were three theatres; the
Amiga one, the PC one and the
console theatre. The biggest
crowds were consistently at the
Amiga theatre, Sure, there were a
few crowds for the Doom
challenge on the PC one and a
pretty good crowd for some of the
console sessions, but these
quickly faded away. The Amiga
sessions were consistently well
attended and there was one
other big difference - people
asked questions.
Instead of chasing after the
latest £60 console game
sensation {which everybody will
be bored with by next week) or
trying to shoot the editor of PC
Gamer, Amiga owners were
asking insightful questions and
learning something new to do
with their machine.
Instead of running with the
crowd, Amiga owners are people
who are interested in really
getting something out of their
computer. Instead of being
swayed by the multi million
dollar marketing campaigns from
people who insist that you have
to have "Intel Inside" to get
ahead, they choose a machine
which is powerful, cheap and has
some of the best programs in the
world on it. And who can argue
with that? ©
AMIGA SHOPPER • ISSUE 45 • JANUARY 1995
76 PUBLIC DOMAIN
Welcome to PD World. This is the first
edition of the year, but it's actually
on the eve of something new and
wonderful. Next Issue will be special and PD
World will be playing a special part. Anyway I
won't spoil the surprise, but let's Just say It's
something big. Anyway back to the present. We
have some excellent utilities this month. It has
been quite nostalgic, as I've encountered a few
of my favourite programs from times past. We've
got the latest versions of Super view and
SnoopDOS. We also have a review of an old
favourite, JCGraph, by budding PD-reviewer
Richard Munro (see opposite).
SUPERVIEW V4.0
KEW=II (V1175)
When I bought my A1200 one of the first graphics
utilities I found that made use of the AGA chipset
was a tiny little program called SuperView. The
thing that first impressed me was that while most
programs only had partial support for the new
modes, SuperView could display any resolution
picture in any colour mode.
As a result of the nostalgia brought on by
these fond memories, I was hoping for something
special. The most obvious improvement that has
been made to the program is that it now has an
interface. This consists of several command
buttons and lists of available file formats and
grabbable screens.
If you merely wish to view a file you can click
on the View File button. This will bring up a file
requester that can be used to select the file for
viewing. However, If you intend to convert or just
save an image, you will need to load it in first,
otherwise the image will be removed from memory
as soon as the display is cancelled. The image
can then be saved by selecting a file format and
pressing the save button.
At the moment the program has support for
1FF-ILBM, IFF-ACBM, PCX, GIF and BMP files.
Others can be added by using SVobject files, the
irnir-M:iii»«i.,a_«.T»r-nr7^!
Tiff VS. I
CTInio't '|"jM ! IIbtow
The latest version SuperView supports even more
Hie formats and an Interface.
*:ja:m
This month Graeme Sandiford comes over all
nostalgic on the eve of a new year and
introduces PD new-comer Richard Munro.
Copy, archive, view, run, clone, listen to and
display files with AFCopy.
ones included with this version are: IMG, MAC,
Targa, TIFF, SunRaster and a couple C64 formats.
You can also select and grab a screen from a list
of currently active ones. You can choose between
a disk-based file and clipboard objects by toggling
the Medium button.
Despite this broad selection of formats, I have
not managed to load 24-bit IFFs or JPEGs
successfully. This is obviously a great shame as
these are probably the two most used formats. 1
also encounter difficulties in displaying HAMS
images correctly - the pictures often appeared
smeared or garbled.
On a more positive note, the program does
have on-line help through an AmigaGuide
document - you just press the help key and then
click on the offending gadget. This will take you to
the node of the document that deals with that
topic. Once there, you can easily navigate the rest
of the document.
However, this is not enough to redeem the
program's shortcomings or to relieve my
disappointment. That's not to say that there is not
great potential here. If the bugs are fixed this
could be an indispensable toot, as it's easy to use
and expandable. But at the moment it's too flaky
for my liking.
Program Rating 79%
FLUMMY UTILS
#1
On-line PD
Despite the very un-serious
name, Flummy is actually a
collection of serious PD
programs - on the whole
anyway. The disk's content
is certainly varied; there
are programs to make your
day-to-day use of your
computer easier, kill
unpleasant viruses, reduce the amount of
wear and tear on your hard drive and lots of
other stuff too.
• It could be you. You could win the national
lottery, OK, so you may not stand much of a
chance, but it could be you. However, you could try
using the mighty computing power of your Amiga to
increase your chances. How so? Well you could try
a small program called the Lottery Number
Generator.
You are probably wondering how the program
works. Weil, if doesn't go by mystical star signs or
the birth days of cabinet members. Rather, it
relies on random chance - whether or not this
actually improves your chances I'm not sure.
Surely a random value will stilt have odds of 1 out
Uh, It's like a humourous Icon or something
ah the wit of Amiga-users.
of 50 million or whatever.
Although I'm not a statistician, I expected some
fancy maths - perhaps one or two complicated
equations or perhaps a variant of a chaos theory. I
don't know, maybe it might improve your chances -
it will at least make your Amiga feel as if it's earning
its keep.
• If there is one thing that Amiga has no
shortage of, it's file management utilities. I mean,
you've got Directory Opus, SID and DirWork -
we're spoilt for choice. Nevertheless the creators
of AFCopy (nothing to do with the Future Publishing
mag) have decided that there is room for one
more, well three If you count 020 and 030
optimised versions.
The program's interface looks more than a
little like the earlier versions of DirWork. There
are two windows, both of which can be used as
destination or source directories for copying or
moving files or directories. Between these two
windows you'll find a row of buttons. These can
be used to perform a variety of tasks, such as
viewing Images, reading or editing text files,
extracting or adding an archive or entering a
DOS command.
The way these buttons work is quite simple,
instead of including these features into the code
of the program, it relies on
external programs such as
text-editors or picture
viewers to perform those
tasks. Although the
program has its default
tools you can change these
to the programs you have
installed on your machine.
Underneath each
window you'll find its Devs
buttons. These are the
buttons that correspond to
different Dev units such as
DFO: and DH1:.
Overall, this product is nothing remarkable,
but it is a good solid program that is easy to use
and relatively flexible. If you are looking for a
flexible file-managing utility, but can't afford
Directory Opus you would be well-advised to check
AFCopy out.
• Now here's a interesting inclusion - an icon.
That's right, just an icon. However, it does have a
little Intel outside logo on it. As if that wasn't
enough, if you click on this icon it will change to a
logo that reads Motorola inside. Uh, like wow.,, or
something.
• VCKiller is a viruskiller with but a single
purpose in life - to eradicate alt traces of the
Commander virus. What this virus has done to
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
PUBLIC DOMAIN 77
■P
And he's a jolly good fellow*
T^TT^/n/^JV Jl - ^- LPntllT.
tttitput Htnw
Congratulations to Richard
Munro, prolific letter-writer
and budding PD-revlewer - he Is
our first winner of "I want To Be
Star". He'll be getting some cash,
or something, not to mention
seeing his review in print. If you
think you have got what it takes to
become a star check the boxout
on page 86.
JCGRAPH
Fish Disk 926
This program
was originally
released as
shareware
back in April
1992, but in
August 1993
the author sadly decided that the
Amiga market would not support
him, and decided to discontinue
development of JCGraph. However,
this is stilt, as far as I know, the
only Amiga-program capable of
generating all manner of graphs,
and, most importantly, saving them
in a variety of scalable formats.
The program's biggest failing is
immediately apparent on loading -
the program accepts as input only
ASCII text files created by the user
in a text editor, and there is no
provision for entering data from
within the program.
A quick delve into the above
average documentation reveals the
file format, and one detailed step-
by-step example. The file format is
actually quite simple, being really
only the raw data plus a few other
pieces of data. The example is an
excellent way of getting to grips with
"writing" your own graphs.
Once you have successfully
loaded your data into the program
you have the choice of 26 pre-
defined graph types, which can also
be added to by the user, since they
are loaded in as separate modules
(this file format is also included in
the doc file, but is rather more
involved). Some of these are rather
more useful than others, but all the
basic 2D & 3D styles are there.
After selecting your graph type,
it is possible to rotate the quick
preview of the graph through all
three axes using three sliders in the
control window. Other options
include varying the perspective,
changing the font size for each axis'
legend independently, and altering
the palette of the finished graph.
Once finished, hit the render
button and your graph will be
generated. The time taken for this
is perfectly acceptable, even the
most complex graphs taking well
under 30s on a 25MHz '030. The
program also generates the legend
for the graph, although this will only
be saved in EPS & 3D-GEO formats.
The program's major selling
point, however, must be its output
formats. Of course it supports the
ubiquitous IFF-ILBM bitmap format,
allowing the use of JCGraph 's
output in virtually any Amiga
program ever; more interesting are
the scalable output formats. These
allow the graph to be scaled to any
size within the word processor or
DTP package with no loss of quality,
and still be output at your printers
maximum resolution.
The formats supported include
3D-GEO, AegisDraw2000 and both
colour and b&w EPS. This
comprehensive list makes scalable
output compatible with many Amiga
WP and DTP programs, including
Final Writer, Wordworth 3,
Professional Page and Pagestream.
Printing from JCGraph itself
rvrsonna i bus
IMS
m
Undo I
=r
JCGraph Is an old, but still pretty
cool 3D graph-drawing program.
was disappointing, since the
program seemed to simply do a
screen dump, thus generating
jaggies that do not appear when the
graph is saved as a scalable file
and then printed from within Final
Writer, for instance.
On the whole, JCGraph proved
to be very stable, and is capable of
producing excellent quality results
worthy of any similar program on
the PC or Mac, and unique on the
Amiga. Apart from the necessity of
creating data in a text editor, the
program is actually very user-
friendly, and the results are well
worth the effort.
Program rating 90%
instill such hatred I'm not sure - maybe it killed
VCKiller's family or ran off with its girlfriend - but,
whatever the reason it is certainly a commendable
course of action.
• WBFIash 2.1 is a tiny Wb2.0+ program that
does some odd things with your Workbench
screen. Don't worry, nothing too sordid; it simply
cycles through a range of colours. It can either
replace the backdrop or active Workbench colours
with this range of colours. To be honest, it all
sounded a bit daft and pointless to me at first, but
it is oddly soothing especially If it is restricted to
Workbench's active colour.
• Those among you who have good hearing
will have noticed that hard drives keep spinning
even when it is not being accessed. This probably
shortens your drive's life-span and certainly ruins
your sleep if you leave your Amiga rendering in
your bedroom overnight, HDOff is a program that
puts a stop to this needless spinning of hard
drives. The program works by turning your drive off
after a specified period of inactivity.
While this collection does not contain any jaw-
droppingly good programs, it does have some
useful ones. However, it does have more than its
fair share of useless ones and just plain odd
programs. If you are looking for a file manager you
might find this collection useful - if not, then you
would do well to stay away from it.
Product Rating 76%
WB2-3 UTILS-SYSTEM
KEW=II (U1123)
There are certainly plenty of Workbench 2 and 3
utility collections floating around at the moment.
These have tended, on the whole, to be collections
of lots of small programs. However, this collection
only has five programs - LastAlert2, SIP,
SnoopDOS 3, Sysinfo and SystemGuide.
• The are certain programs that every serious
Amiga-owner has on his or her hard drive or floppy
disk collection. SnoopDOS is just such a program.
It's particularly useful to me when trying to review
PD programs that don't work properly. SnoopDOS
The latest incarnation SnoopDOS Is Just as
Indispensable as Its predecessor.
Sysinfo Is another old favourite. It's particularly
useful for showing off the speed of your Amiga.
!c| Hf ia»Lr««n...
iMMfeti!
■jlMil U MM J'l'J-1 U i Lii'll]
ExUMlHIMI i
ti jISli*. library
6TO4B. I iftrarv
(3i.3t)
(37.5)
(3.23)
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m toit.lllflfl
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(4i.4>
■m.tibrars
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■■■■"I -Hfew»
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am-wii.iiittr*
421.3)
R5DG-Ln*i-*Uw. 1 ibrary
II. «>
Oh the mysteries of the Amiga's system files. At
last there is a guide to help you.
can be used to keep track of what your Amiga is
up to. It monitors all system activity, so if a
program fails to run because it couldn't find a file
you can find out where the file should be.
The latest version of this indispensable tool
has had quite a face-lift and several new options.
Earlier versions would simply open a window that
displayed what calls were made by which programs
to Amiga system. The same information is
display by version 3, but you can do more than
simply enable or disable the program's snooping,
SnoopDOS 3.0 has a full interface you can
use to hide, pause, disable or quit the program by
clicking on the corresponding button. There are
also buttons to open a log file, change the
program's setup and its list of functions.
Further options can also be set through several
pull-down menus.
As with previous versions of the program you
must simply have this program, if only to avoid
being branded an ill-equipped Amiga-user.
• Sysinfo is another long-time favourite of
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
78 PUBLIC DOMAIN
Here's Now \M could bee ssen
in your WB right after installation...
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PmJ* Pf *. tMUfk »»r ■-rll* »
_<*e_.
&
■
pUrjffTai* ■ i-Ji^i^Ti
dfli'iHvw *a^ ;t^^ll■'*■■lf>t■'
lf^lv. .Nor, ■ !*wiVflra^CPJ
*fl»- t'rrflr ! ?v«HltE»tra«(t COB)
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Last Alert 2 Is a particularly useful program - it
takes note of your last guru.
ANOTHER CHANCE
TO BECOME A STAR!
If you have discovered a PD or shareware
that you have become totally enamoured
with, write in and tell us about. But, don't
stop there if you would like to see your name
in print. We want you to send In a small
review of one of your favourite new PD
package.
We don't care what type of program it is,
as long as it's good and you can justify its
excellence. But, please, please, no reviews
of SwimSuit Chic 58 or similar slldeshows -
just serious reviews of serious products for
serious readers.
If that's not enough, we'll even pay you
If it's a really well written review!
Send your review as an ASCII text
document, along with a copy of the
program, to:
I WANT TO BE A STAR
Graeme Sandiford,
Amiga Shopper, 30 Monmouth St,
Bath, BA1 2BW.
Amiga-users. It's a program that can teli you all
sorts of interesting things about your Amiga
and then compare it with other models. This is
useful for more than simply giving you an excuse
to poke your tongue out at a friend and say, "my
Amiga is faster than yours, so there". It can be
useful when you are trying to get advice or help
with your machine.
As well as performing benchmarks to
determine the speed of your machine, it can also
provide information about which Workbench
tasks are being used and the status of any
expansion units that are currently in use. When
calculating the speed of your machine Sysinfo only
uses one benchmark, opposed to the several used
by programs like AIBB. Using several benchmarks
will give you a more precise idea of the speed of
your setup.
Sysinfo is still a handy program to have around
and is still on my hard drive after all these years.
However, if you are after more accurate
information on the ability of your machine you are
better off getting AIBB.
• SIP, or, to give it its full name, System
Information Program, might be considered a
pretender to SnoopDOS' position as the premiere
system monitor. Indeed, there are several
similarities in the program's appearances as well
as the functions they perform.
Actually, a more exact description would be a
combination of SnoopDOS and ARTM. Unlike
SnoopDOS, SIP can not only trace libraries
and screens, it can also remove them. So you
can freely remove libraries or close down program
ports and screens. I guess the wisdom of
this ability relies heavily on your knowledge
and experience.
At first SIP seems to be an improvement on
SnoopDOS, as it has quite a few more features
and even has on-line help. However, after using
the program for a while, I discovered that SIP is
not one of the most reliable programs around.
Occasionally the program would crash the office
1200, particularly when checking which handlers
are in use. If it weren't for this failing I think I
would prefer SIP over SnoopDOS, as it is
the program is still useful as the problem is
intermittent.
• If all this talk about handlers, libraries
and memory vectors has got you all excited and
begging to find out more about the secret life of
your Amiga, then you may find SystemGuide of
interest. SystemGuide is a self-proclaimed
comprehensive reference guide to Amiga
software system files. It is an AmigaGuide
format document, so you can easily move from
topic to topic.
The contents of this guide is divided up into
four main headings: Devices, Filesystems,
Handlers and Libraries. Also if you get a little
confused, or are unused to guide documents, you
can get help or use the tutor section of the
document. The guide is not so much an in-depth
explanation of how libraries and devices work,
rather it's more of a catalogue of known Amiga
system files. This catalogue can be especially
useful if you have a program that needs a
particular file to run.
Clicking on any of the four main headings will
take you to a list several pages long for the type of
files you have selected. Clicking on an entry in a
list will bring up information about that file. This
information will include a general description and,
if available, the name of the supplier. If there is a
similar or related file
you will be able to click
on a node that will take
you to the
corresponding entry.
The guide really is
comprehensive - it
includes 67 Devices, 11
Filesystems, 72
Handlers and 403 (yes
403!) Libraries. It's
certainly one of the
most interesting
applications of the
AmigaGuide format that
I've seen for some time.
Nci- -*■'■■ :i : I ,i - :- ■- ,i
s'twinusiaii .: ■■,.{■■.■■■■..
ntSINrlEftS TG Bfll5fl6PS
He one could possibly argue that the Rniga'i Norkbenth is
Ln [lor pftu area , especial ly when Lcaspared to H1NP systefi on the PC's aid Hki
of this world, bat It won't lot you do everything, Sure, too Workbench
prnoides a nice and easy nethed of carrying out those djy to day {wonting
(hares such is fornatting disks, copying files etc, but if you wont to
realty get noun hands dirty, you haed to set to drips with too tinigaHIS
she IE envir-oment.
hi your shilts with the Sniga begin to develop, vou' LI gradually
find thai the Workbench [ft just ton slnplp to handle everv task that vow
Even the ultra-pewerful version of workbench bundled with all
Fnigas since the release of the fil2uw won't Lot you dn everything,
(deinodure's software engineers knew this tee which is why the taiga also
supports another nethnd of controlling your It's operation - the fkiigaoOS
Shall, The Shell provides van with a slnple nethod of accessing the power
of the finigo's Disk Operating Sytttn IftnigapttSij the part of the Uniga's
low level operating systen (the Futiga 'brain'. If you like) that is solely
responsible for handling disk drives. BnlgaDHS doesn't run prograni - It
Workbench intra can tell you all you to know
about Workbench and AmlgaDOS.
If you are new to the Amiga and would like to know
just which files you need on system and why, then
you should definitely have a read of this document.
• If there is one thing that is guaranteed to
turn even the most sane Amiga-user into an
irrational, salivating wild beast it's a system crash.
When this happens it's a good idea to make a
note of the guru number that is flashed on screen.
Unfortunately the average human is unlikely to be
in a state of mind that will facilitate the execution
of such a complex action. During these moments
of debilitating rage you will certainly benefit from a
program like LastAlert2.
LastAlert2 is a Wb2+ program that will record
the last message displayed by your machine. This
will give you the opportunity to take note of this
number while you are in a more... chemically
balanced state-of-mind.
When I first tested the program on a 3.1
A1500, by doing 'naughty things' with SIP, I found
that the program simply froze the machine when a
crash occurred. However, the program worked fine
on an A12O0, and is definitely a program that will
stay in my Wbstarfup draw.
Although some of the programs' functions
overlap slightly this is an extremely useful
collection. This is an especially good collection
for intermediate users who would like to get
more out of their systems and indulge in a bit
problem solving.
Product Rating 37%
INTRODUCING WORKBENCH
AND AMIGADOS
Fl Licenceware (Fl-05) £4.99
So you have just bought your
first Amiga, or have just
emerged from the typical two-
month games playing stage.
The first thing you are going
to want to do, if you intend
use your Amiga seriously, is
learn how to use Workbench and, if you are a little
more adventurous, perhaps AmlgaDOS too.
Trouble is, that although the Amiga's manuals are
quite good compared with other computing
platforms, it is still hard work finding out exactly
how the Amiga's operating system works.
Introducing Workbench and Amiga DOS is a
Wb2+ two-disk licenceware package that sets out
to help you get to grips with this excellent
operating system. The program takes an inventive
approach to this task, which is so simple and
natural that I am surprised nobody thought of it
before. It creates a pseudo Workbench
environment, which has all the system files
and menu items as Workbench. However clicking
on these files will present you with an
AmigaGuide document that explains what the file
— 51 or item does and how it
should be used.
This is a great teaching
method as you can freely
learn about things you
don't understand. As the
training is effectively done
in situ you are more likely
to remember what you
learn. If you want to learn
about a menu item you
first need to click on a
small at the top of your
screen and then pull-down
the menu you are
interested in. This is a
simple system that anybody, even absolute
beginners, can use effectively.
Thankfully the explanations do not take a plain
this-does-that-and-that-does-this approach to its
explanations. Rather it gives plenty of background
information and gives practical examples of how
the files can be used. The text is written in a
manner that is both informative and easy to read,
there's also a bit of humour sprinkled around for
good measure.
So what does it cover? In short, pretty much
everything. The disks contain most of system files
you will find on your Workbench disk as well as
your Extras disk. In addition to this there is a FAQ
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
PUBLIC DOMAIN 79
(Frequently Asked Questions) section and
documents devoted to setting-up printers and
adding ToolTypes.
In conclusion, this system would appear to be
the ideal way to (earn about the Amiga's operating
system, it readily provides information for the
curious and help with common problems. However,
some people might feel that £5 is a bit much for a
document, but a lot of research has gone into this
and it is well written.
Product Rating 90%
GENEREXXT PRO
Ahmed Balfahih
Now this program has come a
long way- I mean physically
come a long way. In fact, it's
come all the way from
Malaysia (although I would
have gladly picked it up
personally).
It's a shareware Arexx generator that can
perform a variety of tasks. As it relies on ARexx
you'll need Workbench 2 or higher and at least
version 2.3 of ADPro. The registered version of the
program also has support for MorphPlus' features
and several functions that can be utilised by
owners of the scrummy PAR card.
The programmer believes that this is the most
attractive Arexx generator for ADPro, and I must
agree with him. The program seems to have
been written using Can Do and has a nice
professional look to ft.
The interface gives you access to all of
AD Pro's features and some of its own. It also
has a useful on-line help facility that can be
accessed as either a text help file or a point-and-
click system.
Along the bottom of the screen are the tool
icons that can be used to set a variety of
preferences and perform several tasks. The same
functions can be accessed via pull-down menus.
Above the icons you'll find the Program window
which can be used to display and edit scripts, it
can be used in much the same way as a text
editor as it has cut and paste functions too.
Above this is the List window which contains a
list of the files that you wish to operate on. You
can create new lists by selecting directories that
contain picture files - don't worry, the program can
tell the difference between pictures and non-image
files and will oniy list appropriate files. You can
also insert and order more than one list.
The Operators window contains a list of
available operators. You can have several lists
and can also toggle through them. To the right of
these two windows are the Generate, Preview,
Run and Exit buttons. Exit obviously quits the
program. Generate will generate the script,
Preview will provide you with a preview and Run
will run the script.
This is a truly impressive example of what can
be done with a package like CanDO on the Amiga.
The program is easy to use, powerful and, for a
registration fee of $20, excellent value. If you
would like to get hold of a copy of this program
then look no further than this month's
Subscribers' disk or contact;
Ahmed Balfakih
Click Graflx
Kiara Park 168-13/5
Jalan Burhanuddln Hulmi
Taman Tun Dr. Ismail
60000 Kuala Lumpur
Malaysia.
Product Rating 91% ©
GET IN TOUCH
If you have discovered, or written, any PD,
shareware or license ware that you feel Is
pretty special, then please send it In for
review. If you are a shareware author, please
send in the registered version of the program.
Also, If you have any suggestions or
comments about this section of the magazine,
please write to:
Graeme Sandiford
Amiga Shopper
30 Monmouth Street,
Bath BA1 2BW
GET TO THE TOP IN
THE PD CHARTS
If you run a PD library and would to tell the
world about all the wonderful goodies that are
simply bursting out of your disk boxes, send in
a list of your top ten utilities and animations.
In every issue we Include the chart below
to give our readers the opportunity to find out
which products are popular with their fellow
readers. If you want to tell us what your top-
ten PD list looks like, write to:
Graeme Sandiford
Amiga Shopper
30 Monmouth Street,
Bath BA1 2BW
TOP TEN PD CHART - IT'S THE ONLY CHART THAT COUNTS
This month we continue our quest to keep you up-to-date with the most
popular PD at the moment. We give you a list of the top ten programs
Saddle Tramps PD » 0709 888 127
Relokick vl.41
SnoopDOS 3
Adress Print V4
ST Utilities 2
Filthy Lucre
Amiga Help 3
Virus Workbench V4
DBase Collection
Viewtek V2.1
DMS Kit
1 Lower Mill Close, Goldthorpe, Rotherham.
South Yorkshire, S63 9BY.
and disks that have been ordered from two PD libraries. It gives you a
chance to see which programs are popular with your fellow Amiga-users.
A1200 Only PD
Image Studio V1.01 AGA
Blackboard AGA V1.0
Magic WB
Magic WB Extras
Morphy The Magic Man (AGA) +HD
Mand 2000D AGA
Ben's AGA Tools Vol.2
PPShow 4.0
Aktion Replay Pro & DMS2
Spectrum Emulator AGA
23 Barn Way, Cirencester, Glos, GL7 2LY
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
PUBLIC DOMAIN
17 Bit Software. 1st floor Offices. 2-B
Market Street. Wakefield. West
Yorkshire, WFI |DH. Telephone (0924}
3669S2, Fax (0924) 200943.
Catalogue .50p or free if you send an
SAE. Accept phone orders, credit cards
and direct debit. Open Sam-Spm
Mon-Thur, 9am-5.30pm Frl-Sat
A%200 Only PD - BJ Cowdall, 23 Barn
Way, Cirencester, Gloucestershire GL7
2LY. Try to obtain all AGA PD and WB3
utils etc. Catalogue is £ 1.00 or send a
disk and en SAE. No phone orders or
credit cards. For a printed catalogue
just send an SAE. Disks are £l r 00
each. Frequent special offersl
Active Software, PO Box 151,
Darlington. County Durham DL3 S-YT.
Telephone & Fax (0325) 352 260,
EMail Bux8@Lnn.ac.uk. Specialise in
professional collections, compile disk
packs, essentia! Amlnet compilations
and sound samples. Catalogue Is 50p,
Mo phone orders, no credit cards or
direct debit- Open 9am-9pm.
Discounts to User Group members.
Activity Software, 393 Doncester
Road., Rctherham, Soutti Yorkshire,
S65 2UF. Telephone (0709) 377730.
Catalogue 1st class stamp. Do not
accept phone orders, credit cards or
direct debit. Open from 9am - 5.30pm
Mon to Sat. Additional info, aLso stock
PC Shareware. Crazy Joe's, 141
Effingham Street, Rotfierham.
AGA Exchange, 13 BrownshfEl,
Cromer, Norwich, Norfolk, NR27 GQA.
specialist areas: AG A PD/Shareware
full advice service, PD exchanges,
Laser printing service. Catalogue free
(with s.a.e. + disk). No phone orders,
credit cards or direct debit. Half price
membership (£4.50) until 1/11/94,
AmICom PO, 22 Church View Close,
Havercroft, Wakefield, WF4 2PH,
Catalogue .50p. Do not accept phone
orders, credit cards or direct debit.
Amiganuta, 3 Spring Road, Bitterne,
Southampton, Hampshire, SO 19 2BH.
Specialist areas: Ace, Accm, Words 4,
general software and titles produced ■
by M. Meany. Catalogue, .50p + s.a.e .
Do not accept phone orders, credit
cards or direct debit. Open 24 hours a
day, 7 days a week. New ownership.
AnglJa PD, 30 Victoria Steel,
Felixstowe, iPll 7EW, Telephone
(0394) 283494. Catalogue 70p,
Accept phone orders, credit cards and
direct debit. Open 9am - 5.30pm.
Aiilm 1 PD, PO Bo* 128, West Mailing,
Kent, ME19 6UA. Telephone none.
Specialise in Animation graphics.
Catalogue cost .60p. No: phone
orders.credlt cards,direct debit.
Asgard Software, 20 Langdale Drive,
Flanshaw, Wakefield, W Yorks WF2
9EW. Tetephone (0924) 363 059.
Specialise In all types of Amiga PD
(appro*. 4,000 disks in library).
Catalogue is £1.00. No phone orders,
no credit cards or direct debit. Open
24 hours,
Barkln Mad, 18 Rhyfaer Avenue,
Lanark. Lanarkshire, ML11 7AL.
Telephone (0555) 663530. Catalogue
FREE when sending a s.a,e, and/or
disk. Accept phone orders. Do not
accept credit cards or direct debit.
Open 24 hours ■ 7 days. We fully
encourage swapping PD as well as
selling to try to spread good quality PD
as far es possible.
Beats Brothers PD, 6 Brownings
Close, Pennington, Lymlnglon,
Hampshire. S041 SGX. Specialist
areas: Amiga games and utilities.
Catalogue £1.00 inc P&P. Do not
accept phone orders, credit cards or
direct debit- The catalogue disk will be
released in August 1994.
Belshaw's Computers, 55 Bafderton
Gate, Newark, Notts. Telephone and
Fax (0636) 72503. Catalogue FREE.
Accept phone orders. Do not accept
credit cards or direct debit. Open
9.30am to 5.30pm. Retail outlet*
customers can call at shop,
BGPD, 6 Peter Sleet, Whitehaven,
Cumbria, CA2B 7Q8. Specialist areas:
I can supply any title reviewed in any
Amiga magazine. I always have the
latest assassin collections. Catalogue
,50p or send a blank disk. Do not
accept phone orders, credit cards or
direct debit. I can also supply many
second hand (commercial) games +
utilities, and I can provide a PD
document printing service.
Blitz basic PD, 30 Riding Dene,
Mickley, Northumberland, NE43 7DL
Specialise in Blitz Basic created PD.
Catalogue is £1.50. Open 9am-5pm.
Orders processed within 48 hrs. Also
produce a diskmag for Bliz users.
Chrlsa PD, 22 Merryfields Avenue,
Hockley, Esses, SS5 5AL Telephone
(0702) 203826. Chris's PD disk
catalogue .70p P 2 disk Fred Fish
catalogue £1.40, both Chris's PD &
Fred Fish disk catalogues £2.00 or
Free if you send s.a.e. with sufficient
disks. Do not accept phone orders,
credit cards or direct debit. Open 6pm-
8pm Weekdays, 10am-4pm Saturdays.
All disks are virus free & error free. All
disks only .80p each,
CAM-PD, 26 Crowland Way, North
Arbury, Cambridge CB4 2NA,
Club 1200, 57 Europa Rd, Lowestoft,
Suffolk NR32 4BQ, Telephone (0836)
323 253. Specialise in AGA and W33
only, catalogue is £1.00. No phone
orders, no credit cards or direct debit.
Open 9am-7pm Mon Fri. One disk
free for every five bought.
CPU Computer PD Library, 120 High
Street, Chatham, ME4 4BY, Tel + Fax:
0634 826 21S. Catalogue cost £1,00.
Open 9.30anrr-5pm Mon^Sat
Crafc Holmes Non-Proflt PD, 23
Rocester Avenue, Wednesfleld,
Wotoerharnpton, West Midlands, WV11
3AU. Telephone (0902) 305209.
Specialist areas: latest virus checkers.
Catalogue, free listing upon request.
Do not accept phone orders, credit
cards or direct debit. Open, mail order
only - but phone enquiries 9am-8pm, 7
days a week. Additional info, all discs
£1,75 inc p&p. Bulletin board
available on Sunday 2pm-5pm only,
Cyimtic, Office 01, Little Heath
Industrial Estate. Old Church Road,
Coventry, CVG 7NB. Telephone (0303)
681687, Fax (0203) 63S508.
Specialist areas: all latest demos,
comprehensive utility section and
complete coverage of the PD
spectrum. Catalogue nil for paper,
£1,00 for catalogue disk. Do not
accept phone orders but will within 6
months. Do not accept credit cards or
direct debit. Open 10am 6pm. We
offer total product support, plus we
can advise on any Amiga problem.
Dead Budgie PD, 53 East Street,
Ashburton, devon TQ13 7AQ. 70p for
two disks. Don't accept phone orders,
nor credit cards or direct debit. They
accept postal orders or cash - cash is
sent at your own risk however.
Deck The Ripper of NFA PD, ITS
Trevind Drive, Rushey Mead, Leicester
LE4 7TR. Telephone (0533) 661 610,
NFA productions are setting up 3
network of PD houses across the UK
in an effort to get PD to the public as
cheaply as possible.
Epic Marketing, Victoria Centre, 139 -
139 Victoria Road, Swindon, Wiltshire.
SN2 3BU. Telephone (0793) 4909SS,
Fan (0793) 514187. Specialists areas,
desktop video fonts and tutorials.
Catalogue £1.00. Accept phone orders
and credit cards. Open 9.30am -
5.30pm Mon to Sat.
Essex computer systems, Freepost
CL2875. Southminster, Essex, CMO
7BR. Telephone (0621) 77S778,
Specialise in Ltcenceware (central
llcenceware register C.L.R. organiser).
Catalogue FREE. Phone orders
accepted. Accept credit cards/direct
debit. Open 10am - 6pm Mon to Fri.
Members of the Professional
standards for software distribution.
Eurodtek PD, 71 Phlllimore Place,
Rsdlett, Herts WD7 8NJ, Catalogue
cost £1.00 (free if disk + SAE is end),
Fl - Ucer»eware, 31 Wellington Rd,
St Thomas, Exeter, Devon EX2 9DU.
Telephone (0392) 493 580. Catalogue
is 50p. No phone orders, no credit
cards. Open 9am-9pm,
Fantasia PD, 40 Bright Street,
Gorsehill, Swindon, Wiltshire, SN2
6BU. Telephone (0793) 610134.
Specialist areas: Slldeshows, 3D
rendered Images (jpeg) serious
software. Catalogue ,70p + ,40p P&P
or blank disk + S.A.E. Accept phone
orders. Do not accept credit cards or
direct debit. Open 24 hours. We are a
non profit PD house with all proceeds
going back into the PD house,
Flvt^Star PD, 48 Nemesai, Amington,
Tamworth, B77 4EL U.K. Telephone
(0827)68496. Specialist areas:
education utilities, DTP games.
Catalogue 70p + Free P&P. Do not
accept phone orders, credit cards or
direct debit. Open 9am 2pm 7 days
a week. All disks .99p + Free disk
when buy 10 or more.
GD PD, 99 Turnberry Rd, Great Barr,
Birmingham B42 2HP.
a.m - PD, 43 Badger Close,
Maidenhead, Berkshire, SL6 2TE.
Telephone (0831) 6493SS, Fax (0628)
36020, Specialist areas: all types.
Catalogue 3 * 1st class stamps. Do
not accept phone orders, credrt cards
or direct debit Open 9am to 7pm. All
disks £1.00 inc p&p with a valid
account number, first disk £1.50.
GD PO, 99 Turnberry Rd. Great Barr,
Birmingham B42 2HP.
GotMk, 7 Denmark Road.
Northampton, NN1 5QR, Telephone
(0604) 22456. Specialist areas: Blitz
Basic 2 programming + PD. Do not
accept phone orders, credit
cards/direct debit. Open Sat 10am to
5pm. We were Batty' s PD Club, but
are now concentrating on Blitz Basic 2
users.
Homneoft PD. 0, Home, 23 Stanwell
Close, Wlncobank, Sheffield, 59 1PZ,
Telephone (0742) 492950, Specialist
areas: Amiga PD over 11000 disks,
CD ROMS. Catalogue, Free it a s.a.e,
+ disk are sent. Do not accept phone
orders, credit cards or direct debit.
Open from 9am tlH 6prn.
ICPUG (Independent Commodore
Products Users Group). 45
Brookscrott, Lindon Glade, Croydon,
CRO 9MA. Telephone OSl/651/5436,
Fa* 081/661/3428.
Immediate Arts, 26 Lyndhurst
Gardens, Glasgow, G20 6QY.
Telephone 041/946/5798, Catalogue,
catalogue disk £1.00 (p&p inc). Do not
accept phone orders, credeit cards or
direct debit- Open 9am to 6pm.
JJPD, 43 Bewick Drive, Bakersfieid,
Nottingham NG3 7G8. Tel: 0602 877
523, Specialise In utilities. Catalogue
cost 75p inc. P+P, Open Mon-Sun
9,30-4.30. All PD 99p. Hardware also
available. Special members discount
scheme.
KEW ■ II Software, PO, Box Mo 672,
South Croydon, Surrey, CR2 9YS.
Telephone 081/657/1617. Specialist
areas: utilities, quality PD &
Shareware, system functions.
Catalogue, Introduction pack inc disk
£1-00, Accept phone orders. No credit
cards or direct debit. Open from Sam -
8pm. Full disks pick your own HEes
500 K=Bootable 800 K=Unbootable.
Magnetic Fields Shareware and
Public Domain Software, PO Box 118,
Preston, Lancashire, PR2 2AW.
Telephone and Fax, (0772) 881190.
Accept phone orders, credit cards and
direct debit. Open 9am to 5pm Mon to
Fri. We also do PC -h ST.
MegaSoft, 78 Bockingham Green,
Basildon, Essex, SS13 1PF. Telephone
(0268) 559164, Catalogue, send two
blank disks + Stamps. Accept phone
orders through Megasoft membership
codes. Do not accept credit cards or
direct debit- Open SamKLlpm
everyday. Over 1500 disks. You name
it we stock it, £1,20 per disk.
MicraJand Bulletin Board, PO Box 13,
Aldershot, GU12 6YX. Telephone and
Fax (0252) 25841. Specialist areas
Internet. Catalogue, only available
online. Do not accept phone orders,
credit cards/direct debit. Open 24 hrs.
HM.S. 1 Chain Lane, Newport, I of W,
PO30 5QA. Telephone (0983) 529594,
Fax (0983) 821599. Specialist areas:
PD, CLR Licence-ware, Commercial
Software, Manga Video. Cataloge FREE
with S.A.E. Accept phone orders, credit
cards and direct debit. Open office
hrs.
0, R, Monks, P.O.Box 42,
Grimsby, South Humberside, DN33
1RV. Specialists areas, The PD house
is currently A12O0 orientated, NON-
AGA titles are available If they work en
an A1200, Catalogue disk + s.a.e. Do
not accept phone orders, credit cards
or direct debit. Orders usually
dispatched same day. Catalogue disk
uses point and click and saves orders
to disk, also totals order with lOfcoff
orders £1000 or more. Prices £1.00
per disk Inc p&p, 3 disk titles (e.g
Grapevine 19) £2,80
Nemesis PD, 126 Mallard Hill,
Bedford, MK41 7QT. Tel: 0234 350
654. SAE for catalogue. Also User
Group.
Numero Uno, 21 Burstall Hill,
Bridlington, North Humberslde, Y016
5NP. Telephone (0262) 671125.
Specialise in a lot of A1200 stuff -
beginners welcome. Catalogue costs a
blank disk or 1st class stamp. Phone
orders accepted buyer collects. Do not
accept credit cards/direct debit. Open
4- 10pm on Wednesdays, 9am - 1pm
+ 6.30am - 10pm on school holidays
& weekends. 75p a disk, 50p p+p.
Online PD, 1 The Cloisters, Hals-all
Lane, Formby, Liverpool L37 3PX,
Telephone (0704) 834 335, Fax:
(0704) 834 583 (phone voice line
first) BBS: (0704) 334 583. Specialise
In demos. Catalogue is 50p, They
accept phone orders and Visa, Access,
Mastercard and Eurocard. Open
Mon-Sat 9am-6pm.
Gdon PO, Mr Modarne, 14 Ouston
Close, Wardley, Gateshead, NE10
8D2. Telephone 091/438/5021,
Paul Bwtteridge PD, 25 Cunningham
Crescent, Bournemouth, Dorset BH11
SDN, Free catalogue.
Pathfinder PD, 41 Marion Street,
8lngley, West Yorkshire, BD16 4N0-
Telephone (0274) 565205. Catalogue,
Free if a s.a.e. is sent. Do net accept
phone orders, credit cards or direct
debit Open 9.30am - 5pm. We have
our 6,000 titles in our library and also
our PC shareware.
PO Soft, 1 Bryant Avenue, Southend-
on-Sea, Essex, SSI 2VD. Telephone
(0702) 466933, Fax (0702) 617123.
Specialist areas: Utilities and games.
Catalogue Free. Accept phone orders,
credit cards and direct debit. Open
9am-7pm (Mon-Sat), PC+Amiga + CD.
Penguin Public Domain, P,0> Box 179,
Reading, Berkshire, RG3 3DD.
Telephone none. Specialist areas Fred
Fish and all other areas. Catalogue
free but stamps appreciated. Do not
accept phone orders, credit cards or
direct debit. Postal only. All machines
catered for 500/500+/600/1200,
Phils 'Aga' PD, 101 Grove Read,
Qosport, Hampshire, P012 411.
Specialist areas: k Aga' based Amiga
cnty. Catalogue send SAE. Do not
accept phone orders, credit cards or
direct debit. Open for mail order only.
PO is 50p a disk.
Pinnacle PD, 134 Buarth-y-Capel,
Ynysybwl Pontypridd, Mid Glam. CF37
3PA. Telephone (0443) 790996.
Catalogue, disk £1.00 Inc p&p.
Prenrtet PD, 45 Fairfield Gardens,
Eastwood, Lelgh-onrSea, Essex SS9
5S0. Tel: 0702 520 520. Offer a
broad range, especially Comms s/w.
Accept phorve orders, but no credit
cards. Open 4pm-9pm weekdays,
9am-5pm weekends.
Rlverdene PDL, 30A School Road,
Tllehurst, Reeding, Berkshire, RG3
SAN, Telephone (0734) 452416, Fax
(0734) 451239. Specialist areas:
Video applications. Catalogue £1.00.
Accept phone orders, credit cards and
direct debit. Open 9am to 5. 30pm, (24
hour answerphone). Est. since 1987.
Roberta Smith DTP, 190 Falloden
Way, London, NW11 6JE. Telephone
0S1/4 55/1626. Specialist areas:
utilities, education, animation.
Catalogue .50p + ,50p p&p or a blank
disk + S.SAE. Accept mall order by
return of post. Do not accept credit
cards or direct debit. Open from 10am-
6pm Mon to Fri, 9am-12,30pm Sat.
We have a strong leaning to desk top
media publishing.
Saddle Tramps PD, 1 Lower Mill
Close, Goldthorpe, Rotherham, South
Yorkshire S63 9 BY, Telephone (0709)
SSS 127. Catalogue is 50p. Accept
phone orders, but no credit cards or
direct debit. Open all day, every day.
New library, first catalogue disk,
expanding daily. Stock small items, ie.
boxes, mats, labels etc.
Scribble PD, 2 Hillside Cottages,
Burstall, Suffolk. Telephone
(0473)652588. Catalogue £1.00,
Accept phone enquiries only. Dp not
accept credit cards or direct debit.
Open from 09.30am - 5.30pm. Any
PD/Shareware title can be ordered at
no extra cost.
Seasoft Computing, The Business
Centre, 30 Woodlands Ave,
Rustlngton, Sussex, BN16 3EY,
Telephone (0903) 850378,
Specialises in Amiga Public Domain/
Llcenceware/ CD ROMS/accessories
etc. Catalogue free of charge with first
order. Accept phone orders, credit
cards and direct debit. Open 10am -
7pm Men to Fri, until 5pm on Sat.
SHI Regional Virus Centra UK, 304
Leeds Rd, Eccleshill, Bradford, W.
Ydrks BD2 3LQ, Tel, + Fax: 0274 779
212. Specialise In virus killers. Open
Mcn-Fri lpm-9pm. People can phone
the free Virus Helpline on 0274 779
212 during the above hours.
Software Expressions, 117
Kennington Avenue, Blshopston,
Bristol, BS7 9EX. Telephone (0272)
425987, Fax is the same number,
Specialist areas: Preponderance of PD
games. Catalogue Free, Accept phone
orders, credit cards and direct debit,
(except switch). 9.30am - 5pm. State
Amiga models when ordering.
Startronics, 39 Lambton Road,
Chorlton, Manchester, M21 1ZJ.
Telephone 061/881/8994. Specialist
areas: 1.3 Software. Catalogue Free to
customers orders. Accept phone
orders, credit cards and direct debit.
Open 9.30am - 5pm.
Telflscan Computer Services, PO Box
1, Thronton-Cleveleys, Lanes, F¥5
1SH. Telephone (0253) 829292.
Catalogue, disk catalogue ■ 3 stamps.
Accept phone orders, credit cards and
direct debit. Open 10am to 5pm.
The Official Amos PD Ubwy, 17 wick
Farm Road, St Lawrence Bay,
Southminster. Essex, CMO 7PF.
Telephone and Fax (0621) 776804.
Specialist areas: Amos programs,
source-code disks, totally Amos disk
magazine. Catalogue £1.00 disk s.a.e.
for printed info. Do not accept phone
orders, credit cards or direct debit.
Open, postal only orders, queries and
reasonable hour. We are the only
Amos-only PD library in the UK, with
the longest running disk magazine.
Vally PD, P.O. Box 15, Peterlee, Co
Durham, SRS 1NZ. Telephone
091/587/1195, Fax 091/587/1195.
Specialist areas: PD + Shareware for
Amiga + PC, CD ROMS, + CLR
Llcenceware. Catalogue .75p inc p&p.
Accept phone orders, credit cards and
direct debit. Open 9am - 6pm. We are
part of the "UPD' group.
Virus Free PD, 139 Victoria Read,
Swindon, Wiltshire, 3N2 3BU.
Telephone (0793) 432176, Fax (0793)
5141S7, Catalogue £1.00 or 4 x 1st
class stamps. Accept phone orders
and credit cards. Open 9.30am -
5,30pm Mon to Sat. Have been
trading for 5 years in PD,
Visage Computers Public Domain
Library, 18 Station Road, Ilkeston,
Derbyshire, DE7 5LD. Telephone
(0602) 444501, Fax (0602) 444501.
Specialist areas: Amiga hardware,
software and peripherals as well as
PD. Catalogue .50p. Accept phone
orders and credit cards, but not
switch. Open 9am - 5pm Mon to Sat.
Your Choice PD, 39 Lambton Road,
Charlton - cum - Hardy, Manchester,
M21 OZJ. Telephone 061/S81/8994.
Specialist areas: llcenceware.
Catalogue FREE with order. Accept
phone orders, credit cards and direct
debit. Open 9.30am - 5pm Mon Sat
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
Prices Include VAT
No surcharge for credit cards
Postage & Packing
SIMMs & Hard Drives £5
Printers & Systems £10
Prices are subject ot change
without notice.
Prices correct at the time of going
to press.
Please phone to check availability
before sending your order.
Mode 15 Computers
(0258) 837398
Domus Alba, Cheselboume,
Dorchester, Dorset DT2 7NJ
Hours 6pm - 10pm Weekdays
9.30am - 5pm Weekends
Answer Phone at all other times.
SIMMs
72 Pin 32 Bit 70ns
30 Pin 8 Bit 80ns
32 bit GVP SIMMs
Imb
32
65
2mb
4mb
70
122
-
120
-
188
8mb
250
16mb
485
925
32mb
1035
IDE Hard DriveS [SCSI & SCSI n also available POA)
Various Quality Makes
3.5" Low Profile
SIZE
170
210
250
320
420
540
1080
PRICE
135
149
159
169
189
219
485
Western Digital Caviar
3.5" Low Profile (V. Fast)
SIZE
341
425
540
730
1080
PRICE
220
235
270
345
489
,*** New Lower Prices ****
Various Makes
2.5" (A1200 or CD32 SX 1)
SIZE
130
250
340
405
520
PRICE
130
170
225
295
360
480
Note; 2.5" drives come with fitting kit for A1200 and CD32 SX-1 module
3.5" drives can be fitted into Al 200, Fitting kit costs £20 when bought with drive.
Other Items
Viper 030 Mkll 28mhz
Viper 030 Mkll 33mhz
Viper 030 Mkll 40rnhz
GVP Al 230 40mhz Omb
GVPA1230 50mhz0mb
G-Force 040 40mhz For A4000
WarpEngine 28Mhz w/o CPU
WarpEngine 28Mhz w CPU
WarpEngine 33Mhz w CPU
WarpEngine 40Mhz w CPU
20mhz FPU 68882
33mhz FPU 68882
40mhz FPU 68882
50mhz FPU 68882
140.00
207.00
235.00
222.50
290.00
970.00
590.00
785.00
980.00
1175.00
24.00
60.00
78.50
120.00
Toshiba XM3401B CD Rom
Media Vision SCSI Rom
ZappoA1200CDRom
Canon BJ10SX InkJet Printer
Epson Stylus Colour Printer
EGS Spectrum 24bit Graphics
Microvitec 1 438 Monitor
5VGA 1 5" FST m/sync Monitor
CD32 SX1 Module
Black Keyboard for SX1
GVP I/O Extender 2S 1 P
Fax Modems - V32bis from
Power SuperXL 3.5mb Floppy
Video Backup V3.0
275.00
150.00
185.00
1 80.00
450.00
332.50
285.50
310.00
189,00
38.00
120.00
110.00
95.00
55.00
BATH 0122S S5S229
©AMES
GUI POM POM GUNNER shoot 'era up THE EXCELLENT VALUE
aiiunimimia . ASSA5SLNS GAME N0S UP TO 1 35
CO! 1 Affi ACE 2 W.Y, 2 Shoot up ^ QRDER ^ ^
GO 13 THE REVENGE Play ED 209 from Rubocop j^^ DISK NUMBER
G0I15MEGABA1L
129 CATHERINE WAY,
BATHEASTON
BATH AVON
BA1 7PB
aul m$m "MS
WMTLH] REDUCE©
ffl B@% T© f ®P
All disks compatible with all AMIGAS
when disk KOOl-Diskstart VI 3
is used on
A500+/A600/A1200/A4000
GQ20 LAME ST PORTS Spate invaders type
G021 MASTER OF THE TOWN
G025 DRAGONS CAVE Dungeon master
purrle game
G026 DOWNHILL CHALLENGE Ski Simulaiur
G02S PIPELINE Classic ■ Too fast for I20W4000
G040 PARADOX Puizlegsme
G043 WIBBLE WORLD GIDDY A platform game
G048 NEIGHBOURS (2 disks) One of the best PD
games ever
0049 FIGHTING WARRIORS
G050BOMBJACKY
G056 IS HOLE 0OLF(Z disks)
G0J7 SPACE INVADERS 2
G059 AMOS CRICKET Crfckel Sim
G060 TR0N 2 Faster improved with time limit
G062 DR MARIO Similar to NES game
C063 ASSAUIX Shooting game
GOM DEATH BRJNCERS IN SPACE A Xenon
shoot em up
GQ6S ZOMBIE APOCALYPSE
G066 STARIANS Bizarre platform
G0M SUPER SKODA CHALLENGE lor up to
4 players unck editor etc
GC70AMTGABOY Tetristype
G071ACTOFWAR
0072 ADDAMS FAMILY QUE
0073 PARACHUTE JOUST
Guide skydiver to ground
G075 JEWEL A brilliant game
G076 TOP SECRET Sony can't tell yon!
0077 JELLY QUEST
G07J VENUS INVADERS New version
ot space invaders
COW THE RIGHT WAY Lemmings done
GuSO SUPER PRIX A birds eye view racing game
COSI PATIENCE PD card game
EOul TOTAL CONCEPTS DINOS
A book on a disk
EWE SCIENCE Excellent learning aid
(4 disks)
E003 FRACTIONS & SILHOUETTES
Good maths utility
E004 WORLD WAR 2 - Good history aid
E006 WORLD GEOGRAPHY Very useful
E007 KIDS DISK 1 Excellent reading disk
E008 LEARN AND PLAY 1 For young
Amiga users
E0O9 LEARN AND PLAY 2 See above
Usually ordered as 2 disk set.
EOIOGCSEMATHS
EOll LANGUAGE TUTOR French,
Spanish, German & Italian
E012 AMIGA WORLD
mwm
WHY PAY MORE THAN £3.00
FOR FONT DISKS WHEN WE CAN
SUPPLY THE EXACT SAME FOR
£1.50 PER DISK
(MIN 2 DISKS) +P&P
AT NORMAL RATE.
PLEASE STATE SCALABLE OR ADOBE
FD01 FD02 FLUB FD04 FD05
FD06 FD07 FDOS FD09 FDIO
FD11FD12FDI3FD14FDI5
FD16 FD17 FD1S FD19 FD20
FD21 FD22 FD23 FD24 FD25
FD26
AVERAGE 17 PER DISK
MISS®
MD01 MUSIC MODULES A massive
10 DISK collection of good music
WE ALSO HAVE MUSIC DEMOS
CATALOGUE DISK AT 75P Riff WITH ORDtt
MRMKDS
D004 ARSEWT.PE Commercial
D007 FILLET THE FISH Animation
DOW SIMPSON SLIDE SHOW
D023 PUGGS IN SPACE
D025 SAM FOX Slideshow
D035 RUDE NOISES
D036 FAST CARS
D074 MADONNA LIKE A VIRGIN
Dl 14 NEIGHBOURS SLIDESHOW
DJ21 GIRLS ON FILM
D129 SHOWERING GIRLS
VIM WAR SIMULATOR Samples of
sickness of war
D198 BASIC INSTINCT pics from film
D199 STRIP SLOT MACHINE
V001 SUPERKILLERS Highly recommended
as it could save yon £££s. Separate versions
for AGA machines PLEASE STATE.
All our disks are virus free.
A019toA023(5disks in all as a set or
single). Excellent pictures
A024 FIT CHICKS Girly pics 1200 only
(2 disks)
A025 FREAKS BODY SHOP More girlv pics
A030 FERRARI PICTURES Pics of worlds
most exou'c car. Good colour
A036 NIGHT BREED Pics in 25* colour
(2 disks)
G042 AGA TETRIS With 256 colour
G082 AGA CHESS Needs 4Mh Ram
UOM ULTIMATE BACKUP DISK
UI23 WORKBENCH HACKS Effecls for
WBV3.0
Ul 18 MORE WORKBENCH HACKS
U255 WB V30 INSTALL ■ HD install
U256 A 1200 DEGRADERS
U257VIEWTEKV1.03
U258 HDREM Requires FMU.MMU
U272 WORKBENCH V3.Q SCREENS
DI8T TEAM HOI PLWNER GROOVE
D195 PANTA REHI
DI97TEAMHOI2
ABOVE AI20O/4OOOONIH
mriiLiinLiES
U1S1 FORMS UNLIMITED
U183 MAGNUM Magaiine maker
U1S4 EDWORD Text Editor
UI85 POOLS PREDICTION
U186VMORPHV2.0
UI87 THE MENU DISK
11188 CLUB LEAGUE
11189 SCREEN BLANKERS
U190 LTrTLE OFFICE
U 191 VOICE CL1V5.5
U 192 ACCOUNT MASTER
U 193 SOFTWARE LISTER
U194DISKPRINTV3.5
U195RACEVI.6
U196 DRAW MAP V4.1 1 MEG
11296 DRAW MAP V4.1 2 MEG
11199 ANTI FUCKER
U200 AMICASH BANKING
1202 MONEY MANAGEMENT
U203 EASYCALC VI .0 Spreadsheet
U 204 KEYBOARD TRAINER VI . 1
U208 208 urnjTTEs
U209 UNDELETE
U211 RED SECTOR DEMO MAKER
U212 AIBB V5 Diagnostic program
U213 SYS INFO V3.ll
U214 ENGINEERS KIT
U2 15 DISK REPAIRERS
1)216 AMIGA DIAGNOSTICS
U218 MUSIC BASE UTILITY
U219 ERROR INFO
U222 REPAIR IT 3
U224 SPECTRUM EMULATOR (2 disks)
U229 KIDS PAINT
U232 OCTAMED V2
U233NUMPADFOR600
U001THE ULTIMATE BACK UP
U013 BUSINESS CARD MAKER
U021 SYSTEM X-Telephone directory
11136 600 BUSINESS LETTERS
U139 PRINTER DRIVERS DISK
U140 LABEL MAKER
U153 MULTIPLAYER music module
U167 WORKBENCH AV1.3 in Microsoft
UI68 GAME TAMER V2.2 Cheats
U176 UNDERSTANDING AMOS
U178AGRAPH
U179 CLI TUTOR
U190DISKOPTIMISER
OTME© AlET
U026 TV GRAFFIX Backdrops etc for use with
D Paint * genlocks [2 disks)
U169 HARLEQUIN VIDEO ART IfBackdrops
for genlocks, superb quality)
UI7I HARLEQUIN FONTS Hi-res Fonts
UI72 HARLEQUIN FONTS 2 More of the above
(usually ordered with UI7I as a 2 disk set)
THIS !S NOT A FULL UST Of OUR DISKS
WE NOW HAVE A CATALOGUE DISK AT
15? *?&P OR FREE WITH YOUR FIRST
ORDER UPDATE DO NOT FORGET ALL
OUR PD OISKS TtffS MONTH ARE AT 90P
EACH tPetf SEE RATES BELOW
We can now supply you with commercial
titles over 400 in all from £12.99 for 688
Attack Sub up to E259.99 for Broadcast litler
ii (pal) other titles include Aladdin (A 1200)
Arcade Fool, Bartletoads, Pinball
Drcams/Fanlasies, Nightbreed, Myth, Sim
City, Space Guest IV, Sim Ant, Soccer Kid,
Star Trck A1200. Syndicate, Zeewolf, Zool,
UPO Enemy Unknown AI200
JOYSTICKS FROM £5.99 FOR QUICKSHOT
Jh!R PYTHON 5 £9.99 ZIP STICKS £12.99,
MAVERICK 1 £11.99 PLUS OTHERS
DUST COVERS A 1 200 £4.00. A600 £4.00,
MOUSE MATS 6mm £3.00. 8mm £4.00
MOUSE FROM £11 .99. WE CAN ALSO
SUPPLY YOUR DISK LABK1.S, PAPER
DISK BOXES AND MOST OTHER
MISCELLANEOUS ITEMS POSTAGE
SOFTWARE UK £2.00, EEC £3.00 per item.
NON EEC £4.50 per item ACCESSORIES
order under £40.00 (£2.50) over £40.00 km.
DO NOT FORGET YOUR CATALOGUE
pum wsis ip&ip
ALL DISKS THE SAME PRICE 90p each
for PDs. Other Software see price, if you can
not see it listed phone. If we have not
got it we can get it.
Postage UK 80p per disk. Europe + 45p per
disk (min £1). World +45p per disk (min £2)
Cheques & flO's payable to SPEEDY PD.
Orders sent out 1st class.
Please state machine & magazine.
Have an
New Year
^ gM
i
i
2* <" 1
A8ffl@^
From the people who bring
you Amiga Format comes
the complete buyer's
guide for your Amiga. The
Amiga Format Annual 1995 is 1 00
pages stuffed with more
information than you'll know
what to do with.
There are 15 sections
devoted to all the best Amiga
hardware and software ever
released. There's a look
back at the highs and lows
of the last year and
there's Amiga Formats
top 20 Amiga and CD*?
games of the year.
On AF67's three festive
Coverdisks are the
excellent programming
language AMOS
Professional, the adorable Lion
King, the speedy Ali Terrain
Racing and the completely
brilliant Sensible World Of
Soccer. Once you've finished
playing with them why not
read all about how to get
your game published and
then turn to page 41 and try
to win up to £1,000 by
writing a game in AMOS
Pro. And find out why
Rise Of The Robots is
the biggest turkey seen
this Christmas!
*°*r
Amiga Format 67
Amiga Format
Annual 1995
On sale now
3 FENTRESS &KUUKU
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1 o disks run ai an itie classic sraccy games arm
cinulalor lu'cnly £900 inc p+p
WE NOW HAVE QAME-S BISKS UP TO NO 3ft
Dnsar all 36 ■cfeks + wmilatof only £25-00 * E1 p4p
TD ORDER. SFHg FUME m «0RES. PATMSKT,
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100 PD GAMES NOW ONLY 16-00 inc Dtp
srewo nvKB .-n.rw ivn »Frenr,i disk cm- Fk£E
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BUY TEH DISKS AND CHOOSE 1 FREE
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Lowest Priced Top Quality
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b
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10±
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loft
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5t
10
Amslrad DMJ> 2600/3000
2.B0
2JB
2.45
2.23
PirmsooSc KXP 1 1 23/ 1 124/1 140
3.4E
3.31
3.11
M
Amslrad DMP 1000
3.66
3.51
3.31
3.11
Panasonic KXP 1 MO/ 1 1 SU/30/1S92 2.89
2.74
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2.3
Amatrad PCW8ZM/8512/LQ3500
2.83
2.10
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2.30
PaimonlcK3tP2 123/2 180
5.75
560
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535
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Citizen 120D/LSP10/5w((t 24/9
2.85
2.70
2.50
2.30
Star LCI 0/20/1 00
2.29
2.14
1.91
1*
Commodore MPS 1220/1 230'
4.50
4.35
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3.95
Star LC200
3.00
2.85
2.65
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Epsun i.i ' 1 in
4.10
3.9lj
3.75
3.55
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2.86
2.71
2.51
13
Epson LQ4OO/5O0/HO0/e50
3.45
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279
25
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336
321
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281
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1241
12.66
12.46
12.11
Epson LXSO/86/90
2.12
1.97
1.77
1,67
Panasonic KXPZ 123/21 80
10.63
10.48
10.28
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M.LULin^inaiii! Lilh,- Si: ',-.1
3.90
S.JS
3.55
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Star LC 10/20/ 100
6.00
5.S5
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NEC Plnwrlter P22DO
3.03
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302
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9.63
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31" Disks & Disk Boxes
DS/DPDS/HD
10 Disks $5 £8
25 Disks
50 Disks
100 Disks
250 Disks
Sll £16
S19 £29
£32 £52
S75 £115
100 Cap.
Lotkable
Disk Box
£5.99
with orders
of £10+
500 Disks £145 £206
Preformatted fMSJ)CtS) disks available at 2p extra/disk.
All Disks Certified 100% Error Free
and INCLUDE FREE Labels,
Inkjets. Ink Refills & Toners
Canon BJ-10/20 Cartridge 17.54 each
Commodore MPS 1270 Cartridge 12.13each
HP DeskJet Cartridge (Double Cap.) 24.24 each
HP DeskJet Tricolour Cartridge 28.89 each
HP Thinhlet/Qoietjet Cartridge 12,13 each
HP DeskJet Tricolour Cartridge 'Refill 1 6.00 each
Inkjet Ken lis (Twin Poets) l°r Canon BJ-10/20, BJ300, HP
DeskJet- Available in Blank, Cyan, Magenta, Yellow, Red,
13! .n'.llrowii. Light Green, Dark Green and Kioio
1 Pack S11.00, 2. Packs S10.6O ea, 5. Packs 59.95 ea
HP LaserJet ll/IH Toner Cartridge 44.5 1 each
HP LaserJet IIP/11IP Toner Cartridge 53.14 each
Ring Far Inkjet! & Toners Not listed
Miscellaneous Items
Rolll0003:"DlskLabels 8.99
3?' Disk Cleaning Kit 2.99
Parallel Printer Cable (1 Jot) 3.99
Mouse Mat 2.99
CPU & Monitor Dust Cover 6.49
Monitor Dust Cover 4.99
SO Column Printer Dust Cover 3.99
Amiga 500 Duel Cover 3.99
Amiga 600 Dust Cover 3.99
Amiga 1200 Dust Cover 3.99
All Prices INCLUDE VAT (@ 17,%) & UK Delivery
0543 250377
0543 250377
Ring us or send cheques to:
Owl Associates Ltd, Dept 302, Owl House,
5 The Brambles, Lichfield, Staffs WS14 9SE
Official Government & Educational orders welcome
FROM ONLY
1-3 Disks El each
4-9 Disks 90p each
10-19 Disks BOp each
20-59 Disks 7Qp each
604 Disks 60p each
trniJTiES
PER DISK
HEMPS 1200 UT1LS
Add 70p io order for P&P
I ) after titfe ■* number oF disks
Free disk for every 10 ordered
1200 DEMOS
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2<y. n LOAD " OOC' qames; El & ++ CD32 CX +■
DEMO I or 2 £1S
MUu^EDlA TOOLKIT £69
LSD TOOLS £16
AMINET4E1B
SHEliR DEUGHT CI 3 *t CD32 OK **
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RAYTRACINGl at 2 CIS
17ErTCOaECTION£36
17 BIT CONTINUATION or PHASE 4 ESS
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G Action Replay 4 Pro
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SPECIAL Vt> PACKS
ZX SPECTRUM EMUlMORuZ pTvi 38 oanvei dides £25-00
AOOBE IFOMT PACK & dlskt fjll of fonls For Pogeitream elc £6-40
BODYSHOP PACK fto complete collecrion of \2 disks £9 GO
BUSINESS fViCK 4 diik x\ wrTtalnirtg oUabow, jpfladiheel W/P efc £3-20
DESKT TOOP VIDEO PACK 4 disks for o II your vkfeo wo* £3 . 20
LIGHTWAVE PACK 1 % disks of objects, taxluras, help filet and more £l 3.00
. 1 200 DEMO PACK 1 1 disks ol fh& fates* demos foi ifis 1 200 £8-00
[IMAGINE PACK 1 6 disks al obiechi, fexrures, help files and more £ 1 3-00
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address and payment of cheque/ pasta I cder/cash la the address Oi the top or this
aaVHii. Hand written orders afsd ocCeplod. CiSec^s/P<Mfal Orders payable foNIH
All 0«MBS 5EMT BY FIRST CLASS POST THE SAME [W
All I'D DISKS Wll RUN ON AIL AMKSAS APMT FRCW WE 1 200 CJN IY^DIS<S
We g|» slxl Fred Fi* up B 1000, Scofs in B
21 D, Assossiiu Games up la 208, alio L50
Tools, jam and Ann. Also DIP fonts, cliporl.
CATAIOGUF. DISK 7Sp
or 3 First Closs stomps
|FSEE_WITH_qir!ERS_CiF 3_CjSK5 0U«R| _
VIDEO BARGAINS
Shakti Productions offers the following items
superfluous to our current production needs
GVP - IMPACT VfSION/Broadcast board with YUC/RGB,
Genlock, CaHgari, Macropaint,
frame grabber, PIP etc £950
V-LAB yc .£265
V-LAB composite £180
Harlequin 24 bit gra phics board with
TV PAINT £690
Video Toaster System (Ver 2.0/NTSQ
with LIGHT WAVE AND dual digital
effects ADDA TBC £975
NUCLEUS Personal single frame controller £225
Streaming tape backup 250 meg £245
Streaming tape backup 150 meg . £165
SCSi II Control ler/A4091 £165
POLAR /ROGER dual PAL TBC with
stifl store
PCMCIA 4 Meg Cart £120
Many other items available, please caJl for details
Al! items are one off and come complete with software/VAT inclusive
SHAKTI PRODUCTIONS/CARR1CK HOUSE,
WEST LOCH, TARBERT, ARGYLL,
SCOTLAND PA29 6YX. TEL & FAX 0880 820084
USER GROUPS
\
Find your local group
Your at-a-glance guide to every Amiga user group in the world.
SOUTHEAST & EAST
1 1-1 Amiga Club.
Contact Peter Duckett • 0932
855834 after 8pm.
Ashford Kent Youth Computer
Group. Contact Jim Fanning «
0233 629804.
Banstead Limited Edition Soft-
ware. Contact Les r 28 Con-
gcroft Avenge, Banstead,
Surrey SM7 3AE.
Beccles Waveney Amiga
(WAM). Contact Stephen
Cockerel] ■» (0502) 711 888.
10 Hillcrest Close, Worlingham,
Becclas, Suffolk NR34 7BY.
Bedford Nemesis Amiga Group,
Andy Melbourne, (0234)
350654, 126 Mallard Hill,
Bedford, MK41 7QT.
Brentwood Hermit Computer
Club. Contact John Maynard
ir 0277 218897,
Brighton Hanover Computer
Club. Contact Colin Jones «
0273 602834.
Bromley ICPUG South East,
Contact len Beard
■a 0689 830 934.
Bromtare Better Than Life, Con-
tact Mark Waters, 7 Unton
Downs, Brotard, Herefordshire
HR7 4QT.
Camberiay Camberfey User
Group. Contact F Wellbelove «
0252 87154S.
Cambridge Cambridge Sixty-
Eight Group (CASE). Contact
EPL Rowell
b 0954 a 1069 2.
Chesham Beaconsfield and Dis-
trict CC, Contact Philip Llshman
" 0494 782 298.
Clacton Cheapo PD Club. Con-
tact Jason Meachen, Ivy Cot-
tage, Chapel Road, Beaumont,
Clacton, Essex C016 OAR.
Coulsdon The Crumblles. Con-
tact Frank Barron
» 081 668 7695
Enfield Enfield Amiga Club. Con-
tact Sean Clifton n 081
8042867
Folkestone Amiga 101. Contact
D Cryer
* 0303 245 378.
Gorrards Cross Chic Computer
Club. Contact Steve Winter «
0753 884473.
Hastings Computer Club. Con-
tact » 0424 421480.
Horsham Amiga Zone. Contact
Gareth and Raymond, 7 Swin-
don Road, Horsham, W. Sussex
RH12 2HE,
Ipswich Not the Night. Contact
Andrew, 8 Lanark Road, Ipswich
IP4 3EH,
Lelghen-Sea Sensible. Contact
M Street, 158 Hadleigh Road,
Leigh-on-Sea, Essex SS9 2LP.
Lelgh-on-Sea The Swop Shop
Club. Contact Ian Prentice n
0702 710267.
London (East Ham) Amlgahollcs
Club. Contact
Kevin Bryan
" 071-580 2000 Ext 240.
London (Hampstead Garden
Suburb) Amiga Club. Contact
Imp
» 081 455 1626.
London (Wmchmore Hill) Ac-
cess Information
Techno logy.Contact Darren
a 0956 229729.
London PD for beginners.
Contact M.Maeias
■» 071/924/5528 before 6pm.
14 Totteridge House, 15
Yefverton Road, London ,
SW11 3QQ.
London Twilight. Contact 13
Mavis Court, Ravens Close,
London NW9 5BH.
Luton, Plague Amiga Users
Group, Contact Russel Lewis
0582 484 514, 44 Moreton
Rd. North, Luton LU2 9DP.
Luton Amiga Users Group.
Contact Daue
a 0582 481952.
Mundesley APDEG (Amiga Pub-
lic Domain Exchange
Group).Contact Richard Brown
rr 0263 720868.
Norwich AGA Exchange. Con.
tact K. Phillips, 18 Brownshill,
Cromer, Norwich NR27 OQA.
Norwich Magic Windows. Con-
tact Frame, 26 St Benets Road,
Stalham, Norwich, NR12 9DN.
Romford Digital Disk Amiga.
Contact Daivid Coweil » 081
590 2546.
Rye Rye Amiga Group. Contact
Oliver Campion * 0797
222876.
Slttlngbourne Sittingboume Co-
op Amiga Club. Contact Andy »
0795 842 608. The Bungalow,
Keycol Hill, Newlngton, Sitting-
boume, Kent ME9 SNA. Postal
memberships offered. Support
BBS
* 081 905 7002 (data).
Southampton Blitz program-
ming Club. Contact mr D
Collins, 6 Bentley Green.
Southampton S018 5GB,
South and* n-Sea Southend
Team. Contact v 0702
333974.
Sutton Agnus. Contact Philip
Worrel, 115 Brocks Drive,
North Cheam, Sutton, Surrey
SM3 9UW.
Stockdals Amiga Owners
Society. Jim & Wayne, (0304)
380670 + (0304) 362297,
100 Stockdale Gardens, Deal,
Kent, CF14 9BN.
Thetford Bizart Dlskmag. Con
tact Stephen Marghan, Timber-
ton House, The Mount,
Buckenham Tofts, Thetford.
IP26 5HP.
Thornton Heath AmigaBASIC
club. Contact: Imran Ahmad »
081 689 9102.
Watford Hertfordshire Amiga
Users Group. Contact Keith
Alexander = 081 421 1784.
Wast Watford AmigaSoc. Con-
tact Neil Cartwright " 0923
248483.
Windlesham Ninja Software PD.
Contact Gary Bowen (0276)
479615, 11 Hutton Close.
Thorn-down Lane, Windlesham,
Surrey, GU20 6DN.
Wltham Amiga Witham Users
Group. Contact K Anderson ■
0376 518271,
Worthing Imagine, Lightwave,
Real 3D objects. Contact
Michael Moorfl eld, 4 St
Botolphs Crt, St Botolphs R(t,
Worthing, West Sussex BN11
4JH.
Yarmouth Robotronlx Amiga
Club. Contact P Symonds
s 0493 667161
SOUTHWEST
Bodmin Amiga Users Klub (Bod-
min). Contact Jack Tailing, 1
Windsor House, 19 Castle St,
Bodmin, Cornwall PL31 2DX.
Bournemouth Amiga Club. Con-
tact P Chamberlain
* 0202 296714.
Bristol Avon Micro Computer
Club. Contact Roger or Bob
" or Fax 0272 311642.
Bristol Bristol Amiga Club. Con-
tact 3 Parkstone
Avenue, Horfeld, Bristol BS7
OBX.
Bristol EmuSoft. Contact
Nalpex, 48 Longhandstones,
Cadbury Heath, Bristol BS15
5AP.
Duk Infield C.C. Swapshop.
Contact Tom Hampson
* 061 339 9488.
Exeter Exeter 16-bit User
Group. Contact Andrew Dee
ley/Phil Treby at 25A Glouces-
tershire Rd, Exwick, Exeter, EX4
2EF.
London PD for beginners.
contact M.Macias
* 071/924/5528 before 6pm,
14 Totteridge House, 15
Yefverton Rd, London ,SW11
3QQ-
Readlng Charlies PD. Contact
Charles Read, 10 The Cedars,
Tilehurst, Reading, Berks RG3
6JW.
Salisbury CHUD. Contact Mr M
Se liars
n 0980 33154.
Taunton Imagine Object Mak-
ers- Contact Charles Mo, 16
Calder Crescent, Taunton, Som-
erset
TA1 2NH.
Torquay Ami-Info. Contact Paul
Caparn, Homeslde, Higher War-
berry Road, Torquay, Devon
TQ1 1SF.
MIDLANDS
Birmingham 68000 in Birming-
ham. Contact Mike
Bedford-White, 16 Westfield
Rd. Acocks Green, B'tem B27
7TL.
Birmingham Software Exchange
Service. Contact Michael Pun
n 021 459 7576.
Coventry Coventry and Warks
Commodore Computer Club.
Contact Will Light * 0203
413511,
Derby Living Poets Society.
Publication and appraisal of
creative writing. Sean
Woodward. Fido 2:2503/104:
11. Menin Road, Allestree,
Derby,DE22 ZNL, UK.
Hereford Hereford Amiga Group
Heip. Contact John Macdonald
f 0981 21414.
Leicester NFA. Contact NFA
Productions (0533) 661 610.
PO Box 323, Cambell St.
Leicester.
Loughborough Leicestershire
Amiga Users, Contact Da* or
Eddy « 0533 375 147 or
(0509) 267 198. PO Box 10,
Mountsorrei, Loughborough,
Leicestershire LE12 JZZ
Loughborough BR & CJ Com-
puter Club. Contact B Robinson
« 0392 72889 or rr 03922
841296.
Melton Mowbray Melton Amiga
Users. Contact Stephen Mow-
bray
» 0664 63421.
Nottingham Robin Hood Amiga
Users, Contact Kristian
Deranan (0777)838 248.2
Beech Walk, Elkesley Nr
Retford, Notts DN22 8BB.
Nottingham East Midlands
Amiga User Group. Contact
Richard Haythorn » 0602
298075.
Solihull Deluxe Cheats Disk
User Group. Contact Steven
Frew, 96 Campden Green, Soli-
hull, West Midlands B92 8HG.
Solihull Sid The Kid Amiga. Con-
tact Sid Reeves, » 021 705
8619.
Solihull Solihull Computer
Users Group. Contact Rich or
Lee, 41 Leafield Road, Solihull,
W. Midlands
B92 8NZ,
Stoke-on-Trent The Amiga
Studio. Contact Dave Rose
(0782) 815 589, 25 Zodiac
Drive. Chell, Stokeon-Trent,
Staffordshire, Midlands ST6
6NJ
Stoke-on-Trent ANDY PD
contact Andrew Shufflebotham
it (0782) 775014, 2 Sussex
Drive, Kidsgrove, StokeDnTrent.
Staffs, ST7 1HG.
Sutton-on-Sea Aden PD. Con-
tact Den Rounding, 8 Primrose
Lane, Miami Beach, Trusthorpe
Road, Sutton-on-Sea, Lin-
colnshire LN12 2JZ.
Telford Shropshire Amiga Link.
Contact N Cockayne • 0952
591376.
Telford West Midlands Amiga
Club, Contact Kevin Genner
Tefford Snooker Centre, Canon-
gate, Oakengates, Telford, Shrop-
shire.
WHney Cacophony (Unlimited).
Contact Mark Wickson, 49 Per-
rott Close, North Leigh, Wrtney,
Oxon 0X8 6RU.
NORTHEAST
Balby Warpdrive. Contact B
Scales
it 0302 859715.
Barnard Castle Amiga Users'
Club. Contact Paul Kellett 67
Green Lane, Barnard Castle.
County Durham DL12 BLF
Bamsley Access Amiga User
Club. Contact Mark Grimshaw,
20 Lilydene Ave, Grimethorpe,
Barnsley, South Yorkshire S72
7AA.
Barnsley Amiga Programmers'
User Group. Contact Andrew
Postill, 2 Selby Road,
Newlodge, Bamsley, South York-
shire S71 1TA.
Catterick Champion PD Club
Contact Steve Pickett, 31 Som-
erset Close, Catterick, N York-
shire
DL9 3HE.
Chester-le-Street Chester-le-
Street 16-Bit Computer Club.
Contact Peter Mears = 091
385 2939.
Darlington Darlington Com-
modore Users Club- Contact
Steve Wheatley, 1 Ruby St, Dar-
lington, Co Durham DL3 OEN.
Darlington Jemsoft Amiga
Users. Contact Danwood, 3
Cavendish Drive, Darlington, Co
Durham
DL1 2GQ.
Darlington National Amiga
Users Group. Contact Member-
ship Secretary, PO Box 151,
Darlington, County Durham DL3
8YT.
= 0325 352260
Dunham The Amiga Club. Con-
tact G Starting, 31 Pine Lea,
Brandon, Durham DH7 8SR.
Harrogate Club 68000. Contact
Chris Hughes » 0423 891910.
Houghton-le-SBrfng Club Amiga.
Contact Chris Longley, 5 Bowes
Lea, Shiney Row, Houghton Le
Spring, Tyne and Wear.
Kolghley Pennine Amiga Club.
Contact Neville Armstrong »
0535 609263.
Mlcklsy Nothing But AMOS
Monthly disk magazine. Contact
Neil Wright » 0661 842292.
North Berwick East Lothian
Amiga Group. Contact Mr J
Curry " 0620 2173.
Otety Hariey's PD Swaperama,
Contact G Vamey * 0943
466896.
Rotherham Software City. Con-
tact N Richards
s 0709 526092.
Sheffield Steel PD. Contact
James Whitehead, 33 Middle
Cliffe, Drive Crowedge,
Sheffield
S30 5HB.
Spalding TDM. Contact Gedney
Marsh, Spalding, Lincolnshire.
Stocksfleld Blitz User Group,
contact Neil Wright, 39 Riding
Dene, Mickley Square,
Stocksfleld, Northumber-land,
NE43 7DL.
Sunderland B litter. Contact
Philip Kruman, 213 Fordfield
Rd, Sunderland SR4 0HF.
Sutton-on-Sea Aden PD Club.
Contact Den Rounding, 8 Prim-
rose Lane, Miami Beach.
Trusthorpe Road. Sutton-cn-
sea, Uncs LN12 2J2.
TunstalL The Amiga Studio. Con-
tact Dave Rose
n 0782 815589.
Washington Mainly Amiga. Con-
tact Ray Scott
« 416 9189.
Whlteley Bay Club Future. Con-
tact G Holland. 16 Hermlston,
Monkseaton, Whitley Bay, Tyne
and Wear NE25 9AN,
NORTHWEST
Aecrington New Hall Amiga
Users Club. Contact Bill Grundy
» 0254 385365.
Blackburn Blackburn Amiga
Users Group. Contact Eric
Hayes " 0254 675625.
Blackpool Channel Z Diskmag.
Contact Darren Busby, 3 Edel-
ston Rd, Blackpool FY1 3HN.
Fleetwood Fylde Computer
Club. Contact Colin Biss
* 0253 772502,
Lytharn St Annas Amiga Users
Group Part 2. Contact Andy
Wilkinson * 0253 724607.
Macclesfield Computer Club
(Est 1983). Contact D. Latham
(chairman) *> (0625) 615 379,
Fax: (0625) 429 667. c/o
Grantham House, Macclesfield,
Cheshire SK10 8NP.
Oswaldtwlstle Hyndbum Amiga
Users Club. Contact Nigel Rigby
b 0254 395289.
Skelmersdale Computeque.
Contact Steve Lalley * 0695
31378.
Stamford Under 18 Only. Con-
tact Joe Locker
» 0780 64388
SCOTLAND
Angus Amiga CDTV club. Con-
tact James Robertson » 0356
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
USER GROUPS
623078, 22A High St, Brechin.
Bathgate Lothian Amiga Users
Group. Contact Andrew Mackie,
52 Birniehill Ave, Bathgate, W
Lothian EH48 2RR.
Cowdenbeatrti Amiga FX. Corv
tact Ryan Dow
• 0383 511 258,
C.P.C. User Group, am stair
Lyons, 18 Braehead, Bo'ness,
West Lothian, Scotland, EH51
9DN.
Dundee Tay-Soft PD Club, Con-
tact Dave Thornton » 0382
5QS437.
Dunfermline Dunfermline Sound
& Vision Club. Contact Stan
Reed, 7 Maxton Place, Rosyth,
Dunfermline, Fife KY11 2DQ.
East Lothian Amiga Club (every
2nd week). Derek Scott ■» 0620
823137, [Saturday 1 - 4pm).
Bridge Centre, Potdrate,
Haddington, East Lothian, Scot-
land.
Edinburgh Edinburgh Amiga
Club. Contact Stephen Fradley
v 031 555 1142.
Edinburgh Edinburgh Amiga
Group. Contact Neil McRea, 37
Kingsknowe Road North, Edin-
burgh EH 14 2DE.
Glasgow Amiga Helpline. Con-
tact Gordon Keenan, Amiga
Helpline, 6 Skirsa Square, Glas-
gow G23.
Hawick Borden Teri Odin BBS.
Derek Scott, 0450 373071.
26d Harden Place, Hawick. Bor-
ders, Scotland.
Inverness Highland PD.Contact
David Paulin
" 0463 242431.)
Johnstone Using AMOS. Con-
tact Colin McAllister
b 0505 331342.
Perth Perth and District Ama-
teur Computer Society- Contact
Alastair MacPherson 137 Glas-
gow Rd, Perth.
Redbum Redburn Computer
Users Group. Contact Ruby An-
derson •» 0294 313624,
w. Lothian Amiga Computer
User Club. Contact Alistarr
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" 046 21078.
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Please Tick:
□ Southeast and East
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I"! NEW ENTRY D UPDATED ENTRY
AMIGA 5HOPPER • ISSUE 46 • FEBRUARY 1995
ASSEMBLER 87
Assembler.^
Toby Simpson is in for an absolutely spectacular exit in this fifth
instalment of the long awaited Assembler series. Thrilling stuff, this!
Last month we wrote a program to show
"Hello World* on the screen. Although our
source code for this was considerably
longer than the equivalent for a language such as
C (three lines), or BASIC (one line), the resultant
program was much shorter (and faster, although
you wouldn't notice for such a pathetic program).
This was our first introduction to talking to the
Amiga's operating system from Assembly
language. In order to show "Hello World" we had
to open the "dos. library", and use functions
from within it. This month we'll be looking at
libraries a little closer, and try to achieve
something a little more spectacular! Our goal this
time around is to open a window on the screen,
wait till the Close Gadget is clicked on by the
user, and then exit.
To re-cap from last month, in Amiga terms, a
library is a collection of sub-routines you can use,
grouped by the type of thing that they do. In the
same way that IBM-PCs have 'Microsoft Windows
(TM)', the Amiga has 'Intuition', intuition is the
name for the Amigas Graphic User Interface (GUI),
or to put it in a slightly more understandable way,
Intuition is responsible for the way you interact
with your Amiga with the mouse and screen.
The "intuition. library" contains functions for
opening and closing screens and windows, as well
as stuff for menus, gadgets and all sorts of other
user- inter face related goodies. If you're planning
on writing any Amiga program with some sort of
pretty interface, you'll be needing to work with the
intuition library. So, how do we use it?
Firstly, just like we had to open the dos. library,
the intuition. library has to be opened before we
can use it. This is done by using the exec. library
function "OpenLibrary". The code to open the
library is almost identical to last months example,
but with a different name called:
lea IntName, al
moveq #$80, dO; we don't care about **
version
SIS Openiibrary
move.l dO,mtBase
beq ErrorOpeningLibrary j This is •"
called if the library didn't open.
In this example, we load the address of the
label IntName into Al, clear DO, and then use the
SYS macro to call OpenLibrary. IntName is defined
line this:
IntNaffle: dc.b "intuition. library",
When OpenLibrary returns, all being well, we
have the Library Base, which is the magic number
we need to quote whenever we call a routine in it,
in DO. We store this result in IntBase:
IntBaae: del ; Intuition library base
If the result was zero, which means the library
did not open, we jump to the label
"ErrorOpening Library", where we would cope with
it as required. So, now we have opened the library,
how can we use it? The easiest way, is to write a
small macro, to take some of the work off us:
INT: macro
move.l IntBase, aG
jsr_LV0U(_6) ; intuition. library *
access macro
endm
You'll note that this is almost identical to the
DOS and SYS macros we have already created.
Having opened the library, we can use it. The
easiest way to check it works, is to try the
following:
move.l #0,a0
INTDi ap 1 ayBeep
DisplayBeep is an intuition function which
flashes a screen. It needs to know which screen,
and this is passed into the function in the A0
register. Since we don't have any information
about screens at this point, we pass in Zero. This
means "flash all the screens."
You may be interested to know, that we can
actually make the above code run faster, if we re-
wrote it like this:
aub.l aO,aQ
INT DisplayBeep
...both examples achieve the same thing. The
second one subtracts the contents of AO from
itself, which of course will zero the AO register.
It is actually quicker to do this than it is to use
the move.l command. Why is this? Well, let's look
briefly at the code which is generated:
207CD000OOOO move.l #$00, aO
91C8 sub.l a0,a0
As you can see, the second example is only 2
bytes, where as the first is 6. We can see why, in
the move.! example, the actual machine code for
the instruction is 207 C, the next four bytes are the
value we're moving into AO. This is very wasteful.
The second instruction requires no additional data,
just the two registers in question, which is
included in the 91C8 machine code instruction.
There are other issues when deciding how fast
an instruction is. Its not just which is shortest.
Certain instructions take a lot of time to run,
whereas others are much quicker. Take these
three instructions:
COPC0002 mulu.w #$02, dO
DC-4 add.w d0,d0
E348 lel.w #$01, d0
The first instruction takes considerably longer to
execute than the second and third one. Indeed, on
the 68000 processor found in A500s, the multiply
instruction takes over 70 machine cycles, over 20
times longer than the second instruction. And yet
all three perform exactly the same operation: the
first multiplies DO by two, and the second adds DO
to itself, and thus multiplying it by 2.
The third is a little more complex, and requires
a brief explanation. The LSL instruction means
"Logical Shift Left". What it actually does, is to
shift a binary number left by a specified number of
places. In our example, we shift the word value in
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This months listing can be used with last months coverdisk.
Devpac's powerful debugger makes finding bugs Ina program much easier.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
88 ASSEMBLER
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"Open Irig'TrJJthdaw in Flssenblu Language/'
IBJI^J
fini^o Shopper RssmbEn Ldnqiiaqc Course, Part V:
Oprning A Window using LntuU >0f>. I Ibrory,
T*St^d With OpwPhc 3 and DeuPac Lite.
section Het loHor U, code
... rit«TtBcrD''H££ , en'bler CopurUht ff HSToTT
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nave. I IntBase^aB
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mtwiUfiii, (IhrJiry access m
We're not fussed which vers
Ho intuition, on a z I n 5 . ft bo r
!
This monthas been fully
tested with Devpac. If
you get any errors when
assembling, you should
check that you have
typed It exactly right.
DO left by 1 place. Let's assume DO contains the
value 3. 3 in binary is:
00000011
I've padded the value with zeros to make it a
full 8 bit number, a single byte. Let's shift this left
by one, and put a zero in the new place which
appears at the far left:
00000110
OK, work it out. You'll find, amazingly, that the
result is 6. We've doubled the contents of DO. This
works for any number, we can multiply it by 2 by
simply shifting it left by 1. in fact, we can multiply
it by any power of 2 (ie, 2, 4, 8, 16, 32 and so
forth) with a shift instruction.
LSL is paired with LSR, Logical Shift Right,
which allows us to shift binary patterns right. A
useful application of this, is dividing by powers of
2. LSRing something by 1 divides it by 2. LSRing it
twice divides it by 4, and so forth. In Assembly
Language, you'll often find yourself wanting to
multiply and divide things by powers of 2, and it's
useful to remember that LSR and LSL are sizably
quicker than the multiply and divide instructions.
Bit pattern level instructions such as this are
quite a complex subject, and we're going to look at
these in much greater detail next month together
with some neat examples of them in action.
Anyway, back to our three instructions. The
other catch is that the first one (the multiply) is
much more obvious than the second and third,
and is usually the one chosen by beginners. When
you start making serious optimisations in your
code without thinking, such as adding DO to itself
to double a registers contents, or using LSL/LSR
for multiply and divide operations, for example, you
know you're getting there.
We digress (but for a worthy cause, of course).
Back to the point in hand. When we have finished
with the intuition library, we have to close it. We
do this just like we closed the dos library, with the
exec routine "CloseLibrary":
move.l IntBascal
3YSC loseLibrary
So that's intuition library access in a nutshell.
Time to do something more productive with it, like
opening a window. Let's have a look at the
definition for the OpenLibrary function:
struct window *OpenWindow ( struct *•*
HewWindow *)
DO AO
We can see here, that we call the OpenWindow
function with something in AO which the
intuition, library uses to decide what our window
looks like. All being well, a magic number is
returned to us which actually points to intuitions
window information for the window you've just had
opened. If intuition fails to open your window, then
zero is returned.
Well, this is all very well, but what goes in AO?
Well, this is where a reading knowledge of C is
handy. I've viciously ripped the above definition
straight out of the intuition, library autodoc file,
which is available as part of the Amiga Developers
ToolKit (Available from Commodore for 23 pounds,
see last month). Although you don't need to know
how to program C to program Assembly Language,
it's very helpful, if only so that you can make head
or tail of the official documentation, such as the
Rom Kernal Manuals, or AutoDocs.
Let's look at the gobbiedygook (Goodness, I
have not used that word for a while. I wonder if it
The program In action! Opening windows Is a
fundamental part of programming on your Amiga.
still works?) line again:
struct Window *CpenWindow( struct w
NewWindow *)
This actually means "The function
OpenWindow requires a pointer to a specially
arranged block of memory, called a NewWindow
structure. When it returns, it returns a pointer to a
specially arranged block of memory called a
Window structure." There. Easy. Sort of! Anyway,
don't be alarmed. Let's look at a NewWindow
structure in a form that will be a little more
familiar to us, Assembly Language:
; — This is the definition for our new window
shopperwindow- do.w 100,100 ; Top Left Co-
ordinates
dew 320,100 i Width and Height of Window
dc.b 0,1 i Detail and block pens. **
Ignored Kickatart 2+
del IDCMP_CIOSBWINDOW ; what messages «■
we want to bear about
del
WTLG_S I ZEGADGET +WFLG_DRAGBAR+WPI,G_DE PTHGA3JGET ■"
+WFLG_CLOSEGADGET ; Window Flags
dc . 1 ; Pointer to first Gadget on *■
Window
del t ** Ignore this one
del sw_WindowTitle ; Pointer to window ■*"
title
del ; Pointer to screen to open on
del -, ** Ignore this one
dew 50,50 ; Minimum Width and Height
dew 640,200 | Maximum Width and Height
dew WBENCHSCREEN ; Type of screen to •"
open on.
It is pretty well documented, so you should be
able to see what happening here. We're asking for
a window 320 pixels wide, 100 pixels high,
starting at 100,100 on the screen, with a sizing
gadget, a drag bar, a depth gadget and a close
gadget. In addition, we're giving it a title, it is to
open on the workbench screen, and the minimum
size is 50x50, and the maximum size is 640x200.
You can tweak the numbers in this months listing
to see how things change, and if you delve into the
include file " intuition/intuition. i" you'll find the
definitions for all of these, and much more
information on the NewWindow structure.
The really odd thing in the above is the
definition "IDCMP_CLOSEWINDOW", commented
as "What Messages we want to hear about".
We're jumping quite far ahead here, by a good
coupie of months, but hopefully the listing is
commented well enough for you to follow what is
happening. We are asking for intuition to tell us
when the user clicks on the close gadget. When
the user actually does click on the close gadget,
intuition sends us a message.
This message arrives at a special place in
memory called a Message Port. When we open a
window and ask to be told about certain
messages, intuition creates a Message Port for
us. If you look in the listing, you'll see that we first
wait for a message to arrive, then we receive it,
reply to it and exit the program, after closing the
window using the intuition function "CloseWindow".
Next month we'll be writing some useful
routines to help us debug programs, and see what
is going on inside them, such as functions to
output messages to the screen, show numeric
values, and so on.
We'll also delve inside logical operations, and
revisit LSL and LSR, as well as their partners ROR
and ROL (No prizes for guessing what these do),
and some other goodies like ORing, ANDing and
NOTing! So stay tuned, we'll be programming the
AGA hardware directly in no time!
WHY WE USE A DEBUGGER
If this isn't an obvious question, I don't know
what is. The correct answer is, of course "Because
we wish to find bugs as quickly and efficiently as
possible." Despite having access to debuggers,
it's amazing how many people will spend hours
looking through their source code for bugs, instead
of getting the computer to do the work for them.
Lets illustrate with a small example. Type in this
program:
moveo. #J00, dO
moveq #$00,dl
divu d0,dl
rts
...now assemble it and run it. But before you
run it, make sure you have nothing un-saved in the
background, as your computer is going to crash
with a GURU error something like "80000005".
OK, if you're awake the chances are you've already
seen why this happened. We're loading into DO
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
ASSEMBLER 89
and Dl, and then dividing one by the other, which
as we're all taught in school is impossible. You
can't divide anything by zero, and since your
computer is no miracle worker, and it can't either,
it crashed.
If this error had been in a 50,000 line program
with potentially a hundred or so divide instructions
in it, it may take a fair while to find. Of course, it
could be obvious, if it is, then you won't be
needing help from Mr Debugger.
If you run this program through a debugger
instead, such as MonAm (Which came with DevPac
Lite on last months cover disk) then instead of
crashing, the debugger would have stopped
executing the program when the error occurred,
and will kindly point out exactly which line contains
the bug in question. Fixing the problem should be
academic then.
So how do we run our program through the
Debugger? Well, it varies depending on the
assembler which you are using, but for DevPac
Lite, instead of selecting "Run" from the Program
menu, we select "Debug" instead. We then have a
considerable amount of options open to us, which
we will introduce over the following months, but for
this particular program, we can run it a line at a
time using "CTRL-T" (Hold Control down and tap
T). When we finally run the divide line, MonAm will
say "Divide by Zero" and stop. We can see exactly
which line in the program caused the problem, and
fix it quickly.
The moral of this story is, don't do work that
the computer could do for you. Remember:
Debuggers are there to help you. Personally, I
don't leave home without one!
Here is a summary of the most common
MonAm commands:
CTRL-R Run Program. Execution will
stop at the first break-point, or when a serious
error occurs. (Break-Points are little markers you
can place whilst debugging, we will cover them in
much more detail in later issues)
CTRL-Y Single step. This runs one
instruction and moves forward to the next. CTRL-Y
treats subroutine calls, using BSR and JSR, as
one instruction, and does not follow the program
into them. This is useful when you don't wish to
follow an Amiga Library call into the operating
system.
CTRL-T Single step. This works
identically to CTRL-Y, except it follows all BSR and
JSR calls also.
CTRL-Q Quit the program. This stops
the current program you are debugging from
running.
CTRLC Quit the debugger. You can
quit leaving the program you are debugging
running, but whilst you're still learning, it is best to
remember to quit your program properly using
CTRL-Q instead.
CTRL-S Skip the current instruction.
This passes over an instruction without running it.
This is a very useful debugging tool when you want
to see what happens if a particular routine or
instruction is not executed, or if you know an
instruction is going to crash the computer, but
want to skip over it and continue regardless.
Of course, this is nowhere near the range of
options which MonAm gives us. For those, you'll
need to buy the program and get the manual
(which is excellent, and I'm saying that without a
single bribe being passed on from Hi Soft!).
The two pictures show our program before we
debugged it, and when we found the divide by zero
error. You will see that all the information about
the processor, including all register contents, are
shown on the screen for us. For more information,
call HiSofton 01525 718181. ©
THIS MONTHS LISTING - OPENING A WINDOW
ttl"Qpening a Window in Assembly Language"
; Amiga Shopper Assembly Language Course, •" Part V:
; Opening a Window using intuition. library,
; Tested with DevPac 3 and DevPac Lite.
J
section HelloWorld,code
ENTHY_PQIHT: bra.s START ; Call » start of program.
I
i — Embedded version string:
VERSION: dc.b 0,"$VEJt: window. asm 1.00 •" (30. 11. 941",
1
j — Include files
incdir "ioc:"
inc lude "exec/exec. i"
include "exec/funcdef ,i" ; You may
include "exec/exec_llb.i"
include "intuit ion/ intuit ion. i"
include "intuition/intuition_lib.i"
not need this.
SYS WaitPort ? Await news...
: — A possible message, process them all
S T_Ge tHa usages: move . 1 WindowHand 1 e , a
move.l wa_userPort(aO),aO
SYSGetHsg
tst.l dO
beq.s STWaitMessage ; No message, go •'back to waiting
; — Got a message, since we're only •" listening for
IDCMP_CLOSBWI NDOW ,
; it can be nothing else, so reply and then*' exit: ....
move .1 dO , al
SYS ReplyMsg
t
1 — All done, close window and exit
move.l windowHandle,aO
INT CloseWindow
j — All done now, so close the library and*" exit ....
ST_NoWindow : move.l IntBass,al
SYS CloseLibrary
I
t — Now quit this program ....
EXIT: moveg #$00,d0 ,- Exit program,
rts
no error.
; — Equates ....
EXECBASE: equ$04
exec. library case.
; — Hacrc Definitions ....
SYS : macro
move . 1 _execbase , a 6
Jsr_LV0U(a6) ; exec. library access"" macro
andm *
INT : macro
move.l IntP.ase.aS
jsr_LVO\l(a6) ? intuition. library •"access macro
endm
; — Haiu Program: ....
START : leal ntName ( pc ) , a 1
move.l #$00,dO ; We're not fussed •"which version
SYS OpenLibrary
move.l dO.IntBase
beg EXIT ;No intuition, amazing. Abort.
I
j — Attempt to open our window ....
lea ShopperWindow (pc > , aO
INT Openwindow
move.l dO , WindowHandle i store window *" pointer
bag. ST_KoWindow ; Couldn't open •"window, close int and exit
,- — wait for a message to arrive ....
£T_WaitMessage: move.l WindowHandle, a
move.l wd_UserFort(aO),aO
; — Data for this program ....
IntBase: del ; space for intuition library base
Int Name: dc.b "intuition. library", ? Intuition library
WindowHandle : do . 1 ; Our window magic •" number
i — This is the definition for our new window ....
ShopperWindow: dew 100,100 ; Top Left Co-Ordinates
dew 320,100 ,- Width and Height of Window
dc.b 0,1 ; Detail and block pens. •'Ignored Kick start 2+
del idCnp_closewindqw ; What messages we want to hear about
dc . 1 WFLG_SI2EGAD0ET+WFLS_DRAgBAR+WFL3_DEPTHGADGET+l»'
wflg_closegadget ,- Window Flags
del j Pointer to first Gadget on Window
del j ** Ignore this one
del sw_WindowTitle ; pointer to window title
dc . 1 ,- Pointer to screen to open on
del ; ** Ignore this one
dew 50,50 ,- Minimum Width and Height
dew 640,200 ; Maximum width and Height
dew WBENCHSCKEEN ; Type of screen to open on.
j — Our window's title: ....
sw.WindowTitle: dc.b "A window of hope!",0
J *** END OF PROGRAM ***
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
BACK ISSUES
informative
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BUY IN - «.
ISSUE 1 4
ISSUE 1 5
ISSUE 16
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p^isriz
Supertest of Hard Drives;
Ten top tips for
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An Introduction to CiX;
Reviews of QCTV,
TurboPrint Professional,
DevPac 3,
A690 CD-ROM and 1V-24
ISSUI 26
FREE Tracey covennount
and how to use ft In our
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Hand scanners reviewed
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Incorporating sound
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Into your animations;
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Improve your Amiga
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The best In P D software -
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£3
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and an exclusive first look
at the fastest Lightwave
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„ £3
Could your hard disk go
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Plus, e quite humongous
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.£3
Fancy building your own
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Mojo (of Foundation
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BACK ISSUES HOTLINE: 01225 82251 1
AMIGA SHOPPER • ISSUE 46 • FEBUARY 1995
BACK ISSUES
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12 pages of expert help in
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ISSUE 19
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ISSUE 23
How best to draw with
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Route Plus 2,
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Amiga Shopper Awards for
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SAFE SHOPPING 93
Your guide to safer
T
Getting confused in
the alluring shopping
jungle is easy. Amiga
Shopper leads the
r r A
¥o ensure that your purchasing experience Is
painless, simply read our Safe Shopping
advice, follow a few simple steps and the Amiga
kit of your dreams will safely be yours.
BUYING IN PERSON
• Where possible, always test any software and
hardware in the shop before taking it home.
• Make sure you have all the necessary leads
and manuals.
• Don't forget to keep your receipt.
BUYING BY PHONE
• Be as clear as you possibly can when stating
what you want to buy and make absolutely sure
you confirm all the technical details. Check that
the product will work with your Amiga setup.
• Check that what you are ordering is in stock.
• Check when and how the article will be
delivered, and that any extra charges are as
stated on the advert.
• Note the date and name of the person you are
ordering from.
BUYING BY POST
• You must remember to clearly state exactly
what you are buying, at what price. Mention where
you saw the product advertised.
• Make sure you keep copies of all
correspondence.
• Buying from companies in the USA is best done
by Credit card. If you don't have a credit card, you
can get a cheque made out in dollars from your bank
or an International money order from a post office.
MAKING RETURNS
You are entitled to return a product if it fails to
meet one of the following criteria:
• The goods must be of 'merchantable quality."
• They must be "as described".
WO
• They must be fit for the purpose for which they
were sold, or for the purpose you specified when
ordering.
If they fail to satisfy any or all of the criteria,
then you are entitled to:
• Return them for a refund.
• Receive compensation for part of the value.
• Get a replacement or free repair.
• When returning a product, ensure you have
proof of purchase and that you return the item as
soon as possible after receiving it. That's why it is
important to check it thoroughly as soon as it is
delivered.
GETTING REPAIRS
• Always check the conditions of the guarantee,
and servicing and replacement policy.
• Always fill in and return warranty cards as
soon as possible, and make sure that you are
aware of all conditions in the guarantee.
Issue 46 - February 1995
Editor-
Art Editor:
Production Editor:
Technical Writer;
Richard Baguley
Nick Aspell
Anna Grenstam
Graeme Sandlfwd
Contributors Jeff Walker, Mark Smiddy
Cliff Ramshaw. Gary Wniteley. Dave
Winder, Toby Simpson.
R Shamms Mortier, Simon Green
Cover Mark Tipper (of Almathera)
Group Ad Manager: Mary de Sausmarez
A d Manager Jackie G arf ord
Deputy Ad Manager Louise Woods
bates Executives:
Diane Cfarke. David Matthews
Production Manager: Richard Glngell
Production co-ordinator Craig Broad bridge
Arf Design, Lisa Witney
Production Technicians:
Jon Moore h Mark Gov or.
Simon Windsor. Chris Stocker
Group Production Manager:
Judith Middleton
Production Controller: Claire Thomas
Production Controi Ass/stenf:Megan Doole
Paper Controller Fiona Deane
Admin Assnt Suzannah Angel o-S pa riing
Distribution, Sue Hartley
Publisher Steve Carey
Jotnt Managing Director: Greg Ingham
Chairman: Nick Alexander
Member of the Audit Bureau of Circulations
f arp 1 Audited circulation
1 A . _J January June 1994 : 31.602
Annual subscription rate £30 (UK).
£40 (EC), £57 (Rest a* World)
Printed by South .--rnprint Ltd, Poole T
Dorset
ISSN 0961 7302 Printed En the UK
Circulation Manager Jon Bickley
News Trade Distribution •
UK and Worldwide; Future Publishing
0122S 442244 °
Copyright 1995 Future Publishing Ltd. No
part of this magazine m^ be reproduced
contained in this issue. Where possible we
have acknowledged the copyright holder.
Please contact us if we have failed to credit
your copyright - we will be happy to correct
any oversight.
Editorial and Advertising: 30 Monmouth
Street, Bath, Avon BA1 2BW
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8. We have a cast-iron policy of
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Amiga C032
ADVERTISERS INDEX
17 Bit Software
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Mon PD
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AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
LETTERS
Talking Shop
Got something on
your mind? Get it off
with the Amiga
Shopper letters pages!
The best letter we
print every month
wins £25! Send your
letters to ''Talking
Shop", Amiga
Shopper, 30
Monmouth Street,
Bath, Avon BA 1 2BW.
This month we have a bumper crop of letters
on a wide range of subjects, so let's get
straight in with a letter about the
marketing of the Amiga...
MARKETING MANIA
I have read with much interest over
recent months the suggestions
regarding how the future of the
Amiga can be assured. Many of us
would agree that the machine has
been appealingly marketed in the past. Our
beloved Amiga didn't deserve Commodore, but
unfortunately it got Commodore! However, while
the idea of a massive worldwide marketing
campaign is enticing, we surely must take a step
back and examine the practicalities.
Which ever bid succeeds - and I hope to God
It's decided by the time you read this - should
result in a significant influx of Investment; that
the Amiga desperately needs. However, we
cannot expect a bottomless pit of money to be
thrown around on worldwide advertising In an
attempt to steal a share of the PC market. Not
only would that be extremely expensive, but what
would it achieve?
From a business pint of view, 90% of the
world's desktops have a PC sat on 'em, and if
you think employers are going to throw all this
gear away because of an Amiga advert, then I
suggest your rose-tinted spectacles need
cleaning. The Amiga has to find its niche
elsewhere, it has to create its own market, and I
would suggest that this Is nowhere more
dramatic than in the home.
It Is clear that the PC is beginning to Invade
the home market, which has historically been the
Amiga's stronghold. PCs come as an integrated
package at a dirt cheap price; very tempting for
the computing newcomer who is unlikely to
consider that he'll subsequently have to pay
£200 for any decent software. A friend of mine Is
considering buying a PC at the moment. I
suggested the Amiga, saying: it was cheaper
Introduction; you can plug It Into your TV until
you can afford a decent monitor; it's fully multi-
tasking; and the operating system is a breeze
compared to Windows, "Sounds great", he said.
"Can it run Word?" "Er... no" I suspect he'll go
for a PC.
Given this rather desperate state of affairs,
how does the Amiga fight back? Well, I guess the
most important thing to do is consider where the
best potential. Graphically, the Amiga is pretty
much unbeatable. Commodore's replacement
should use the fact that Ami gas are the
computer of choice for Hollywood special effects
men and have been used in the making of
blockbusters like Jurassic Park and Disney's
Aladdin, as well as Star Trek, Sea Quest DSV and
of course Babylon 5.
By directing limited advertising in the right
areas, say for example magazines dedicated to
the expanding camcorder market, the Amiga can
start to find Its feet again. Another more general
area where the Amiga is strong is the (dare I say
It) multimedia arena. Imagine the rumoured
A1800 {that's and A1200 with built-in CD ROM
drive) bundled with Scala for £350. The potential
is mind-boggling, particularly as Scale are moving
into interactive TV. In a loose partnership, both
companies could become household names,
which can't be bad.
The Amiga is not a PC and Is unlikely to ever
beat the PC in terms of numbers sold, but that
doesn't mean the Amiga has to die, it just has to
adapt and find its own way. If it doesn't, if it tries
to take on the PC, then It will suffer the same
fate as the Beta max video format in its battle
with VHS - and remember, Betamax was a
technically better system too.
Jamie Winter
Waterioovile, Hants
As you say, the Amiga is definitely technically
superior to IBM compatibles in many ways. You
don't have to comply to a 10 year old CPU
architecture, for a start.
You can have the best product in the world but
if you don't let people know about it, nobody is
going to buy it. That's why it's very important for
the new Commodore to get out there and start
pushing the Amiga forward, as well as investing
significant sums of cash in research and
development. New models of Amiga? Who knows?
GENERATION GAPS
Your magazine Is the one I prefer among the
others so I've placed a subscription of which I've
just received the first issue.
The reason I write is to give my point of view
about the next generation of Amlgas. First, let's
consider the facts: the feat CBM Intel died some
months ago. Why? I'll give you my answer: a
great computer is useless without great software
(or without software at alii). Well, this rule
applies to others: Remember the Sinclair QL, the
Apple II GS (for graphics and sound), The Next
computer, the Acorn Archimedes?
All these computers were great but most of
their manufacturers didn't think about software.
So they went down the drain. Note this also
applies to some kind of software. Think about
why MS-Windows Is so successful and why OS/2
(from IBM) is only selling a tenth of Windows!
Well, Windows didn't sell so much until Microsoft
releases Word, Excel and the rest. For sure,
without these two 'hits', Windows would have
been another unsuccessful attempt... Well, I feel
very clever to understand that rule of thumb
while so many important bosses didn't, Huh?
Consider also the console world: in France,
the CD32 is almost unknown. Kids only
understand 'Sega' and 'Nintendo', they don't
understand the meaning of 'copper', Fat Agnus,
Multitask, or ISO 9660. They buy a console
because they've seen great games at their
friend's home.
They first remember the name of the game
and second the name of the console. Well, these
console are common nowadays because both
Sega and Nintendo have powerful software
departments so they released a 'ready to play'
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
LETTERS
product: both the console and the games.
Trouble with CBM is they haven't such
department and you have to watt the Information
is available to programmers before you start
having games In the stores. It's almost the same
thing with 3D0 and Jaguar In France while the
Playstation has a bright future since Sony Is
already prepared to make games.
So Amiga UK Is now on two markets, console
and computers: they should have at least the two
corresponding software departments: games and
serious software. Now let's see the programmers
situation. You can't develop software without
programmers. The Amiga Is fairly complex
machine that needs a lot of documentation for
proper programming. As OS and chipset are
(were) often changing, it's important to supply
everyone interested in programming the docs.
There is very little literature available compared
to PC/MAC.
Moreover, It's extremely expensive (i.e.
auto docs, RKM...). Why not edit books for the
beginner and advanced up-dated with every OS
release? I hope that with the increased
availability of CD ROM players, Amiga UK, will
make widely available throughout this media
tutorials, examples, docs, compilers, assemblers,
debugging tools and that kind of stuff. Make
programmers and you'll get more programs!
Let's talk now about the hardware I think the
Amiga should have in the next generation. First,
as there will be no machine before 18 months,
Amiga UK should enhance the A4000T with:
• a 68060 processor with optimised memory
access (+cache memory?).
• a DSP
• a CD-player of coursel
After all, in the PC Industry, the Pentium is the
hottest thing for one year or two. The DSP will
follow the CD-players. These enhancement should
lead to the release of OS version 3.2.
The CD 32+ should be a console with:
• 2Mb of fast RAM (total of 4 Megs).
• a DSP.
• RS 232 serial link (to play head to head
which is much more exciting than playing alone,
take advantage of the CD player with a normal
Amiga).
• or better a low cost modem to play head to
head through PSTN.
I think that the 680X0 Amlgas should not
disappear. Many people are not involved in image
calculation. They only want word processing,
spreadsheets, games and multimedia. The power
of a 68040 + DSP -t-Amiga chipset is enough for
that purpose. Moreover I think It would be
dangerous to get rid of the 6800 software
available for the Amiga.
The Amiga isn't strong enough for that. Apple
is taking the chance but the PC industry probably
won't change as fast because you don't play with
a multi-bill I on business. Finally, I don't think that
RISC 680X0 emulation will cope successfully
with every program (most games).
Second, the RISC machines. In my opinion,
the best choice is the Hewlett-Packard HP-PA
series. These processors will be available in
various flavour if there is demand: multimedia
processor, and above all Intel X86 emulation
(giving MS-DOS and Windows emulation). The HP-
PA already support Windows-NT and Next
operating systems.
So, if the next Amiga Is designed with
emulation In mind they cold become the state of
the art emulation platform. (Maybe It Is already
with emplantl). That way, software shouldn't be a
problem. As far as I am concerned, my next
purchase is related to that fact.
• DSP should also be included with great
software support [musical synthesizer, FAX, voice
recognition, graphics & sound de/compression,
number cruncher, games ...).
• Support for FLASH memories would be
great allowing easy OS update (still expensive
today, but within 18 months?)
• an I/O infrared link would be very nice
allowing real use of the computer as a
multimedia system. The FMV video player could
be controlled from the sofa. Links with printers,
HP-calculators, Amlgas of alien computers
(palmtops, organisers: no annoying wires!), VCR
(for tape editing) would be possible. There Is
already a standard defined for this link It should
be available on some computers very soon.
• Mod em/ Fax should be supported with low
cost extra hardware.
• Ethernet (serial link lOmbits/s and more?)
should be made standard on mid/high end
professional / since computers.
• 16 bits sound support (in and out) as
standard. (With low cost DELTA-SIGMA
technology found on most CD-Audio players).
• Better monitors supports for mid-high end
Amigas. There are not may monitors compatibles
with all the graphic modes unless you have a
flicker fixer,
• Last but not least: games support should
be given so that you don't have to reset the
computer each time (before and after!) You want
to play. At least, there should be support for
people who persist in hardware banging so their
software works on every Amiga model, present
and future.
Alex Boyen
Mennecy, France
Although Commodore's future Is not clearly
established yet, it is now reasonably sure that
there will be one. So, It Is a good question to
wonder about the dream Amiga. Furthermore, we
can be confident that the new buyer, having seen
where and how Commodore felt, will have a keen
ear on what their very loyal customers say they
want as Amigas.
What is important In a computer - apart from
the software you will win on it? Price,
expendability, OS and ease of use. The latter two
are rather well done In Amiga technology, though
a multi-thread OS would be a lot better. We don't
need virtual memory so much: RAM costs even
less and less and virtual memory slows down
things too much (It should be available
separately, Just as well equipped range of
computer. Today, there is a price gap between
the A1200 and the first 4000.
Jean-Pierre Rivere
Paris, France
It seems that French Amiga owners have a firm
vision of the future, judging from these two letters.
For more details of the current state of play with
the Commodore buy-out, check our news pages,
starting on page 4. Don't forget our cover feature
this issue, which is about the rise and fall of
Commodore. It starts on page 8.
BLEEDIN BLIZZARDS!
I'm a subscriber to your great magazine. Having
read the Nov (43) issue with my usual interest I
came across the review of the Blizzard 4030 50
MHz accelerator for the 4000. This interested me
as I've recently purchased a 4000/30 and would
like to increase the speed slightly (although I'm
beginning to think that a third party graphics
board would make a more noticeable difference
in speed ).
Your review of the aforementioned board Is
ummmm rubbish... as is the data for comparison,
which I assume must be a mis-print. If you look
at the graphs for comparison you've got a 25MHz
030 going faster than a warp engine at 33 Mhz
and a 50 Mhz 030. ..What r u on? It's
impossible.... you even say this yourself... 'The
68030 fitted to the Blizzard runs at a nippy
50MHz, but It still can't get close to a 25MHz
68040'. ..not what your graphs say!
In fact, I can't see what the graphs
show.. ..unless the red bars are the 33MHz 68040
Warp board. .the purple one's the 50MHz 68Q30
and the green are 25MHz 68030.
Any chance of you sorting this out are
reprinting the correct figures? No doubt Blizzard
would have a few things to say about the review,
as you are the first mag to do so... (You may
have done this In the Dec issue, which I see Is
available In the shops yesterday... when I get my
subs issue through the post I can see... always
seems to arrive in the shops earlier than the
subscription issue.. .WHY? It doesn't matter
where I am, In Bristol, Portsmouth or York. ..they
never arrive before the shops get them!)
Oh well, back to simulating Atmospheric Gravity
Waves....
Best wishes,
Jason Brown
Ahem. Unfortunately, we did get the figures mixed
up on the Blizzard 4030 review. It's all John
Kennedy's fault. Honest. I'll sort him out later.
Actually, you are only half right. Putting the
memory on the CPU card only makes a real
difference if you are using a 68040, as this has a
A IBB Test
Commodore *S0 3<J (saMHa)
■ WflrpCngJ.it: (SUMMx]
■ Blljuar-d 4030 hliM [SQMKz)
■ 3.S0
-I—SI fl. . B
Integer Graphic 5 Floating Point
(All rtsijlli c-^nipwi? clI Icj C p=i7i modar t: 25CAHt 66Q-4Q sard)
[Lnrgor «Ge*«T nr« better)
STSINFO &
RAYTRACING TESTS
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
LETTERS
SKINT AFTER XMAS? WOULD £25 HELP?
Personally I don't really bother with all of this
Christmas lark, but I'm reliably informed that
quite a lot of other people do. In fact, I also
hear rumours that some people spend quite a
lot of money on things such as presents, etc.
So, in the interest of spreading peace,
joy and sums of money around the world, we
are offering £25 for the best letter we print
every month.
Fancy getting hold of this dosh? You'll need
to write a good letter, so here's a few things we
are interested in hearing about.
• Tales of Bacchanalian overindulgence
• The new owners of the Amiga
• What your granny got you for Christmas
• The dream Amiga
• What the new year will hold for the Amiga
serious bottleneck with motherboard memory. With
a 68030 (such as the one fitted to the Blizzard
4030), the difference would not be that profound.
Anyway, on these pages you will find the
graphs as they should have looked. Apologies for
any confusion caused,
I CLAIM MY £5
Did anyone else spot Colin Proudfoot at the FES
on Friday?
He was mooching around the Amiga stand
(Incidentally, why was the stand called Amiga,
but yet they were giving away bags with
Commodore on them? I thought Commodore were
no longer In existence!)
I approached him and said, "It is Colin isn't
It?" He replied, "Yes" shaking his hand, I said, "I
didn't expect to see you here!" I then went on to
say that we were all rooting for him and David
Pleasance, and that we hoped they won the bid!
He said "Thanks very much!"
Although the "Amiga Vs Pee Cee" debate is
old news now, I've just got to say this! On the
Pee Cee stand, all they could show all day was
DOOM, whilst on the Amiga stand, Andy Bishop
was giving a stonklng LightWave/PAR display!
Who's the games machine now then!
Mat Gorner.
Welwyrt Garden City
P.S. Why was Nick Veitch yawning all throughout
the Q/A session?
Colin Proudfoot and various other luminaries of
Commodore UK were wandering around the stand
at various times. Indeed, David Pleasance joined
us on the Amiga stage in one of our question and
answer sessions, and people from Commodore
were on hand to answer questions throughout the
show. Cheers, chaps. We had some good sessions
with some very good questions.
PS - Nick Veitch was yawning throughout the
Q&A sessions because he had a hangover. Take it
as a lesson. Drink too much beer and you could
end up looking like him...
PASSE PHOTOSHOP
With the imminent release of this new art
package "Photogenics," which from what I
gather, is supposed to be an "Adobe
Photoshopesque" art package. It got ma
thinking.
When "Pagestream V3" was released, people
ware led to believe it was "Quark XPress" for the
Amiga, and all the write ups (not reviews) In
magazines were plugging It's features and saying
that It might even be the best DTP package on
any computer. Wow!
I even had a hardened Mac user come up to
me after talking to him about it, and say: "That
new DTP package you were on about, It can't be
as good as Quark, can It?" It got him thinking!
But as it turned out, It wasn't. (Damn!) It looked
the part, Just didn't play it, that's all.
The point is, why are there so many missed
opportunities with Amiga S/W? Pagestream had
the chance of making Amiga S/W respected a
tittle more. But It's premature release only hurt
the reputation of Amiga S/W even further.
It's not as if the Amiga Isn't capable of
running such applications that are available on
say the Apple Mac, and let's face it, Mac S/W
beats Amiga S/W hands down. (With the obvious
exception of Lightwave/ 1 rn age FX etc. of course!)
I sincerely hope, when "Photogenics" Is released,
it is:
A. Finished! (Unlike "Pagestream V3I")
B. Isn't fraught with bugs. (Unlike
"Pagestream V3!"}
C. Does what it says it's going to do, and
what everyone expects It to do. (Unlike
"Pagestream V3I")
D. Is as good (no, even better!) Than "Adobe
Photoshop!"
Another thing! I know this Is a serious-only
mag, but why is it that SlmClty 2000 for the
Amiga is very slow? The Mac has the same
processor as the Amiga, has no custom chips
helping out, a nice looking, but clunky OS, and
yet, It's still faster than the Amiga version, why?
It has no reason to be - was the Amiga version
rushed?
It's no wonder Amiga S/W Is scorned upon,
developers are expecting miracles when It comes
to sales. What developers should (and may
already do) is not to simply look at existing
Amiga S/W when benchmarking against their
own release, but to look and compare with S/W
on different platforms. The Mac is a good
platform for this, because It's S/W is so
professional looking. (Pity It's so expensive
thought!)
Matt Gomer
Welwyn Garden City.
For a closer look at Photogenics, check out or
review on page 28. I agree with you about
Pagestream. Although there have been a number
of patches to the program, it is still rather
unstable and many people (including myself) have
been disappointed.
We went into the reasons why Soft Logik
chose to release the program as it is in our
feature on the program in issue 43, so I won't go
over them again. Suffice to say that although
Pagestream 3 promises great things, it has not yet
managed to deliver.
Photogenics over Photoshop? Well, given that
Photoshop costs a lot more (around £580 against
around £60 for Photogenics) and has rather more
upgrades than photogenics, I think it would be a
little bit overambitious of Almathera to start
challenging Adobe at their own game yet. However,
it does look pretty good...
FILL 'ER UP!
I'm Interested in the AMOS game 'High Octane'
which was briefly covered In Amiga Shopper Issue
43 by Simon Green in his AMOS Action column.
The article mentioned the names of the
authors, and how to obtain the game and source
code. However, I didn't find any address to send
my request to. Could you please supply me the
address where I can obtain their program?
Yours sincerely,
Jan Lubbers
The AMOS PD game "High Octane" should be
available from any good PD library, or from any
decent BBS. If you are on the Internet, you should
be able to find it on any one of the Aminet sites.
The UK Aminet site is at FTP.DOC.IC.ACUK. The
source code to the program is only available
directly from the programmers.
Details of how to contact them are included
with the game. This is probably also a good a time
as any to tell you a few other things about Amiga
Shopper. As of next month, you wiil see a few
changes in this magazine, for a start, you will
notice two disks on the cover.
These will contain the best serious Amiga stuff
that we can get our hands on, including full
commercial programs, PD and Shareware and
programs and files to help you get the best out of
both these coverdisks and those on Amiga Format.
Not only that, but we are also going to be
printed on glossy paper. We will continue to
concentrate exclusively on the serious side of the
Amiga, with the same mixture of authoritative
reviews, excellent tutorials and stonking
supertests that make Amiga Shopper the worlds
most fab serious Amiga magazine.
Plus, we will also be carrying extensive
tutorials on how to get the most out of your
coverdisks. For instance, next month we will be
giving you the full gen on AMOS Professional, with
10 pages of expert advice on how to use this
powerful programming language. Stick around. We
think you'll like what you see. ©
CONTACTING THE
TALKING SHOP
To add your contribution to any of the
debates going on in this page, send your
letters to :
Talking Shop
Amiga Shopper
30 Monmouth St
Bath
Avon BA1 2BW
Alternatively, you can E-Mail them to :
Letters@Amshop.demon.co.uk (Internet)
2:2502/129.1 (FidoNet)
240:370/0.50 (MercuryNet)
All letters received at these addresses will
be considered for publication unless you
specifically advise us otherwise.
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
AMIGA SHOPPER SHOPS DIRECTORY 97
SOUTHEAST
Computer Cavern
23 Harris Arc, Off Friar St. Reading, Berks, RG1 ION
Tel: 0628 891101
Computer Cavern
Capri House, 9 Dean St, Marlow, Bucks, SL7 3AA
Tel: 0628 891101
Computer Solutions
5 Chingford Mount Road, London, E4
Tel: 081 523 5566
Computer Solutions
38 Chingford Mount Road, London, E4 9AB
Tel: 081 523 5566
CMC Computers
14 Coggeshall Road, Braintree, Essex, CM7 6BY
Tel: 0376 553333
GMC Computers .
65 North Street, Sudbury, Suffolk, C010 6RE
GMC Computers
21 Gaol Lane, Sudbury. Suffolk, C010 6JL
Tel: 0787 374959
Ht-Tek
245 Broadway, Bedeyheath. Kent, DA6 8DB
Tel: 081 303 4B62
Mega Byte
103 Elners End Road, Beckenham, Kent, BF3 4SY
Tel: 081 676 8488
One Step Beyond
9/11 Bedford Street, Norwich, Norfolk, NR2 1AR
Tel: 0603 616373
SRS Micro Systems
94 The Parade, Watford, Herts, WD1 2AW
Tel: 0923 220553
SS Computers
Eastgate Shopping Centre, Basildon, Essex, SS14 UJ
Tel: 0268 273273
Software Emporium
Magdalen Street, Norwich, Norfolk, NR3 1AA
Tel: 01603 633362
TORC Software
9 Wilton Par. Feltham High St, Feltham, TW13 4BU
Tel: 081 893 2100
Viking Computers
Ardney Rise, Catton Grove Rd, Norwich, NR3 3QH
Tel: 0603 425209
Game Zone
18-20 New Rents, High St, Ashford, Kent, TN24 0A8
Tel: 0233 663996
Fl Return
19 London Road, Lowestoft. Suffolk, NR32 1BA
Tel: 0502 512416
SOUTHWEST
Softsell Mall Order
32 Dursley Road, Trowbridge, Wilts, BAM ONP
Tel: 025 769331
Computer Plus
14 Scarrots Lne, Newport, isle of Wright, P03O LID
Tel: 0983 821222
Computer Shop
4 Holland Walk, Barnstaple, Devon, EX31 1DW
Tel: 0271 78787
Computerhase
21 Market Ave, City Cent, Plymouth, Devon, PL1 1PG
Tel: 0752 668635
Exmouth Computers
7/9 Exeter Road, Exmouth, Devon. EX8 iPN
Tel: 0395 264593
Megabit Computers
46 Cohvell Centre, School Street, Weymouth
Dorset, DT4 8NJ
Quantum Computers
2a Blenheim Road, Minehead, Somerset. TA24 5PY
Tel: 0643 703883
Total Computing
16 Station Rd, Parkstone, Poole, Dorset, BH14 SUB
Tel: 0202 717001
•COMPLETE PC SYSTEMS'
'AMIGA SOFTWARE'
•UPGRADES SOFTWARE'
•MONTIORS •CD ROM*
'MEMORY 'PERIPHERALS'
'SOtlNDCArmS *PMNTIHS*
•SCANNERS 'MODEMS'
•AND MORI*
VICTORIA CENTRK, li8 - 133 VICTORIA RU.
SWINDON TEL: 0793 514746
EPIC
COMPUTERS
(SWINDON)
RECTORY
Ancles
Royal Parade, Plymouth, PL1 1DU
Tel: 0752 221851
RJ Computers
30 Westbourne Road, Downend, Bristol, BS16 6RX
Tel: 0272 566369
Hampshire Vldeocentre
Portsmouth Rd, Lowford, Southampton, S03 8EQ
Tel: 0703 404773
Hytek Computer Rotate Ltd
52 Oreston Rd. Plymstock, Plymouth, Devon, PL9 7JU
Tel: 0752 484114
CENTRAL
Bits & Bytes
62c London Road, Oadby, Leicester, LEICS, LE2 SDH
Tel: 0533 711911
Cornputability
35 Bethcar Street, Ebbw Vale, GWENT, NP3 6HW
Tel: 0495 301651
Computer Supereentres
15 David Street, Cardiff, South Glam, CF1 7DE
Tel: 0222 390286
Comtazia Ltd
204 High Street, Dudley, West Midlands, DY1 1QQ
Tel: 0384 239259
Comtazia Ltd
8 Mealcheapen St. Worcester, WR1 2DH
Tel: 0905 723777
Comtazia Ltd
4/6 The Arcade, Walsall, West Midlands, WS1 2RE
Tel: 0922 614346
Comtazia Ltd
171/177 High St, West Bromwich, W Midlands,
B70 7RB. Tel:. 021 580 0809
Comtazia Ltd
25, Beechwood PI, 123 High St, Cheltenham,
GL50 1DQ. Tel: 0384 261698
Comtazia Ltd
The Shopping Mall, Merry Hili Centre
Brierley Hill, West Midlands, DY5 1SB
Tel: 0384 261698
Fortlss Computers
138 Wood St, Earl Shilton, Leicester, Leics, LE9 7ND
Tel: 0455 850980
Jet Computer Systems
' 13, The Market, Pentrebane St, Caerphilly, CF8 1FU
Tel: 0222 880600
Kettering Computer Centre
15/17 High Street, Kettering, NorthantS, NN16 8ST
Tel: 0536 410070
Screen Scene
144 St Georges RdCheltenham, Gloucs, GL50 3EL
Tel: 0242 528979
Soft Centre
Cambrian Retail Centre. Newport, GWENT
Tel: 0633 222481
Soft Centre
30 The Parade, Cwmbran, GWENT
Tel: 0633 868131
Soft Centre
20 The Market Place, Blackwood, GWENT
Tel: 0495 229934
SorHy
5 Deer Walk, Cent Milton Keynes, Bucks, MK9 3AB
Tel: 0908 670620
T.M.J. Computer Software
39a Station Rd, Desborough, NorthantS, NN14 2RL
Tel: 0536 762713
Computer Mall
Unit 16 Downstairs, Harpur Centre, Bedford, MK40 1TP
Tel: 0234 218228
Get Real
31 High Street, Wootton Bassett, Wilts, SN4 7AF
Tel: 0793 848428
MrSoftee
39, Pembroke Cent, Swindon, SN2 2PQ
Tel: 0793 431193
NORTH
A18 Business Systems
9 St Martin's Cres, Scawby, Brigg, S Humbers, DN20
9BQ
Tel: 0652 651712
BOB Corporate Computers
BDB Cent, 94 Derby Rd, Famworth, Widnes, WAS 9LQ
Tel: 051 495 1977
Amiga Repairs in the Midlands
E*r r 1984
A500 & A500 +
— ?f Labour and Parts,
id 3 months guc
Heath Computers, Office 10
Imex House, Kings Road,, Tyseley,
021 707 7160
Bolton Computer Centre
148/150 Chorley Old Rd, Bolton, LANCS, BLO 3AT
Tel: 0204 31058
Chips Computers
9 Newport Rd, Middlesborough, Cleveland, TS1 3LE
Tel: 0642 252509
Chips Computers
C larks lard, Dadington , Co Durham, DL3 7QH
Chips Computers
Sirvercourt Cent, Silver St, Stockton, Cleveland,
TS18 1SX
Chips Computers
7 Dundas Street, Redcar, Cleveland, TS10 3AD
Computatlll Ltd
77/79 Chadderton Way, Oldham, 0L9 6DH
Computer & Games Centre
33/34 St Nicholas Cliff. Scarborough, N Yorks,
Y011 2ES
Computer Mania
The Balcony, Market Hall, Derby, DEI 2DP
Tel: 0332 292923
Computer Store
21a Printing Office Street, Doncaster, DN1 1TP
Tel: 0302 890000
Computer Store
40 Trinity Street Arcade. Leeds, LSI 6QN
Tel: 0302 890000
Computer Store
13 Westmoreland Street, Wakefield, WF1 IPN
Tel: 0302 890000
Computer Store
14 St Sampsons Square, York, Y01 2RR
Tel: 0302 890000
Computer Store
4 Market Place, Huddersfield, HD1 2AN
Tel: 0302 890000
Computer Store
34/36 Ivegate, Bradford, BD1 1SW Tel: 0302 890000
Computer Store
44 Market Street, Barnsley, S70 1SN
Tel: 0302 890000
Computer Store
5 Cole Street, Scunthorpe, DN15 6RA
Tel: 0302 890000
Computer Store
54 East Mall, Four Seasons Centre, Mansfield,
NG18 1SX
Tel: 0302 890000
Computer Store
10 Square, The Woolshops, Halifax, HX1 1RU
Tel: 0302 890000
Computer Store (HO)
Units 13-15, Guildhall Industrial Estate
Kirk Sandali, Doncaster. South Yorks, DNS 1QR
Tel: 0302 890000
The Exchange
14 Church Road, Jrmston, Manchester, M41 1BV
Tel: 061 747 4069
Format
Rink Shopping Centre, Swadlincote, Derbys, DE11 BJL
Tel: 0283 219224
Grantham Computer Centre
4 Kings Wk, Guildhall St, Grantham, Lines, NG31 6NL
Tel: 0476 76994
Humberstone Computer Centre
49 Fieldhouse Rd, Humberton, Grimsby, DN36 41 J
Tel: 0472 210601
Just Micro
22 Carver Street, Sheffield, South Yorks, SI 4FS
Tel: 0742 752732
Lanway Corp Business Systems Ltd
T/A Burnley Computer Centre
31-39 Manchester Rd, Burnley, Lanes, BB11 1HG
HOLBURN SOFTWARE
111 Holburn St. A t»C; rd«?«- rt
Tol/Fa* (0224) ^21 1866
SDO- NINTENDO
SEGA SATURN - AMICA
PC - MULTIMEDIA - MAC
SONY PLAYSTATION
Where it's at for leisure computing!"
Tel: 02S2 31108
Long Eaton Software Centre
Commerce Hse, West Gate, Long Eaton
Notts, NG10 1RG
Tel: 0602 728555/46
MCB Computing Group
24 Mill Lane, Buckley, Chvyd, CH7 3HB
Tel: 0244 544063
MS Computers Ltd
340 Haydock Lne, Haydock, St Helens, Lanes,
WA119UY
Tel: 0942 719122
Mansfield Computers & Electric
33 Albert Street, Mansfield, Notts, NG10 1EG
Tel: 0623 631202
North Notts Computer Centre
23 Outran St, Sutton In AshSeld, Notts, NG17 4BA
Tel: 0623 55S6S6
Postbyte Computers
1-4 Great Northern House
Great Northern Ter, Lincoln, Lincolnshire, LN5 8HN
Tel: 0522 525321
PurJsey Computer Shop
161 Richardshaw Lane, Pudsey, Leeds, W Yorks,
LS28 6AA
Tel: 0532 360650
s.G.M, Electronics
54 Wigan Lane, Wigan, Greater Manchester. WN1 1XS
Tel: 0942 321435
Sapphire Software
81 Abergele Road, Colwyn Bay, Cfwyd, LL29 7SA
Tel: 0492 534831
Software Superstores Ltd
11 Market Square Arc, Hanley, Stoke On Trent,
ST1 1PD
Tel: 0782 268620
Software Superstores Ltd
6 Mealhouse Brow, Stockport, Greater Man, SKI UP
Tel: 061 480 2693
Software Superstores Ltd
27 Baldwin St, St Helens. Merseyside, WA10 2RS
Tel: 0744 27941
BDB Corporate Computers
Software consumables
and accessories available
94 Derby Road, Famworth,
Widnes WAS 9LQ
Tel; 0- j- I 'W-j 1077
Software Superstores Ltd
The Courtyard, 5 Horsemarket St, Warrington, WA1 1XL
Tel: 0925 232047
Software Superstores Ltd
Unit 50 Golborne Gallery, The Galleries
Wigan, Greater Manchester. WN1 1ALI
Tel: 0942 826956
Software Superstores Ltd (HO)
Unit7a Oldham St, Hanley, Stoke On Trent ST1 3EY
Tel: 0782 202250
TEC-NOL Ltd
249 New Rd Side. Horsforth, Leeds, Yorks, LS18 4DR
Tel: 0532 590020
Tim's Megastore
29/31 Sunderland St, Macclesfield, Ches, SK11 6JL
Tel: 0625 434113
Tomorrow's World
27/33 Paragon Street, Hull, Humberside, HL1 3NA
Tel: 0482 24887
VLIDATA
44 st Petersgate, Stockport, Greater Man, SKI 2HL
Tel: 061 477 6739
WDATA
203 Stanford St, Ashton-Under-Lyne, Lanes, 0L6 7QB
Tel: 061 339 0326
SCOTLAND
Bits and Bytes
21b Commercial Street, Dundee, "Tayside, DD1 3DD
Tel: 0382 22052
Computer Depot
205 Buchanan St, Glasgow,Gl 2JZ
The Games Gallery
35 Barclay St, Stonehaven, Kincardineshire, AB3 2AX
Tel: 0569 764051
Moray Business and Computer Centre
20 Commerce Street, Btginm, Moray, 1V30 IBS
Tel: 0343 552000
Holburn Software
111 Hoi bum Street,Aberdeen,ABl 6BQ
Tel: 0224 592515
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
COMPO
Win one of six copies of Photogenics!
Plus 50 T-shirts to be v/onl
Fancy getting creative with your Amiga? We've got six
copies of Almathera's excellent paint and image
processing program to give away, plus fifty fab
"Photogenics" T-Shirts. Sounds cool? Ail you need to do
to stand a chance of winning one of these prizes is to
answer the following questions correctly. Simply put your
answers on the back of a (preferably wild and wacky)
postcard and send them to the following address:
I'm very Photogenic
Amiga Shopper
30 Monmouth St Alternatively, you can send entries by E-mail to:
Bath Photogenic@amshop.demon.co.uk
Avon BA1 2BW 2:2502/129.1
Don't forget to include your name, address and telephone number.
THE QUESTIONS
1 - Which company publishes Photogenics?
2 - How old is Paul Nolan, the author of Photogenics?
3 - Photogenics cannot load JPEG files. True or False?
All of the answers to these questions can be found somewhere in our review of Photogenics on page 28.
This competition closes on February 10th 1995. Al! the usual competition conditions apply. Have a nice life!
The winners are...
We have two competitions to announce the
winners of this month.
For our Lightwave competition, the two
copies of Lightwave go to: N Connoly and M
O'Connor of Dublin.
The other prizes of DKB Megachip
boards go to M Sanford of Inverclyde and R
Swingwood of Colchester. The five copies of
the excellent Lightwave Collection from the
24 Bit club go to: N Connoly and M
O'Connor of Dublin, S Etchells of Edinburgh,
M Woodward of Stalybridge and Steve
Bowman of Colonge.
The ProGRAB 24RT competition
elicited an extremely good response, but
there can only be five winners in the end.
Congratulations to: Chris Henden of
Newport, David Ledger of Canvey Island,
Alfredo Martins of Portugal, A Pike of Bury
and Chris Foote of Surrey. Your prizes will
be on their way shortly!
AMIGA SHOPPER • ISSUE 46 • FEBRUARY 1995
PRODUCTS
FROM
DEVELOPMENTS
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CHEQUES SHOULD BE MADE PAYABLE TO WIZARD DEVELOPMENTS.
What really happened to Commodore
International? Why did they go into
liquidation? What has happened
since? Where is the Amiga going?
Find out the answers to all of these
questions on page 8.
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Is the V-Lab Motion the last
word in non-linear digital
video editing? Or is it the
Betamax of the nineties?
We investigate on page 18.
3D is a doddle with the latest
instalment in our series on the
basics of 3D with Mojo of Foundation
Imaging. The people responsible for
the stunning graphics in Babylon 5
let you in on a few professional
secrets on page 32.
Problems? You've got
them. Answers? We've
got them. Turn to page
49 for our solutions to
your Amiga problems.
Which graphics
program could turn
you into a
Michelangelo?
We investigate three
new programs,
starting on page 26.